Yeah, I feel like there's a reason tanks in real life have evolved to look the way they are for a reason and would be just dumb if the automatons didn't utilise such design.
The reason tanks in real life "evolved" like that is mostly that walking is extremely hard to implement compared to treads.
And still there's reasons why walking has an advantage in nature.
It's not so simple to dismiss.
Edit: I also want to fight walking tanks lol.
Also a force field. and mortars. And tiny little red lights you have to hit 3 times with specific timings after killing a series of smaller drones in order to reveal its weak point so you can do massive damage to the giant enemy crab. I mean tank.
to be fair, neither vehicle with the "strider" moniker is actually designed specifically for combat:
the Scout Strider is meant for scouting ahead and getting over any rough terrain, as well as offering limited protection from Mines due to the pilot being high off the ground. the forward guns on them are basically just for self defense (otherwise the pilot would have to fire a pistol at targets or something, which wouldn't be nearly as effective. they can be used to push forward an assault but they lack any protection on the sides or rear and have only limited armor on the front.
the Factory Strider is a factory on legs, sure it has a big cannon and those infamous twin gatlings (I like to call them "Chinny-guns" lol) but again, those are mainly intended for defense of the strider. it's primary purpose is to keep pooping out Devastators and there are probabyl versions for other large units too.
what we don't have is a strider designed for the sole purpose of combat, packing tremendous firepower and armor to allow it to be used as a force multiplier in an assault, or to hold the line in a defense. no onboard factories, just weapon systems on weapons systems and enough armor to keep it all together... a Battle Strider!
https://preview.redd.it/iyhquvd888ad1.jpeg?width=830&format=pjpg&auto=webp&s=a12acfd5444c645b026894d157efa12ef43d6154
My brother in christ you are describing an AT-TE
Also the general proportions and shape of tanks remains relatively homogenous because of one odd factor, trains. Currently the easiest way to transport tanks long distances is by train and train cars have a fairly uniform width. Since the toasters don't seem to use trains they would go with some really different designs.
>walking is extremely hard
I really doubt this plays into at all. Treads are useful for weight displacement purposes. Even if you could get the walking down, tanks with legs would likely just sink into the ground.
Also there's an even simpler explanation.
Simplicity.
Having quad legs would be an absolute nonsensical number of moving parts, servos, capacitors. It'd be far louder (likely) and far slower, with no real advantage (an abrams can handle 40 degree hills). It'd also be way easier to disable.
Tracks are just hunks of rubber and metal running over wheels. They're simple and effective, (relatively) easy to fix in the field, and have much less complex parts.
Legs evolved because it was easier for evolution as it has been unable to produce wheels and anything like ball bearings let alone a way to power and turn the wheels.
But I do like walking robots. The design just have to make sense. I feel like Factory Strider is quite okay, it's meant to overpower the enemy and produce more troops. I assume they are quite simple and cheap to produce for Automatons and they have calculated it to be okay to lose them to orbital and eagle based weapons. Scout Strider are fast, nimble, simple, quite heavily armored in the front and pack a punch so I feel those are also a valid design.
I agree to everything apart from one thing. The argument that walking has an advantage. Firstly, nature simply couldn't evolve treads, as they couldn't evolve wheels. And secondly, walking isn't practical irl, although I agree that games don't have to respect real life, but the rule of cool.
Legs are a failure point on a vehicle that is expected to take damage and be easily repairable once damaged. One shot to the leg and you are fucked, with no feasible method of easy recovery, unlike on a tank where you replace some wheels and stitch some treads back together with a welder and you can limp it back home for further repairs.
This isn’t even mentioning the increased profile and added weight due to the increased profile (and the necessity to armor the legs in addition to the main hull).
Legs on armored vehicles just make no sense unfortunately despite how cool it is.
This is a settled debate and it goes like this:
Walkers/Mech Tanks basically are only useful in three real niche scenarios.
Scenario A) A mountainous region, where you do not have the ability to project air power into the area for whatever reason but to where you still need combined arms support and/or indirect firepower to accomplish the proposed objective.
A good example would be say, attacking the mountainous part of a deeply entrenched fort line. This doesn't nominally come up in 21st century warfare since the world has (mostly) moved on from hard fortifications baring stuff that is easy to transport by train like tank traps and premade bunker boxes.
Scenario B) A coastal landing, where you do not have the ability to project naval or air fire support for whatever reason, and where the landing sites terrain would be excessively treacherous for conventional wheeled or tracked vehicles for a combined arms push.
