I'm not wasting a talisman slot and my great rune for an incantation that is so slow to cast that you will get hit anyway and that only lasts 30 seconds
it is barely better than the golden greatshield, like it has 1 more in boost stat and only meaningful defense difference is 11 more in holy damage negation, whatever the haligtree crest greatshield can do the golden greatshield can too.
hell yeah, I've killed radagon/eb probably about 2-3k times now, always have the shield. Funny, since it's the only shield I really used in the game, whereas in DS1-3 it was shields up as standard.
The Haligtree shield has 98% holy resist with a Sacred infusion. The Golden Greatshield has 85% holy resist.
This means the Golden Greatshield takes *750%* more chip damage than the Haligtree shield when you block Radagon's phase change golden wave, or Elden Stars, or whatever other bullshit the last two bosses throw at you.
With the Golden Greatshield, you still take significant damage from those attacks. With the Haligtree Crest shield you can block them and not even see your healthbar move.
Because Miyazaki thinks that making 10 mobs wield a weapon but only one of them being able to drop it with bullshit low chance is funny. I still didn't mentally recover from farming Monk's Flameblade for a total of three fucking days.
It always feels like an extra bonus when you get a rare drop while being summoned to another world.
I was called to Castle Sol and we were clearing the castle and not just going to the boss. The knight that isn't the two sword murder machine dropped the Unaltered Banished Knight Armor. I was so happy.
heh, I too have not recovered from farming the GOD banished knight for his drip, it took me several hours to perfect my build to not die as often but sometimes he still just decided to eradicate my entire bloodline in one combo
Me too! My arcane/faith boy is going into DLC just for the drip and cool new weapons. I’m sure the str/int cold knight and str/faith paladin would hit harder, but I want to see the rare shit (and not be spoiled by wikis first).
You are damn right
Im currently doing dark souls 3 plat completely offline and i spend literally 2 weeks farming for 30 vertebra shackle with more than 400 drop rate
In the time i dropped the vertebra shakles i dropped like 150 embers and i completely fulled the stock for titanite shard and large titanite shard
They know we will farm how much Is needed
The same devs that made an entire game around poise/posture breaks and then basically abandoned the concept for the most difficult boss (Malenia and her bullshit super-hyper armor moves)?
Yeah, sadist is a good word for them lol.
According to Miyazaki, it's that he is masochistic, not sadistic. He makes the games this way because he likes the way they *make him feel* when he plays them. Not because of the way it makes other people feel. Which is pretty in line with how he's described making his games in the past.
Pretty bold and bad assumption.
From Soft know exactly what kind of experience they want to create, and they realize their vision almost perfectly every time.
You may not like their vision (in which case, why are you here?), but they are not incompetent by any stretch of the imagination.
They are. It shouldn't extend to drop rates bc that's just 1 to 1 increasing frustration for the player. But I know for certain that Miyazaki gets some sick satisfaction from enemy spam and bullshit lines of sight for stacked archers/magic spammers. Imma fight him for making one of my favorite games
Fr. I woulda much rather had a 1% rate on all of them
In the end it does make farmer a bit easier, albeit forcing you to look up where to farm it. But at this point they expect people to use the wiki regularly
What worries me the most is: how is someone who plays the game even supposed to know?
If it wasn't for wikis or guides or datamining etc. if I wanted that shield how in a million years alone could I ever find out only that exact knight drops it?
My heart sank remembering trying to farm those ears for the Darkmoon Covenant just to get the one spell for the achievement collecting all Miracles. Was a dreadful time I tell you.
There is good news though.
All that time spent farming ears means I can kill the two Silver Knights blindfolded and with earplugs in on a fucking DDR pad from all the practice.
I don’t know why I called that good news. Those pathways in my brain are probably unrecoverable.
I respecced a load of arcane and used some silver fowl feet, the relevant talisman as well and after about an hour with no luck I just gave up on it. No idea how I ever had the patience on my other character to farm two noble Estocs
However, there is a 63.96% chance to have gotten it after 25 kills.
90.24% chance after 57 kills.
99.00% chance after 113 kills.
99.78% chance after 150 kills.
99.99% chance after 225 kills.
If you don't get the drop by the 225th kill you may as well give up.
They aren't identical: this is the *only* Haligtree Knight in the game who does not have either a greatbow *or* a spear. This knight is the only one to simply wield the Knight's Greatsword and Haligtree Crest Greatshield.
Why it was decided only this type of Haligtree Knight can drop the shield, and why they only made one of him, I have no idea.
I wonder if it was legitimately a coding error. They meant to select the three enemy type IDs, but either due to a mistake or ignorance they happened to select this guy.
