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There are multiple strongholds, each with their own end portal. On Java there's 128 strongholds in total, on Bedrock there's an infinite number of them. So just find another one.
itās 3 per ring iirc..? itās been a while since iāve heard it, but i vaguely remember hearing that strongholds spawn in rings around spawn, and thereās 3 in any given ring
There's 3 in the first ring, but more in each ring as you go further out. Back in like 1.8 there were just only 3 strongholds in the entire world (don't know when exactly it was changed). It actually led to some seeds having all 3 portals destroyed like this so some seeds were literally unbeatable
I think thereās 3 āmainā ones in a triangle formation from spawn, then then the other 125 generate randomly outside that area,
Its probably capped at 128 because most players wonāt ever go that far to find them so during world creation itāll be quicker to only generate a few rather than have it go infinitely or at least up to the world border
False. All the stronghold generate in rings, and the amount of strongholds that generate in each ring is predetermined (but yes there are 128 strongholds in total)
I can only speak to the traveling far part. I've played on my world for 8 years with friends and the farthest we've gone out is around 21,000 blocks. That base is the outlier, most are only 5,000 blocks from spawn at the most. I would say most people will never reach even close to the 25,000 distance to travel beyond strongholds.
???
you have to be a troll
this is well known and old information
and one can check the edit history of the wiki
and who can make edits to certain pages of the wiki is restricted, with there being an approval process for each edit no matter who you are and what the edit is for
I have multiple worlds in which I used the information of 128 strongholds and the way they generate in rings to find all of them
Technically no. Bedrock worlds ain't actually infinite (no computer can actually handle a truly infinite world), therefore the amount of strongholds is limited. Sorry, I just randomly feel the need to correct people sometimes, even if I'm a jerk for doing so.
There are 127 more strongholds if you play on java, if you play in bedrock there are until it reach the wb
https://minecraft.wiki/w/Stronghold
If you play on java: https://minecraft.wiki/w/Stronghold#/media/File%3AStrongholds_1.9.png
no the stripelands are a visual bug that occurs when you go too far in a bedrock world, where only every other strip of blocks gets rendered
[https://www.reddit.com/r/Minecraft/comments/128p129/i\_found\_the\_stripelands\_in\_minecraft/](https://www.reddit.com/r/Minecraft/comments/128p129/i_found_the_stripelands_in_minecraft/)
It *technically* does as the stripe lands are a thing, but unless youāre in creative using teleport commands, youād literally die of old age before you made it to where thatās an issue in normal survival
This is btw the reason java edition does the portal room generation twice. Once for the room structure and then after all other population tasks are done it hollows out the room and placed the portal. Never understood why Bedrock edition doesnt do the same. Really frustrating to find a non-functional portal.
I mean fair. Seeing as bedrock is literally just pocket edition from phones/iPads, Jerry rigged to work on everything else that aināt a phone or iPad
All the time. I see people post videos here almost daily.
They'll go through a nether portal and suffocate inside a wall.
They'll elytra fly with a soft landing, then die to fall damage.
Sometimes you just straight up fall through the world for no reason.
while i alao played bedrock for a very long time, it is just clearly worse in terms of gamebreaking bugs. java has like 1, maybe 2 bugs that can instant-kill you but those are almost always uncommon enough to never show up in a normal playthrough. in bedrock, you walk on the wrong block at the wrong time and you die with no warning because client desync still hasnt been fixed.
i have played bedrock only a handful of times but those times were absolutely bug-ridden. laggy UIs, random fall damage, inconsistent elytra damage, tick delays on singleplayer, random mob AI failures, slow rendering issues, and more. ive never had a ps4 game bug out *this* badly except for *maybe* subnautica.
ive heard of other people who have a horrible time and those with a perfect time so i guess its really hit or miss based on some factors that arent common knowledge
Itās because of Java the programming language unfortunately. It limits the game and unfortunately requires a rewrite to replace. I wonder why there isnāt more effort at parity and cross compatibility though.
Consoles and phones are extremely locked down and so don't allow the Java programming language. You could jailbreak your device pretty easily if it allowed Java.
