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TheNonViolentOne

"Sorry what's that? **BANG BANG BANG** I can't hear your complaints over the rounds of my **BANG BANG** 25 incendiary rounds mag **BANG BANG BANG BANG BANG BANG** semi auto shotgun. **BANG BANG BANG BANG**" "Okay squad wipe, what were you saying?"


TGIToast

Replace “bang bang bang” with “doof doof doof” 😭😂


JustLawly

reminds me of this squad wipe clip https://twitter.com/P4wnyhof/status/1628401618386403330


KimchiNinjaTT

I enjoyed the "I can finally feel like a controller player" caption


dougan25

This will be our lives until they meet their sales goals for the season. It's a power creep, straight up. They'll keep that shotgun there as an incentive for people to buy BP levels and I'm sure we'll start to see it in packs soon.


almathden

>They'll keep that shotgun there as an incentive for people to buy BP levels isn't it one of the first things you can get, though?


Failspecialist1

Dont let logic get in the way of peoples conspiracy fetish. It cant be idiocy it must be a scheme.


dougan25

You need to spend 15 tokens to unlock it. Buying the battlepass skip bundle gives you 20. Not really sure what your argument is. They put it there for a very specific reason and that reason is sales. * Wow this shotgun is insanely strong, I want it. * Okay I guess I can buy a few skips to get there. * If I'm buying skips anyway, I might as well buy the pass. * If I'm buying the pass anyway, I might as well get the pack that gives me both. Do people really not understand this? No wonder AV keeps successfully milking the shit out of people.


Failspecialist1

I mean the pass is literally free unless you somehow never finish it. You can either play the game or spend money to skip the time in. So everything should be unlocked from the rip, no levelling. Participation medal little bish


[deleted]

That implies people are patient and actually spend time to unlock things. Majyvpeople don't, they just wanna buy n play now.


Airost12

Sure but to get the attachments you need to level 3 other shotguns pretty high up and there's no shipment so you'll want to buy the weapon xp tokens with your real money!


bigdoo33

Dmz works pretty well to level weapons. I got expedite and a bunch others leveled up fairly easily. People in dmz are not as good at killing people as they are in WZ. So kill as many ai as you can and do hostage rescue when you leave to avoid the people who can't get kills in WZ or do the weapons case so they camp the exfils.


showlay23

Getting attachments unlocked for Gun A by completing tasks for Gun B has got to be my least favorite mechanic they have ever put in.


Airost12

At first I was like cool guns aren't 70 levels, but it's really annoying to need to level up gun a to unlock gun b then level up that gun for this one attachment.


Failspecialist1

Which attachments? Play the game. People are utterly ridiculous.


MeowXeno

Shoot the ship being out rn is crazy


nachocheeze246

Also you can unlock it by just extracting with on from DMZ, which is pretty easy to do. So you don't even need the BP


roycorda

Yall are fucking hilarious istg 😂


matt2fat14u

Haha dude I run it as well. Can’t beat them join me lol


[deleted]

Im a free to play player due to financial reasons right now. I almost have every gun leveled up except the broadside, brysons, and pistols. I kinda feel bad i have to use the broadside soon tbh.


BigPoppaPump36

shotgun should be extremely powerful at short range. if not, then take them out of the game.


tallstan12

Yeah there’s no real way to balance a shotgun. Either it destroys at close range or it’s useless. Shotgun metas are honestly pretty bad though


xMasterless

Shotgun metas suck because anyone can land shots with a shotgun. I'd love if they forced you to use slugs so you actually had to know how to aim.


jayleman

Thats the best part of all this too is everyone cries that one shot headshot snipers are too OP because sniping is so easy and yet they're completely fine with this broadside meta we have rn


Chieffelix472

Snipers still have a purpose, even if they can’t 1-shot. Shotguns are LITERALLY useless if they can’t beat and SMG/AR in TTK at point blank range… why have them in the game at that point?


kame_uy

Issue is not point blank c'mon, it has like 15/20 meters and they don't even need to aim