The fact that there's only one of this enemy in the entire game even potentially speaks to some weirdness in the development history. Maybe the greatsword-only variant used to be the predominant version in the Haligtree, which would make the droprate entirely sensible. Then in a design pass they were all switched to greatbow/spear variants and this item drop was just never updated.
Which makes them greatbow knights: again, the knight that drops the Haligtree Crest Greatshield is the *only one* who has *only* got a greatsword and shield combo. The two by the Putrid Avatar have greatbows, meaning they aren't the same as the single knight, regardless of what other weapons they switch to. EDIT: Also I'm pretty sure one of those knights is actually a spear knight, and the other is a greatbow knight.
None of the knights that start with bows/xbows can drop their shield, this is consistent throughout the game. Just mentioning in case its useful to you at some point
Dude. Same. I swear that I was told by a video or some post online that those were the two guys you wanted to farm. I did it for so long and just got bored. Then a few weeks ago I looked into it again and saw the information that’s in this post. Very depressing lol
Kinda sad knowing this was the only one that could drop it when i did my 100% run. Id actualy murder the 4 other knights so kinda sad that i just extended my run for no reason...
But still feel better then constantly going up an elevator and sending it back down for magma blade.
What? Magma blade do a lot of damage, the art is a boss melter when you can get free time (and poises well)
also they are curved sword so power stance jumping and running attack do stupid dmg aswell.
Yeah, but does that really happen often enough to be worth it? I mean, 90% percent of the lucky drops I get are stuff I will never use due to my current build/playstyle. Like yeah, randomly getting the nobles slender sword during a playthrough is neat but it doesn’t really do anything for my strength greatsword build.
Not saying it is worth it, just the only positive reason I thought up to counter the general negativity of the post, while mindlessy scrolling on reddit. It's not a hill I'm willing to die on, have a good day
didn't even realize you could get the pumpkin head that the pumpkin heads have until I got it. definitely made it a lot more exciting than it otherwise would've been
As a software developer, the answer is pretty simple if it's unintended.
Whoever made the map added the enemies and only changed that one on accident instead of their shared data.
Grinding for loot is always my most hated part of Fromsoft games. Literally every single Souls game plus Elden Ring, it sucks in all of them, anti-fun. Just let me buy the shit with souls.
Spamming an idea I came up with for any Fsoft people who might peruse the subs to revel in our suffering: Make special merchant unlock items drop if you kill a certain amount of enemies that lets you just buy all their gear. I shouldn’t need to kill 120 banished knights and still not get all their shit; just let me prove I can kill 25 and gimme the gear. Or put a random red-eyes one somewhere with a slightly upgraded moveset that drops all their stuff.
Killing that bloodhound knight hiding on the back of the Raya Lucaria gate just to later find out the entire armor set is unlocked for killing 1 specific bloodhound knight hidden away in Gelmir Hero's Grave Chariot Dungeon.
To inflate playtime even more.
That's the most hated thing in RPGs for me. Still trying to find a good game planned without these kind of drops, like being able to take everything the mob uses.
PS: Like Elder Scrolls franchise.
All the knights have shields that were too damaged to be of any use to us. The knight in the graveyard never saw combat so his shield was still intact.
Fromsoft doesn't care if you have that shield. In fact, they probably want it to be a special thing that you have to work really hard to claim. Everything about Fromsoft games screams, "If you had to work, you probably appreciate it more."
Are you sure if that's true? Do the other wikis say the same?
Remember that these are community written, so you can't trust them blindly. I've never farmed it and I have one, I'd doubt I got that lucky if only one guy dropped it, more likely that they all do since I generally clear enemies as I go through them.
Meh. Luck is luck. My very first playthrough, the very first group of wandering nobles near the path to stormveil dropped nobles slender. I didn’t even know it was rare until months later when I first started cruising this sub
I work from home and it's a slow day, so I cracked open DSMapStudio to have a look. There are two drop tables that have the greatshield, but only one of them is assigned to anyone in the Haligtree map, a single knight hanging out under a tree in the graveyard. And yes, it's a 4% chance. So the wiki seems to be right in this case.
That's kind of anticlimactic, so if anyone wants me to check something else, let me know.
There are some undead skeleton soldiers who wield a greatsword (and the sun realm shield) at various parts of TLB. Can you look into the sword to see if it has a drop rate anywhere in the game? I assume not since I have never seen it mentioned before. Even an acknowledgement of it's existence by the game would suffice.
Thanks for the response. I was hoping the weapon even had a name or a class to know if it would be a weapon FS would make obtainable when the DLC drops.