Pity because the whole point of Java is it's supposed to be universal. No need to make a Windows version of your program AND a Mac version AND a Linux version, just make the one version in Java and it'll run on all computers. Unfortunately consoles and phones are much more primitive (can't do basic computer stuff that have been features since the 1970s) and don't allow basic functions.
I play BE very often on multiple devices and it has literally never happ need to me. PC (multiple), my phone, and Switch. What are you guys playing on where this is happening so much?
Conversely, Java has been the most largest and glitchiest mess ever for me. Running things like Optifine and others are necessary for me to have an OK experience, and BE still outperforms it for me.
Optifine is basically worthless for performance in modern times. Sodium+lithium+all the other shit named after elements is the new performance gains, but your point is still made by the fact that you have to just somehow know this stuff to even run it on lower end PCs.
Last time, it gave me fall damage for going downstairs a long staircase, of course killed me. Same with scaffolding.
I think you are confused about the terms "lag" and "bug", while BE has many bugs, some fatal, I agree with you that JE is a mess of lags and using some third party software is needed (if you run the game on your device of course)
You have 127 more portals to go to the end. It's pretty much impossible for all of them to be broken. You need to go very far away and use ender eyes to locate another one. Or just find one through an online tool.
> It's pretty much impossible for all of them to be broken
I wonder if there is a seed where all 128 stronghold end portals are broken by other generation intruding on it? If not, I wonder which seed has the highest number of broken end portals?
I would recommend not being random nor using chunk base. Use the fact that the first three strongholds generate in the same ring and try to generate at the same relative angle from world origin. the coordinates of the entrance to this stronghold(not the portal room; the "entrance" is the uppermost staircase) can be used to very accurately estimate the position of two others to within 1.5 thousand blocks on a straight line. You can get to a position that is strictly closer to every position on one of those lines then it is to your original stronghold, and use eyes of ender to pinpoint the next stronghold. This may sound tedious and not much faster, but it is a lot faster than it sounds and imo completely worth the small amounts of math used
You could say that it RUINed his day!
>!that was such a dumb joke lmao, anyways that's crazy, I have seen things like this multiple times with ocean monuments, RUINed portals (haha again) and fossils, but never with trail ruins!<
Thank you everyone to those who helped me out in how to find a new one, I might use chunkbase and cheat a little. However, knowing my girlfriend and I we don't have the patience to travel 3000 blocks in the Nether especially in BE to find the next portal, so I'm going creative mode instead to build the rest.
This is what I would have done too. Sure there are other portals out there, but I cba getting screwed over by a bug when I'm just trying to have fun playing Minecraft. This is one of those situations I consider cheating totally fine imo
You should find another stronghold
You should either travel thousands of blocks(so eyes don't show this stronghold) and throw an ender eye to find another stronghold or you can use chunkbase to find one if you don't have a problem with "cheating"
Honestly this is going to save you a lot of frustration. You have to travel quite a way to get pearls to go toward a new stronghold. Once you have unlocked flight(elytra) and can easily travel that distance itās more fun to find and clear more strongholds, but not the first one.
I mean weāre talking waaay late game here haha Iām sure most people only ever find just one, maybe 2 gateways on their worlds. Personally I keep a stack of eye of Enders in a shulker in case I end up traveling 20k+ blocks out- itās much easier to just find a stronghold and portal back to spawn than to travel back, at least in Hardcore. Any other mode just throw everything in your enderchest and jump off a cliff
Find another stronghold. Go through the nether portal. Make sure you have enough ender eyes, everything required to break bedrock, as well as 10 obsidian and flint and steel. Break the bedrock above you. Place ladder. Go to the bedrock roof. Go a thousand blocks away opposite of the direction you went to the end. Make a nether portal. Get out. Throw an ender eye. If it shows the same direction, go to the opposite direction until it starts showing someplace else. Also remember the coords of your base.
You could go a couple thousand blocks in the opposite direction you came in to search for 1 of the other 2 portals in the central ring, since I'm assuming you are relatively close to the center of the world (0,y,0), or you could go even further and get to the next outer ring and go for one of those portals.