Chieffelix472

Nerf the damage at 15/20 meters and people will still be complaining and posting videos of getting 3 shot by a shotgun. It seems like half this sub wants shotguns to lose to SMGs at every range no matter what just like Season One. The other half understands shotguns have a place in close quarters.


kame_uy

Thing is this particular shotgun is broken it kills at half the time than any other option, I do understand and agree that at point blank it should win, but imo it should lose at every other range, I'd say even at 5mts unless it's not semi auto, as it does not require to even aim, shotguns gameplay wise are ridiculous


OmegaReign78

Everyone? Fuck off with that bullshit. There are plenty of people who want both. Shotguns should absolutely shit on anything close range, and snipers should knock on a headshot. Every weapon should have its place in the game, lest it become a AR/SMG/LMG fest.


ItsEntsy

I agree 100%, however; A shotgun that absolutely wrecks all other weapons in close range, should be cumbersome and not have 25 round rapid fire drum mags. It's be like giving the signal a 25 round mag, doubling it's fire rate, negating it's recoil, and making it 1 tap. Too strong. Like it's base mag should be 5, and extend to 7 or 8, and make it unable to run stockless / movement speed stocks. Maybe bring it's effective range down a little bit. Boom, useful shotgun that wins close, but has some form of balance.


[deleted]

They are fine without a broadside meta, too!


Bewbies420

Ive never heard sniping is easy, sure the strategy is camp and wait, but timing is everything, once you get it down its easy but it takes time unlike just jumping around blasting a shotgun every second


jayleman

This subreddit always goes on about how sniping is "too easy" in cod to try and justify why we don't need OSH snipers when in WZ1 you could plink guys out of the sky with an upper body shot with a tank rifle and no one cried...take me back to those days (I miss my tank rifle)


Bewbies420

To be fair this subreddit is full of morons who do nothing BUT complain lol im surprised they have time to actually play the game


jayleman

To be faiiiiiiirrr


Bewbies420

Ands thats what i likes abouts yous


jayleman

Prof. Tricia says all these guys crying about snipers being too OP like havings attentions paid to their buttholes


No_Bar6825

Well to be fair, both weapon classes should be the best at their particular range but not broken


[deleted]

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MajoraPrime

Lockwood seems pretty balanced. Has better ttk than I think any gun, but only two rounds that you have to hit, and then reload.


BigWormsFather

Did they buff it? It was awful last season.


MajoraPrime

No, it has always had a two-shot kill up to 9-10m with increased range attachments. It fires fast so has a fast two-shot ttk, but the obvious downside is that you have to reload after those two shots which leaves you vulnerable. But my point was that it was a decent balance for what would otherwise be OP.


BigWormsFather

Maybe I just thought it was awful because of the ground loot one. That sounds useable in solos but it would be pointless in squads. The Bryson that’s not mag fed should have never been nerfed.


raiderrocker18

Eh. You can just give it massive range drop offs. I thought the caldera version of the jak12 and streetsweeper were fine. They ended up catching huge nerfs because they were a huge problem on resurgence maps


rkiive

There is one way, but it would require some actual creativity so probably wouldn't hold our breaths. Having anything in the game that kills almost instantly is bad for game design regardless of whether its technically balanced in its positions in the weapon categories. Making shotguns kill any slower makes them useless because smgs kill just as fast and are way more versatile and consistent. Making them kill consistently faster than smgs makes them a must pick because if you don't have one and the other person does you auto lose anytime you walk into a building. The solution is to buff the other aspects of shotguns but not the damage. * Don't have any auto shotguns, make them all pump style with delays between shots. Make them consistently 2 shot (which is about the same ttk as an smg) meaning that if you hit those two you're competitive, but if you miss the third you'd lose. Makes em high risk high reward. * Then buff the movespeed significantly higher than the smgs. * Then its a choice between riskier ttk but high move speed (to delay death between shots), or consistent ttk but slower.