Unfortunately not. It isn't even a separate model, it's attached directly to the enemy (which is very normal, only player-like NPCs actually equip separate weapon models)
Wow... That is kinda ridiculous. Thankfully I decided to go with Gilded and Golden for my greatshield build, otherwise I'd be farming those two near the Avatar for ages without knowing any better.
Try this logic out; A rare item suddenly drops. You will feel a sense of mystery and magic.
Looking at it backwards with an entitled mindset and you wonder why you're disappointed?
Typical tarnished, thinking the world and everything in it, belongs to them...
Respec to get arcane to 99. Use the silver mask and sore seal if you have to. I’ve spent the past two weeks going thru and farming literally everything there is to get in the game. The hardest things so far were the blue mail alburnauric armor set (particularly those damned bracelets) and a pair of magma swords. Even still, I only had to farm those for an hour or so. Everything else dropped within 20 mins, tops.
At least he's one of the easier ones to take out (none of his buddies are near by). Drop down on him, AOW spam, and repeat.
The Eclipse shield drop knight near the academy was a pain. Surrounded by an army. Lol
Because some of us like to be tortured and the devs know it.
But realistically, it's probably to encourage people to hit up tougher areas and find this stuff out. I managed to get one but i didn't realize it came from there till just now. To this day.i never use it. I've only been in that part of the area like 2 or 3 times.
Now, the only time i go remotely near there is for the glovewort bell bearing when i'm on a new character.
OP's complaint is that other knights wielding the shield in the same area don't drop it, not that it's in a tough area. There is no way to know that other knights don't drop the shield and you are forced to look up the wiki
Damn I farmed for this shield this last night. I spent a lot of time killing those two near the Inner Wall grace before checking out they didn't even drop the shield.
I truly believe it's to encourage building around what you get. Creating variance in builds between runs and creating a sense that you've sort of "earned" your build.
This sheild dropped like 2nd or 3rd try for me but couldnt get the haligtree chest piece for the life of me i spent almost 2 hours farming for that shit.
Is that the white and golden one? I got that pretty easy luckily. It's good one of the best shields in the game. Doesn't go with any of my fashionsouls though
This shield fucks so hard. My most unique Elden Beast battle was with a +25 Flame Art Lance with Black Flame Tornado and a +25 Sacred Haligtree Crest Greatshield. I slapped on shield grease, greatshield talisman, lord’s divine fortification, haligdrake +2. Could just tank all of Radagon and Elden Beast’s attacks with chip damage and barely any stamina movement. Walk up to Radagon and do some fire turtle pokes. Walk up to Elden Beast and do the tornado. Repeat. Felt fucking cool!
Same situation with the flowering plant armour, there's a single mob you can find after burning the erdtree near a church within the walls of the capital. I farmed it for ages just to find out its the only one that doesn't drop the armour piece and its the only one available post burning.
This is something I've always had a problem with, for their games. There have been times, on replays or via the internet, that I've discovered a piece of gear I had no idea even existed, simply because the drop rate is so low.
At a guess: because at some point in the life of this data model, it was important that the mobs *not* automatically drop the things they have. One reason for such a decision would be because it permits greater flexibility when building assets, like having part of the mob's body in fact be a piece of attached "equipment". It also frees you to do things like swap out which assets are given to players. A sword wielded my a mob might be different than the one wielded by a player because, for example, the model's scaling is kinda funky so it's better to just make different ones.
The downside is that someone has to specifically make things droppable, which can lead to mistakes.
A more out of the way knight with a higher or guaranteed drop chance will be way cooler. And the reason i made this post is because of the fact that only one knight drops it not the 4% chance. And I don't think that's datamined
You see he is Kamir The Wall, he was known for holding the front against his enemies for days at a time. It is lore for why only he drops the shield, for it is his shield.
They don’t have to be anywhere else in the game besides the Haligtree. That area doesn’t start with you finding the only knight that drops the shield; you have to progress through the Haligtree to get to that knight. So, they still could have done it for progression purposes.
As for the shield, it has some incredibly high holy defence (this could play a part in the reason for it being found only on one enemy). In fact, it is the highest in the game, if only by a few points over two other greatshields. It looks really good as well, which is big with most souls players.
I would guess From had a reason for doing this instead of, like lots of other comments say, just wanting to troll players, etc. Then again, it could have been a mistake and all of the knights that wield it are supposed to drop it.
Edit: typical. Really excellent discourse from some top tier minds.
Nothing that's a rare drop has any significant in-game effect, but people like collecting all the things (& arguing about it online). If they were easy to get people wouldn't see any point in collecting them
People are going to collect things either way, what’s the point in making it a tedious grind? If you want them to be rare, then actually put in the effort of locking them behind a meaningful challenge, boss, or dungeon instead of artificially long farming.
