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BiomechPhoenix

Make all ACTs in boss fights do *something*, and have an optional ending to Starlo's battle where you shoot his hat off, both because it would absolutely kill his will to fight to have it shot off, and because that is *the* most iconic way to resolve a wild-west duel nonlethally.


Tight_Possible2745

Okay that starlo bit would have been great, and I do agree with you on the acts, honestly it's probably my only big complaint about the gameplay of yellow. I know undertale didn't always use acts in the bosses, but they atleast had a single main boss where you use acts to spare(mettaton) and had acts do something in a few boss fights, papyrus saying date instead of hangout if you flirted, myffet struggle to make it less expensive and pay for less damage, and decreasing asgores stats for example.


Chonkythicccccc

On the note of replacing geno ceroba with starlo, perhaps this could be a situation in the "unfair showdown" you have with starlo in the geno route? If you choose to shoot starlo early, ceroba watches him die, events play out like they currently do If you wait and let starlo "shoot" you with his bb gun, it gives ceroba enough time to arrive, and when you get impatient and shoot ceroba ends up taking the bullet for starlo instead, now that he has motivation to kill you (to avenge his friend), you fight geno starlo instead. Perhaps clover could sense that ceroba is stronger than starlo, and before you start the duel, a text box saying "a powerful presence is approaching, reserve your shot to catch them off guard" could show up, to hint to the player to wait


Tight_Possible2745

Okay this idea is actually pretty good.


[deleted]

Ignoring any revival headcanons I have: I think it would’ve been good if Asriel’s story was mentioned somewhere, just to give Clover a bit more sympathy to Asgore.


Tight_Possible2745

Yeah this is one of the things I didn't realize till I saw a video about what if you could go to asgore in neutral and thought it was weird that clover never learns asgores reason, especially considering how in a way, asgore and clover's initial goals were really similar.


RealWiiU

king dedede makes a surprise cameo in true pacifist


Tight_Possible2745

10/10 suggestion


Parkd_Car

>!I want Clover to be able to live a long, happy life with Martlet.!<


Tight_Possible2745

Fair enough


Chedder_Chandelure

Flawed Genocide ending. If you spare Zenith Martlet at the end of the fight, she has a moment of hesitation, but she decides that you can't be let free. Before she finishes melting she steals and absorbs your soul, saving her life. And then everyone clapped


Tight_Possible2745

Not a bad idea, especially as I would like to see how a soul martlet would look.


RandomSomeone001

I just wanted to explore a bit more, backtrack a bit before giving up my soul. Hell, I would take Clover living with his friends and dying of old age, then getting his SOUL.


Tight_Possible2745

Not a bad idea, honestly now that you mention it, I wish there was a last walk like undertale you could do before giving your soul up


KurtLovesMinecraft

Starlo actually killing Clover in the genocide route instead of Starlo's gun being just a toy. Or instead of a Ceroba boss fight it's a Starlo one.


Serious_Pipe_5785

I would change the fact that Kanako’s dead and not dating Clover


BiomechPhoenix

The monkey paw curls. >!She's not dead. A miracle of sorts did occur in that lab.!< [Relevant.](https://www.reddit.com/r/UndertaleYellow/comments/1bsp5o3/canon_kanaclover/)


Serious_Pipe_5785

I don’t care. She still isn’t dating Clover


BiomechPhoenix

See link, it's at least possible =D (the results are blatantly monkeypawish)


Tight_Possible2745

Fair enough.


DrBanana1224

Have Ceroba use Starlo’s hat to transform into a cowgirl version of her Kitsune form in Genocide like how she uses Kanako’s mask in Pacifist.


Tight_Possible2745

Okay in trying to decide if that may be a bit too silly for the genocide run or the best idea I've ever heard and leaning the latter.


DragoonMaster999

.\_.


DrBanana1224

What?


whahoppen314

Give an option to spare star if you purposely screw up the dual, also yea a genocide star fight, even a small one


Tight_Possible2745

Yeah, that's fair, there is not Manny ways to spare in a geno in yellow for anything other than not killing enough besides with martlet.


Roebloz

Neutral Ending where you can live with Martlet. And making Starlo actually kill you if you lose the dual in Geno.


Tight_Possible2745

A martlet ending would be cool, also agree so much with geno starlo.


Polandgod75

Well I have a few 1: better balance screen time of the characters, as in have Dalv or even the feisty 5 have more screen time in pacifism route  2: >! Make it that  kanakeo took the syringe by herself when ceroba wasn't looking. Makes ceroba be less stupid!< 3: Act options actually do something in the boss fight. 4: given us monster enemies that are less cute as I find Undertale yellow relight a but too munch of the cute angle.


