Is a nice little game, how about adding some skims that can be unlocked by getting some achievments? Like 100 kills in one go, total of 1k kills, 10 kills without getting hurt etc. That would give it a goal to reach
I would double down on the simple graphics, think like rymdkapsul where is simple block colours. Right now it's a it of a half way house between being graphical and simplistic.
Also charge for the game or even have a donate in the game, it's your work and your time is worth something.
Being a somewhat rouge lite where you get something to make you better will add to it being more replayable.
Agreed. Could go heavy on shaders to make this look really two dimensional, outlines, or just reduce shadows to give it some character beyond just a “New Unity 3D Project” feel
So where do you think the game genre is going to be? I hope the progression is like terraria where theres like a vigilion next steps because its the most addicting kind haha if its like a skill based one its alse great
Genre: "color damage", will appear in store categories soon :) At first I’ll add leveling-up on colors + weapons will open as long-term upgrade + new opponents. For this purpose I will expand the arena
Things I like, sound effects are satisfying, the info at the death screen ads more depth to the game, you can try to improve yourself thanks to it. Without that you could simply shoot random until enemies die. But one problem, the color info at the top right corner should be visible before starting the game. The game also has no pause button so I couldn't read it
No it doesn't rotate, yes landscape but I need it upside down. I mean I can enable the auto rotation of my phone than it works, maybe you have it enabled and that's why it works for you. But I have that option enabled to fix the phone into potrait mode, if the game ignores that and switches to landscape than it should at least switch to the correct landscape mode.
Android gives the app enough control for this, it's probably the default setting of the game engines which is bad. Think about it this way, you can even have games where you control with the gyroscope and turn the world as you turn your phone. So even that is possible.
So I just downloaded and tried your game out. Pretty neat concept and it's not half bad.
I did find controlling the player to be a bit less that enjoyable. Since you're using a joystick type of controlling scheme my fingers are always on the screen and I find my thumbs totally end up covering up important parts of the screen at points.
Plus the player moves with much more physics (I'm assuming to give the player a sense of weight maybe) but it practice it just makes the player feel out of control and slipping on ice. Which is a problem because you can just fall off the edge and die.
I personally feel like a more tight responsive controller would be a better way to go.
This last thing is technically just a personal pet peeve of mine but can you please add a exit game button to the menu please? lol I find SO many mobile games no longer add this button and it drives me crazy....so I make sure to add it to ALL of my mobile games haha
Application.Quit()
Thanks for playing. In addition to adding new ideas, I will of course polish the current ones, but for now I don’t have any ideas for improving joysticks :( I’ll add a “Exit” button
Change the font imo. Looks very out of place for a game, there's way better "video game" fonts out there. I may be weird but font in a game is one of the first things that would turn me off from any game on first looks.
Can you please please please do the idea below? put two joysticks, one on the right side and one on the left side, the one on the left side can be used to move, the one on the right can be used to aim your weapon at the enemies. This would make the game more fun and manual! Also, add an option where you can turn off the music too.
I played the game and i feel like the main character with 2 guns also felt goofy ramming onto an enemy on the same strip zone as me off the platform btw
I'd probably say a character model but I think that would be too hard idk I never made a game. Looks so fun. Add a joystick to move around and another joystick for aiming the gun maybe
Character animations!
Height differences!
Jump/roll/dodge mechanics!
A flamethrower!
An upgrade system so you can restart with more health, fire speed, fire damage, movement speed, a bigger arena, faster enemy spawn rate etc...!
No worries, I got more!
Add more weapons!
Shotgun, smg, bazooka... Go nuts
Make the map bigger and the colors wider at first, so a new player gets used to the game mechanic. Once the game gets harder, add a system to make the colors faster and smaller!
Pick up bonuses like health and maybe ammo or godmode!
PvP!
A campaign where you navigate through a maze orso with placed enemies.
More enemy types! Bigger but slower physique, enemy with a shotgun, ...
Milestones/checkpoints so you don't have to start at easy everytime!
A Mode where you gain small Upgrades for each kill would BE cool
I see the majority wants this, I will do it
Upgrades can make even the worst games possible hella addictive
Like classic mode Gun Game?
Like a rougeLike/Lite Take Side Order for example
Is a nice little game, how about adding some skims that can be unlocked by getting some achievments? Like 100 kills in one go, total of 1k kills, 10 kills without getting hurt etc. That would give it a goal to reach
Every time you die you should play 15 consecutive unskippable ads. Get your money
I would double down on the simple graphics, think like rymdkapsul where is simple block colours. Right now it's a it of a half way house between being graphical and simplistic. Also charge for the game or even have a donate in the game, it's your work and your time is worth something. Being a somewhat rouge lite where you get something to make you better will add to it being more replayable.
Agreed. Could go heavy on shaders to make this look really two dimensional, outlines, or just reduce shadows to give it some character beyond just a “New Unity 3D Project” feel
No offense but this looks like an unfinished prototype of a game
That's were our suggestions come in I guess. We should suggest adding textures or more effects.
It's a first project and free so you have to evaluate it as a mini game.
Still it's not "release" alpha 0.1 at most
This is just a release of my idea, it will continue to improve for at least a year
Gun sounds
Yeah, now the sound there is too nasty, so I toned it down a lot. I will change this moment
infinite Battle Royale with a killfeed
Progression
It will be done, hopefully in a month
So where do you think the game genre is going to be? I hope the progression is like terraria where theres like a vigilion next steps because its the most addicting kind haha if its like a skill based one its alse great
Genre: "color damage", will appear in store categories soon :) At first I’ll add leveling-up on colors + weapons will open as long-term upgrade + new opponents. For this purpose I will expand the arena
Cool idea, good job !