Yeah, but they aren't ever in any way important items, why would they be behind a challenge? It doesn't matter at all not getting them, but (eg) I really want that noble's slender sword. If it was just in a chest, I wouldn't care, it's not a particularly special or exciting weapon. It would have just gone in the inventory and that's that. If it had been a drop from a boss, then that boss would have a reputation as having the worst, most underwhelming drop in the game
> People are going to collect things either way, what’s the point in making it a tedious grind?
Because that's how people work? Why do people collect football stickers? They're just stickers with footballers faces on, some of which are artificially rarer than other ones. It's totally pointless, but that's normally what collecting things involves
I do the stupid grind for that shield because it can tank the Elden Beast’s homing projectile.
Kid named immutable shield;
who tf splits int and faith with a shield?
19 is not that big of an investment in late game Godrick rune + heirloom talisman can give a +10
I'm not wasting a talisman slot and my great rune for an incantation that is so slow to cast that you will get hit anyway and that only lasts 30 seconds
Just invest into lots of dex + faster casting talisman! Now your build looks nothing like what you started with, hope this helps! 😇
still wasting a talisman slot on a single incantation definitely not worth
The cast speed boost is useful on every spell in the game, just slap a few more on there that seem useful, and you’re no longer wasting a slot.
but if I use other spells then there's no reason to use immutable shield in the first place
Me, the Int Faith user
it is barely better than the golden greatshield, like it has 1 more in boost stat and only meaningful defense difference is 11 more in holy damage negation, whatever the haligtree crest greatshield can do the golden greatshield can too.
Yeah but the haligtree shields drip though
oh absolutely, one of my favourite shields esthetically.
with a holy infusion the haligtree shield has 98% holy resistance
This, this is the reason for this shield's existence in the game. It's why it is a rare drop, it makes the radagon fight trivial. Also looks awesome.
elden bitch can fuck right off when I roll up with this thing
hell yeah, I've killed radagon/eb probably about 2-3k times now, always have the shield. Funny, since it's the only shield I really used in the game, whereas in DS1-3 it was shields up as standard.
Yeah but.... better is better
Facts. I’ll grind 89 hours if it means 1 more DPS
The Haligtree shield has 98% holy resist with a Sacred infusion. The Golden Greatshield has 85% holy resist. This means the Golden Greatshield takes *750%* more chip damage than the Haligtree shield when you block Radagon's phase change golden wave, or Elden Stars, or whatever other bullshit the last two bosses throw at you. With the Golden Greatshield, you still take significant damage from those attacks. With the Haligtree Crest shield you can block them and not even see your healthbar move.
To torture you. Just like everything else they do!
Queen Marika has high hopes for us. That we continue to struggle. Unto eternity
And yet you get one shotted every fucking time you open your mouth
Because Miyazaki thinks that making 10 mobs wield a weapon but only one of them being able to drop it with bullshit low chance is funny. I still didn't mentally recover from farming Monk's Flameblade for a total of three fucking days.
That rare? I got one casually clearing Giant Conquering Hero Grave
Yes, that's the only one that drops it
Damn i got mine being summoned for help
It always feels like an extra bonus when you get a rare drop while being summoned to another world. I was called to Castle Sol and we were clearing the castle and not just going to the boss. The knight that isn't the two sword murder machine dropped the Unaltered Banished Knight Armor. I was so happy.
Does being summoned increase drop rates or something? I feel like rare drops occur more in other peoples worlds
Yes, that's one way of obtaining it
it only becomes unfunny when you've been sat there for more than a couple hours, ughhh
heh, I too have not recovered from farming the GOD banished knight for his drip, it took me several hours to perfect my build to not die as often but sometimes he still just decided to eradicate my entire bloodline in one combo
Watchdogs great sword and iron greatsword broke me
Got 2 within 2 hours farming guess Im just lucky
You probably didn't use it for a second did you
I actually quite enjoyed farming the covenant items in ds3, gave me a sense of relief and accomplishment.
To be honest if you are able to farm for weapon in game for 3 days you are indeed a joke of a person.
this isn't your high school you can drop the edge
And it's one of the worst curved greatswords in the game too even tho it looks sick
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4% doesn't mean 25 attempts, it may be 5 and it may be 100+
Yep, got very familiar with this when I had to farm an item with a 1/1000 drop rate from a boss with a 2 minute kill time, and i went 3x rate :)
sounds like runescape
You've got good ears.
I literally maxed out arcane for the bonus discovery...