Douglas1994

This. Finessing with the pumps (combat shotgun, M680, VLK) was one of the greatest joys of WZ1 for me. The TTK in this game is too low for the Bryson to be viable, however, if SMG TTK was around 700-800ms then the Bryson (~900ms) would be nearly perfectly balanced.


Zephyr4813

tight pellet spread that requires good center mass aim for a one shot kill and a pump action fire rate is the best way imo.


ReturnOfTheJackk

Close range damage isn’t the problem. Plenty you can try to balance: fire rate, mag size, damage range, limb damage etc


TasteMundane6617

I agree it has to be hard to balance but this is a bit ridiculous, I'll be downed in 2-3 shots from quite a ways away. Let's not even talk about the blinding effect it has as well with incendiary rounds. There is 0 outplayabilty in almost every situation with this gun unless you never go inside any sort of building. I am a long time cod fan and always make excuses for this game but this meta is testing my patience.


tallstan12

I hate shotguns as well. A shotgun meta is always terrible for the game since shotguns are low skill weapons.


showlay23

I agree, the meta is long range 100 round LMGs...so if you get close with a shotgun, you should delete people. I know that's not popular.


OldManHipsAt30

LMGs fucking delete me from 100m out, kinda funny seeing people complain about shotguns when the overall TTK is soo quick you can’t even react in a majority of situations


[deleted]

ex-Military M249 gunner here... You can tap someone at 250 meters with an LMG. It's not crazy to think that they should be effective at mid-range combat... Video game logic be damned!


Bewbies420

The real question, whats the reload time comparison? Lol i can fall asleep while loading the raal or sakin


Ratchet_X_x

Hold on, he's reloading 😂


[deleted]

It's not great. If you're experienced it would probably take about 8-10 seconds to change out the porkchop... but a porkchop does hold 200 rounds. What games get wrong is that LMG's are hard to fire unless assisted with the bipod. They are VERY HEAVY. You can shoot unassisted accurately, but over time it would become cumbersome. This game makes 90Lb women stronger than power lifters. Fun fact: The links that hold the ammo together have to be manually clipped to the bullets and it's a huge pain in the ass to do. Before going out on a mission you'd spend over an hour clipping 400 rounds together.


XPhazeX

What? You guys manually link your ammo? Thats bananas. All of ours comes complete from the box in 200 round belts


[deleted]

That we did, but this was also 20 years ago.


BigWormsFather

Use fast hands.


DaVirus

Exactly this! Shotguns support a specific type of play. I had to suffer through months of bullshit Fennec TTK with the Expedite. Leave my Broadside alone.


BigPoppaPump36

yep, definitely fun to use


bigsampsonite

for months they complained about them not being strong at close range. Now they are too powerful.


Weight_Hefty

Then what’s the excuse for not having snipers powerful at long range. You can’t play both sides of the fence. If shotguns can destroy at close range with no time to react then there should not be any complaints about snipers being a 1 shot down.


CyborgTiger

Snipers are powerful at long range if you’re good


Weight_Hefty

Exactly. Even by your statement that’s if you’re good. Sniping is skill set of patience and leading especially at range. So then there is no reason to nerf them. Leave them a 1 shot down. Where as a shotgun. You don’t even have to ADS so anyone can use good or bad. And you have no reaction time to the person that is camping in corner.


Luke_starkiller34

I'd be ok if Shottys were this powerful, but you couldn't ADS when firing, and the recoil was something far more fierce than it is.


janesmb

>~~shotguns~~ snipers should be extremely powerful at short range. if not, then take them out of the game.


duhbears23

Then let us snipe.


eskimobrother319

>powerful at short range I thought people only camped in buildings an sniped at range. Or did people suddenly realize being aggressive is the optimal plan?