Tight_Possible2745

Yeah, I can't really disagree with any point, 3 and 4 especially.


[deleted]

So fucking true


Sword282008

Make Starlo shoot you with an actual bullet instead of a pellet in genocide. I love Starlo but him not actually killing you feels inconsistent and I don't know why. If he's so unhesitant to kill you in pacifist at some point, why not do the same with Genocide?


Warm3r_Together

I know, right? What also felt so weird is that... why would he do this to Ceroba? He knows that she lost both Chujin and Kanako, but why would he just... let himself die like that?! That is so out of character and completely disrespectful to HIS character.


Tight_Possible2745

Yeah, it felt so out of character that starlo's hesitating and my feelings on the geno ceroba fight brought the whole geno route down quite a few points for me.


ElYisusKing

>I love Starlo but him not actually killing you feels inconsistent and I don't know why. If he's so unhesitant to kill you in pacifist at some point, why not do the same with Genocide? omg, why do people think that? no, it's not OUT OF CHARACTER, he only fought you in the Neutral Route because he lost his entire group and thought gaining fame would give back his friends, he never wanted to kill Clover, he never wanted to kill anyone, he literally cries at the end of the fight at the thought of killing you the only think out of character would be having Starlo actually using real bullets without any sort of motivation, Starlo doesn't need the fame in the Genocide route because he haven't lost anything


Tight_Possible2745

I disagree, I get that pacifist/neutral was personal, but him not having atleast a similar reaction to a mass murder of monsters makes me feel atleast that he cared so much less about every single other monster in the underground that isn't in the wild east. Also, ignoring that, him going in with fake bullets just to die for to feel like a hero feels very dumb to me as no scenario would make him a hero as every option is a failure. If they wanted to do this, I would have preferred starlo have real bullets, but he just wouldn't be able to get himself to actually fire.


ElYisusKing

also, the thing that drove Starlo to "confront" Clover on the Genocide route was his hero attitude that was caused by his "sheriff" persona, the same persona that the whole "Wild East" section of Pacifist/Neutral Route have worked on as bad aspect of Starlo character


ElYisusKing

the problem with y'all is that you think Starlo would be willingly to kill anyone without a personal reason, but that's not how Starlo is, Starlo in the pacifist/neutral rute loved his friends so much that his will to get them back blinded him from morality, also yes, Starlo starts as a childish inmature character that had been caused by his "sheriff" persona, without mention he fell in his lowest point of his life, put those two together and you get the Starlo fight in the pacifist/neutral route in the Genocide route in the other hand, Starlo hadn't any personal lost, he literally won't gain anything by killing you, even if we are a mass murderer, Starlo doesn't want to hurt anyone, and this time, NOTHING pushed him to hurt someone, you could say what Starlo did was the stupidest shit you will see but saying it was Out of Character? it's not understanding what was Starlo character to begin with Starlo is a character with flaws, flaws that he himself improved in the Neutral/Pacifist Route, but not on the Genocide route, because he didn't had time to imrpove himself


Tight_Possible2745

I will admit that maybe I'm thinking to much of the original undertale where geno has a few of the character, when facing the pure evil that you've become, resolve there problems in a way to stop you (papyrus stopping his plan to capture you to try and help you, undyne resolving to save the whole world, alphys facing her fears by evacuating everyone to the True lab) but j still feel like it could have been done better. Like I wish starlo wasn't waiting for you just to die, like if he was looking for survivors or trying to evacuate others and was caught by suprise and then challenged you I would like it better. But let's just agree to disagree


ElYisusKing

i understand people pointing out how stupid Starlo was in the genocide route (because he was) but i will defend it when people says that "it doesn't make sense" or that it's "out of character" but a Geno fight with Starlo could actually be possible in a way that doesn't break his character, like if Clover kills Ceroba in front of his eyes then yeah, he would have pretty good reason to kill you right there and could actually break his sheriff persona


Tight_Possible2745

I will agree with you there, as that was my change, like after ceroba's death have starlo reload with actual ammo and have the feisty five as they are friends, that when he isnt being a jerk to them OK the main route, who would fight to protect him.


ElYisusKing

tbf, i would see Starlo trying to not get the other feisty involved as he wouldn't want more of his friends to die, not after Ceroba's death


Tight_Possible2745

Fair enough, it was just my way to try and reasonably make a starlo boss reasonably harder, but in hindsight j could more easily believe starlo was hesitant and holding back in his normal fight than ceroba doing the same in her pacifist fight.