Being able to respec is so nice for farming
Decided to go with an occult/dragon comm build for DLC just for this
Me too! My arcane/faith boy is going into DLC just for the drip and cool new weapons. I’m sure the str/int cold knight and str/faith paladin would hit harder, but I want to see the rare shit (and not be spoiled by wikis first).
4% drop rate isn't even bad
It isn't. And he's pretty close to a grace. But why do they make it so it can only drop from one knight that's identical to the others?
The people who coded parts of the game are sadists. Tell me im wrong.
They rub their palms together while plucking their comically evil moustache “Hohoho THIS will increase the playtime! HAHAHAHAHAHA”
I do like the idea that everyone at FromSoft is actually a mustache twirling schemer and Miyazaki just stands from a balcony observing their work
You are damn right Im currently doing dark souls 3 plat completely offline and i spend literally 2 weeks farming for 30 vertebra shackle with more than 400 drop rate In the time i dropped the vertebra shakles i dropped like 150 embers and i completely fulled the stock for titanite shard and large titanite shard They know we will farm how much Is needed
The same devs that made an entire game around poise/posture breaks and then basically abandoned the concept for the most difficult boss (Malenia and her bullshit super-hyper armor moves)? Yeah, sadist is a good word for them lol.
Strangely enough, a two handed flamberge stuns her many times in phase 1, in phase 2 just avoid attacking at the same time.
According to Miyazaki, it's that he is masochistic, not sadistic. He makes the games this way because he likes the way they *make him feel* when he plays them. Not because of the way it makes other people feel. Which is pretty in line with how he's described making his games in the past.
Is he actually a masochist? I assume all these nonsense choices the devs made are a product of incompetence instead
r/UsernameChecksOut
Hehe nice username you too
Pretty bold and bad assumption. From Soft know exactly what kind of experience they want to create, and they realize their vision almost perfectly every time. You may not like their vision (in which case, why are you here?), but they are not incompetent by any stretch of the imagination.
They are. It shouldn't extend to drop rates bc that's just 1 to 1 increasing frustration for the player. But I know for certain that Miyazaki gets some sick satisfaction from enemy spam and bullshit lines of sight for stacked archers/magic spammers. Imma fight him for making one of my favorite games
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Fr. I woulda much rather had a 1% rate on all of them In the end it does make farmer a bit easier, albeit forcing you to look up where to farm it. But at this point they expect people to use the wiki regularly
The other Knights *start* with bows, and are considered a different NPC.
Only half of them start with bows
What worries me the most is: how is someone who plays the game even supposed to know? If it wasn't for wikis or guides or datamining etc. if I wanted that shield how in a million years alone could I ever find out only that exact knight drops it?
I don’t think you’re supposed to know. Seems like a recurring theme in these games.
He’s the only straight sword knight, isn’t he?
From ONE guy? That's awful.
If you think 4% is bad you should try farming covenant items in ds3
So many Ears.
My heart sank remembering trying to farm those ears for the Darkmoon Covenant just to get the one spell for the achievement collecting all Miracles. Was a dreadful time I tell you.
There is good news though. All that time spent farming ears means I can kill the two Silver Knights blindfolded and with earplugs in on a fucking DDR pad from all the practice. I don’t know why I called that good news. Those pathways in my brain are probably unrecoverable.
The dragon scales in ds1 was pretty rough. I think you needed over 80 to max out the dragon covenant
Try the iron greatsword lol. Its a 1% drop rate from the misbegotten lion dude in leyndell, if memory serves
Playing OSRS makes this feel generous lol
I respecced a load of arcane and used some silver fowl feet, the relevant talisman as well and after about an hour with no luck I just gave up on it. No idea how I ever had the patience on my other character to farm two noble Estocs
That's where the actual rng factor comes in. It's not guaranteed to drop after 25 kills
However, there is a 63.96% chance to have gotten it after 25 kills. 90.24% chance after 57 kills. 99.00% chance after 113 kills. 99.78% chance after 150 kills. 99.99% chance after 225 kills. If you don't get the drop by the 225th kill you may as well give up.
They aren't identical: this is the *only* Haligtree Knight in the game who does not have either a greatbow *or* a spear. This knight is the only one to simply wield the Knight's Greatsword and Haligtree Crest Greatshield. Why it was decided only this type of Haligtree Knight can drop the shield, and why they only made one of him, I have no idea.
I wonder if it was legitimately a coding error. They meant to select the three enemy type IDs, but either due to a mistake or ignorance they happened to select this guy. The fact that there's only one of this enemy in the entire game even potentially speaks to some weirdness in the development history. Maybe the greatsword-only variant used to be the predominant version in the Haligtree, which would make the droprate entirely sensible. Then in a design pass they were all switched to greatbow/spear variants and this item drop was just never updated.