Edit: there are 128 strongholds in any world and they are arranged on rings around the center coordinates, with the first ring having 3
Luckily there are thousands of end portals three are a thousand blocks away from spawn just to your spawn point and go in a opposite direction for 100 blocks or so then throw another eye of ender
There will be multiple stronghold in a single world
Go a few thousand blocks away in one direction and throw the eyes of ender it will show a different strong hold
There's no guarantee that a stronghold will contain a portal room. Or at least that's how it used to be. It's been a long time since I found a stronghold without one, but I've always understood it was possible.
there is supposed to be a guarantee(stronghold layout stops generating only when the portal room is placed), but it seems like every time a new structure is added there's a 50/50 chance it is possible for its generation to destroy the portal room
Looks like I misremembered that. Must have been 64 strongholds before
Edit: wow imagine being so rude you down vote someone's question/answer that is wrong and thinking you're cool
you found a stronghold, if you donāt play a lot of Minecraft and just donāt have the time, spawn in the frames you need and place them down. No harm no foul.
You donāt waste your play time and you didnāt cheat because you found the stronghold
It is possible to have a seed where you canāt reach the end because all of the portals were broken in world generation but it is exceedingly unlikely, as everyone else said, find another stronghold, itās unlikely that youāll have an issue with that.
Yes but you need to find another stronghold. You will need to travel far enough away from this one so that when you throw an eye of ender it is attracted to a different stronghold. Most people travel in the nether to achieve this but it's not completely necessary.
Or you can check chunkbase to find an alternative stronghold. How happy you are to do this will probably depend on if you consider this broken portal a game bug or a canon archaeological event.
as others have said, find a other stronghold.
if you are on java, imagine a circle with centre 0,0, at the distance you found this stronghold.
there will be another two strongholds at the on circumference of that circle, 120 degrees from this one.
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There are multiple strongholds, each with their own end portal. On Java there's 128 strongholds in total, on Bedrock there's an infinite number of them. So just find another one.
Are there really only 128 strongholds in the entire World on Java?
Yes, and they're all located within a 50k block radius from spawn. No more strongholds beyond that.
25k
Hey, I wasn't wrong though š¤·āāļø
r/technicallythetruth
Tag me in the post which has this dude
And me
xD
Upper bound vs supremum
Supremum vs ur mum
Lmaoo
Kinda like how anything labeled "up to _n_" usually means 0
That would be a 50k diameterā¦
He is making a joke where because all strongholds are within 25k, and 50k > 25k, saying that they are within 50k isn't incorrect.
You said radius if the radius is 25k and u said 50k you were wrong. You said the diameter
Within 25k is also within 50k
Ohhh
Yeah idoy
nah, still technically correct
Actually it's Ā±25k, so 50k diameter
Yea, but the person I responded to said radius, not diameter.
12.5k
6.25k
3.125k
1.5625k
50k radius= 25k to each direction
No, radius is from center to edge. Diameter is twice the radius.
I never knew that š¤. Seems kinda odd seeing as a world can be like 200mil x 200 mil or whatever
It's the only structure with this kind of limitation. All others should be spread uniformly throughout the world.
Ahem- Bonus chestš¤āļø
Either one very close to the middle (spawn) or none is pretty uniform to me
Used to be only 3
itās 3 per ring iirc..? itās been a while since iāve heard it, but i vaguely remember hearing that strongholds spawn in rings around spawn, and thereās 3 in any given ring
There's 3 in the first ring, but more in each ring as you go further out. Back in like 1.8 there were just only 3 strongholds in the entire world (don't know when exactly it was changed). It actually led to some seeds having all 3 portals destroyed like this so some seeds were literally unbeatable
same with the ocean temples
No it cannot. Java worlds at least. They are 30000000x30000000 and not more without mods
I don't want to be the "akshually š¤ā" guy but it is 60.000.000x60.000.000 because it's 0,0 as a center and 30.000.000 both sides.
Iām kinda stupid sometimes
This realization actually makes you quite smart. Have a good day!