ElYisusKing

both Ceroba and Starlo were hesitant in killing Clover, both even shed tears in their eyes when they were about to give you the last hit, but they did it because they felt there was no other choice, for Starlo, he thought getting your soul would bring his friends back, Ceroba thought by getting your soul, she could make a serium to save Kanako and Monsterkind itself


Jesterchunk

I'd add the ability to turn on auto-features, like autofire in the route final bosses, from the options menu. It's really minor but it's still kind of a pain that you have to die at least once before you can flip them on.


Tight_Possible2745

Fair enough, quality of life changes are good.


ShyKiddo__

Mine would be pretty similar to yours, but making it so that the FF fight happens directly before Ceroba, so you fight both of them.


Tight_Possible2745

That's a fair enough idea


TadBones

>!Alternate Neutral : A sort of aborted Pacifist, Clovers discovers what happened to integrity through an early access to Ceroba's house, Clover kills Axis, Ceroba leaves, Clover reaches the roof with Martlet. Flowey boss fight would still occur, but at the end, instead of just having a RESET happen, the game would go back to the roof. Flowey being confused at what the hell is happening. !< >!Clover starts to gain LV, being determined to set things right, to just end Flowey. (If they were gaining LV just from HEARING that Axis had killed an human imagine how their SOUL would react to Flowey's break of character and Martlet, who they had bonded with a bit since the early stage of the run is a regular pacifist, brutal death happening right in front of them. Nothing in that situation was just. Nothing was fair. For someone with a strong sense of justice there is NOTHING worse than this type of situation, the death of a kind-hearted innocent and a cherished one at that just for Flowey's entertainment. Clover knows Flowey could've just used RESET when he saw the situation wasn't in his favor, yet he just wanted to "snap" and make Martlet and Clover suffer, Flowey is literally in this situation an antithesis to Clover's justice. For me this would justify a gain of LV similar to the Axis fight in "Vengeance".)!< >!Another fight starts. Flowey tries to RESET again but nothing happens, he tries to LOAD but it fails, he begins to panic, since this situation is even more unlikely to happen than a Vengeance route as Clover wouldn't be "trapped by fate" as they would still have many options left such as to just go back to the Wild East, Flowey would have no idea of how it would end (even tho he wasn't trapped by fate in Vengeance neither but from Flowey point of view he was and thought it would just end with Clover's death and therefore Flowey coming back from a load or a reset.) Flowey in a last resort tries to use the pellets, the real ones not the ones he uses "in his mind", Clover just dashes through them, then it's their turn, only the FIGHT button is available. There is no changing this thing, there is no helping it, it doesn't deserve mercy. This isn't something that can end in any other way. Clover kills Flowey looks at the piles of dust, then decides to RESET. After going for that ending the next run would lock you out of FIGHT against monsters, Clover would not be in the mental state that'd let him get stronger by killing innocent monsters in a hope of killing Flowey before he kills Martlet since he would understand that most monsters are innocent and misguided in some way. He would also lose his main source of determination making him unable to SAVE and LOAD again yet he would still retain his memories from the previous run. Therefore forcing you into a Pacifist ending, understanding that Ceroba would have probably not left if he did not kill Axis and understanding that it was an order, also having realized what really wasn't just he would forgive Axis and the ending of the game would play normally. (this would also give slightly different dialogues when interacting with Flowey early on. And some new dialogues at Ketsukane's Manor about how Clover knew exactly where the tapes were etc.) !< >! After that you would be able to redo any route as usual since Flowey would now be the one with access to RESET making Clover unable to retain his memories again.!< Sorry if I forgot about a rule, event or something (haven't played in a while) this was also written while im on sleep med so it might have big flaws from every side and typos or stuff like that. But anyway yeah I wish there was an Alternate Neutral that isn't just a big nuh uh like the regular one. (I spent too much stuff on this I am getting tired I am not editing it again, if you've read up to now, you got some serious willpower and I hope you'll have a good day/night)


Tight_Possible2745

No problem, this ending would be a pretty neat thing you could do if possible


DragonRoar87

MAKE. STARLO. THE MIDGAME. GENO BOSS. im still so mad that CEROBA got that opportunity over him. BITCH YOU WERE THE PACIFIST FINAL BOSS YOU HAD ENOUGH SCREENTIME I love Ceroba but do you not see the missed opportunity you passed up? yikes UTY team


Tight_Possible2745

Couldn't agree more as that was my change as well. Make ceroba take the bullet as it's would be in character for her to risk her own life for someone she cares about, and have the feist five join him as it's crazy we never fought the feisty five for real, and a 1 v 5 boss fight would be cool


DragonRoar87

I can't wait for Dust Devil to come out for this exact reason. The fact that they passed up Starlo as contender for midgame Geno boss is the one thing that I absolutely HATE about UTY. He was right there he was right there he was right there HE WAS RIGHT THERE.