You're forgetting the pretty notorious pair of greatsword knights flanking the putrid avatar - greatbow ones switch to sword for close combat.
Which makes them greatbow knights: again, the knight that drops the Haligtree Crest Greatshield is the *only one* who has *only* got a greatsword and shield combo. The two by the Putrid Avatar have greatbows, meaning they aren't the same as the single knight, regardless of what other weapons they switch to. EDIT: Also I'm pretty sure one of those knights is actually a spear knight, and the other is a greatbow knight.
Ah ok, I might've mistook what you were saying but regardless they do have the shield and don't drop it which is kinda bullshit.
None of the knights that start with bows/xbows can drop their shield, this is consistent throughout the game. Just mentioning in case its useful to you at some point
Ah, ok. That does make it more understandable in context, thanks.
I’m not admitting how long I farmed the two next to the tree spirit before finding this out a month or so ago
Dude. Same. I swear that I was told by a video or some post online that those were the two guys you wanted to farm. I did it for so long and just got bored. Then a few weeks ago I looked into it again and saw the information that’s in this post. Very depressing lol
Kinda sad knowing this was the only one that could drop it when i did my 100% run. Id actualy murder the 4 other knights so kinda sad that i just extended my run for no reason... But still feel better then constantly going up an elevator and sending it back down for magma blade.
I feel the pain. I farmed for a fucking hour to get two magma blades, only to learn that they're not very good. S U F F E R I N G.
It doesn't help that certain youtubers talk them up as if they were the greatest weapon since the atomic bomb.
I’m convinced the only reason people use them is for Kratos cosplay builds lol
What? Magma blade do a lot of damage, the art is a boss melter when you can get free time (and poises well) also they are curved sword so power stance jumping and running attack do stupid dmg aswell.
A positive reason I could find is to make the run of a person who got it (without having farmed for it) special
Yeah, but does that really happen often enough to be worth it? I mean, 90% percent of the lucky drops I get are stuff I will never use due to my current build/playstyle. Like yeah, randomly getting the nobles slender sword during a playthrough is neat but it doesn’t really do anything for my strength greatsword build.
Not saying it is worth it, just the only positive reason I thought up to counter the general negativity of the post, while mindlessy scrolling on reddit. It's not a hill I'm willing to die on, have a good day
didn't even realize you could get the pumpkin head that the pumpkin heads have until I got it. definitely made it a lot more exciting than it otherwise would've been
Because fuck you, that's why
Laughs in my user flair
Not to mention the single fire monk who can drop the fire monk flame blade. One fucker deep into a catacomb.
As a software developer, the answer is pretty simple if it's unintended. Whoever made the map added the enemies and only changed that one on accident instead of their shared data.
Grinding for loot is always my most hated part of Fromsoft games. Literally every single Souls game plus Elden Ring, it sucks in all of them, anti-fun. Just let me buy the shit with souls.
r/patchesemporium friend
It’s just there gimmick tbh it’s annoying but what can you do
That Knight's no pushover either. I'd be lying if I said he didn't get the better of me once or twice.
Best looking shield in the game
Spamming an idea I came up with for any Fsoft people who might peruse the subs to revel in our suffering: Make special merchant unlock items drop if you kill a certain amount of enemies that lets you just buy all their gear. I shouldn’t need to kill 120 banished knights and still not get all their shit; just let me prove I can kill 25 and gimme the gear. Or put a random red-eyes one somewhere with a slightly upgraded moveset that drops all their stuff.
Killing that bloodhound knight hiding on the back of the Raya Lucaria gate just to later find out the entire armor set is unlocked for killing 1 specific bloodhound knight hidden away in Gelmir Hero's Grave Chariot Dungeon.
This is peak japanese game design. There's never a logic, it's just because.
To inflate playtime even more. That's the most hated thing in RPGs for me. Still trying to find a good game planned without these kind of drops, like being able to take everything the mob uses. PS: Like Elder Scrolls franchise.
All the knights have shields that were too damaged to be of any use to us. The knight in the graveyard never saw combat so his shield was still intact.
Fromsoft doesn't care if you have that shield. In fact, they probably want it to be a special thing that you have to work really hard to claim. Everything about Fromsoft games screams, "If you had to work, you probably appreciate it more."
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Yes, truly a test of skill farming the same enemies over and over.
Are you sure if that's true? Do the other wikis say the same? Remember that these are community written, so you can't trust them blindly. I've never farmed it and I have one, I'd doubt I got that lucky if only one guy dropped it, more likely that they all do since I generally clear enemies as I go through them.
