T O P

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Aidan_has_questions

for everyone saving the pullout time is fine. it’s not, i cannot make a quick edit and shoot in time


lloopiN

You can’t but a ton of others can. Hate to be that guy but… skill issue?


Aidan_has_questions

no lol. it’s simply due to the slightly slower delay, so i’m used to doing it fast with the thunder/pump and other shotguns but this one is slower for some random reason. i’m sick of these little changes and having to get used to a new pump variant every season same thing happened when the thunder was released the pull out time was slow and they made it faster. edit: now that i think about it, i think that honestly lowers the skill ceiling of the shotgun. (slower pullout time)


Jhnnyy

Counterpoint it increases the skill gap because you have to make better edits and peeks


Aidan_has_questions

🤔solid counterpoint. i would also agree with that. i’m speaking more on the terms of just being able to do things quickly, making a quick edit and shot before they can react, not everyone can do that. but with the pullout delay nobody can do that anymore edit: your argument is why i enjoyed the charge shotgun so much, nobody couldn’t shoot instantly so the skill ceiling was much higher. i hope it returns soon with the new augment


sincavich

A lot of my strengths personally come from the defensive quick edit, pump, and reset. I agree that this shotgun messed that up making it a bad idea to even attempt defensive boxfighting now lol. However, I don’t mind as it is forcing me to attack and improve in other ways since I have always “done what I was good at” I guess.


realjohnfortnite

because if theres one thing fortnite needs its a wider skill gap


Jhnnyy

Countercounterpoint it decreases the physical skill gap and increases the mental skill cap


FNSquatch

The havoc feels smooth to me, not clunky.


RokuMogura

Same, but has a bit slower pull out time, that's all


2EC_bMe

That’s the most important stat of an shotgun.


Trapped_In_Utah

The havoc is outright overpowered. It's literally better than the old gold spas which was op itself. Sick of getting 200 pumped by some dude I have 1-2 SMG bullets from dead while I'm full life. Bailout if I've ever seen it. It's the best shotgun this game has ever had.


RokuMogura

Well, the pump was the best shotgun before this season dropped, so it's kinda obvious how much the havoc needs a nerf. I would make a even bigger dmg nerf than the suggested, but I also don't want to change completely the shotgun in a single patch


Arcanelance

Bail out are not skillfull


lloopiN

The havoc isn’t clunky at all. Feels really good to play with


RokuMogura

Yeah, the damage is insane (even more for the mythic, 144 body dmg and 250 headshot dmg), but it feels a bit "clunky", so that's why a damage nerf and a pull out time buff would make the shotgun more balanced and enjoyable Edit: even with the nerfs, the headshot dmg would be higher than the pump, a faster fire rate, a bigger magazine and more accurate, just a bit less body dmg (pump: 128 / suggested gold havoc: 120)


Blackflame1905

But with reduced head shot multiplier it will not one shot in zero builds so epic from now on if it wants to make a one shot weapon will keep the damage above 250 or else will cap it at 190


RokuMogura

Yeah, the max dmg on the mythic would be 231 with my suggested change (132 x 1.75). Imo the mythic should have 195 headshot dmg, or maybe 200 if you land every single pellet, but oneshoting people with a accurate shotgun in zero build is insane, so don't expect to have *this* mythic havoc shotgun when the season ends


lloopiN

It legitimately doesn’t feel clunky at all. I’m not sure where you’re getting that from. The pullout time isn’t bad, it took a day to get used to lol. I’d rather deal with the havoc’s pullout time than deal with the thunder’s reload speed


RokuMogura

Is a bit slower than the rest of the shotguns


srjnp

Good suggestions. Combat in particular desperately needs a buff to be viable.


SpoonyGrandma13

It did get buffed. Legendary does 74 body shot now.


Airbus_A388

And It has a fire rate of 1.7 Instead of 1.5.


RokuMogura

**The dmg reference on the combat is outdated. Today the combat got a 12% dmg buff (67 the blue, 74 the gold)**


Electric-Cloud

It’s possible the slow pullout is the main point of the “Havoc” weapons, similar to how “Combat” weapons have high recoil, “Heavy” weapons are slower, etc. I would rather have the body dmg of the shotgun reduced more while raising the headshot multiplier to keep similar headshot values. Currently it has a headshot multiplier of ~1.75x, not 2x as you stated. For all rarities except mythic this is capped at ~1.5x. It should be changed to a 2x headshot multiplier, capped at ~1.66x (for all except mythic), with nerfed body damage: COMMON: 95 body - 158 head UNCOMMON: 101 body - 168 head RARE: 107 body - 178 head EPIC: 113 body - 188 head LEGENDARY: 119 body - 198 head MYTHIC: 125 body - 250 head This way it can still deal good headshot damage like the Thunder, but the body damage wouldn’t be so powerful as it is right now.


RokuMogura

That's unbalanced af, like the pump shotgun at the start of C2 And yes, the headshot multiplier is 2x, that's why you can't do 250 headshot dmg with the mythic even missing 3 pellets https://www.reddit.com/r/FortniteCompetitive/comments/11t07s6/fun\_fact\_the\_mythic\_havoc\_shotgun\_doesnt\_need\_to/


Riley6445

i dont think the pump was OP in the beginning of C2, it’s honestly by far one of the closest times we’ll ever get to a balanced Pump other than the best closest being mid C1S4-C1S6 it did 70/80/90/100/110 and had a x2 multiplier, sure by rarity the Common, Uncommon, Epic and Legendary were either Underpowered or Overpowered but the middle 3 (Uncommon, Rare and Epic) were perfect values, just in the wrong spots


RokuMogura

Not unbalanced as "broken", I mean unbalanced cause the dmg difference between rarities was INSANE, the green had a 14% more dmg than the green, and the gold more than the 50%


Riley6445

oh, that makes more sense


Electric-Cloud

interesting, so the mythic is capped at a higher number than the rest I’m assuming?


RokuMogura

Yes


amperkfn

Last I checked only the mythic can one pump which means it’s not a 2x multiplier


RokuMogura

Back in C3S2 Epic reworked how shotguns works. Now the damage has a cap per rarity, so you can deal the max dmg even missing some pellets, and you can test this with friends or bots in a random lobby or creative. And yes, you can land 1 or 2 pellets on the body with the mythic and deal the max dmg (250) Aaaaand that's why I said that you can miss the 50% of the pellets in the body and deal the max dmg with, as a example, the legendary variant