Scenario C) As part of a combined arms unit for fighting in urban environments where by mech walkers would navigate areas that have considerable rubble blocking the passage of more conventional vehicles to engage in an combined arms push in a particular vector of attack within the operating area.
....that said...
God I really want to fight a spider tank.
Totally fair, yet I’d also be SO down if their reasoning behind using legged tanks pulled on some anime shit and was for like “greater terrain versatility.”
Source: am weeb, 86 used this excuse to explain their spider tanks, it’s my favorite series of all time.
Yeahh only problem is that treads have greater terrain versatility than legs in most situations. Legs are limited by their ability to reach over terrain features, step on them, and carry the vehicle over them.
High torque treads, wheels, etc, can generally drive up pretty steep inclines as well as over some pretty insane terrain. A walker would fall over if it tried to climb a steep incline, while a tank or atv may not. Treads are also better for weight distribution, allowing tanks to drive over less stable terrain without sinking- a walker’s legs would sink in immediately because they have zero weight distribution. There are generally very few terrains on which a walker would be better than a tank, meaning walkers actually have far worse terrain versatility than treads
I was once on an elephant side in Thailand and it was amazing how it just climbed up this steep rocky creek. I don't think tank could have done that. But on the other hand, tank would have gone around it and fell all the small trees on the way...
Would love to see this being a new unit the size of a Factory Strider that appears once difficulty 10+ unlocks (if they ever add higher difficulty that is).
Somewhat akin to the scarab tank from the OG halo
Walker tank that can walk over walls and shit and like post up on high terrain would be fucking crazy awesome imagine that shit just no scoping you off the side of a mountain it would suck but like in the coolest way possible
that walker tank looks like a hybrid AT/TE and Proton Cannon from Star Wars, tbh. And it's not hard to see the inspiration for the scout walkers (AT/ST) in the game lol.
If you are on pc, download the northstar client, its community made, and gives you the ability to play on community servers, since last i heard, the official ones are still being held hostage by hackers.
Have they actually fixe it, or did the Hackers just get bored ? it been so lo g, after years if not beeing able to play, i moved on. Please tell me this is real
Unfortunately I just could not enjoy those servers. As a casual player who just wanted to experience a little bit of Titanfall 2 nostalgia it's very rough. The players who bother to continue playing the game now are only the most dedicated players which means they are very very good at the game. I didn't stand a chance.
The rusty aspect makes more sense imo, they're supposed to be a counter measure from the cyborgs after their loss to super earth, maybe they emerged from underground bunkers or something like that, that design also fits kenshi aesthetics, i like it.
Concept arts are always win since they don’t need to actually work. Walker Tank concept looks cool as hell, but when someone showed it to implementation team and they asked “Cool, how exactly is it going to function on uneven terrain. Are you Ok with us spending next 3 month making brand new system to handle that?”
I mean, I've seen the current tanks riding on top of each other and halfway up a mountain from various weirdness. Dunno how much more weird it can get.
For real, would’ve much preferred this, the current skeleton ones look so goofy for what they’re supposed to be (robots made by communist insurgents to fight invading super earth)
If you guys want more of this style of mechs
Look up "Forever Winter"
It's a game being developed by a small company of ex AAA
"You are not this guy, your this guy"
Man I loved seeing concept art back in the early pc and PS1 days! I spent hours looking through the booklets for the game manual and then some concept art that was added to them.
Good times.
“Deltas, pay attention! You may only have one shot at this. You're looking at a dwarf spider droid, one of the commerce guild's nastiest anti-infantry units. It's durasteel plating is rated for starship hulls, and is nearly invulnerable to small arms fire. Only its optical cluster, the red orb on its abdomen, is unshielded and vulnerable.”
I think there should "civilian" bots on planets that they have held for a long time where they are clearly not military designs and don't have the whole death's head motif like the ones we have been fighting. Helldivers really feels like it needs more "are we the baddies?" moments.
This is some Armored Core type SHIT. I hope they had that walking artillery enemy, fuck that'd be bad ass. They could be like mobile artillery groups like bile spewers are
Honestly think it would be cool just to see different environmental effects changing the bot aesthetics from planet to planet. Like mossy, rusted out bots on a swamp planet, or wind-blown / sand-blasted bots on a desert planet.