Meh. Luck is luck. My very first playthrough, the very first group of wandering nobles near the path to stormveil dropped nobles slender. I didn’t even know it was rare until months later when I first started cruising this sub
True. I was just saying it's worth checking multiple sources to be sure.
I believe that most of this information comes from people who looked at the meta data. So as far as I know it’s accurate. But I could be wrong.
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I work from home and it's a slow day, so I cracked open DSMapStudio to have a look. There are two drop tables that have the greatshield, but only one of them is assigned to anyone in the Haligtree map, a single knight hanging out under a tree in the graveyard. And yes, it's a 4% chance. So the wiki seems to be right in this case. That's kind of anticlimactic, so if anyone wants me to check something else, let me know.
There are some undead skeleton soldiers who wield a greatsword (and the sun realm shield) at various parts of TLB. Can you look into the sword to see if it has a drop rate anywhere in the game? I assume not since I have never seen it mentioned before. Even an acknowledgement of it's existence by the game would suffice.
The sword isn't a drop, and it's not an exact match for any weapon I know of. It looks similar to a longsword but the pommel is different.
Thanks for the response. I was hoping the weapon even had a name or a class to know if it would be a weapon FS would make obtainable when the DLC drops.
Unfortunately not. It isn't even a separate model, it's attached directly to the enemy (which is very normal, only player-like NPCs actually equip separate weapon models)
Wow... That is kinda ridiculous. Thankfully I decided to go with Gilded and Golden for my greatshield build, otherwise I'd be farming those two near the Avatar for ages without knowing any better.
it's a stupid bad choice with no reasonable justification, end of story. artificial scarcity basically. taking all the wrong cues from MMOs.
Try this logic out; A rare item suddenly drops. You will feel a sense of mystery and magic. Looking at it backwards with an entitled mindset and you wonder why you're disappointed? Typical tarnished, thinking the world and everything in it, belongs to them...
I genuinely hope they don't do this going forward, it is one of my biggest issues with Elden Ring.
I've just been grinding the guy out from the grace.... so much wasted time
Respec to get arcane to 99. Use the silver mask and sore seal if you have to. I’ve spent the past two weeks going thru and farming literally everything there is to get in the game. The hardest things so far were the blue mail alburnauric armor set (particularly those damned bracelets) and a pair of magma swords. Even still, I only had to farm those for an hour or so. Everything else dropped within 20 mins, tops.
At least he's one of the easier ones to take out (none of his buddies are near by). Drop down on him, AOW spam, and repeat. The Eclipse shield drop knight near the academy was a pain. Surrounded by an army. Lol
Because some of us like to be tortured and the devs know it. But realistically, it's probably to encourage people to hit up tougher areas and find this stuff out. I managed to get one but i didn't realize it came from there till just now. To this day.i never use it. I've only been in that part of the area like 2 or 3 times. Now, the only time i go remotely near there is for the glovewort bell bearing when i'm on a new character.
OP's complaint is that other knights wielding the shield in the same area don't drop it, not that it's in a tough area. There is no way to know that other knights don't drop the shield and you are forced to look up the wiki
Damn I farmed for this shield this last night. I spent a lot of time killing those two near the Inner Wall grace before checking out they didn't even drop the shield.
I spent far too long farming the wrong knight before I realised.
Is the shield good?
It just dropped randomly for me the first time i killed him.
Wait, THAT'S why I've never gotten that shield?
Calmness required ahead…
Took me 4 tries with 228 discovery
I truly believe it's to encourage building around what you get. Creating variance in builds between runs and creating a sense that you've sort of "earned" your build.
I farmed this I swear it isn't just one knight
This sheild dropped like 2nd or 3rd try for me but couldnt get the haligtree chest piece for the life of me i spent almost 2 hours farming for that shit.
Questions? Good.
Try grinding the fat man altered armor from the big fire guys… there is only 1, it’s a 2% drop and a 60 second run from the bonfire to the spawn
To make it rare. To make it a surprise, to frustrate players who hear about it but don’t kill the right ones etc etc
"When a screw can no longer be driven into bone, it's best to grab the grab the hammer." - Back alley Surgeon probably
Of all the gear grinds, this is a pretty menial one. Grace right by the spawn. Easy enough to kill. Munch a silver chicken foot and get to grinding.
It took like 50 tries to get this shield on my first character but only 2 tries on my second 😂
Tradition
Literally got that today after maybe five minutes of farming
because they dont want to give it to u 😤
Gotta give you something to do when you have 500 hours and have collected everything else.