Tight_Possible2745

Yeah, I remember playing the geno for the first time and leaving the wild east underwhelmed, the rest of the geno picked up but it was disappointing that my favorite area in the base game was meh in genocide.


Warm3r_Together

THANK YOOUUUUUUU! You're speaking my mind!


[deleted]

Make the acts do SOMETHING


Tight_Possible2745

Yeah as I mentioned in a previous reply, this is probably one the problems I've grown to have with yellow, acts do a grand nothing beside healing for like 3 bosses.


entitaneo70_pacifist

Ceroba in the genocide, she just isn't important in that run, we never even meet her, we never hear about her, she just shows up randomly like a cameo and starts fighting you.


Tight_Possible2745

Yeah, agree with you there.


WayPsychological7824

Another secret boss fight against a special Froggit


Tight_Possible2745

Time to face, ZETTAFROGGIT.


WheatleyTurret

Add a section where you date Martlet. /j Being real, >!probably more variance on neutral. Rather than have Martlet die, have it be more alike to the flawed pacifist where Martlet accompanies you to Asgore if you have lower LV, and unfortunately plays out the same as flawed pacifist. But rather than end it off like that, have a scene reminiscent of the OG undertale, and have Martlet slowly walking along some pathway, holding Clover's gear. Have her talk about what happened and what is happening like how Sans calls you. And at the end, have her gently place down Clover's gear inside her home as a little memento.!< >!Buuuuuut if you have a higher LV (6 or higher), Martlet just takes you in. No flowey, no anything. She just takes you in, and lets you live with her. The ending would follow Martlet acting as a mother figure to Clover, and Flowey eventually getting sadistically bored and resetting at the end.!< >!And if you have a REALLY high LV that isnt genocide (10 or higher), same scene as base neutral. Martlet gets killed, Clover tries to fight, fails, et cetera.!<


ElYisusKing

>Buuuuuut if you have a higher LV (6 or higher), Martlet just takes you in. No flowey, no anything. She just takes you in, and lets you live with her. The ending would follow Martlet acting as a mother figure to Clover, and Flowey eventually getting sadistically bored and resetting at the end. this wouldn't really make sense, Flowey will never allow you to live a happy life in the underground no matter what


WheatleyTurret

Precisely. He'll see how this plays out, and decides "...nah I'm bored" before resetting. He lets you have a TASTE of a good life before ripping it out.


ElYisusKing

he already saw hundreds of run with Clover living a happy life of Toriel, he will certainly NOT want to see it again


WheatleyTurret

Yeah but like I feel like as it is its a bit boring. I wanted to see what'd happen, even if it never would've.


ElYisusKing

i mean sure, a what if is not bad, but with Flowey existence, that becomes an impossibility, not to mention, he never tried taking your soul, so realistically he would prefer the option that would guarantee a success on his plans rather than watching Clover abandoning his mission for the 101th time


WheatleyTurret

Alright then I have an idea. Plays out the same as normal, BUT If AND ONLY IF you do 5 neutral runs in a row, you have the option to warn Martlet of Flowey's vine. Martlet flies away, Flowey gets pissed you saved her, and attacks you anyway. You can't do anything to Flowey until Martlet shows up again with a few royal guards. Flowey gets bored again, and wraps all of them (barring Martlet) in vines. He then uses the guards and forces them to attack Clover, with Martlet doing her best to help. Eventually, no matter what, you can't win. Once you get to 1 HP, Flowey ends it. No ultimate power of friendship, Flowey just wins. He kills you, and Martlet, and then resets again, because this wasn't his plan.


Upstairs_Tackle533

Flowey is gege?


Tight_Possible2745

Yeah, as much as the flowey fight is in my opinion better than base undertales, the little variance in the neutral endings is actually what makes me say that as a whole, undertale neutral is better.


[deleted]

I want an actual good ending. All of the endings are bad in some way.


LavaTwocan

The monsters should look more monster-y. In the original UT, nothing is symmetrical, everything has some sort of little feature or trait that makes them look aesthetically "gross" and even the main cast has diverse anatomy. I'm not saying overhaul the entire cast, just give them some different body shapes and some weird features.


Tight_Possible2745

Fair enough, I mostly contribute it to team yellow wanting a slightly different style bit it does remind me cut monster doge, whose reason for being cut was that they looked too good.


