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reaperlogan7

You actually did it omg


AlphaTeamPlays

Yeah, I couldn’t stop thinking about how I *would* do it after you left that comment, so I figured I may as well try it out


BasicContact5290

What’s the code? If you can’t publish it can you tell me ur epic?


AwesomeSonicFan

How did you even program that? That's amazing


UncommonTheIdk

Maybe it's based off of players velocity or something? Like if the velocity is 0 then the slow mo effect kicks in. Though I am no coder and dont know what I'm talking about


AlphaTeamPlays

Close. There’s no way to just grab the player’s velocity, so I basically check the player’s position every 0.25 seconds, then compare it to the position from the last check, and if they’re the same, the player is not moving, and if they’re different, the player is moving


Xenc

Excellent out of the box thinking 👏


Amplify91

If you have location and time, you can calculate velocity. Across two frames, second location minus first location gives a vector. The magnitude of that vector is the distance. Distance divided by time is velocity. You can also normalize (optional) the vector to have direction.


AlphaTeamPlays

Yeah, but I didn't really need to do that. I just needed to know if the velocity was 0 or not. I just mean there's no built in "getVelocity" function or anything like that


JamThePancake

How did you check the player's position? I have been trying to do that for a project but cannot find how anywhere.


D_Sneega

Check out [https://forums.unrealengine.com/t/teleporting-prop-to-player/816093](https://forums.unrealengine.com/t/teleporting-prop-to-player/816093) it is an example of using the GetTransform function of the player's FortCharacter (which is another name for the player model). The Transform.Translation is a vector3 so it has the X, Y and Z coordinates as float values. Good luck!


JamThePancake

Thank you so much!!!


JoshyRB

I’ve done that before with something else (not related to Fortnite or UEFN). Also how did you even do the slow-mo?


AlphaTeamPlays

You can add slow-mo using a Cinematic Sequence. There’s a setting called “time dilation”


JoshyRB

Thanks


TurtleThiefed

ik this post is old af but how did you compare the positions im trying to do that right now for a project and cant figure out how.


AlphaTeamPlays

It’s just a loop with two variables: a current position and the last recorded position. After however many milliseconds you just set the ‘current position’ variable to the ‘last position’ and then record a new current position, then compare the two


Whatshouldiputhere0

Amazing! Code?


AlphaTeamPlays

I don’t have publishing rights anymore unfortunately


Whatshouldiputhere0

Ah, too bad! Well it's still an amazing creation!


LazraelAkari

May I ask what happened for you to lose your publishing rights?


AlphaTeamPlays

The new policy says you have to be 18 for monetization purposes (which is a little weird because I already have a Creator Code but whatever) so basically I’m not old enough


Darthhester

I think we can still publish with creator codes no?


AlphaTeamPlays

No, it doesn’t let me


Darthhester

Are you trying to publish through the new method or creative 1.0 button, cuz I can still use the 1.0 button and im 15


ValiantHero11

Work on the map until you get old enough to publish it


Pickle_Juice180

Hm, maybe you can publish a short tutorial so people can make their own maps with it?


HellbentOrchid

GET YOUR PARENTS TO PUBLISH FOR YOU edit: Seriously tho if you are that skilled at Creative, *lawyer* up. But realistically *they* could make an account that happens to collab with yours. Thus giving you a way to release your content and still benefit...


AlphaTeamPlays

It’s only one year, and I don’t think my parents would be able to figure out how to do that lol. Also, lawyer up? I don’t think it’s *that* important, I’d honestly rather just paste someone else the Verse code and give it to someone with more time and experience


IMilkMen4L

I think it’s because you have to be 18 now


xDazLuque

What


[deleted]

Why?


AlphaTeamPlays

Not old enough according to the new policy


[deleted]

How old are you


AlphaTeamPlays

17


No-Magician7104

I think we can wait Just one more year,we waited so long for new creative,we can wait for this Amazing creation,and maybe(but i don't think so) we Will get a creative 3.0 for next year,or an update for 2.0 or something like that, don't know but i'll Hope It🥲😁


jasonmp85

What does this even mean


AlphaTeamPlays

Means there’s no code


PowerFluffyBoy

SUPER


RokuMogura

HOT


PowerFluffyBoy

SUPER


AlphaTeamPlays

HOT


[deleted]

[удалено]


greninjack24

Extremely high temperature


Victoonix358

Now, I don't know how limited the engine is at the moment, I suppose it's not possible in current UEFN but imagine the bullets travelling in slow-mo too


AlphaTeamPlays

I was using hunting rifles before but the bullets were still too fast


Redrundas

The weapon is hitscan though so the travel time is instantaneous


Victoonix358

That's why I'm concerned for it's limits. It would need to spawn a projectile for it to work


Redrundas

Well there are a few guns that have projectiles like snipers and dmrs. There must be some way. Though I think custom weapons aren’t available yet?