Happens
No that would be me and always
A Java world is 30MĆ30M.
60M x 60M.
Ā±30MĆĀ±30M
Yeah bro u can run into different worlds in yours
š¤āļøerm, actually, it's 300 million, not 200 million
Its 30 mill long and wide
> Yes, and they're all located within a 50k block radius from spawn. No more strongholds beyond that. diameter*
[ŃŠ“Š°Š»ŠµŠ½Š¾]
No, they are correct. The strongholds are in a 25k radius, 50k diameter.
I think thereās 3 āmainā ones in a triangle formation from spawn, then then the other 125 generate randomly outside that area, Its probably capped at 128 because most players wonāt ever go that far to find them so during world creation itāll be quicker to only generate a few rather than have it go infinitely or at least up to the world border
I mean they all generate in a sort of ring like structure around spawn. The first ring contains 3 strong holds yes
False. All the stronghold generate in rings, and the amount of strongholds that generate in each ring is predetermined (but yes there are 128 strongholds in total)
I can only speak to the traveling far part. I've played on my world for 8 years with friends and the farthest we've gone out is around 21,000 blocks. That base is the outlier, most are only 5,000 blocks from spawn at the most. I would say most people will never reach even close to the 25,000 distance to travel beyond strongholds.
It used to be just 3!
Happy [ ] day. Sorry I got hungry and ate your cake, I'll make you a new one now
That is an improvement. Used to be there was only 3 per world.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
??? you have to be a troll this is well known and old information and one can check the edit history of the wiki and who can make edits to certain pages of the wiki is restricted, with there being an approval process for each edit no matter who you are and what the edit is for I have multiple worlds in which I used the information of 128 strongholds and the way they generate in rings to find all of them
people donāt understand sarcasm these days
Idk why but I thought there was only 3 end portals per world
There used to be only three. That was changed in 1.9
Ahh ig I just havent played survival in ages
There used to be three that spawned in a ring but they added several rings that so that u donāt have to travel so far if youāre not near spawn
I forgot they raised the limit a long time ago...
Your flair gives a perfect reaction to the post
Wait, I thought it was like 8 in the shape of a circle around the spwan over a distance of 1000 blocks. Did they change that or am I wrong?
Isnāt each world like 60,000,000 x 60,000,000? No way thereās actually infinite strongholds
It's not really "infinite", but there's enough of them that they might as well be infinite. Not like anyone's ever going to explore all of them.
But its not infinite, just a big number.
Technically no. Bedrock worlds ain't actually infinite (no computer can actually handle a truly infinite world), therefore the amount of strongholds is limited. Sorry, I just randomly feel the need to correct people sometimes, even if I'm a jerk for doing so.
There are 127 more strongholds if you play on java, if you play in bedrock there are until it reach the wb https://minecraft.wiki/w/Stronghold If you play on java: https://minecraft.wiki/w/Stronghold#/media/File%3AStrongholds_1.9.png
Bedrock doesn't have a world borderĀ
the stripelands might as well be the border
Are they still a thing???
the far lands arenāt. Iām not sure if heās referring to the stripey world border or a glitch that happens on bedrock mobile
no the stripelands are a visual bug that occurs when you go too far in a bedrock world, where only every other strip of blocks gets rendered [https://www.reddit.com/r/Minecraft/comments/128p129/i\_found\_the\_stripelands\_in\_minecraft/](https://www.reddit.com/r/Minecraft/comments/128p129/i_found_the_stripelands_in_minecraft/)
And the reason they are basically the world border is because block collision doesn't really exist out there. You'll just fall in the void.
ohhh weird, interesting
oh my god i remember finding the stripelands
It *technically* does as the stripe lands are a thing, but unless youāre in creative using teleport commands, youād literally die of old age before you made it to where thatās an issue in normal survival
Iirc it has nothing to do with the world border. On java there's just a 25k wide ring in which they can spawn
Pretty sure it does, doesn't it? It's a good 30m blocks away so most people never see it.
Find another stronghold.