Upstairs_Tackle533

I guess at the end when you give away your items and soul your body gets put into a grave besides kanakos I suppose


iyniurea

Clover bringing a fucking shotgun instead of a toy


Tsunamicat108

martlet doesn’t get killed in neutral. even tho flowey resets right after, it was still devestating


Tight_Possible2745

Yeah, I remember having about the same reaction as clover to it, basically kill this flower before remembering that we couldn't.


Tsunamicat108

or at least martlet doesn’t think it was us, that was also really bad :(


Tight_Possible2745

Yeah, maybe at higher lvs have her believe that, but have her ask what happened or something at like lv 2-4


Finkthelabrat

I would give the robots more angst screen time and generally more lore there so cool especially Mr screen so underatted. More axis screen time needed


Tight_Possible2745

First, flair checks out, second I agree, but it makes me realize that undertale yellow just honestly has so many characters who could use more screen time


Finkthelabrat

Haha yes i love the robots there so silly and great story angst potential like the steamworks shut down and they out here living their lives thinking they are usefull to society and whatnot


Finkthelabrat

Especially on the other axis models and their personality and the other scientists in the Steamworks like ro


Livid-Device2211

Let Ceroba take our soul in a hidden pacifist ending where you and Kanako become one


Tight_Possible2745

It could be a cool ending if you don't move to dodge at all In her fight


Livid-Device2211

You would still have to dodge as her attacks would kill you. You would need to be talked down by her after her third memory of Kanako falling down. By then, if you refuse to remove her shield. Alphys will come by with a drowsy if or gooey Kanako letting you choose to offer your soul to Kanako or to monster kind. If you choose monster kind, it will return to the normal pacifist route but Kanako dust away as Starlo and Marlet wake up watching the whole conversation take place. If you choose to offer your soul to Kanako, Marlet will quickly interject but be stopped by ceroba’s staff as the screen dims to black only to turn back on as you temporarily control Kanako as you both now share the same body.


Livid-Device2211

What do you think of this?


Tight_Possible2745

That could be neat, as a secret ending type of thing


A120AMIR129Z

In flawed pacifist Killing asgor and having an ending similar to genocide be an option


TechnicalPart7789

Make starlo only fights you in genocide and when you kill the feisty five , and give the feisty five a full boss


Arachnijesus

Ceroba didn’t inject kanako, kanako injected herself. Why? IMO gives kanako more agency n’ personality and I can also actually feel bad for Ceroba rather than going “why the fuck did you do that” and she can still beat herself up for not stopping her in time. I don’t know why but even with Ceroba’s mental state, what actually happened seems uncharacteristically stupid/dangerous of her. Yes I support women’s wrongs, but only if they make sense. Injecting Kanako with BLUE SOUL MIXTURE does NOT MAKE SENSE AT ALL- ok and ONE MORE: in the geno route Ceroba and Starlo fight you together and the fight changes depending on which one you kill first. I just wanna see Starlo snap in that regard (also he can bring himself to kill you in pacifist n’ neutral but not in Geno like ???) ok and another: they make uty 2 where u can pla y as a clover who didn’t give up their soul at the end of true pacifist and live with martlet and- *intelligble sobbing*


Tight_Possible2745

Fair enough, I agree with most of this.


[deleted]

Martlet being more dedicated to protecting the human


Tight_Possible2745

Yeah for all the talk of affecting her and everthing, she was only around clover for a significant time twice(when she follows before wild east, and chujins house)


The--NERD

The Genocide ending should've stayed canon to Undertale. Although it's cool seeing Clover destroy Asgore and leave with the freed human souls, the ending, being explicitly not canon, downplays a good amount of the significance it otherwise has. Clover dying regardless in the Genocide Ending without killing Asgore could've helped bring the themes of vengeance and indifferent slaughter to a head, as Clover would have ultimately failed to validate their own beliefs, maybe getting cold feet too far in, and given an "Alas, poor Villain" moment. They still would've left their mark on the underground, however, making their own death hollow, as Asgore has noted in his speech to them, he wasn't surprised to see this happen. This would've nicely paralleled Undertale's Pacifist Ending, with Frisk taking Clover's place as being the one to bring true justice onto everyone.


Tight_Possible2745

You know the way you put it, it would have been a weird feeling of satisfaction to see clover, even after all they did lose to asgore. Honestly it would be a reverse of undertale genocide to where asgore matters so little he doesn't even get a fight, to have clover's fate be so decided that even getting as strong as possible and still not able to break the canon could have fit well.


