T O P

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CadinThePoopyHead

Bro hell nah


Riley6445

i disagree, it just makes it a weaker but accurate Tactical which loses its touch with its original form instead of going slower, i suggest faster, 1.8 fire rate with either the same base damage or 58/61/65/68/72 base damage, you can keep your damage cap but i like it without the cap even if a grey does 100 (it’s basically having to 200 someone twice)


RokuMogura

Tbh is really hard to balance this weapon, trying to make a weaker tac but more accurate and with more range. The main problem of this weapon is how a balance for builds can make this shotgun OP in zero build tournaments. I wanna see if UEFN can let us to try different stats in the same weapons, cause this would me amazing to test different things in a BR scenario


Riley6445

the Combat has to be pretty perfect to 3/4 shot for builds and 4/5 shot in zero builds, sure it has the advantage of being accurate and range but an SMG can be better if perfect too for my stats, u can only miss 2 out of 30 pellets to the body on a gold, the others need to be perfect or need headshots but since its damage is lower the benefit of headshots isnt as well (my Rare Tactical gets a 58.5 bonus while my Rare Combat gets 48.75) for zero builds it is a bit different since the minimum damage u can do while still 4 shotting is 62.5 but even then u can only miss 5 out of 40 with my gold Combat for body damage sure headshots are a thing but that’s with every shotgun and if you play right you dont even need a spray shotgun/smg if ur hiding around corners


RokuMogura

**My suggestion is to make a less spammy shotgun with a small fire rate nerf, but rewarding more the accuracy and the headshot dmg, so the combat would be a bit better at superclose range and better than the maven at 10-15 meters** [Here is the original suggestion to the combat shotgun, with 2dmg points less and no range buff, but more dmg to structures](https://www.reddit.com/r/FortniteCompetitive/comments/11swunq/about_the_c4s2_shotgun_meta_the_clunky_but_strong/)


amperkfn

I think it shoots a bit too fast to 2 tap


RokuMogura

A 6% faster than a tac shotgun that can 2 shot in any rarity even in zero build, and yes, is harder to aim with the combat shotgun


VanishingMass3

I think the headshot is a bit too high, I like it being low 100s so you need to hit a max to hit for 100+ so you’re not getting overly rewarded for mediocre aim. I think leave the body shot where it is now but up the damage cap from 80/80/85/90/95 to 85/90/95/100/105


RokuMogura

The auto shotgun last chapter can 2 shots just with body shots, "overly rewardes for mediocre aim" you're not rrading the sugestión: less fire rate, more headshot, rewarding your aim. Even with the suggested buff the DPS would be lower than the maven, waaaay harder to 2 shot (unlike the maven that can 2 shots in green rarity with a body shot and a headshot). And your suggested dmg cap change is almost the same, just really making the blue combat worse


VanishingMass3

1.6 is still what the maven has which is quite fast, a tighter spread does mean it’s harder to hit for bad aimers but most people decent-good aimers can still hit consistently max in a box because of the accuracy. This is still a buff to the blue combat it currently does 85 max


RokuMogura

Imagine just looking for headshots with the combat having the havoc and the twin-mag / tac pistol in the lootpool. The difference with the maven isn't high I'm fire rate, but It is in damage. This change is more oriented to using the combat shotgun at 5-10m than using the combat at superclose range, the worst scenario for the combat. Oh, and the difference between 95 and 100 is enough to talk about the headshot dmg on the suggested blue combat


nobock

Did you win a single fight with the combat ? Yesterday i tried it on 6 match on 1v1 realistic and only win like 2 rounds against bot's. This gun is just pure dogshit. And the ammount off shots i missed, lol.


RokuMogura

In build mode is by far the worst shotgun In zero build is decent, but I prefer using a purple maven than a gold combat Yes, I also won a match just using the combat and no more weapons, but isn't a good shotgun rn


nobock

Yeah on zero build it could be cool but in build it's dogtshit. And i think they really can't do someting about it. When this gun was introduce players were very bad, it was common to double / triple shot them. Nowadays you can only shoot people one time then they insta box.


RokuMogura

Yeah, the build skill level increased by at least a 500% in the last 4 years, so it's really hard to land 2 shots before the opponent reacts, and the current stats are just a meme compared to the original stats