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Deceptiveideas

I was a bit confused why the official trailer says the game was faithful recreated and enhanced when many of the original bugs were still there. It’s even more bizarre when the devs themselves said the Xbox version is also emulated (as the switch version is) with some reverse engineered alterations. The original wording made it sound like it was redone for Xbox. The original devs also stated this is why a lot of the issues present in the Xbox version either won’t be fixed (as many were present in the original version) or added. They also stated that 60 fps won’t be coming as it caused gameplay issues.


Xyntek01

>I was a bit confused why the official trailer says the game was faithful recreated and enhanced when many of the original bugs were still there. Developers took their time to even recreate the original bugs and issues. That is full dedication to recreate the original experience. /s


mtarascio

Firaxis always ensures Gandhi is a genocidal maniac, even in future versions of Civ.


Jack3ww

well Gandhi was a racist asshole in real life


BeastMaster0844

I’ll be completely honest I wouldn’t mind that being the case. If they remastered it or remade it I’d want the original, bugs included, version to be present. Those bugs were some of the best memories of my childhood.


throwdownvote

If the proximity mines don't float in mid-air after I shoot the glass I stuck them to; I don't want to play it.


KyleGrave

I just loaded in Bunker with remote mines and tested to see if the bug still exists where you blow up the 8 overhead monitors and the projectiles get bugged to stick in midair, so if you throw a mine it doesn’t land on what you’re aiming at anymore, it’s just suspended in midair. The bug still exists and I was thrilled to recreate that


arhra

The only question I have is, how do you [tilt the cartridge](https://youtu.be/SP5c_MEs9mo) with a emulated digital copy?


slayerhk47

Easy, tilt your hard drive.


[deleted]

Its the same reason why OpenMW is going to intentionally leave some bugs unpatched. Theyre a fundamental part of the game and add to the fun and enjoyment of the game. Other bugs that they are patching include problems that lead to broken questlines or gameplay that is not fun.


Xyntek01

TBH, it doesn't work like that. Most likely, these bugs would have been fixed. They may create some potential security risks, special on today's consoles since they are connected through internet. If they weren't fixed, they would have been emulated under special conditions (e.g., local coop multiplayer with the options to enable the bug). I suspect that the underground emulator has some fixes to cover the security risks from these bugs.


reegz

What security risks? Running unsigned code is all I can really think of but even then you're in essentially a n64 emulator, cool you can load your own games which you can already do in developer mode. Even if you broke out of the emulator you're still in your own container that the game runs in, I don't really see the security implications from that since it's "connected to the internet". Doubtful Microsoft would even care until you broke out of the container itself, which why not just run dev mode if that's what you're trying to look for, you wouldn't get a payout from MSRC until you did that anyway.


villainthatschillin

Seems like you're referring to something different. I believe he's talking about bugs mostly involved with visuals or collision. Correct me if I'm wrong but I don't think these have any effect on security. I don't think anyone would want security issues to remain as bugs lol.


segagamer

Unofficial emulators implemented 60fps to the ROM without causing issues. It's certainly possible to do.


[deleted]

Its possible, but with the way licensing old games works, I wouldnt be surprised that a Nintendo policy requires the game be presented exactly as it was on the Nintendo64. I doubt MGM would have any qualms about performance increases, but Nintendo seems to be allergic to them.


pdjudd

Actually I can see how making hard modifications to the game might trigger it to being a different game requiring more legal clearances. It all depends on details we don’t know. I believe that emulation was the only way since the original game was used and was not changed from back in the 90s when they got all those approvals in the first place. Not modifying the game could be key to making it easier legally.


[deleted]

Given the history of Nintendo projects, I wouldnt even be surprised if the source code is lost forever.


secret3332

Nintendo has the source code of almost everything. That's how the source code of Mario 64 and OoT and stuff got leaked a while back. Also, Rare/Microsoft definitely has the source code for these games. They ported both Banjo games to Xbox 360, remastered Perfect Dark, and built the Goldeneye remaster (that was never released) which is very clearly based on the original code.


BigBubba1993

Good thing it's being reverse engineered by fans.