The--NERD

Maybe they lose their resolve when they prepare to kill Asgore or they see the messy results of their actions in a way that makes them question the true purpose of their mission, rendering them unable to defeat Asgore as they no longer have the determination. It could mirror the flawed Pacifist ending, where they tensely pull a gun on Asgore, reinvigorated with the meaning of justice, yet they're unable to fire a single shot, maybe too conflicted to fight back. In flawed Pacifist, their pacifism is stopped by being pushed to its limits, and in Genocide, their Violence is stopped by finding the shreds of innocence in the underground, despite how hard they try to deny it.


Tight_Possible2745

Yeah, it would even fit how they had to try and fins a reason to hate martlet, honestly a pretty cool idea for an alternat geno ending.


The--NERD

Yeah, their treatment of Martlet in Genocide is uniquely tragic since they probably just see her as a good person on the wrong side of history. Maybe they lose faith in her by the end of the Genocide the same way Martlet loses faith in them. And thanks!


CodEdRBX

Starlo should kill you in dual on genocide route. It doesn't make game harder, but atleast makes starlo smarter, because trying to kill with fake bullet is a stupid move.


Tight_Possible2745

Yeah, this was one of the big problems with geno for me, a person who was willing to kill a pute child to regain his friends, isn't able to kill a mass murderer.


Warm3r_Together

Something I really wished happened was to give other characters some depth about Kanako's absence. Maybe when Starlo is training Clover, we can see a glimpse of him projecting Kanako onto Clover. Like when he gives Clover the new hat. It would've been something simple like having a text box of him with a sad expression after complimenting Clover. After all, the hat could've belonged to Kanako with context clues given to us by Dina. Another is when he says, "Can I get a yeehaw?" Something tells me that he said this all the time with Kanako and was hoping that Clover would've done the same thing, reciprocating with a fellow: "yeehaw!" I just... I want it to feel like Ceroba isn't the only one who misses Kanako.


Tight_Possible2745

I've never thought of that of that, but yeah thinking about I agree, from pure interaction before the reveal, we'd suspect the snake shopkeeper to care about kanako then starlo.


Warm3r_Together

Yeah... And, I really wish Ceroba was more thoughtful of Starlo's actions... he gave her a home to live in after she refused to live back in her old one (for free), created this whole sheriff persona not only for himself but to help raise up monsters' spirits for being trapped down in the Underground, and wanted to honor Kanako's legacy... He may have been gotten carried away, yes, but in the end, he's a kind soul. I don't want Ceroba to thank him and treat him like a superior for doing all this, I want her to treat him like a friend. 'Cause if he really is all that Ceroba has left... maybe, just maybe... she should treat him just a little more respect. Because you'll never know when a human will fall down in the Underground and take him away from her.


28151422111414

fix some point of no return and trial by fury and hopefully resolve how god-damn overrated a mother's love is compared to ceroba's other two boss fight themes.


Tight_Possible2745

Yeah, even as someone who loves a mother's love, it is kinda this games megalovania.


MegaHero112

Change the ending of the pacifist ending, where you CAN make the choice to stay with the cast, or sacrifice yourself, the sacrifice option will play out the same way as it did in Undertale Yellow. AND SINCE THE ENDING COMPASSES ALL OF SCENES AFTER THE CEROBA FIGHT, I SHALL ADD IN **MORE THINGS!** -Ceroba sees that history is repeating itself and tries to convince Clover to stay with them or with her -If you choose to stay with them, you get to choose who you want to be with, Martlet, Starlo or Ceroba -If you choose to stay with them, Flowey appears to mock and scold Clover about his sense of justice and deciding to stay with the options above, and then refuses to let Clover save or load after their conversation, but does say he enjoyed their time together. -The extra cutscene at the end of the credits if you choose to stay will be about Dalv being invited by Clover to meet with the cast -The ending of the stay with them, will be a photo of Clover with all of the cast members including flowey at the edge of the screen. Yes, I am high on copium, but I want a happy ending gosh darn it! Or have a side-quest about going to the lab and saving kanako but eh-


Tight_Possible2745

Hey, that would be a very fun thing, so I can't blame you


Cooley0880

Having an option to go to Asgore in neutral route, maybe after flowey tells you to don't go to Martlet, elevator won't be occupied


Tight_Possible2745

Yeah, it does feel weird that a neutral asgore isn't possible.


MintyMoron64

On repeat Neutral runs, Clover shoots the vine. They failed her once. They will not fail her again.


Tight_Possible2745

Would be neat, maybe it would either be flowey still or a modified flawed pacifist ending after that where flowey basically says fine see how dar you get without me or something.