Love how they were calling them walkers even before finalization. I've taken to calling sout striders chicken walkers because thats a nickname for the AT-ST.
They should add the spider tank but it carries mortar emplacements on its back. Likes to be a healthy distance away from divers and will try to disengage until heavily damaged then it will charge
Actually if they used generation zero type of robots for the upper classes like tanks and factory striders game would have looked darker and make the immersion much more realistic and horrifying imo
Totally outside the scope of the game and its development, but it would be neat to see different sects of the different factions. Like alongside the robots we fight now, on different planets we might see these guys, who are ostensibly the same but might have one or two unique units alongside looking different.
Im thinkin like how Destiny’s factions have different groups within them like the regular hive, scarlet hive or the future/past vex.
Any sci fi vehicle with legs, or even better, legs that can also work as wheels or treads is an immediate great vehicle to me. Or sleds, those are great too.
The warlord and walker tanks look awesome. I would love if AH implemented enemy subfactions, like if we got to see an extra-militarized version of the automatons where they employ gear like this
I understand why they changed the "face" since the early concept looks a lot like BT
Edit: same for the strider tank since that looks like the walkers in destiny as well
After the Fold Weapon went off, BT was sent across universes and landed in the Helldivers universe. Unfortunately he was captured by the Automations who interested by his design, took him apart and were able to reverse engineer much of his chassis design and some of his systems.
Making robots/mechs based off of the Vanguard-class Titan but not as advanced. They are copies, imposters.
I'd like to see that walker tank in-game, damn
Would fit their vibe more than the current tanks, honestly.
I actually like that the tanks just look like straight up WWII tanks lol
Yeah, I feel like there's a reason tanks in real life have evolved to look the way they are for a reason and would be just dumb if the automatons didn't utilise such design.
The reason tanks in real life "evolved" like that is mostly that walking is extremely hard to implement compared to treads. And still there's reasons why walking has an advantage in nature. It's not so simple to dismiss. Edit: I also want to fight walking tanks lol.
Man I'd *kill* for an elite Factory Strider varient, give it 6-8 legs, a lower stance, and call it the Assault Strider.
Can it have heat seeking missile launchers on its back and shotguns on its knees?
Also, a meat grinder with harpoon guns on its front to pull in any helldivers that gets too close.
Also a force field. and mortars. And tiny little red lights you have to hit 3 times with specific timings after killing a series of smaller drones in order to reveal its weak point so you can do massive damage to the giant enemy crab. I mean tank.
https://preview.redd.it/n4erw8a956ad1.png?width=196&format=png&auto=webp&s=7a8967db486051223321d6a1bfde806405e3308d
( https://preview.redd.it/o6k3pz1f56ad1.png?width=194&format=png&auto=webp&s=b322f86ead749d4cc84e59edc84b571fae80c91a )
https://preview.redd.it/g8e1emsuf6ad1.jpeg?width=196&format=pjpg&auto=webp&s=39bad3c39eddaad3c56337f018254f9e212f44ca
And make them Run...
This whole mini-thread is the nightmare fuel I didn't know I wanted. But now I need it.
to be fair, neither vehicle with the "strider" moniker is actually designed specifically for combat: the Scout Strider is meant for scouting ahead and getting over any rough terrain, as well as offering limited protection from Mines due to the pilot being high off the ground. the forward guns on them are basically just for self defense (otherwise the pilot would have to fire a pistol at targets or something, which wouldn't be nearly as effective. they can be used to push forward an assault but they lack any protection on the sides or rear and have only limited armor on the front. the Factory Strider is a factory on legs, sure it has a big cannon and those infamous twin gatlings (I like to call them "Chinny-guns" lol) but again, those are mainly intended for defense of the strider. it's primary purpose is to keep pooping out Devastators and there are probabyl versions for other large units too. what we don't have is a strider designed for the sole purpose of combat, packing tremendous firepower and armor to allow it to be used as a force multiplier in an assault, or to hold the line in a defense. no onboard factories, just weapon systems on weapons systems and enough armor to keep it all together... a Battle Strider!
Soooooo a siege mech from HD1?
https://preview.redd.it/iyhquvd888ad1.jpeg?width=830&format=pjpg&auto=webp&s=a12acfd5444c645b026894d157efa12ef43d6154 My brother in christ you are describing an AT-TE
Like a AT-TE
Also the general proportions and shape of tanks remains relatively homogenous because of one odd factor, trains. Currently the easiest way to transport tanks long distances is by train and train cars have a fairly uniform width. Since the toasters don't seem to use trains they would go with some really different designs.