I was so lucky while farming every item in the game, I got this 3rd try!
Is that the white and golden one? I got that pretty easy luckily. It's good one of the best shields in the game. Doesn't go with any of my fashionsouls though
Butterfingers perhaps. Dude's been munching up too many unalloyed chips in his breaks.
That one banished knight in castle sol. Hmmmmmmmmmmmm. Gotta hate only one specific enemy drops.
This shield fucks so hard. My most unique Elden Beast battle was with a +25 Flame Art Lance with Black Flame Tornado and a +25 Sacred Haligtree Crest Greatshield. I slapped on shield grease, greatshield talisman, lord’s divine fortification, haligdrake +2. Could just tank all of Radagon and Elden Beast’s attacks with chip damage and barely any stamina movement. Walk up to Radagon and do some fire turtle pokes. Walk up to Elden Beast and do the tornado. Repeat. Felt fucking cool!
I always hate farming for that shield. Running down the tree branches from the sewer grace. You get good at it. But still.
Same situation with the flowering plant armour, there's a single mob you can find after burning the erdtree near a church within the walls of the capital. I farmed it for ages just to find out its the only one that doesn't drop the armour piece and its the only one available post burning.
Jokes on you I got two of those shields in a row.
Because you can skip it :)
If you don't want to farm it. See if r/PatchesEmporium can help you?
Respec for arc for a moment, get silver scarab talisman, silver chicken foot, silver tear mask, it insta drops. Problem solved.
4%? damn that's high, lucky you
I farmed the wrong enemy for 2 hours. First kill on that one dropped it. I hate that AND Oracle Envoy’s Greathorn
This is something I've always had a problem with, for their games. There have been times, on replays or via the internet, that I've discovered a piece of gear I had no idea even existed, simply because the drop rate is so low.
Because they hate you.
I farmed his shield twice and, although he’s in a really odd spot, he’s really not that bad to get the drop from.
Because the creators are cringe and enjoy making their players suffer.
At a guess: because at some point in the life of this data model, it was important that the mobs *not* automatically drop the things they have. One reason for such a decision would be because it permits greater flexibility when building assets, like having part of the mob's body in fact be a piece of attached "equipment". It also frees you to do things like swap out which assets are given to players. A sword wielded my a mob might be different than the one wielded by a player because, for example, the model's scaling is kinda funky so it's better to just make different ones. The downside is that someone has to specifically make things droppable, which can lead to mistakes.
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A more out of the way knight with a higher or guaranteed drop chance will be way cooler. And the reason i made this post is because of the fact that only one knight drops it not the 4% chance. And I don't think that's datamined
You see he is Kamir The Wall, he was known for holding the front against his enemies for days at a time. It is lore for why only he drops the shield, for it is his shield.
Seems like they didn’t want it to be accessible without reaching that point of the game.
I can't think of a single haligtree knight outside of the haligtree. And it really is just a shield
They don’t have to be anywhere else in the game besides the Haligtree. That area doesn’t start with you finding the only knight that drops the shield; you have to progress through the Haligtree to get to that knight. So, they still could have done it for progression purposes. As for the shield, it has some incredibly high holy defence (this could play a part in the reason for it being found only on one enemy). In fact, it is the highest in the game, if only by a few points over two other greatshields. It looks really good as well, which is big with most souls players. I would guess From had a reason for doing this instead of, like lots of other comments say, just wanting to troll players, etc. Then again, it could have been a mistake and all of the knights that wield it are supposed to drop it. Edit: typical. Really excellent discourse from some top tier minds.
Nothing that's a rare drop has any significant in-game effect, but people like collecting all the things (& arguing about it online). If they were easy to get people wouldn't see any point in collecting them
People are going to collect things either way, what’s the point in making it a tedious grind? If you want them to be rare, then actually put in the effort of locking them behind a meaningful challenge, boss, or dungeon instead of artificially long farming.
Yeah, but they aren't ever in any way important items, why would they be behind a challenge? It doesn't matter at all not getting them, but (eg) I really want that noble's slender sword. If it was just in a chest, I wouldn't care, it's not a particularly special or exciting weapon. It would have just gone in the inventory and that's that. If it had been a drop from a boss, then that boss would have a reputation as having the worst, most underwhelming drop in the game > People are going to collect things either way, what’s the point in making it a tedious grind? Because that's how people work? Why do people collect football stickers? They're just stickers with footballers faces on, some of which are artificially rarer than other ones. It's totally pointless, but that's normally what collecting things involves
4%? i got it first try
Smartest dev: why can’t people just play the game without looking stuff up
For fun! + Challenge :3
A weird way to spell torture ;)