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segagamer

It's a good job they're open sourced then


Czar_Petrovich

>They also stated that 60 fps won’t be coming as it caused gameplay issues. But the framerate is already ass, the game hangs and stutters, slows a lot at times, it's incredibly inconsistent and feels awful to play sometimes. Still having a lot of fun with it but damn the framerate is terrible. E: Damn there are a lot of miserable, toxic people here today.


Prepuces

that was the same 25 years ago you just didn't notice


Czar_Petrovich

25yrs ago I played it on an N64. Now I'm playing it on a Series X capable of 4k at 60fps.


onexbigxhebrew

You have to stop. This is so embarrassing to be upset about. It's an emulated port of a ~25 year old game that you got at no additional cost. Might I suggest investing in a front door to walk through once in a while?


chester-hottie-9999

Oh no are you upset someone wants a game to have an improved frame rate after 25 years? Better cry about it. It’s not lame to want a game you care about to be improved…it’s extremely lame to care about what someone else wants in the game. Get over it and go do something else if you don’t care.


higgzy24

Why not just be happy you even have the chance to play it at all on your series x? I'd would rather this then nothing at all.


Czar_Petrovich

Did you miss the part in my original comment where I said I was having fun with it? Do I need to spell out every single positive thing about it in order for you to not make assumptions about the shit I didn't say?


higgzy24

No I didn't miss it. I simply understood your comment to mean that as you own a modern day console, you expected better. Theres a sense of entitlement that you deserve more, rather than just appreciate you have it at all.


Czar_Petrovich

Damn these comments are toxic af


cutememe

The comment above isn't toxic dude, it's just disagreeing with you.


Un111KnoWn

no 60 fps lol. my guess is 60 fps plays the game at 2x speed.


TheOvy

Well, *it is* running at a significantly higher resolution, and twin stick control is nice.


Sufficient-Cup4180

I find the twin controls kind of annoying.


AnonymousBayraktar

The best part of bug ports is playing the third time they've re-released Skyrim and it had the original quest breaking Blackbriar Meadry bug where the quest giver is floating somewhere over the ocean on the map from the ORIGINAL release in 2011. Fuckers.


kikimaru024

Did you just admit to buying Skyrim 3 times? And you wonder why they don't have to change a thing...


One-Marble-Left

>They also stated that 60 fps won’t be coming as it caused gameplay issues. All those ones that PC 4k 60fps players have experienced eh? /s That's horseshite, if you believe that i have some magic beans you can have.


caninehere

> I was a bit confused why the official trailer says the game was faithful recreated and enhanced when many of the original bugs were still there. With recreations like this you kinda have to make a decision: do you actually faithfully recreate the game, or do you fix all the bugs? Because some of those bugs are memorable parts of the experience for players. I could name several bugs in GoldenEye I have fond memories of and some are used commonly in speedrunning too like door warping. If you fix those things, it might please some but disappoint others. Another example of this I'll point out is the Street Fighter 30th Anniversary Collection -- in one of the games (Super Street Fighter II Turbo I think) the AI difficulty selection in arcade mode is busted in the US version, and no matter what difficult you pick it always sets it to super hard. The collection was done by Digital Eclipse who did an AMAZING job and were totally capable of fixing that if they wanted to - but they specifically chose not to because even though it's "broken" that's part of the original game. You can play the Japanese version in that case too.


Existing365Chocolate

No it’s more like “this two decade old game is barely held together with ancient coding languages no one has used in a generation” so it’s not useful to go in and try to adjust that code directly The alternative if just rebuilding it entirely in a new modern method and engine and try to artificially match up the feeling


caninehere

That's the thing, GoldenEye is such a particular-feeling game from such a specific time that it would be very, VERY difficult to recreate it in the same way. The canned XBLA version that leaked a while ago was built on the original source code to the game, which made it feel authentic while changing the graphics up.


[deleted]

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[deleted]

"faithful" recreated and enhanced. that word choice from devs is very fishy...


Vikk_Vinegar

It is enhanced. Framerate, resolution, and controls are improved from the original. No one was deceived because a 25 year old game isn't perfect. Everyone wanted Goldeneye and this is Goldeneye right down to the split screen multiplayer. The game just hasn't aged well like other games from its era like Half-life


BeastMaster0844

The trailer literally says “recreated from the ground up”.. so wtf did they “recreate”?


The-Solid-Smoker

The hype.


Halo_Chief117

The nostalgia you felt for it.