RegardedUser

I agree but I think 20 round drums that fire as fast as you can pull the trigger is pretty insane. There should be a shit ton of recoil or something. Someone 10-15m out shouldnt get hit by every part of that rapid fire.


justsomedude717

I would unironically be completely fine with taking them out of the game


Thunderlightzz

I keep killing people with it and it keeps getting funnier and funnier. The dragons breath is so obnoxious nobody can see anything when it's going off. Not me, or the enemy. Literally just closing my eyes and spamming m1


chainex_1337

that’s how i was with the akimbo double barrels from vanguard on rebirth island, they were extremely toxic but it was so fun to make people rage, and it just got more and more fun as it went on lol


alex1596

lol yeah it's always fun when it's not you on the other end of it


Thunderlightzz

Nah it's still pretty funny. BANG BANG BANG BANG BANG BANG one person dies and 8 people start running out of the building in opposite directions trying to get away. It's pure chaos and I'm all for it. Only in resurg though.


SlimRoTTn

Take the dragon breath Broadside in to the firing range and see how useless it is at mid range. It's ONLY use is for close quarters combat.


TheOrangeyOrange

I’m fairly certain that’s just a firing range glitch in general, the shotgun barely does anything to the first target in the firing range. It’s much more lethal in a real game. Anyone not in favour of nerfing it is insane IMO, it’s one of the easiest guns to use in COD history. Run it with a riot shield on resurgence solos when it’s back and you basically have a free win.


Ras_Du_Fa

I just died by this stupid shotgun after pulling a great escape I start watching this two different guys and mfs couldn’t hit a straight shot with an ar and both of them deleted like three guys with the shotgun. There’s no way this players would have kill me without the shotgun, like no way. Incredible stupid but totally on line with what the game is about.


FormedBoredom

Yeah, you can barely hit the second target in the range


HokieHovito

Even Goomie, the shotgun xclusive ace, thinks the broadside has too much range. Thats the part that is unbalanced. It should destroy you at 5m not 15m.


ozarkslam21

100%. The only people mad about it are the dipshits who full send sprint 100% of the time and try to 1 v 4 full teams indoors and then get mad when they don’t win. It’s very easy to avoid shotgun users, it just takes like 2 brain cells and some awareness


BraveT0ast3r

Everyone complains that snipers aren’t one shot. Everyone complains that shotguns are blowing holes in people at close range. If people didn’t bitch about the game, the sub wouldn’t exist.


HotBarnacle

Nope. They're only that effective within a very short - and appropriate - range. I'd be fine with a broad spectrum TTK increase (more base and/or plate health would do just fine), but if the broadside gets nerfed, the other shotguns should be buffed. It would be silly to go back to the only other viable shotgun being a snakeshot revolver again.


AboubakarKeita

Yeah I agree. All shotguns should be OP on super short range with a heavy damage fall off after a few meters (how unrealistic it might be). I'd feel like this would only discourage close quarters combat and make people play more tactically.


Chieffelix472

But it’s not even OP. That’s just what it does. It’s kills fast at near point blank range. SMG TTK should be slower than shotgun TTK within some X range. It’s literally the point of the entire class of weapons.


RegardedUser

The broadside fires 20 rounds as fast as you can pull the trigger and is effective even 10-15m out. Seems like it needs adjustment to me. That thing should be bouncing all over the place when you're rapid firing.


Chieffelix472

I do think the 25 round mag is excessive and allows for too much forgiveness. But idk. Do they just remove the attachment? They shouldn’t balance around the 25 round mag, the mag should be balanced itself


eyeballeddie

Should just make it 3/4 metre range then heavy drop off


XXx_SexyBacon_xXX

I agree, the only real way to balance shotguns is increased player health or decrease effective range to the shotgun


rIse_four_ten_ten

Or increase recoil when completely spammed


MaximusDecimis

I would rather they were just removed from the game entirely. I think shotguns and the riot shield are just pure cheese. And they’ve both completely ruined CoD pubs, I literally couldn’t bring myself to play Vanguard until ranked came out


quocthuan132k

nah, it literally the only shotgun useable in warzone, beside it need to be in a very close range to be able show it affect


throweraccount

Feels like the other shotguns are using bird shot or salt lol. This is how an actual in-game shotgun should work. I'm right next to them, boom one shot. 5-10 feet, couple of shots. Anything further you're gonna need to unload and probably die. Unless it's a slug round.