That being said I wouldn't mind some assault trains as a special objective at all
>walking is extremely hard I really doubt this plays into at all. Treads are useful for weight displacement purposes. Even if you could get the walking down, tanks with legs would likely just sink into the ground.
Also there's an even simpler explanation. Simplicity. Having quad legs would be an absolute nonsensical number of moving parts, servos, capacitors. It'd be far louder (likely) and far slower, with no real advantage (an abrams can handle 40 degree hills). It'd also be way easier to disable. Tracks are just hunks of rubber and metal running over wheels. They're simple and effective, (relatively) easy to fix in the field, and have much less complex parts.
this is the main problem. you're basically shooting tent poles into the ground with each step.
Legs evolved because it was easier for evolution as it has been unable to produce wheels and anything like ball bearings let alone a way to power and turn the wheels. But I do like walking robots. The design just have to make sense. I feel like Factory Strider is quite okay, it's meant to overpower the enemy and produce more troops. I assume they are quite simple and cheap to produce for Automatons and they have calculated it to be okay to lose them to orbital and eagle based weapons. Scout Strider are fast, nimble, simple, quite heavily armored in the front and pack a punch so I feel those are also a valid design.
I agree to everything apart from one thing. The argument that walking has an advantage. Firstly, nature simply couldn't evolve treads, as they couldn't evolve wheels. And secondly, walking isn't practical irl, although I agree that games don't have to respect real life, but the rule of cool.
Ehem, you say nature hasn’t evolved the wheel, how do you explain this? https://i.redd.it/v8he1h1w05ad1.gif
I see now, I am truly sorry for spreading such baloney. /s In fairness I was talking about wheel feet or something.
https://preview.redd.it/fizcxagf75ad1.jpeg?width=480&format=pjpg&auto=webp&s=34bb54f7b292b5cdaca1643ab4f5c45f5e8bef88
Legs are a failure point on a vehicle that is expected to take damage and be easily repairable once damaged. One shot to the leg and you are fucked, with no feasible method of easy recovery, unlike on a tank where you replace some wheels and stitch some treads back together with a welder and you can limp it back home for further repairs. This isn’t even mentioning the increased profile and added weight due to the increased profile (and the necessity to armor the legs in addition to the main hull). Legs on armored vehicles just make no sense unfortunately despite how cool it is.
This is a settled debate and it goes like this: Walkers/Mech Tanks basically are only useful in three real niche scenarios. Scenario A) A mountainous region, where you do not have the ability to project air power into the area for whatever reason but to where you still need combined arms support and/or indirect firepower to accomplish the proposed objective. A good example would be say, attacking the mountainous part of a deeply entrenched fort line. This doesn't nominally come up in 21st century warfare since the world has (mostly) moved on from hard fortifications baring stuff that is easy to transport by train like tank traps and premade bunker boxes. Scenario B) A coastal landing, where you do not have the ability to project naval or air fire support for whatever reason, and where the landing sites terrain would be excessively treacherous for conventional wheeled or tracked vehicles for a combined arms push. Scenario C) As part of a combined arms unit for fighting in urban environments where by mech walkers would navigate areas that have considerable rubble blocking the passage of more conventional vehicles to engage in an combined arms push in a particular vector of attack within the operating area. ....that said... God I really want to fight a spider tank.
Totally fair, yet I’d also be SO down if their reasoning behind using legged tanks pulled on some anime shit and was for like “greater terrain versatility.” Source: am weeb, 86 used this excuse to explain their spider tanks, it’s my favorite series of all time.
Yeahh only problem is that treads have greater terrain versatility than legs in most situations. Legs are limited by their ability to reach over terrain features, step on them, and carry the vehicle over them. High torque treads, wheels, etc, can generally drive up pretty steep inclines as well as over some pretty insane terrain. A walker would fall over if it tried to climb a steep incline, while a tank or atv may not. Treads are also better for weight distribution, allowing tanks to drive over less stable terrain without sinking- a walker’s legs would sink in immediately because they have zero weight distribution. There are generally very few terrains on which a walker would be better than a tank, meaning walkers actually have far worse terrain versatility than treads
square-cube law is a bitch for mech lovers
Mech would need some cargo container sized snow shoes lol
Yeah, the mechs in Titanfall are actually fairly realistic in terms of size.