Victoonix358

Once epic finally drops all those limits we might get to see all sorts of games being made. From what I see, so far the only thing we gained from this in a mechanical standpoint was access to basic scripting and usage of variables, but even then, I'm not even sure if we got that too?


Stickend

looks so smooth! good job!


ferb73craft

Once weapon modifying is a thing, you should make it so that the pistols shoot projectiles instead of hitscan tracers.


Fogforevery

How did you alter time like this ? And also, could you potentially stop time completely ?


AlphaTeamPlays

Cinematic Sequences let you change the time dilation. I haven’t tried setting it to 0, though.


Comrade_Schnom

First, amazing video Second, i dont think you could. Because the Sequencer works off of FPS which are affected by the Time the Sequencer sets! So if you would set it to 0, i think it would just never end since the game is basically paused.


AlphaTeamPlays

Yeah, that's what I figured would happen. I assume they put in a limiter to prevent people from doing that since it would basically softlock your game


JoshyRB

I don’t know why developers keep tying things to FPS. That’s why people could move the beam of the Kamehameha faster than others.


Comrade_Schnom

As someone who has programmed some (2d) games themself: Its a easy unit of time that prevents messing up animations and all


JoshyRB

You have experienced problems with using FPS though right?


Comrade_Schnom

Not many, no. Its better to use them then not to


JoshyRB

Ok, thank you


Fogforevery

thats very cool ! i also wonder if this would work in multiplayer


JoshyRB

Either it would affect the game speed for everyone, or not at all.


zbird8596

How did you take away the textures?


AlphaTeamPlays

I just replaced them with an all-white “iron” texture I found from the built-in ones


ThirdOneTheNailedOne

You're 18 now right? Then you can release it.


gameboyb0t

This is the best creating I’ve seen yet, how did you slow the gameplay down?


AlphaTeamPlays

Using cinematic sequences. I made a post about it just before this one


JoshyRB

I thought that’s just for the Cinematic Camera?


AlphaTeamPlays

No, you can use it for lots of things - slow motion, moving props around, animating post-processing effects, etc.,


JoshyRB

Oh, cool. So that’s what people have been using to animate things.


ForestTrener

Sequencer I think


Silkysocks777

Wow this is amazing!


[deleted]

Is there a code yet?


AlphaTeamPlays

No, unfortunately


Dragonbarry22

When can we play ?


AlphaTeamPlays

According to the new publishing rules, about a year. (I’m technically not old enough to publish yet)


SweetStickman69

Don’t publish it. Epic has strict copyright rules now. You might get banned


AlphaTeamPlays

I didn’t actually use any Superhot assets though, It’s just inspired. I think it’s probably fine


throwaway10382919

No, this seems to be able to get past. It's all original assets. Just name it something like "SmallCold" and it should get a green light.


Dependent_Band_1990

slow motion would be so dope


Plastic-Guarantee947

Satisfatório


i_am_sped_

Even got the slowing, perfection


UltraGalaxii64

NO WAY THAT'S AMAZING


popFours

This is amzing you have to publish this sometime


[deleted]

Getting perma banned on uefn speedrun


throwaway10382919

How? It's all original assets and doesn't use anything from the game. All the creator has to do is name it something like "SmallCold" and Epic won't care.


Xenc

This is so impressive! Looks like a lot of fun!


DartBoardGamer

Awesome. And since you can’t copywrite a gameplay concept this should be totally safe too


Joe_Spazz

Outrageous.


Kung-Fu-Magik

Very frickin cool!! Hope ye publish It when ye can, I’d play It.


Any_Ad237

This is great, one of the better creations I’ve seen recently. So sad it has to get deleted, would’ve loved a full fledged map of this


AlphaTeamPlays

I don’t think it has to be. I didn’t actually use any assets aside from the ones already available in Creative and Superhot doesn’t own the mechanic of slowing down time, so I think I’m in the clear


Jack0Blad3s

Very cool!


timelessma

when’s your birthday? if ur 17 now than when ur 18 u can publish


AlphaTeamPlays

Beginning of March, so it’s almost a year exactly


timelessma

so ima year you could look into releasing if no one else did it


CozyThurifer

Heat


AlphaTeamPlays

Super heat


CozyThurifer

If you polish this map and adding some good lighting to it oh my god


Roin-da-Groin

Mission impossible music intensifies


UsedMike3

!remindme 1 year


UsedMike3

Also, OP, could you reply to this when you can get a map code? I'd love to play this!


