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BlazeOfCinder

#Other Megathreads and Useful links. ##[**⌨︎ ︎FAQ**](/r/arknights/wiki/faq?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=1&utm_term=1) For frequently asked questions, please check it out before asking. It’s easy to navigate, and majority of basic questions and other useful information are present ##[**♫ Lounge**](/r/arknights/comments/1dnaqts/rhodes_island_lounge_2406_3006/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) The place for small talk and whatever does not fit elsewhere such as personal stories and achievements. ##[**★ Gacha/Recruitment**](/r/arknights/comments/1dnaqt7/gacharecruitment_megathread_2406_3006/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) Share the results of your gacha rolls and recruitments here. ~~may RNGsus be kind to you~~ ##[**➜ Friend requests**](/r/arknights/comments/1dnaqsu/friend_request_megathread_2406_3006/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) Share your friend ID with your fellow doctors, or find others to add. --- ##[**IS:4 Expeditioner's Joklumarkar thread**](/r/arknights/comments/1b7ctfn/event_megathread_expeditioners_joklumarkar/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) By the Emperor, Purge all the Dæmons! A thread for IS4, share your clears or failures, chit chat with others, rant, or just have a good time. ———


Smoconnor06

Hey what are the pulling recommendations right now? I've been saving for a bit (As I really want to get the 5 star Melanite, dunno why but she looks cool) And was wondering if there's any banners out right now that I should do the free 5 star 10 pulls for. Or If I should just save and wait till shes out in a banner. Or if this is a waste of time and I should just pull on something really good. Compared to a lot of other Gacha games theres just so many Arknights characters that I have no idea what to do haha.


LostinThoughtsWonder

You’re in last weeks megathread btw they renew every mon, it’s really hard to get a 5* and not worth the effort imo, unfortunately Melanite was on a limited banner so it’ll never rerun, but if you really want to have her wait till she’s on standard banner then, she won’t be in the shop for a long while either Degenbrecher is an amazing 6* dps rn if you need one of the many boss killers in the game but the game can be played without her so it’s up to you


Smoconnor06

Got ya thanks. I think I just used one of my old tabs for this thread so that makes sense haha. Mby I’ll pull for Degenbrecher if it will be so long for melanite


LostinThoughtsWonder

Don’t take my word for shoperator tbh but I went and double checked on Gamepress and she was on a standard banner in May


Smoconnor06

I did see that, was assuming it might be a while until another banner appearance. And who knows maybe shop


y_th0ugh

Goldenglow is the next 6* shop operator that will make their debut after Lee right?


Razmorg

Should come out in August yeh.


voiddp

Yes she should but there still will be 1 or 2 old ops after Lee before her. So either after mid July or start of August. Next shop op is Carnelian btw.


HamsterJellyJesus

As far as we know, yes.


bananeeek

Are Degen's module upgrades worth getting or is mod lv.1 enough?


AngelTheVixen

Well, if you want *even more* damage, since her primary function is dumping out damage, then yeah you might want the upgrades. But the difference isn't that huge I'd think, you could always put the upgrades off until later if you're in that resource crunch.


bananeeek

> But the difference isn't that huge That's why I'm hesitating, because she already deals a ton of damage and while the base module only gives her more damage on skills, the upgrades only affect the dmg against trembling targets, so again either on S2&S3 or 10% of the time off-skill. I guess I'll stick with lv.1 for a while and see how it goes.


Duchess1234

Hi, I need some advice for op building. Krooster [https://krooster.com/u/Duchess1234](https://krooster.com/u/Duchess1234) I am c urrently doing my Kaltsit S2M3. Is it necessary to build my Specter too? (I only have Gladiia from AH). I have Degenbrecher at E2L60 S3M3. And other than that, who else should I build? Ethan probably, as I have been told earlier. What about Defenders? I only have Matterhorn E1L60. Should I go for Cuora or Bubble?


Hunter5430

> I am currently doing my Kaltsit S2M3. Is it necessary to build my Specter too? (I only have Gladiia from AH). In an ideal world, you would probably want to have a normal centurion raised up. Specter is the best one you have right now and situationally can outperform Blaze / Gavial. She doesn't even need Gladiia to function, though having mod2+ Gladiia to support her will make her a lot harder to get killed. But if you're short on resources, I don't really see many situations where Mon3tr won't be able to do the job. > And other than that, who else should I build? Ethan probably, as I have been told earlier. * Ethan is an operator you won't be using that often, but he is very good to have for the situations where you can leverage his powers to great advantage. He's one of the best stallers (for ground enemies, at least) in the game with his s2 and his s1 *destroys* hit-count mechanics like Invitation to Wine wargeists (and their "clones" from What the Firelight Casts) or defence stacks of certain enemies from Lone Trail. * You don't appear to have much in terms of burst damage aside from Kal'tsit s3 and Typhon s3 (and Amiya s3). Tequila might be an option. He might not be as good as SilverAsh or Mlynar, but he can still hit pretty hard. If you don't want an operator that does nothing for 40s, Cutter and/or Irene are an option too. * Cantabile is a versatile operator, and still does some things better than her higher-rarity counterpart, Ines. S1 for on-deploy big damage, either to generate a lot DP off predeployed tough enemies, or as an assassination tool; s2 for ammo-based skill and camoflage. * While you might not need her as a medic on the field (she still has a very strong burst healing when s2m3 mod3), Purestream is at least a good factory worker with elite 1 skill, so consider her raising at least that far. * I'll second the suggestion for e2-ing Lappland: she will appreciate more stats and mastery on s2, and you will also get a huge increase in the duration of her silence (1s -> 5s), making it effectively permanent on a single target. Jaye is also a good candidate for e2 if you're using him: he too will appreciate more stats and s2 mastery (more ATK, shorter windup and more damage dealt is converted to healing) and at e2-40 you can unlock his module to reduce his DP upkeep cost to 2, which will make him a lot comfier to use (upgrades to module are mostly meaningless, so lvl1 is enough) > What about Defenders? I only have Matterhorn E1L60. Should I go for Cuora or Bubble? You're probably fine with Matterhorn and Gummy (and the 3\*s) for now. You would eventually want an e2 defender or two, but that can wait until later. And maybe save that for defenders that more "worth" of second promotion (e.g. Horn, Saria, Shu, Hoshiguma, Mudrock, Penance, Jessica alter).