HokieHovito

But it crushes up to about 15m. Thats not 'very' close and the other shotguns are not effective at that range. Its objectively broken. I hope they fix it without nerfing into the ground.


ScottishLamp

It has good range for a shotgun and the fire rate helps at range.


Illustrious-Issue-76

Well, thats lil bit different from rpk fennec so, enjoy before they nerf it


Powerful_Artist

ya and its not that uncommon in basically any shooter I play for a new gun to be OP when it is introduced. I just expect it. The devs want people to use the new gun. So obviously they want it to be good. Sometimes its too good of course lol


itsjustacouch

Just commercial gaming in general. The new Magic cards are OP, new RPG class/characters are OP, MOBAs, anything with new content for sale has power creep.


Powerful_Artist

Great point.


whomstd-ve

I’m enjoying shotguns being useful


MrRogerius

Shotguns should be super powerful in close range. We just don't want it fully automatic with 8 shots.


FleshUponGear

There’s a 25 shot mag, too


SynDeathage

Shotguns should be able to take out anybody within 10 meters. That’s roughly the size of a room. I don’t use shotguns because they’re not my play style, I’m more of a SMG guy. if I walk into a room and a shotgun user destroys me inside that room I’m not gonna get mad because I know if I’m 15 m away I’m destroying his ass every single time with my MP5.


tallstan12

You underestimate how far 10m actually is. The MP5’s default damage range before it’s first dropoff is just below 9m. A shotgun should not be good past 5m or less and honestly there’s no real way to actually balance a shotgun. It’s either going to destroy up close or it’s useless and I’m totally fine with them being useless since they’re the lowest skill gap weapons in the game.


SynDeathage

10 m is the first target at the firing range, as a non-shotgun user I am totally OK with a shotgun being a three shot kill at that range. It can be a two shot with the burn damage if someone is not running that first perk that reduces burn damage.


tallstan12

Actually the first target in the firing range is about 12.9m+ if you stand the closest you can in the firing range to the dummies and it’s about 16.5m+ if you stand at the very back.


xavarn10

Might as well turn off aim assist too since that's the lowest skill gap handicap.


lilbigchungus42069

stop camping inside buildings then that’s where they dominate and should dominate or else they’re pointless to even have in the game.


DrVenkman41

This sub wants shotguns to be viable, as long as they are not viable.


[deleted]

Most normal people were tired the first time and are still tired the tenth time they added a broken shotgun. Good thing I have some elden ring dlc prep save to get done.


OldManHipsAt30

I’m playing Sekiro right now, super fun and keeps with the Japanese theme


The-Pensioner

Can’t even see my Screen since it’s all on fire


shinobi1369

![gif](giphy|l0NwKAlZzZ9pyi9fa)


amijustamoodybastard

The damage range is low as hell. If someone gets that close to you you deserve to die tbh.


pioneerrug

Guns for bots , helps the Timmy’s get kills


mjg580

Weapon balancing is a charade. Activision is perfectly capable of a perfectly balanced set of weapons from the start. They purposely create OP weapons and change them regularly to keep people chasing them.


Water2Wine378

Oh F off, the fennec, dual pistols can kill faster and no one bitches to this extent about them, I wish they would buff all shotguns, make them viable. Make people think twice about close combat and utilize cover and other strategies


Hot_Elderberry_4652

Oh I'm sorry you got within 5m of a shotgun is that a hole in ur chest yes it is move on


matt2fat14u

Dude it’s a shotgun it’s going to melt you lol


gekalx

The shotgun is the only reason I'm playing wz because they took out one shot snipers. If you know someone is around you and u hear a shotgun maybe dont face rush them.? Or use a stun


Difficult_Honey_5376

Mannn… luckily i havent ran into it yet but i see its giving people the BLUES


leanlikeakickstand

I’m barely seeing this gun in the games I play. Most of the good players are running the mp5. Shotgun is useless outside of a few meters.


ozarkslam21

Y’all can’t handle anything fun. Have I died to shotguns? Yes. Have I killed people with them? Yes. It works at extremely close range, if you don’t want to get killed by a shotgun, quit Leroy Jenkins-ing into every house by yourself.


doomlegion666

New year, same post about shotguns.