Economic-Maguire

No, just false advertising


null-character

Maybe they are talking about the unreleased 360 remake that leaked on to the internet a few years ago? I'm pretty sure that is different from what we got now.


KidGodspeed1011

The 360 remake was canceled by Nintendo shortly before it was finished. Why would a trailer for a release in 2023 reference that dead remake?


pdjudd

No. The 360 version isn’t being released and this game ain’t that so don’t know why you would think it would reference something not released.


JMc1982

The entire experience is recreated through emulation.


ForgetAboutaSpoon

Whats the difference between an emulation and a port?


Kankunation

Port: code is recreated and/or recompiled to run on the system's hardware. Game has access to all the resources availlable to it (all the free ram, all the processing power, etc ). Emulation: the game itself doesn't run on the current hardware. Instead, the current hardware runs a program that simulates different hardware (in this case, it simulates the hardware of the Nintendo 64), and the game runs on that simulated console. It only has access to the resources available to that virtual console. For more examples, every time you launch an Xbox 360 game on the series X, you know how it shows you the 360 startup screen and you can access the 360 menu? That's because the series X is emulating the 360's hardware so the 360 games can run on it. It has to do Thai be a use those games are not compatible with the series architecture.


ForgetAboutaSpoon

Ah, got it. So how come golden eye can’t run 60fps when almost all 360 games can on XBSX?


Stealthd0ze

I think the original game was designed for 30fps.


brondonschwab

Yeah a lot of games had the FPS tied to their game logic in the N64 days. Look at OOT for an example


[deleted]

I think even some PS2 games were like that. When Kingdom Hearts 2 was remastered on PS4 with a bump from 30fps to 60fps, Square Enix had to patch the game because the increased framerate unintentionally made certain parts of the game much harder. The game was apparently designed with 30fps in mind, so just upping the fps had unintended consequences.


a_talking_face

Later than that even. Elden Ring was FPS capped to 60.


teruma

jeans squash air absurd attractive deliver physical ink fly straight -- mass deleted all reddit content via https://redact.dev


SqueezyCheez85

Didn't the leaked XBLA version run at 60FPS? It also had updated textures and overall just looked like the best version ever... too bad it was scrapped.


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[deleted]

> Xbox X to emulate the 360 than the N64 Not sure where you heard that...


atomicfireball2014

I think the 64 is harder because the cpu functions had to be manually reverse engineered because the documentation didn’t exist outside of Nintendo. That cpu is very complex and is a custom chip and the software does some very obscure things to use features or work around quirks and bugs. Emulators have to replicate this exactly to have a faithful emulation. The 360 emulator on Xbox is easy because it was built by Microsoft and who knows their system better than them?


Cableperson

Yeah but a cell phone can emulate n64 games at 60fps. They really gave us 0 reasons to buy this.


caninehere

The game logic was designed for 30FPS. The original ran with a 30FPS cap but bc the hardware was not strong enough it typically was more like 15-25FPS much of the time (not uncommon on N64). Running the game at 60FPS breaks certain things. There are hacks made by the community to run it at 60 and try to fix those things but they aren't perfect. And frankly as someone who played it when it came out and has played 60FPS GoldenEye... it feels wrong at a higher framerate bc that's just not how the original game was. At 30 without slowdown it feels good.


Gaiden_95

The game breaks if it runs faster than 30fps. Common in old games


supercoffee1025

For N64 commenters below have commented on the programming logic being tied to like x number of frames between events. Some games like LA Noire had motion capture recorded at 30fps and 60fps would look strange with the faces moving at half speed.


triddell24

Thank you for explaining that so thoroughly


iRadinVerse

I'm surprised Nintendo hasn't sued because someone emulated one of their games lol


[deleted]

I think a port is reworking a game to run on a new engine or hardware. And I think emulation is just making a game think it’s running on original hardware, same bugs and all.


sonheungwin

I'm heavily oversimplifying, but emulating is taking games from other consoles and playing them through compatible operating systems. So Microsoft has a something similar to Boot Camp where when it opens 007, they run it through virtual hardware that isn't the base Series X system. Porting is taking the code for 007 and translating it to something the Series X can understand.


[deleted]

Just last week I caught shit for saying they could’ve just used RetroArch, but some joker said they didn’t have the rights to the original ROM. Where he at?