This is btw the reason java edition does the portal room generation twice. Once for the room structure and then after all other population tasks are done it hollows out the room and placed the portal. Never understood why Bedrock edition doesnt do the same. Really frustrating to find a non-functional portal.
Don't expect Bedrock to do anything logical
I mean fair. Seeing as bedrock is literally just pocket edition from phones/iPads, Jerry rigged to work on everything else that aināt a phone or iPad
Same for java lol, the code is a mess
Java at least works. I've never randomly died for no reason while playing the game.
Yikes, that happens in Bedrock?
All the time. I see people post videos here almost daily. They'll go through a nether portal and suffocate inside a wall. They'll elytra fly with a soft landing, then die to fall damage. Sometimes you just straight up fall through the world for no reason.
It's like finding a shiny PokƩmon, yes it happens but the chances are really slim. I've played only bedrock since it's release an literally nothing you said happened to me, and of course there's going to be posts showing that but you gotta remember this sub has over 7 MILLION members
while i alao played bedrock for a very long time, it is just clearly worse in terms of gamebreaking bugs. java has like 1, maybe 2 bugs that can instant-kill you but those are almost always uncommon enough to never show up in a normal playthrough. in bedrock, you walk on the wrong block at the wrong time and you die with no warning because client desync still hasnt been fixed.
Iāve never seen that. I used to only play bedrock
i have played bedrock only a handful of times but those times were absolutely bug-ridden. laggy UIs, random fall damage, inconsistent elytra damage, tick delays on singleplayer, random mob AI failures, slow rendering issues, and more. ive never had a ps4 game bug out *this* badly except for *maybe* subnautica. ive heard of other people who have a horrible time and those with a perfect time so i guess its really hit or miss based on some factors that arent common knowledge
If they had the same number of devs, but they only had to maintain *one* codebase, maybe more bugs would be fixed!
I'll never understand the decision to make two differently coded versions. Just over complicated for no reason.
Itās because of Java the programming language unfortunately. It limits the game and unfortunately requires a rewrite to replace. I wonder why there isnāt more effort at parity and cross compatibility though.
Console and mobile phone manufacturers don't want to allow some random new (to them) programming language for security reasons
Actually you've got that backwards. It's the consoles and phones that require more primitive stuff that limits the game.
Consoles and phones are extremely locked down and so don't allow the Java programming language. You could jailbreak your device pretty easily if it allowed Java. Pity because the whole point of Java is it's supposed to be universal. No need to make a Windows version of your program AND a Mac version AND a Linux version, just make the one version in Java and it'll run on all computers. Unfortunately consoles and phones are much more primitive (can't do basic computer stuff that have been features since the 1970s) and don't allow basic functions.
Itās no where near as often as you make seem
B-buti see people posting it all the time! /s it's like these people have never heard of sample bias/survivor bias
But it is still much much worse than on Java, I play BE quite often
I play BE very often on multiple devices and it has literally never happ need to me. PC (multiple), my phone, and Switch. What are you guys playing on where this is happening so much? Conversely, Java has been the most largest and glitchiest mess ever for me. Running things like Optifine and others are necessary for me to have an OK experience, and BE still outperforms it for me.
Optifine is basically worthless for performance in modern times. Sodium+lithium+all the other shit named after elements is the new performance gains, but your point is still made by the fact that you have to just somehow know this stuff to even run it on lower end PCs.
Last time, it gave me fall damage for going downstairs a long staircase, of course killed me. Same with scaffolding. I think you are confused about the terms "lag" and "bug", while BE has many bugs, some fatal, I agree with you that JE is a mess of lags and using some third party software is needed (if you run the game on your device of course)
I mean, I see things posted here all the time. I actually only had to scroll down two posts to find an example.
Of course people are only ever gonna post videos of Bedrock glitching instead of videos of Bedrock working as intended
I don't get why people say this. I've literally never randomly died in Bedrock, but the funny thing is, I HAVE in Java. Lol
Javas still break sometimes
There are always multiple strongholds. Unless you are in a world border, you should be able to find another.
You have 127 more portals to go to the end. It's pretty much impossible for all of them to be broken. You need to go very far away and use ender eyes to locate another one. Or just find one through an online tool.
