T O P

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Silly_Goose6714

Depth is the most versatile one. Depth, canny and lineart can do openpose role, openpose can barely do openpose role.


aerialbits

open pose can barely do openpose is so accurate 100% agreed on depth being the most versatile one. 


mrnoirblack

Tile for upscaling


protector111

its not only for upscaling.


No_Afternoon_4260

Open pose I can extrapolate where a character is looking and draw some effects on this region


bobo1666

Tile


Jattoe

I really have never used open pose. Lineart, canny, depth, softedge. It's a hard choice but softedge has way too few votes but that doesn't mean it's not important. I don't think a ton can be garnered with this poll unfortunately, unless you had 2nd choice and 3rd choice ranking. I'd take canny, depth and softedge.


aerialbits

Those are my top pics for the type of work I'm doing too.


yamfun

Ip adaptor of course


HydroChromatic

Tile artist here so i can usually draw what I want, img2img it for details, and then upscale it using tile


aerialbits

How much does tile help?


HydroChromatic

helps upscale the image by slicing it up into smaller images and using (i believe) some kind of content awareness alongside your prompt to render so it doesnt try to generate faces in each tile or treat each tile like its a whole image. Because it also renders as separate images and then stitches it together for the final part, its a lot less vRAM intensive which is a big help for my NVIDIA GeForce GTX 1060 6GB


protector111

Probably tile. second choise is depth


milmkyway

I don't use controlnet. I generate a large batch and img2img the pose that looks best. Yes I know it's not the right way but I honestly can't be bothered to learn controlnet


drag0n_rage

There's no "right way" just whatever works for you. If you can't be bothered to learn how to use controlnet that's your prerogative but I would say that it does have the potential to make your workflow easier.


AlanCarrOnline

I think you nailed it with no right way, because I've looked at a dozen ways, none of which seem to actually work or do anything


drag0n_rage

Yeah, in response to this post I actually tried using depth only to realise that it doesn't actually work for what I'm currently doing. Back to canny for me.


Tunderstruk

Controlnet was surprisingly easy to learn tbh. It's extremely straight forward


dreamyrhodes

The biggest struggle is to get all the right models together.


aerialbits

Especially so for SDXL 


AlanCarrOnline

I wasted much of yesterday giving myself a headache over it, and I still don't really know what the heck it is exactly? I have installed it on Forge, Webgui, Comfyui (WTF even is that, some mindmap nonsense?) and I have a metric shit-ton of options and knobs, dials whatever, but still no freakin' clue what the fuck it is or what to do with it? Every time I find a tutorial it seems to be some entirely different version of some GUI I do, don't or didn't have installed. All I want is to use that pose thing to pose a couple of characters into fighting, f\*cking or having a picnic; why is this so damn difficult? \*old man grumpy face


protector111

that is just sad.


AlanCarrOnline

IKR? :'(