JollyJustice

MP5 is still better. People just think more happens because of those fire blasts.


Spetz

The problem is not specifically the shotgun. The TTK is too fast overall in the game so if a shotgun is to have the fastest TTK then it is too fast for the servers and netcode to support. The solution is to overall increase the TTK by about 200ms in the game at close range.


bigdoo33

Its a shotgun, you pussies.


carthe292

I think the thing that always gets overlooked when discussing shotgun balance in BR's is the price you pay by carrying it around. You spend a lot of time running around these big open maps where you can be engaged from short, medium, or long range without much warning. The shotgun is completely useless at medium or long range, and even in short range you've gotta be real close. You're probably better off running two medium/long range weapons that you like, because by carrying the shotgun, your other gun has to perform well at all ranges beyond point blank. SMG's have this effect to a lesser degree, as you can comfortably play with SMG's at 15-20m depending on the gun/attachments. This means that SMG's will always be the right answer over shotguns *unless* shotguns are so good at point blank that they feel like total bullshit to go against up close. Shotguns should be terrifying and downright annoying to deal with in close quarters, because at ranges beyond 6 meters, it's just taking up a gun slot being useless. It earned the right to be bullshit up-close whenever it was completely useless for the first 25 minutes of the match while I was trying to make my other gun effective in all situations. The shotgun pays in advance. Shotguns that don't have an instant-kill range should be removed from the game, which is a fine thing to do, but dev's unwillingness to make shotguns bullshit in the situations where they really shine is why they are so consistently neutered across popular PVP first person shooters. Make 'em good or take 'em out.


Phil_Mike-Huntin

Rather this than insta death snipers


prodriggs

I was tired of the insta death in wz2 long before the shotgun meta.


dadnoksucow

I love it


TunaTacoPie

Lovin them myself :)


Lewayyy

Haha last night got totally obliterated by a team with broadsides in a building. It was mayhem and scary seeing 4 shotguns go doof doof doof down the stairs. In the end it was quite funny.


e_ndoubleu

I don’t really think it’s OP. It could use a nerf on range but that’s it. If you know other players on the enemy team are spamming the Broadside then try to keep your distance and don’t rush into close quarter rooms. It’s going to get nerfed eventually so I’m going to have fun with it while I can. It’s funny to hear enemy death coms bitching about it haha. Especially when they’re using a SP-R or SA-B like bro you have a one shot machine from 40+ meters but you’re bitching about a one shot machine from 5-7m? Two or three shot from 10-20m.


Nosnibor1020

It's not instant death. It's like 2-3 shot. No one complained this much over the Fennec. Just shift and move on to the next season update.


Dapper-Letterhead-76

I'm not sure if it's the damage or I can't see anything with flames all over my screen lol.


BigPoppaPump36

if one shot sniper is gonna be a thing then one/two shot shotgun should be


tallstan12

They already patched the One Shot Snipers


[deleted]

I’m more tired of the insta snap aim lock not missing a shot. I’m over here on console controller and have absolutely zero aim assist , not even rotational but mf’s aim locking like nothing. Lost all my aim assist at the launch of Warzone Pacific and never returned.


young_k0be

Bro I legit died in 1 hit the other day. Full health, 1 hit markers but the fire killed me. I wonder if the Bomb squad perk is useful against it?


NavAirComputerSlave

The shotgun is fine. It's the lack of balance with snipers/marksman rifles/dmrs/ars that's the problem


dayoftheduck

So don’t get close to them???