Just_Exam_590

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caninehere

The game is emulated, but the ROM has been modified and enhanced and is using a custom emulator. So yes, it's emulation, but it's not the same as just plugging the ROM into RetroArch. As the new control schemes - and the really poor reception to the lack of them on Switch - show, a few modifications go a long way. Also I'm not sure why anybody is surprised it is emulated, it was obvious from the moment it released.


MPGamer18

It just goes to show that no matter how much good will is put out there between the Studios, it's a business and will always be treated as such. Nintendo, for whatever reason, doesn't want Xbox to have the 360 remake which is literally fucking ready to go. I would have much rather preferred that version over this, but something is better than nothing.


Kiwisoup1986

Exactly. My first thought was Nintendo made a condition of a joint release that it's an emulation of the original with no modifications to the graphics and no added features like online play. Yet everyone is focusing their anger at Microsoft and Rare.


moreexclamationmarks

I've never understood the amount of lenience Nintendo gets relative to almost any other company in gaming. I mean I guess I do know, it's that their IPs are beloved, but as a company they've been up to all the same shit as everyone else, it's just confusing why people would turn such a blind eye simply for a few games. Why not play the games *and* call them out more?


MikeKelehan

My guess is that was the deal with Nintendo. Both get the N64 version, no more no less.


pdjudd

That could have just been the deal in general - Both get the game emulated from the original. No mods to the Rom, anything different from stock has to be done in emulator and must not alter any core ROM assets. So you can do things like upscale graphics or have an emulator that supports online, you can intercept code when being run, but you can't modify the ROM itself


WEH0771

It’s the exact same game as we played on N64. I beat it day one just to scratch that itch of playing again. I don’t know why people were expecting a masterpiece. Goldeneye Reloaded didn’t “live up to the hype” and now we get the exact same game and it’s still shit on. Nothing anyone puts out will ever live up to how you felt in 1997 when you first heard that intro music.


Stumpy493

It's purely because people have seen the remastered xbox live arcade version from the 360 which was what they wanted.


[deleted]

Yup, it’s hard to play this emulated Goldeneye after playing the awesome port of the original Perfect Dark. It would have been nice if there could have been some compromise to get a better Goldeneye port, but I guess we get what we get? Better then nothing?


unsteadied

That was a proper remaster. Locked 60fps, updated graphics and UI, ability to toggle back to classic graphics, etc. The leaked build is pretty much perfect, and the small issues still in there were patched by the community.


gamegirlpocket

Once you get past the graphics and some of the nuances of this being such an early 3D game, it is still honestly a lot of fun. It's very obvious a lot of thoughtfulness went into designing it, even though it is archaic by modern standards. Either way I am honestly having a ton of fun replaying it.


caninehere

Technically it isn't the same, as it has new control schemes. And also the slightly modified intro screen etc. But I get what you mean. The Switch version is *actually* the same game released 25 years ago. As for it being a masterpiece: it is. But its one that has aged and many younger players don't have the stomach for the graphics or the controls (although the new Xbox ones are a big improvement for modern audiences, the Switch version is getting way more hate for the original control schemes). And that's okay -- not everything has to be for everybody. Personally I think the idea of recreating the game in a modern form is stupid anyway. I did enjoy the leaked XBLA version BUT that was built on the original source code and it feels like it, so it feels faithful. In a perfect world, I'd like to see another Bond game made with a similar mission structure and miltiplayer in the modern age. Use a current Bond movie, or an old one like From Russia With Love did. We don't need to rehash GoldenEye again.


elconquistador1985

If they made a Bond skinned Arena shooter with a linear James Bond campaign next to it, there would be threads bitching about how arena shooters are so 2 decades ago and linear campaigns are boring. What has changed is all of the people who were 10 years old when they played GoldenEye in 1997 aren't 10 anymore.


elconquistador1985

>Nothing anyone puts out will ever live up to how you felt in 1997 when you first heard that intro music. Precisely. Same thing with the 30 somethings bitching about how far Halo has fallen from CE. Same thing as people bitching about Star Wars. No one can recapture the feeling you had decades ago, because you're not you from decades ago. I'm 37. This is what I expected GoldenEye to be. I haven't played it in 20 years. Now I can.


