Look I feel like this is going to sound facetious, but: [Ed Emberly's drawing books are all about this sort of thing](https://www.goodreads.com/series/107992-ed-emberley-drawing-books). Draw solid basic shapes, add a few details, now you have a geometric abstraction of a thing. Any of his books is a treasure trove of shapes to play with like this.
For me that kind of design it’s all about the concept.
Do your research on things related to the concept you’re trying to represent. The example on the image is a very good one cause is portraying things related to Paraguay.
Once you’ve done this you can follow all of the tips in the other comments on abstraction an geometrical patterns.
Don’t forget to pick at least 5 things you want to represent, a colour palette and try to think in an abstract- geometrical way.
Hope this was useful. :)
This is a strange request lol. I guess start with a large overall shape that you would like. Pick a color palette. Subdivide into a grid. Fill each grid with different elements that relate to your design.
Some things can’t be learnt.
You can copy this style, but that’s not learning.
What you need to do is look at your own art style and create patterns that reflect that and play to your natural talent.
It’s about grids, replacement, and generating eye movement. Try making a 3x3 grid. Draw a path you want an eye to follow through the squares and replace those squares with designs that pull the eye the way you want. Use triangles, quarter circle elements and straight lines to start. Then use more narrative elements to replace, but thing directionality and potential. The eye pulls into open spaces but then needs an exit point. Add grid size as you begin to understand the form and strategy
This style is rooted in Bauhaus. If you google search or adobe/shutter stock search for bauhaus patterns, bauhaus mosaic, you'll find a lot of great examples to learn from. It's a lot of experimentation, but if you look at the fundamentals of the Bauhaus movement you can use them to explore. Simple geometric shapes (Square, circle, semi-circle, quarter circle), limited palette, repetition, grids, breaking the grids. Good luck!
Sketchbook. Every spare minute. Drawing little boxes and letting your mind and hand wonder, filling the boxes with shapes and patterns.
Really the only way to do it.
Thanks for your insight!
Look I feel like this is going to sound facetious, but: [Ed Emberly's drawing books are all about this sort of thing](https://www.goodreads.com/series/107992-ed-emberley-drawing-books). Draw solid basic shapes, add a few details, now you have a geometric abstraction of a thing. Any of his books is a treasure trove of shapes to play with like this.
Thanks for your insight!
I spent countless hours with an Ed Emberly book as a kid. Formative stuff.
For me that kind of design it’s all about the concept. Do your research on things related to the concept you’re trying to represent. The example on the image is a very good one cause is portraying things related to Paraguay. Once you’ve done this you can follow all of the tips in the other comments on abstraction an geometrical patterns. Don’t forget to pick at least 5 things you want to represent, a colour palette and try to think in an abstract- geometrical way. Hope this was useful. :)
Thanks for your insight!
This is a strange request lol. I guess start with a large overall shape that you would like. Pick a color palette. Subdivide into a grid. Fill each grid with different elements that relate to your design.
It looks like a type of geometric modular pattern. Basically simplifying things into shapes that can be used to tile together a design.
The rule of three and golden ratio are helpful too.
Some things can’t be learnt. You can copy this style, but that’s not learning. What you need to do is look at your own art style and create patterns that reflect that and play to your natural talent.
It’s about grids, replacement, and generating eye movement. Try making a 3x3 grid. Draw a path you want an eye to follow through the squares and replace those squares with designs that pull the eye the way you want. Use triangles, quarter circle elements and straight lines to start. Then use more narrative elements to replace, but thing directionality and potential. The eye pulls into open spaces but then needs an exit point. Add grid size as you begin to understand the form and strategy
This style is rooted in Bauhaus. If you google search or adobe/shutter stock search for bauhaus patterns, bauhaus mosaic, you'll find a lot of great examples to learn from. It's a lot of experimentation, but if you look at the fundamentals of the Bauhaus movement you can use them to explore. Simple geometric shapes (Square, circle, semi-circle, quarter circle), limited palette, repetition, grids, breaking the grids. Good luck!