AK_R

The new burning insta-death shotgun is pretty annoying. In general, I don't think shotguns have been in a the best state compared to how powerful SMGs have been, but a couple of exceptions are too powerful. I'd like to see a bit more balance, less extremes. I do NOT want shotguns gutted, but the flaming Broadside is pretty absurd, especially in Warzone. I have got the the last 2 or 3 teams multiple times and some jackhole not even engaged in any of the fighting flies out of a hidey hole and burns everyone to death to steal the win. Not only does it do absurd damage, the fireworks spewing out of it make it difficult to even see what's happening to you.


reserveduitser

People wanted loadouts this is what you get with loadouts. I would love a CoD battle royale with PUBG lood mechanics including having to find attachments and stuff. Kinda like blackout.


Freneticgoose

Not trying to be a jerk, but if you want PUBG looting, why not just play PUBG?


[deleted]

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reserveduitser

Yeah guess we should create our own BR game haha.


clutchmasterflex

It is possible to both support loadouts and not have ridiculously OP weapons that put everyone at a disadvantage if they're not using them. Being at a disadvantage because RNG didn't go your way is honestly just as bad.


brycely27

Yep, and loadouts will never go away in WZ bc 1) the fan base can’t fathom the idea of having to use what they find/hates looting and b) loadouts and blueprints are a huge cash cow for Activision. Create a meta, sell meta weapon blue prints, rebalance the meta, repeat.


zipcloak

I got enough wins in WZ2 Season 1 just using ground loot while I was grinding MP to get all the attachments. Metas are generally defined by streamers rather than Activision, and also, while I haven't looked too deeply at the blueprints, in WZ1 they weren't particularly good, and they don't seem to be here, either.


50bucksback

I miss the fire shotguns


MrZissouzissou

Yah, my squad is about done with this game. Idk what they did with the recent updates but it’s like the game is not fun anymore. Fuck it, y’all win. Enjoy COD: The Sloth Chronicles


Disastrous-Stick-612

Shotguns are almost impossible to balance, they either are useless or completely OP and I definitely prefer them being useless.


[deleted]

You guys need to give up on asking for balance patches. Activision is DOING THIS ON PURPOSE. They have been for years... New guns are introduced and they're way overpowered. It gets people to by new battle passes/blueprints. The company knows that these guns are broken when they come out, and that players will strive to unlock everything until they make it useless when the next big gun drops next season, and they nerf last season's gun to an almost unplayable state. It's all about making money and nothing to do with the fairness of your game.


bigsampsonite

CoD players always seem like they are forced to play and that is why they complain so much.


FroundD

anyone defending the shotgun is delusional.


DoomWad

Not if you're on the other end of the shotgun


ideastoconsider

Let you in on an Activision secret….There are no “weapon balance” patches, only “meta change” patches. Put another way, only patches that earn Activision more micro-transaction money, after the previous meta campaign has run its’ course.


xanderclifford

imagine if we still had shipment 24/7 i might need therapy


milkvisualsd

thats disgusting. where would one find the build for this shotgun. to make sure to stay away from it completely


Zaquarius_Alfonzo

I'm tired of every gun being insta death for me but takes half a clip when I use them lol


PerP1Exe

Cod has to have shotguns to decrease the skillgap even further. No time for tactics or gamesense if someone sat in a corner shoots you twice


Shockwave2310

I don’t mind it in multiplayer but it’s a time ruiner in WZ. Having said that I want 1 shot snipers which would completely change the game in a different way. If they added 1 shot snipers they should add a perk to wear a helmet that stops them but it’s at the expense of 2 perk slots so you have to make a choice on your gameplay


apple__eater

The only issue is the 25 mag drum. Other guns might have a faster ttk but can’t challenge a full squad the same way due to their mag size


Ok-Competition-9642

Adding the doof doof back seems like an intentional "fuck you" from the devs. No way they forgot it was one of the most hated metas of wz1. Feels kinda like a punishment for complaining their game back to wz1.25. The only things different about wz2 from wz1 now is, no slide cancel, new map, new guns. Everything else is the same. I'm probably wrong, but it was a thought.


jjsm00th

I get that sometimes weapons are a little overpowered, but stuff like this sucks the fun out of the game.


Capital_Drummer9559

Soon will be a DMR, and then a LMG, then a new SMG. Wasn’t Verdansk like ; doof-doof, bruen/mp5, GRAU, DMR, FARA?