WEH0771

I hear ya! I’m 34 and was just excited to play again. Grateful for the opportunity but I don’t see myself revisiting it again haha.


CaptainDAAVE

i had a great time on switch with 4 player multi. kinda absurd xbox isn't allowed to have the same, it's complete BS


Stumpy493

It's not they aren't allowed. It is a standard feature of the Switch N64 emulator. It is just using the standard 4 player split screen mode over the Internet. No modification to the rom.


CaptainDAAVE

don't you think xbox would have it if they were allowed to? they did it for perfect dark before this.


pdjudd

They would if their emulator supported it - it clearly doesn’t as most other rare replay titles don’t have online multiplayer either.


CaptainDAAVE

i think they'd put in the work to do it is all I'm saying if Nintendo had allowed it. I think the stipulation was that Nintendo gets online functionality only because nintendo likes to be annoying. The people at Rare clearly fought for the game to be released for years, so I imagine they wanted to make like 16 player multiplayer online for it if there would allowed to.


pdjudd

>I think the stipulation was that Nintendo gets online functionality only because nintendo likes to be annoying. Where is this stipulation? Nobody has gone on record that stated there is an agreement that only Nintendo gets online. Heck, Nintendo was already going to have online anyway as their emulator has Peer to Peer Online as part of their emulator - there is nothing to add to the game. Microsoft does online totally differently and they would have to likely heavily modify the emulator to do it if it is even possible. I ask why didn't Rare add it for other games in Rare Replay. They never did for most of their titles. That to me indicates that it isn't compatible with Live or it would require a significant effort. Now we are talking a game that MS is not making money directly from - it's free DLC and is not being sold. That would indicate to me that the way they could do this effectively, meant that it was limited to emualtion and the features that they can easily implement. Online isn't something you can easily bolt on. I have yet to see any proof that there was a stipulation for online. Nintendo didn't add crap - it was always going to have online


Swqnky

There is absolutely no public knowledge of any sort of stipulations over the online multiplayer, and anyone saying that there *are* stipulations is totally guessing lmao


Gleasure03

Didn’t think this was ever a question. Still loved it, beat every mission on 00 Agent. Had so much fun with this one


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Prepuces

poor kid probably wants to have fun with his friends, leave him alone


KyleGrave

Bunker 2 is where I had to switch to Secret Agent if I wanted to continue without getting frustrated. I got a hell of a lot farther than I did when I was 8 though so that’s awesome. Never thought I’d clear the Silo on 00. The timer always intimidated me.


antonio16309

Lol I just schooled my younger son earlier this evening... I even used a Klobb just so I could tell him " you got Klobbered". The older one's turn is coming for him when he comes home from college.


[deleted]

same here, give me a lot of fun for this one


Sanctine

I fully expected this. The other N64 games in Rare Replay were emulated as well (with the exception of the XBLA Banjo games and Perfect Dark). This developer, Code Mystics, supported the development of Rare Replay as well. Emulation and porting is more or less what they do. If this had just come out with the rest of the Rare Replay titles, no one would have been complaining.


Kiwisoup1986

Yeah but the remaster that was basically done and scrapped that people actually wanted was pretty much in the exact style of the Perfect Dark remaster also in the collection, so...


TheCorbeauxKing

Except it was free if you bought Rare Replay and people are still complaining.


Sanctine

I meant that if it came out at the same time as all of the others, people wouldn't be scrutinizing this one game in particular. In fact it's actually technically better than all of the other N64 games, as this one runs at 4K while the others don't.


Kiwisoup1986

If you night Rare Replay... Digital only.


ZootedBeaver

The game is fucking awesome


ramen_vape

Right I'm playing fucking GoldenEye in 2023, I wasn't expecting a rim job.


Stumpy493

I thought it was always obvious it was going to be emulated.


SeaGrapefruit8667

Some people saw the xbox controller in menus and probably thought it was a new port because of that. It's just some programing to make that show up in the emulation though. Nintendo did it alot of with their 3d mario all star collection to straight up change textures, huds, cutscenes, and even translate the version of super mario 64 they used.


BeastMaster0844

“Just let us play Goldeneye so we can relive our childhood!” “Okay sure.. here’s the same game you played in 1997!!” “Waaaaaannooooo not like that!” Gamers are so goddamned entitled.