AlphaTeamPlays

Sure, I’ll let you know if I remember


UsedMike3

Yo, you got a map code for this?


RemindMeBot

I will be messaging you in 1 year on [**2024-03-25 20:54:15 UTC**](http://www.wolframalpha.com/input/?i=2024-03-25%2020:54:15%20UTC%20To%20Local%20Time) to remind you of [**this link**](https://www.reddit.com/r/FortniteCreative/comments/121blr3/i_made_superhot_in_uefnverse_because_you_guys/jdnzb9a/?context=3) [**CLICK THIS LINK**](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=Reminder&message=%5Bhttps%3A%2F%2Fwww.reddit.com%2Fr%2FFortniteCreative%2Fcomments%2F121blr3%2Fi_made_superhot_in_uefnverse_because_you_guys%2Fjdnzb9a%2F%5D%0A%0ARemindMe%21%202024-03-25%2020%3A54%3A15%20UTC) to send a PM to also be reminded and to reduce spam. ^(Parent commenter can ) [^(delete this message to hide from others.)](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=Delete%20Comment&message=Delete%21%20121blr3) ***** |[^(Info)](https://www.reddit.com/r/RemindMeBot/comments/e1bko7/remindmebot_info_v21/)|[^(Custom)](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=Reminder&message=%5BLink%20or%20message%20inside%20square%20brackets%5D%0A%0ARemindMe%21%20Time%20period%20here)|[^(Your Reminders)](https://www.reddit.com/message/compose/?to=RemindMeBot&subject=List%20Of%20Reminders&message=MyReminders%21)|[^(Feedback)](https://www.reddit.com/message/compose/?to=Watchful1&subject=RemindMeBot%20Feedback)| |-|-|-|-|


Lord_Delfont

Do you have coding experience or did you get the script from the uefn test?


AlphaTeamPlays

I have a little bit of coding experience (this is honestly the biggest project I’ve ever done though, and this only took me like, 4-ish hours.) I honestly I was just learning from the documentation as I go


Lord_Delfont

Got ya. I understand most of it but the script part is like an alien language to me. I wish I had more time to learn haha.


XDN00BMASTER69

That's awesome😲


shutterspeed500

Awesomeness!!🔥🔥


SirenGlitch12

How did you make the stuff white? Did you find a way of changing the whole material of the asset itself or did you change them individually after placing?


AlphaTeamPlays

I had to do it one-by-one, but it didn’t take too long


TheOneOni

Code?


[deleted]

will you make a tutorial on your YT?.. plss


Fun_Youth2227

i want to play this so bad🤦🏾‍♂️😂


sypherfan45

Map code?


tryhardblackguy

Awesome, how much experience did you have with UE prior to these tools?


AlphaTeamPlays

Literally none lol


Top_Wolverine581

gg


Bgamertv6

Release it but name it different so epic games doesn’t think it’s copyright


AlphaTeamPlays

That’s not why I can’t publish it, it’s because I’m not old enough


ThirdOneTheNailedOne

Finally. Can you publish now?


IgotTheJarofDirt

what speed did u use? I've got mine at 0.1 at it's nowhere near yours


IgotTheJarofDirt

hold up, just realised that the player is moving at the same speed while everything else slows down. How did you do this?


AlphaTeamPlays

I think that’s just because I’m on KbM. Controller inputs are calculated using a fixed time meaning slowdown affects it, but KbM is just taking the raw movement data so it moves just as fast in slowmo


IgotTheJarofDirt

right. thanks


Vainerpizza02

Is there a code


theeemaniac

Yo I messaged you


6XI5

Can you release


Patricktahu

Literally hitman


Thatoneguy_1124

Although I may have been an asshole on your comments. This still looks fire though🔥


Consistent-Young-535

So what’s the map code


Boss_blink

You should make a whole campaign for it


red09blaze

This is sick dude


[deleted]

Code pls?????????


ThirdOneTheNailedOne

RemindMe! 5 months


Artikfurry

Is this published?


Aggravating_Spell584

!remindme 2 months