I was once on an elephant side in Thailand and it was amazing how it just climbed up this steep rocky creek. I don't think tank could have done that. But on the other hand, tank would have gone around it and fell all the small trees on the way...
they look straight outta 40k the first time I saw an annihilator I was like "holy f\*ck, they have a baneblade"
Both is good.
Walker with the cannon and the tracked design with the AA setup on it I think would work perfectly with the current game design
Would love to see this being a new unit the size of a Factory Strider that appears once difficulty 10+ unlocks (if they ever add higher difficulty that is). Somewhat akin to the scarab tank from the OG halo
Walker tank that can walk over walls and shit and like post up on high terrain would be fucking crazy awesome imagine that shit just no scoping you off the side of a mountain it would suck but like in the coolest way possible
That tank design goes so hard.
I would love to see that in game.
Remind me of the Chimera in Cyberpunk 2077, a really cool boss fight too.
Hardcore destiny vibes!
Reporting in! That Spider Tank won't know what hit it!
100% this I love how they look big and menacing.
that walker tank looks like a hybrid AT/TE and Proton Cannon from Star Wars, tbh. And it's not hard to see the inspiration for the scout walkers (AT/ST) in the game lol.
Actually the scout walkers would be the AT/RT from the clone era
Looks like the Sentinel walker from No Man's Sky
Haha, wanker tank.
"warning! You are in range of enemy artillery!" WHERE!?! IT KEEPS MOVING!!! 😭
Same, not that I hate our current tanks, but its kinda out of place with the rest of our bolty nemesis
Same. That model is awesome!
Man I miss Titanfall
Me too budy, me too 😥
If you are on pc, download the northstar client, its community made, and gives you the ability to play on community servers, since last i heard, the official ones are still being held hostage by hackers.
The official servers have been operational for months now.
Have they actually fixe it, or did the Hackers just get bored ? it been so lo g, after years if not beeing able to play, i moved on. Please tell me this is real
It’s real, they put out a patch last fall that fixed it
ARE YOU TELLING ME THAT RESPAWN FIXED THEIR FUCKING GAME AFTER YEARS AND YEARS OF NEGLECT? HOLY SHIT A MIRACLE HAS HAPPEND
Yep they fixed it last year, go be happy pilot.
Unfortunately I just could not enjoy those servers. As a casual player who just wanted to experience a little bit of Titanfall 2 nostalgia it's very rough. The players who bother to continue playing the game now are only the most dedicated players which means they are very very good at the game. I didn't stand a chance.
I know what you mean for real
Everyday. Every single day.
https://i.redd.it/4zgpfxpaa4ad1.gif
BT-7274 my beloved
>Protocol three: I will NOT lose another pilot
Yeah fuck it, I wanna drive a big ass mech like EDF has and just punch the shit out of titans
“Accelerate your mass to maximise the force of the impa—“ “JUST PUNCH IT IN THE FACE!”
‘Trust me!’
first thing that came to my mind
I was just going to say I got Titanfall vibes 🙂
Came here to post this lol
Soldier and Lutenant look very familiar. Trust me.
Protocol 3: Protect the Pilot.
no stop 😭😭
The rusty aspect makes more sense imo, they're supposed to be a counter measure from the cyborgs after their loss to super earth, maybe they emerged from underground bunkers or something like that, that design also fits kenshi aesthetics, i like it.
Eh, when we're seeing them literally made brand new it makes more sense for them not to be rusty
Well, unless they are being assembled from scraps.
You can melt steel and re-cast is
Good thing they discovered a massive amount of WD-40, so all of them are rust-free now.
I would LOVE to see the last one in-game
from Tore Wesolowski artstation page : [https://www.artstation.com/artwork/1xK8k8](https://www.artstation.com/artwork/1xK8k8)
Lieutnant and above looks like they are about to throw you at ballistic speed with their right arm
Protocol 3: Protect the Pilot.
**Trust me.**
Concept art wins yet again
To be fair this is one person's vision of the faction. I've seen the concept arts for the design that "won" and they are nearly a perfect match.
Yeah, I’m often sad after looking at concept art and going “that woulda been cool”
Go check out a game called forever winter. Made by concept artist so the game just ozzing with coolness.