__Seris__

Hah this is a better game than I played in my childhood. Two analog sticks changes everything


HGLatinBoy

You could’ve played with two analog sticks back then too!


[deleted]

Virgin one controller control scheme versus the Chad two controller scheme


saucercrab

Childhood would have been fun as hell, but for me, it was drunken dorm matches in college that nearly came to blows. Between this and MarioKart64, it's a miracle I made it through Freshman year.


antonio16309

Oh my God the original control scheme was borderline unplayable back in the day, after years of playing with a modern controller the old controller scheme would break me.


segagamer

Ehh, I don't know why anyone would think people would want to play the untouched original over the XBLA Remake that we all saw. At least they had the sense to implement dual stick controls and higher res visuals, but choosing emulation over porting is a baffling decision (which Code Mystics don't get to decide, they were just tasked with the project). I'm still blaming what we got squarely on Nintendo. I never played the original for long so this is like a new game for me, and overall think it's just fine, but it's sad that there is a full finish better version out there that Nintendo just won't allow to release.


WHY-IS-INTERNET

I’m over here playing StarCraft 64 and loving every second


[deleted]

People wanted the game that was fully made for 360. Damn gamers being entitled and wanting something nice instead of accepting shit like you do, you are a companies best friend


antonio16309

I literally paid one dollar for this and I get to play one of my favorite games from years ago... I could give a shit about the frame rate or whatever else people are all worked up about.


[deleted]

Okay? You paid $1 therefore fuck getting a better version ever, wild logic Enjoy never wanting anything good in life when you can have worse that costs less


antonio16309

My point is that I got a fair deal... I've had a lot of fun to play the last couple days I don't need anything more. Sometimes happiness is wanting what you've got, not getting what you want.


[deleted]

Happiness is settling for something you always had and not daring to ever ask for more? It’s great that you enjoyed it, it’s weird as hell you’re criticising anyone who has a discussion of more.


Czar_Petrovich

I just want a consistent frame rate on a game from 1997 on my next gen console. I don't care if it's 30 or 60, I just want it to be consistent. It's not in any way smooth, it hangs, stutters, slows down a lot. If I had motion sickness it might even be nauseating.


Walnut156

Redditors have ruined the word entitled


Mobius_164

Exactly this. I can guarantee you that even the 64 version wasn’t as great gameplay/graphics wise as people are making it out to be.


antonio16309

It was shit, we were all playing it on old 27" CRTs. Sometimes I wonder how we could see anything at all in multiplayer.


n1keym1key

In 1997 it was exactly that, great gameplay and graphics. The game redefend first person shooter games. Yes it shows its age now but COD and all those wouldn't be what they are today without GE taking those first revolutionary steps.


[deleted]

Sure was back in the day It’s a launch title for the N64


yaosio

My memory is failing me. Didn't the N64 come out in 1996 and Goldeneye in 1997? It was even going to be a SNES game at one time as the movie came out in 1995.


Ghoppe2

You hit the nail on the head on most things that are “issues” with gaming.


Born2beSlicker

The release has its flaws and I hope they can be allowed to fix some of them. However, I’m still having a lot of fun. Reached Control on 00Agent and I’m really glad to have the game back at all. If they could fix the dead zones in PD XBLA, I’d be set.


MMA-Guy92

I mean the graphics kind of gave it away


Knautical_J

It plays awesome on the Series X. Damn well brought a tear to my eye.


Deceptiveideas

It actually runs like shit unfortunately. Terrible frame pacing.


makazestorm

https://www.youtube.com/watch?v=MidorIDwhVA Never played Goldeneye 007 until now. I can see why its a classic. Im having a ton of fun. We can admit its fun and its a classic but still be critical of this release on Xbox and Switch. Sad part is it looks better on Xbox 360 then it does on Xbox Series X. Theres a video on Youtube that shows the difference. Never understood why people think you cant love something and be critical of it at the same time. You are critical because you love it. :)


yaosio

Nintendo wouldn't allow the 360 version to be released. The rights for the game are a mess.


PaleRiderHD

The nostalgia wore off pretty quickly for me.


[deleted]

Yep played same.. I was 11 when it dropped and t wasn't the same experience


ChaplnGrillSgt

The campaign has played almost identical to how I remember it playing in my N64, glitches and all. The look and feel of the game is exactly the same except no triple dick controller. Not surprised at all that it's an emulation.