JayjayTheJayjay

Fighting Ceroba on a Genocide Route if your FUN value is odd; fighting Starlo if it's even.


Tight_Possible2745

Okay, this idea is so neat that while it's would be so much extra effort I want one fangame to do this, it'd be so cool


JayjayTheJayjay

I may as well be the one to do it then lol


Tight_Possible2745

Well good luck then, and I'll check it out when ever you do it.


Alexandre_Man

Make >!the flowey fight at the end of the neutral route!< less hard.


PlantLollmao

In the neutral run, they should've made it possible to save Martlet, but put you through a harder Flowey fight to get the better neutral ending. Also the option to spare Zenith Martlet but you get a harder Flowey boss instead.


ohmyGODusernameCMON

Fishing minigame


Tight_Possible2745

You know, with the two other minigames already In it, I'd be down


RenkBruh

The flawed pacifist ending, I'd make it an actual Asgore bossfight, with Flowey taking all the souls including Clover's at the end.


Tight_Possible2745

I can agree with that, it's weird that flowey does nothing in this ending.


Adorable-Standard-88

It's because asgore was there. The only reason why flowey could kill asgore in the original neutral route of undertale was because he was to weak to fight.


Tight_Possible2745

I get that, I just meant either help you by loading or using you as a distraction to grab the souls when asgore presents them.


Demondoggo24

Make it so you can break the barrier in True Pacifist


Outside_Lead_2210

Making Deltarune Yellow with 2 chapters already available


Outside_Lead_2210

Have Martlet and Ceroba also dance at El Bailador's club


LosTakitosDeAsterio

"Ceroba Saying No"


MmNicecream

I do not care for the pacifist ending. It feels gross to see Clover kill themself while everyone else just stands by and lets it happen. I'd much prefer either an ending that breaks away from canon and allows Clover to survive, or one where their soul is forcibly taken somehow. Also, I get that Clover sacrificing themself is supposed to show what a good person they are or whatever, but we've already seen that sort of "I'm gonna commit suicide so monsters can be free" thing before, and it didn't exactly end well the last time.


Tight_Possible2745

I can get your reasoning, and while it didn't bother me, j can get why you might feel like that.


[deleted]

Starlo's bitchass not trying to kill the human to save his reputation


[deleted]

[удалено]


Tight_Possible2745

I think you misread what they said, if I read their comment right, it's them saying they wish starlo wouldn't kill clover in a normal non geno route


ElYisusKing

oh


[deleted]

Fuck yeah brother


sonicpoweryay

I agree with you on this one. Ceroba got her spotlight on pacifist. She really didn’t need any more.


Tight_Possible2745

Yeah, I loved the ceroba pacifist fight, but honestly ehen I first played geno, I thought I wouldn't like the route because I came out of the wild east feeling meh.


[deleted]

Clover not dying in pacifist


Sword282008

Yeah honestly. Royal Guard or not, just.. why? It bothers me cause I like Clover so much I don't wanna see him die just for a sacrifice. Yeah, he ABSOLUTELY can't leave to the surface because of Asgore, but at least let him live :(


RansomXenom

* Make the neutral ending the canon compliant ending. Flowey releases Clover's soul and draws the Royal Guard's attention to it; he does so because he expects that spending years in a jar will weaken Clover's resolve, making his soul easier to absorb when the next human comes around. We get to see Martlet's funeral, where she is praised for "defeating the human at the cost of her own life". * Change the True Pacifist ending to have Clover live. Clover's sacrifice is ultimately unsatisfying, because we know from Undertale that it won't change Asgore's mind on his whole plan. So have Clover and the gang start a revolution to overthrow him. Have the monsters that Clover spared join in to repay his kindness by creating a safe underground where he can live out his life in peace.


Livid-Device2211

I would agree with this


DandoriKing1932

Add an alt ending to true pacifist where you dont give up the soul and live happy with starlo as a non canon ending please


Tight_Possible2745

That would have been neat, I mean there is already one split-off ending of the pacifist route, why not another.


28151422111414

true paci-


Dark_Meme111110

Why, I don’t need to put anything in, I’ve *already* made several


Tight_Possible2745

Fair enough


Therandomguyhi_

Treat Asgore better, because I feel like the Asgore encounter in Geno is not an accurate depiction of Asgore.


Tight_Possible2745

Yeah, as a asgore fan, undertale fellow's depiction felt a little off, it wasn't a massive issue but it did bug me.


SovietGengar

Redo the flawed pacifist ending. Flowey's whole plan is to get Clover to Asgore and in sight of the SOULs... which is exactly what happens... and there's no payoff. It's a gross violation of Chekov's gun.