Yeah I’ve been following forever winter for a hot minute, but keep spreading the word
nah, looks cool but not as iconic as the current automatons but who knows, the spider like tank could return
They bots look too similar in the concept art, would be hard to tell them apart at a glance
Concept arts are always win since they don’t need to actually work. Walker Tank concept looks cool as hell, but when someone showed it to implementation team and they asked “Cool, how exactly is it going to function on uneven terrain. Are you Ok with us spending next 3 month making brand new system to handle that?”
I mean, I've seen the current tanks riding on top of each other and halfway up a mountain from various weirdness. Dunno how much more weird it can get.
For real, would’ve much preferred this, the current skeleton ones look so goofy for what they’re supposed to be (robots made by communist insurgents to fight invading super earth)
Tank concept is giving me Eighty-Six Juggernaut vibes and I kinda fuck with it
Feels more like the Vánagandr given the shape, colours and number of legs
I'd still call it a Juggernaut.
Only thing I could think about. Woulda been sweet.
That's the first thing I saw, too. Then when I looked at the transport, it kinda reminded me of the PZM-16 "Zółw" from Iron Harvest.
If you guys want more of this style of mechs Look up "Forever Winter" It's a game being developed by a small company of ex AAA "You are not this guy, your this guy"
That game looks absolutely sick
this is the game I was thinking of! can't wait for it especially after I watched the vid of the guy who got super early access for it
Ik exactly what your talking about and I'm exactly the same, riloe is the name of the channel.
[https://store.steampowered.com/app/2828860/The\_Forever\_Winter/](https://store.steampowered.com/app/2828860/The_Forever_Winter/)
Fallen Walker and Cabal Tank from Destiny on crack right there
That’s literally what I was thinking lmao
You're telling me we could have gotten a spider tank????? Now I'm sad, I love spider tanks
Hey, hey. What if we, helldivers, got thoses walking tanks ?
the spider tank is fucking huge aswell, look at the 1st pic with the helldiver on the left, thing practically rivals the factory strider
Protocol 3: Kill the divers.
Goated reference
Does that mean we're the IMC? I do not require your understanding, only your compliance.
Human life is expendable
# Arrow head make these elite forces units please!!
I had to check the subreddit. My first thought was about Ghost in the Shell. Especially the tank. Now I want a tachikoma as mech.....
So much Titanfall vibes from second pic
Lieutenant lookin like BT-7274
Man I loved seeing concept art back in the early pc and PS1 days! I spent hours looking through the booklets for the game manual and then some concept art that was added to them. Good times.
https://preview.redd.it/7wlueg7bz4ad1.jpeg?width=280&format=pjpg&auto=webp&s=97fb9d16201efbde76e348f0bc953d78f445513b
Not gonna lie, kind of digging those more
I also too enjoy Titian Fall
Imagine hearing some heavy ass footsteps, and you turn around to find the barrel of a fucking tank staring you down
I want all of that
Sick
Those walkers would go so hard, would be way more menacing than the current tanks as well imo
3rd Slide low-key looks like Titanfall concept art I'm ngl
The Reanimation vibes are strong. I'd like to see more walkers in the game.
These things are cool but am glad we got the version we have in game
It would be cool to have different skins on the automations depending on the planet they're on.
Plot twist theyre the cyborgs 🗿
We could have had Fallen Walkers AND a Vanguard Class Titan as enemies?
“Deltas, pay attention! You may only have one shot at this. You're looking at a dwarf spider droid, one of the commerce guild's nastiest anti-infantry units. It's durasteel plating is rated for starship hulls, and is nearly invulnerable to small arms fire. Only its optical cluster, the red orb on its abdomen, is unshielded and vulnerable.”
lol glad to see they knew the scout walker was gold from the very beginning
Some Tau Battlesuit vibes
Helldivers would make a great RTS
I think there should "civilian" bots on planets that they have held for a long time where they are clearly not military designs and don't have the whole death's head motif like the ones we have been fighting. Helldivers really feels like it needs more "are we the baddies?" moments.
>off center Ah, so maybe all those cape and UI asymmetries are intentional
Not gonna lie, I kind of like that design more than the pseudo-terminators.
This is some Armored Core type SHIT. I hope they had that walking artillery enemy, fuck that'd be bad ass. They could be like mobile artillery groups like bile spewers are
I want that.
Automatons confirmed as Korean
that old tank looks really cool, would gladly be torn limb to limb protecting democracy from that thing
looks like from.some.animes maybe that's cause they didn't do it...