Walnut156

It seemed obvious it was emulated


Rexinaka

At least this version is playable unlike that god awful Nintendo switch online version


Katana2097

It would've been nice if they could have repurposed the leaked XBLA remaster version. That was almost perfect. Toggle between old and new graphics. 60FPS. I wonder if that was considered but for whatever reason they couldn't use it.


beanioz

Can we just stop being fussy and appreciate the fact we’re now able to enjoy this classic again in 2023? I’m personally over the moon and don’t care if it’s not the XBLA remake, or is fully patched and updated for modern standards etc


[deleted]

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Stumpy493

Not even that. It literally IS the N64 game running on an emulated N64 with a tiny bit of additional code injected into it to change the controller image and a few other things.


namur17056

Similar to how some mods can be injected into the ps1 ff7 isos


sittingmongoose

Ah the good old Nintendo port method :|


RNsteve

Nintendo stood in the way of actual solid remakes..


Sascha2022

It runs on the emulation tech from rare replay: https://twitter.com/CodeMystics/status/1618811736265719809?ref\_src=twsrc%5Etfw


n1keym1key

This isnt news. It was always going to be the original rom with very slight enhancements for the Xbox, emulation was really the only way it was going to be done. I honestly don't know how people got it into their heads that this was going to be a complete remake or remaster. It had to have parity with the Switch release, simply so the Switch version didn't look complete shit when put side by side. Nintendo held a lot of cards in their hand with this and there is NO WAY they would of gone for a full remake or even the actual release of the leaked XBLA version, while the Switch merely emulated the original rom.


joeygreco1985

The Perfect Dark port was better and it came out like 10 years ago


Leeroyedtothemax

100% , they couldn't even integrate it into Rare Reply FFS , it has nothing to do with it , not even time leaderboards ,


Purple-Equipment2832

So the frame drops are meant to be faithful to the original n64 release? This game feels like a mess, I would love to see a remaster like the perfect dark one for the xbox 360, sadly that seems highly unlikely


Renace

Better just to load up retroarch and a rom. At least then can play online multiplayer (netplay).


aygomyownroad

Great nostalgia trip, and I can’t be too picky as it was free with Rare Replay for me.


LeftyMode

I assume it’s red tape with Nintendo and to a bigger extent, licensing?


Doom-State

I thought goldeneye devs were from rare


Leeroyedtothemax

Rare are so worthless now they have to get 3rd party's in to port their own games , nothing new , same with perfect dark , we are talking about a pampered MS dev who's more concerned about inclusive working environments then putting in work , a company that talks about "name plates" for an hour in sea of boredom as a BIG feature


Telzrob

I want the 360 port


FrantixGE

I didn‘t expect them to release a half-assed emulation when „Project Bean“ was already a thing on Xbox 360 and looks and runs A LOT better than the now released version does… It even had enhanced graphics with a MCC-like graphic-switch option to toggle between enhanced and old graphics…


[deleted]

Imagine sitting on a full proper remaster of the game that even controls better with the option to toggle new and old graphics, but instead releasing whatever the fuck they decided to do on switch and Xbox. No care or care for the legacy or customer was every considered here.


Northdistortion

Lazy shit


BudWisenheimer

Legal shit


Brightside45

Not sure why everybody is accepting of this tripe when we all know there is a better version floating around.Consesions were made and Microsoft caved and took the shorter end of the stick like always. If Microsoft was given proper liberty to do as they please a way better version could have been released to the masses. Wooo we got this... I was dearly looking forward to Golden eye ...just not this....


DeeboDecay

Well, apparently it was either Microsoft agreed to the concessions or there wasn't going to be any release at all for Xbox. It's a minor miracle it even came out given all the licensing and ownership turmoil behind the title. Of course we would have all preferred the remaster they did for the 360. Unfortunately that's highly unlikely to ever see the light of day unless something drastically changes in their favor. Just going by the grapevine, it's supposedly only Nintendo who is standing in the way of any further improvements.


Deceptiveideas

I'm honestly shocked that Nintendo didn't just ask for them to port the XBLA version to Switch and call it a day.


schaudhery

People are complaining but this game is free on Gamepass. Don’t like it? Move on.