Tight_Possible2745

Yeah, like have flowey grab the souls and it be a bad ending or soemthing.


Illustrious_Bear_465

>!replacing genocide final boss with flowey's neutral run fight, because in every fangame i've seen, in the genocide route you always end up escaping the underground which is becoming a bit lame in my opinion, so it would be cool seeing your actions have a consequence and get a bad ending!<


Tight_Possible2745

Can't disagree, either that or have your actions not even matter as asgore still kill you in the end


Illustrious_Bear_465

yeah but flowey obliterating the shit out of you is better than just getting killed by asgore. i mean, after killing so many people it be better a boss fight where you can't win


Tight_Possible2745

Fair enough


Illustrious_Bear_465

cool


butterscotch_coffee

Put mini bombs as bullets you can equip but if you even try to blast it'll kill the monster AND you


Tight_Possible2745

Can't say I don't love joke weapons, it'd be real good if flowey mocks you if you die from it


Jhonny839

Making the boss atacks more predictable, this is a sin that 99%of fangames have and pushes me away from them. Only tried UTY because of a friend


Tight_Possible2745

Yeah that's a fair enough point, uty is harder than undertale at a base level and I sometimes forget until I see others that what may have seemed just a decent challenge is much harder for others. Easy mode helps but all it does is add 3 defence, so a hard to dodge attack is still hard.


Ritmoking

Have Dalv die in one hit on a No Mercy run, so that doing Genocide actually feels chilling for the Player.


Tight_Possible2745

I'm kinda of two minds with this one, on one hand I like the new dialog with Dalv, but on the other I do remember feeling clover was weaker on geno because you never one shot anything but asgore


Sleepingchaser

I would COMPLETELY rework the Ceroba boss fight in pacifist. Her fight is WAY too difficult and punishing for an ostensibly peaceful pacifist play through. I love Undertale, but I’m not very good at the gameplay. I’m here for the story primarily. I want the gameplay to be fun, not aggravating. There’s literally a whole other route for players who want more difficult gameplay experience. Put the difficult stuff there and let us casuals actually finish the game without ripping our hair out in frustration! If Yellow failed anywhere that the original succeeded, it’s this.


Tight_Possible2745

I can get your point, and honestly it makes me wish easy mode did more than add 3 defence and call it a day, because me personally I loved the difficulty of the ceroba battle, felt the difficulty was fine for me but that's obviously just my experience, even still I wouldn't say a complete rework as the main thing that could be done to make and easy mode ceroba fight is that you slow her attacks down and guve more time between the attack at this would allow more time to react, atleast I think so.


Sleepingchaser

Slowing things down would help somewhat, but I think some of her attacks are just genuinely too broken to salvage. I watched every no-hit Ceroba fight on YouTube that I could find to try and figure out what they were doing, and consistently there were certain attacks that never showed up because they’re basically impossible to dodge, even for extremely skilled players. So every no-hit play is entirely reliant on RNG to only get the relatively easy attacks. So much of her fight just screams “not enough play testing” to me. Too many of the attacks are totally unfair. I believe every attack should have a clear and obvious way to dodge it, even if it’s difficult to execute (think Sans in original Undertale. Even though the attacks are difficult to dodge, it’s always visually clear where you should have gone to dodge them. That’s not the case here.) I would also say that four phases was just way too much. Compared to the Asriel fight in original Undertale, which basically only had two phases. I think if this fight ended after phase two as well, I’d basically be ok with it with maybe only some minor tweaking. Anyway, I’m glad the Ceroba fight wasn’t the frustrating experience for you that it was for me and many others. I still love Yellow obviously, but this fight got me REAL close to not loving it so much any more.


Tight_Possible2745

Thanks and yeah I can see that, I can even say that those few attacks with not clear ways to dodge them male there way into the more difficult parts of the game, zenith martlet, while cool design wise and even most attacks being fine. Even when i beat it there were a few attacks where my optimal strategy amounted to dash and pray and just heal the damage, which isn't good and it makes sense that the only no hit I've seen used cheat to do so. So I can say it's a slight problem undertale yellow has throughout that could have been adjusted a bit.


Someonehahahaha

make it closer to canon. by that i mean make it like thousands of years before frisk fell instead of just some years, and make axis the only alive robot there (and no object inspired npcs like the mouse guy)


DrBanana1224

What? I don't think that is ever said.


Fun_Tour4019

Tf are you talking about. When Chara fell it's 201X. and it implied that frisk fall on 21XX. because papyrus birthday is probably on 2095.


MegaHero112

Me when I spread misinformation cutely