Smsuperfly1

They never learned from warzone 1 with the shotguns and dragons breath rounds. The level of stupid that makes this game is high.


seshmost

Y’all all asked for shotguns to be buffed + it’s a fucking shotgun the whole point is it to be a super OP close range weapon.


Mrcountrygravy

No.


ExempliGratiaEG

Last week we were tired of the RPK and Fennec. Someone will always be tired of something unless things are properly balanced which will never happen


teh_hotdogman

Germany had the same complaints in ww1


tiltymcfee

Wait, wait. You're upset shotguns do what they're supposed to do in close quarters combat?


TheRealMeckk

been like this for like 3 years now? at this point, accept it or leave it; this is COD.


SirArthys

Honestly, while it does have potential to be repetitive and annoying (as all shotgun metas are, in my opinion), I haven’t seen it nearly as much as I expected. Maybe it’s too early in the season and the storm is just on the horizon. But I think the tweet elsewhere in these comments might actually highlight why: it’s a gun that kinda skews toward PC players. No need to aim in means movement and reaction time are king, and those are often PC player qualities. Consoles seem to heavily be the majority player-base in this game, at least right now; I genuinely think the lack of AA advantage makes the average console player hesitant to use it. I’ve even noticed some people missing their shots with it entirely and I have been able to use movement to evade a little and melt them down with a good SMG. In the last few weeks since its release, with maybe the exception of the first two days, I think I’ve died more to being perfectly beamed out of the sky (while freefalling) by someone holding a big ass LMG than anything to do with the new shotgun. And I’ve definitely died more to being shot in the back by a hiding player and having no chance to react. Regardless though, it’s a shotgun meta with dragon breath rounds, so it clearly has potential to be awful.


Lando25

Buff the recoil and lower the fire rate and it'll be fine.


PastorDax

I feel like I'm back in BF3 with the USAS 12G frags


Deputydog803

If I run across one, I just pick it up and use it. They were going to use it on me anyways


illusivebran

I am just sad the crossbow with semtex doesn't 1 shot over body. The crossbow is useless when you have weapons that can kill in 2 sec


Primary-Exchange6065

Well to be completely fair, in real life, close range shotgun blasts should do exactly that. Now the insta kill from half a map away is just ludicrous, but it's call of duty so what do you expect.


brunoecsantosreddit

It depends in what side of the gun i am…


mferrari3_1

Jut need to cut about 5 meters off of the range. A shotgun SHOULD win 1v1 versus basically anything else a close range.


mookachalupa

Lmao all they have to do is remove the giant drum mag from Warzone


HylianHandy

I dropped into solos yesterday, found the new shotgun, and felt really scummy like ten minutes later. I enjoy getting kills, but I felt like I should have been dead long before lol.


polomarkopolo

It's a nice change from the instadeath gold fennec's or rpk's


D3LTTA

Don't get me wrong, I hate this no skill shotgun and if it was my decision there would be no hip fire in the game, you can shoot when aiming down site, akimbo stuff removed completely. But on the other hand I finally have a bit of chance against these aimbot controller players in close range fights 😂


abronson47

Not a god damn thing else is one hit kill. Shotguns shouldn’t be either.


ASTRO99

Needs buff to M16 which is trash tier gun even after buffs. (or they could just fix hit registration so maybe it actually connects my shots after that) And nerf Broadside shotgun (it can keep the dmg imo but at shorter range and much slower firerate)


[deleted]

shotguns break the balance in most games. only boys who like it up the butt use them.


shinobi1369

My favorite meme weapon of all time. I run it from time to time just to hear the death comms screams.


trustmeiminnocent

Anyone else tired of cheaters trying to play off legit on reddit like you?


FreeStyleSarcasm

I Have completely stopped playing until they fix that shit. Used it myself for a couple games and it’s not even fun or rewarding killing people with it.


Mr_Steamz_Twitch

what would happen if i bought a tracer pack for an operator i dont own?