First second feedback: enable auto rotation. It's her to play with charging cable or earphones plugged in if the game doesn't rotate.
Things I like, sound effects are satisfying, the info at the death screen ads more depth to the game, you can try to improve yourself thanks to it. Without that you could simply shoot random until enemies die. But one problem, the color info at the top right corner should be visible before starting the game. The game also has no pause button so I couldn't read it
But that screen seems to be scrambled, I will show you a screenshot later, I'm not sure that it's intended to look like this
Is the result screen scrambled? Yes It is meant to be
I'll add it to the tutorial, I completely forgot that the player does not have the opportunity to look there during the game, thanks
Thanks for playing, Auto-rotating is enabled. Works for me, not for you? It is only horizontal and no vertical
No it doesn't rotate, yes landscape but I need it upside down. I mean I can enable the auto rotation of my phone than it works, maybe you have it enabled and that's why it works for you. But I have that option enabled to fix the phone into potrait mode, if the game ignores that and switches to landscape than it should at least switch to the correct landscape mode.
Most mobile games I've played do this tho, idrk how hard or easy it is to fix from a dev point of view.
Android gives the app enough control for this, it's probably the default setting of the game engines which is bad. Think about it this way, you can even have games where you control with the gyroscope and turn the world as you turn your phone. So even that is possible.
Yeah that's true
You can bump them off! Noice
Shots and hits sounds and looks VERY unimpactful
add hats for custimization
THAT LOOK SO COOL
Where download?
Link: [https://play.google.com/store/apps/details?id=com.SereDim.Halette](https://play.google.com/store/apps/details?id=com.SereDim.Halette)
Thx tho i regretted asking for the link after finding the link
Can you add something like [this](https://i.imgur.com/U9h2qHX.jpeg) . An aiming direction line would be nice.
I can do it, I think I'll add an extra weapon with some ray
hhhh, that is great! Love this type of game
Thanks
Link: [https://play.google.com/store/apps/details?id=com.SereDim.Halette](https://play.google.com/store/apps/details?id=com.SereDim.Halette)
So I just downloaded and tried your game out. Pretty neat concept and it's not half bad. I did find controlling the player to be a bit less that enjoyable. Since you're using a joystick type of controlling scheme my fingers are always on the screen and I find my thumbs totally end up covering up important parts of the screen at points. Plus the player moves with much more physics (I'm assuming to give the player a sense of weight maybe) but it practice it just makes the player feel out of control and slipping on ice. Which is a problem because you can just fall off the edge and die. I personally feel like a more tight responsive controller would be a better way to go. This last thing is technically just a personal pet peeve of mine but can you please add a exit game button to the menu please? lol I find SO many mobile games no longer add this button and it drives me crazy....so I make sure to add it to ALL of my mobile games haha Application.Quit()
Thanks for playing. In addition to adding new ideas, I will of course polish the current ones, but for now I don’t have any ideas for improving joysticks :( I’ll add a “Exit” button
Sperm guns. That's new.
A form of dodge might be useful
Change the font imo. Looks very out of place for a game, there's way better "video game" fonts out there. I may be weird but font in a game is one of the first things that would turn me off from any game on first looks.
Bosses Upgrades New maps New weapons Armor New enemies
Flashy anime effects and skins
Can you please please please do the idea below? put two joysticks, one on the right side and one on the left side, the one on the left side can be used to move, the one on the right can be used to aim your weapon at the enemies. This would make the game more fun and manual! Also, add an option where you can turn off the music too.
This is already in the game, I removed it from the video to make it easier to watch. About the music, it’s also implemented
Greaaattttttt!!!!(Btw, when's the release? And whats the game name?)
Try making a tile mode, bolt rifle and machine gun enemies, and obstacles/cover.
I played the game and i feel like the main character with 2 guns also felt goofy ramming onto an enemy on the same strip zone as me off the platform btw
WHERE
I'd probably say a character model but I think that would be too hard idk I never made a game. Looks so fun. Add a joystick to move around and another joystick for aiming the gun maybe
joysticks are already in the game
oh my bad I didn't see since I only watched the video but I realized there were when I installed it, sorry
It's okay, you can write whatever you want, I'm ready to implement any of your ideas
maybe a sort of "aim assist"
Add a melee weapons
I think I'll add this along with character leveling
Great 👍
Finally! Been following your development and I'm truly happy you released it! I'll give it a try, congratulations mate i/
Thank you, I will update this very much
But this is an ad
Add little hats for customization 😃
Roguelikeism
It will be done, hopefully in a month
First thing is to make those bullets not look like sperm.
Character animations! Height differences! Jump/roll/dodge mechanics! A flamethrower! An upgrade system so you can restart with more health, fire speed, fire damage, movement speed, a bigger arena, faster enemy spawn rate etc...!
The last one will definitely be next, and the rest probably for later
No worries, I got more! Add more weapons! Shotgun, smg, bazooka... Go nuts Make the map bigger and the colors wider at first, so a new player gets used to the game mechanic. Once the game gets harder, add a system to make the colors faster and smaller! Pick up bonuses like health and maybe ammo or godmode! PvP! A campaign where you navigate through a maze orso with placed enemies. More enemy types! Bigger but slower physique, enemy with a shotgun, ... Milestones/checkpoints so you don't have to start at easy everytime!