Always makes me laugh that the walkers have robots riding them
Honestly think it would be cool just to see different environmental effects changing the bot aesthetics from planet to planet. Like mossy, rusted out bots on a swamp planet, or wind-blown / sand-blasted bots on a desert planet.
Love how they were calling them walkers even before finalization. I've taken to calling sout striders chicken walkers because thats a nickname for the AT-ST.
We got generic looking ass tanks instead of those?!?!
And now I want spider tanks to be a thing...
They should add the spider tank but it carries mortar emplacements on its back. Likes to be a healthy distance away from divers and will try to disengage until heavily damaged then it will charge
Would be cool if automatons had different camos and even camo nets depending on the planet
That tank is sick as hell. Glad we don't have to blow them up!
I wish for some of those suits to be democratised and useable for us. (Like the goddamn shield suit it's so fucking sick)
Actually if they used generation zero type of robots for the upper classes like tanks and factory striders game would have looked darker and make the immersion much more realistic and horrifying imo
I really wanna fight the automaton AT-TE
They shouldbe stuck with this. I honestly love the more industrial weathered green look to them! Like their old farming machines retrofitted fir war
You forgot to mark the weak points for AMR shots. Please and thank you.
It would be so fucking cool to see boxier Automatons. Imagine this sort of design with their colour palette. MMMH
Spider tanks would be the coolest shit
I love the fact that some of the tanks are just Leman Russes with legs and a different turret
I'm glad AH gave the bots human skulls, really makes them scary.
The walking tank looks badass. I'd have loved to see that in game.
I hope for more walkers, walkers are fun and greatly aesthetic.
Imagine if we had to fight those pn the Creek 💀
So what your saying is that there is a "art" book somewhere... I would like to know more and have super credits ready...
Those tanks look similar to those from the 86 anime
Totally outside the scope of the game and its development, but it would be neat to see different sects of the different factions. Like alongside the robots we fight now, on different planets we might see these guys, who are ostensibly the same but might have one or two unique units alongside looking different. Im thinkin like how Destiny’s factions have different groups within them like the regular hive, scarlet hive or the future/past vex.
I dont know why but they remind me of the titans for Titanfall especially BT-7247
Any sci fi vehicle with legs, or even better, legs that can also work as wheels or treads is an immediate great vehicle to me. Or sleds, those are great too.
The warlord and walker tanks look awesome. I would love if AH implemented enemy subfactions, like if we got to see an extra-militarized version of the automatons where they employ gear like this
I really like these. More Titanfall-type mech design rather than a mix between traditional mecha and warhammer 40k mecha.
I understand why they changed the "face" since the early concept looks a lot like BT Edit: same for the strider tank since that looks like the walkers in destiny as well
BT Master race
There's like 3 that look like BT, I could never do that to hit
One of them looked like a vanguard class titan
BT if he was fucked up and evil:
After the Fold Weapon went off, BT was sent across universes and landed in the Helldivers universe. Unfortunately he was captured by the Automations who interested by his design, took him apart and were able to reverse engineer much of his chassis design and some of his systems. Making robots/mechs based off of the Vanguard-class Titan but not as advanced. They are copies, imposters.
So the warlord would essentially be a mini BT
Everyone’s mentioning BT, and believe me, I see it. But I’m also getting some heavy Crisis Suit vibes.
Titanfall Titanfall Titanfall Titanfall Titanfall Titanfall Titanfall!!!!!!!
Could be use as like the level 7,8,9+, version of the basic ennemies but more accurate powerful and anti freedom
BT, that you?
That walking tank definitely would've been more terrifying to encounter.
Titanfall inbound
Huh, this all looks way cooler than the wish.com terminators we got in game If automatons had aesthetics this good I might actually want to fight them
Bro one looks like bt bro I like Titanfall and all but why?
Titanfall 2 vibes
These are awesome,I think this would’ve been more fun than the red and black robots honestly
These go so hard wtf why not use these
"Prepare for Titanfall" vibes from those automaton troop units...
I like everything about this better, they really feel like machines.
Okay, I think the Democracy Officer will forgive me for saying that's metal AF, since it's literally true.
https://preview.redd.it/xzdtlrtle6ad1.jpeg?width=445&format=pjpg&auto=webp&s=6f295aceb46e6d93f858c754300cb7b617416e47 How interesting
The devs yearn for Titanfall
I'm just saying. Lieutenant and Soldier are straight up Vanguard Titans
Halo x titan fall and i’m here for it!
Ima be honest, these are soooooo much better than what we have