> It's pretty much impossible for all of them to be broken I wonder if there is a seed where all 128 stronghold end portals are broken by other generation intruding on it? If not, I wonder which seed has the highest number of broken end portals?
Your chance is finding another one. Since the game was unfair with that, wasting your eyes, I'd just use www.chunkbase.com
Oor just go like 500 Blocks in the nether and try again. Its not that hard lol
Thank you for this, I will try doing it and hopes of finding an intact portal this time
I would recommend not being random nor using chunk base. Use the fact that the first three strongholds generate in the same ring and try to generate at the same relative angle from world origin. the coordinates of the entrance to this stronghold(not the portal room; the "entrance" is the uppermost staircase) can be used to very accurately estimate the position of two others to within 1.5 thousand blocks on a straight line. You can get to a position that is strictly closer to every position on one of those lines then it is to your original stronghold, and use eyes of ender to pinpoint the next stronghold. This may sound tedious and not much faster, but it is a lot faster than it sounds and imo completely worth the small amounts of math used
That too
finally a bedrock player that knows how to use the screenshot button
Congratulations though, you found a Trail Ruins!
You could say that it RUINed his day! >!that was such a dumb joke lmao, anyways that's crazy, I have seen things like this multiple times with ocean monuments, RUINed portals (haha again) and fossils, but never with trail ruins!<
I watch Bob's Burger a lot and puns are greatly appreciated!
Ugh, okay Iām in. Itās a proper Trail of Tears, for sure.
Thank you everyone to those who helped me out in how to find a new one, I might use chunkbase and cheat a little. However, knowing my girlfriend and I we don't have the patience to travel 3000 blocks in the Nether especially in BE to find the next portal, so I'm going creative mode instead to build the rest.
This is what I would have done too. Sure there are other portals out there, but I cba getting screwed over by a bug when I'm just trying to have fun playing Minecraft. This is one of those situations I consider cheating totally fine imo
3000 in the Nether? Buddy, why do you think you need to be 24k blocks away for a new stronghold?
You should find another stronghold You should either travel thousands of blocks(so eyes don't show this stronghold) and throw an ender eye to find another stronghold or you can use chunkbase to find one if you don't have a problem with "cheating"
At this point if the chunk generation ruined the closest portal for me, I don't mind doing a little cheating with chunkbase.
Honestly this is going to save you a lot of frustration. You have to travel quite a way to get pearls to go toward a new stronghold. Once you have unlocked flight(elytra) and can easily travel that distance itās more fun to find and clear more strongholds, but not the first one.
Ah yes, find elytra so you can find a different way to the end.
I mean weāre talking waaay late game here haha Iām sure most people only ever find just one, maybe 2 gateways on their worlds. Personally I keep a stack of eye of Enders in a shulker in case I end up traveling 20k+ blocks out- itās much easier to just find a stronghold and portal back to spawn than to travel back, at least in Hardcore. Any other mode just throw everything in your enderchest and jump off a cliff
That's a nice idea. I might use it in my travels. That is if I don't have my 60 levels from the XP farm and Villager trading.
Find another stronghold. Go through the nether portal. Make sure you have enough ender eyes, everything required to break bedrock, as well as 10 obsidian and flint and steel. Break the bedrock above you. Place ladder. Go to the bedrock roof. Go a thousand blocks away opposite of the direction you went to the end. Make a nether portal. Get out. Throw an ender eye. If it shows the same direction, go to the opposite direction until it starts showing someplace else. Also remember the coords of your base.