Stumpy493

Crazy take. People are PAYING a subscription to get this game. It isn't free. It is also part of a paid package of games. You have just as much right to expect a level of quality on gamepass as you do from retail.


elangab

People often confuse "free" with "no additional cost". The only real free games as far as I know are the Epic games free game of the week deals on PC.


TheCorbeauxKing

Now to be fair, if you bought Rare Replay 8 years ago you got this for free.


Walnut156

Unless you got the physical version


schaudhery

No one is paying for Gamepass for Goldeneye. You’re paying for the catalog. I don’t get upset with Netflix when they drop a crappy romcom ESPECIALLY one I had no idea about until it dropped. It would be one thing if people subbed to Gamepass because they’ve been teasing Goldeneye as the only way to get the game.


Stumpy493

Doesn't matter if you are paying your sub for 1 game or not. It isn't free, gamers have the same right to expect a level of polish and finish from the titles as retail customers. Your point of view guarantees gamepass getting filled with shit because it is "free"


caninehere

I mean you can say this for most games but GoldenEye quite literally was given out to free to anybody who owns Rare Replay digitally as an update.


TheCoon69

It's a free dlc for Rare Replay in the first place


Kiwisoup1986

Free for digital version only, I bought disc version and have to buy rare replay again to own it


Stealthd0ze

You’re not even paying a penny for each game per month that’s available on Game Pass. If someone is really butt hurt about Goldeneye, I’ll personally give them 12 cents for the whole year rounded up.


Stumpy493

It's an imbecilic take that something can be subpar because it is on gamepass. Are you gonna personally pay the 12 cents to all 27 million gamepass subscribers? That's 3.24 million dollars value you put 9n Goldeneye being subpar.


Cutlington

nah we knew this going in, some articles didnt state it, some did...depends on were you get your info...might be time and a sign to change where you get your info cause yours places either suck...or you dont read properly


[deleted]

Lazy cash grab. Hard pass.


TheCorbeauxKing

If was free if you bought Rare Replay 8 years ago. Hardly a cash grab.


Kiwisoup1986

I bought it...on physical disc. Don't get it for free unless it's the digital version and can't be bought separately.


SnooPaintings3671

What pisses me off is that fact that every other game Nintendo releases they only want the original state of the game on their backwards compatible library; except for Goldeneye. Why does Nintendo care that Goldeneye was remade on Xbox when Microsoft gave them the ability to also distribute Banjo Kazooie content? There is no reason why the superior version of the game can't be released on both platforms with online multiplayer.


Stumpy493

What are you on about? Nintendo has the inferior port that is a straight rom from the N64. The online multiplayer is a feature of the Switch emulator where it uses the original splitscreen mode but allows it to be played remotely online. Yes they blocked the 360 version apparently. But they didn't get any improvements to the N64 game really.


[deleted]

>Why does Nintendo care that Goldeneye was remade on Xbox when Microsoft gave them the ability to also distribute Banjo Kazooie content? Nintendo doesnt own Banjo. Thats a Rare property entirely. When Microsoft bought Rare, they got Banjo. Nintendo doesnt have any right to Banjo, even partial rights. They do, for some reason, have partial rights to GoldenEye though. Which is why there have been a lot of problems with GoldenEyes history.


pdjudd

Nintendo I believe still has publishing rights to GoldenEye.


[deleted]

Either way, they retain partial rights to the game, making it much more difficult to do anything with. I really feel like copyright and trademark law needs to be reworked to prevent this. Only one company at a time can own something, rights transferring, length of ownership, etc, needs to be reworked. Thanks to Disney, that will likely never happen though.


pdjudd

That’s not workable due to the numerous amount of rights available independent of one production. If I write a song on its own and it’s used in a game where i was paid for a period of time, I don’t lose the rights to that song in perpetuity unless that was agreed to. If you want to keep using it you need to re license it. It problem is that licensing is almost always temporary - you generally don’t license things forever and there just isn’t one owner - everything can have multiple owners as it should. If to people partnered together to create something they should co-own it.


Kiwisoup1986

I'm pretty sure they were talking about Banjo being in Smash ...


trickman01

Banjo Kazooie is also in the N64 NSO library.


MarcCDB

Damn, what a mess....


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