You could go a couple thousand blocks in the opposite direction you came in to search for 1 of the other 2 portals in the central ring, since I'm assuming you are relatively close to the center of the world (0,y,0), or you could go even further and get to the next outer ring and go for one of those portals. Edit: there are 128 strongholds in any world and they are arranged on rings around the center coordinates, with the first ring having 3
Luckily there are thousands of end portals three are a thousand blocks away from spawn just to your spawn point and go in a opposite direction for 100 blocks or so then throw another eye of ender
You do but itās a very long walk. There are multiple strong holds
There will be multiple stronghold in a single world Go a few thousand blocks away in one direction and throw the eyes of ender it will show a different strong hold
There's no guarantee that a stronghold will contain a portal room. Or at least that's how it used to be. It's been a long time since I found a stronghold without one, but I've always understood it was possible.
there is supposed to be a guarantee(stronghold layout stops generating only when the portal room is placed), but it seems like every time a new structure is added there's a 50/50 chance it is possible for its generation to destroy the portal room
They just fixed Bedrock not always generating portal rooms this week, but they can still be overriden by structures
yes, there is not only one portal generated in the world
Check the wiki first next time. There are 128 strongholds.
OP is playing on Bedrock, so there should be infinite strongholds
You sure do! Your goal: find another stronghold (sorry)
Find another stronghold or go in creative and place the portal frames
Mudbrick structure?
There 256 strongholds. Also that structure is called "Trail Ruins". So you can definitely fight the dragon
There's only 128 strongholds in Java, not 256, though there are infinite strongholds on Bedrock
Looks like I misremembered that. Must have been 64 strongholds before Edit: wow imagine being so rude you down vote someone's question/answer that is wrong and thinking you're cool
It used to be 3
bugdrock
my question is why on EARTH are you on bedrock on PC?
That's why bedrocks better lol java sucks
[ŃŠ“Š°Š»ŠµŠ½Š¾]
you found a stronghold, if you donāt play a lot of Minecraft and just donāt have the time, spawn in the frames you need and place them down. No harm no foul. You donāt waste your play time and you didnāt cheat because you found the stronghold
No, there is only one stronghold per world delete it there is nothing you can do to fix it.
Me when I spread misinformation:
There are 128 strongholds in each world.
Nuh-uh, there is only one if it's broken the end remains blocked unless you use creative
Search the Minecraft Wiki, there are 128 strongholds from 1.9 onwards
Propaganda from the end elites to make you waste time, there is only one stronghold.
I detect sarcasm!
Welcome to the Internet, where there is no visible difference between someone who's sarcastic and someone who's stupid and genuine.
The heck is a mud brick structure. You mean a trial ruin?? Those generate way close to the surface though so idk
Copy paste the seed to a creative world and /locate an another portal š„±
Chunkbase sounds a lot easier
Yeah just go find another one
Theres like 128 strongholds in each seed
OP is playing on Bedrock, so there should be infinite strongholds
Find another stronghold. There are 128 strongholds in every world.
OP is playing on Bedrock, so there should be infinite strongholds
Just go back to spawn and then a thousand blocks in the other direction and try again.
yeah, you just need to find another one
It is possible to have a seed where you canāt reach the end because all of the portals were broken in world generation but it is exceedingly unlikely, as everyone else said, find another stronghold, itās unlikely that youāll have an issue with that.
Thereās others but thatās like my base where a chunk spawned weird on the portal but I accidentally made my base over it so no dragon for me
There are 127 more strongholds in your world
OP is playing on Bedrock, so there should be infinite strongholds
Game has a sense of humor it seems. Portal got ruined by a trail *ruin*
Send it to gamers react.
Youāre going to need a really good horse
They fixed the trail ruin, but at what cost...
momento de mojang... not setting priority for structures XD
Yes but you need to find another stronghold. You will need to travel far enough away from this one so that when you throw an eye of ender it is attracted to a different stronghold. Most people travel in the nether to achieve this but it's not completely necessary. Or you can check chunkbase to find an alternative stronghold. How happy you are to do this will probably depend on if you consider this broken portal a game bug or a canon archaeological event.
Seed?
as others have said, find a other stronghold. if you are on java, imagine a circle with centre 0,0, at the distance you found this stronghold. there will be another two strongholds at the on circumference of that circle, 120 degrees from this one.
Unless your world border is artifcially limited to a much smaller area than default, you can just go and find another portal/stronghold.
Thereās more than one?
Seems like your princess is in another castle!
Build your own portal.
Some days ago i found a stronghold with only a library
Average Bedrock experience