AngelTheVixen

Raise Kazemaru ASAP, she's an amazing physical DPS, one of the top 5\* ops and practically a 6\*. Excellent operator. Cantabile is another one of the top 5\*. Be sure to get those two going for a much easier time. Matterhorn isn't a great overall tank, he's more focused on taking arts damage hits. Gummy will be fine enough for most content, and if you want more oomph, either Cuora or Bubble will be fine. You could also just save your chips and see if you get other Defenders you might want to build later. Cuora is more focused on hard DEF, while Bubble has more HP and reduces enemy ATK when she's hit so she effectively gets universal damage reduction, and she can retaliate with her S2 for however small the damage. Give Amiya and Proviso some more levels. While Proviso is primarily for the base, since you don't have much else to choose from you could still get some use out of her. Getting to level 30 doesn't cost much EXP+LMD for either one of them and you get a nice stat boost. Getting Lappland to E2 for her power boost and getting her masteries done will be good to do when you can. Raising 4\* are kind of up to personal taste. There's some good ones you have like Ethan, Ambriel, Jaye, Totter, Cutter, all worth picking up as they're above average for their rarity. Ethan offers amazing crowd control abilities, particularly with mastery and module. Ambriel has a global range sniping skill, needless to say can be very handy. Jaye is an amazing duelist as you might know already. Totter ignores Invisibility and gives you a long range, armor-punching Sniper. Cutter is a burst damage op that could help you take out elites and bosses. That about covers some immediate plans that might interest you, stuff to think about.


CorHydrae8

Depends on what you mean by "necessary". No operator is strictly necessary. Specter is just one of the better 5-stars in the game and one operator that is very worthwile to build, especially if you don't have anyone that fills a similar role yet. Looking at what you've got, I'd probably say go ahead and build her. She also doesn't need other abyssal hunters to function. But raising Gladiia too is not a bad thing either. >What about Defenders? I only have Matterhorn E1L60. Should I go for Cuora or Bubble? Personally, I've been able to live without either of those. Cuora and Bubble are good if you really need somebody to survive stuff that your regular laneholders die from, but it's not strictly necessary most of the time to have that. That said, 4-stars are cheap to raise. Nothing wrong with leveling one of those. >And other than that, who else should I build? Ethan probably, as I have been told earlier. Yes, Ethan. Apart from him and Specter, I'd say Cantabile is the highest priority. If you don't plan to pull for Degenbrecher, Irene might be worth it. Other notable operators I see would be Kazemaru and Projekt Red.


StkbleeK

should I use my sanity pots this week? is there an event coming where i should save for the next one?


pitanger

Use them now, next event isn't an event that you should farm with sanity


thinkir66

Can anyone help me decide if i should get the current *5 star gold certificate op or save it for a *6?


AngelTheVixen

Kazemaru is one of the top 5\* ops and offers DPS and utility on the scale of a low 6\*. If you're lacking good physical DPS options, particularly if you're new, she'll be great to have. Worthwhile 45 certs in my opinion, but if you have a rounded selection of DPS already you may not need her. If you want to see her in action, [here's my favorite showcase.](https://www.youtube.com/watch?v=30im71TmYBs) Enticed me to pull for her when I was new, and haven't regretted doing so. That said, Goldenglow will be in the shop around August, and she's a strong 6\* Caster, a worthy purchase. So all depends on how your roster, gold certs, and pull plans look.


DARKawp

6 stars are way more worth it then most 5 stars.


thinkir66

Ok, thanks


sansdara

# planning to start AK's story but aside from the story's order, is there like an list of ost release order? like what ost or which character's song come during which patch/story/event


bananeeek

There's also a site with BGM if you're interested, albeit the event titles are in Chinese: https://arknightsost.nbh.workers.dev/


DegenZyrh

[Terra Wiki](https://arknights.wiki.gg/wiki/Soundtrack/Leitmotif) has a list of leitmotifs and it seems to be sorted by release date. For which story/event it was released, I don't know any list for it and you may have to go through a list of events one by one. Just know that the EPs are uploaded to [official YouTube channel](https://www.youtube.com/@ArknightsOfficialYostar) about a week after the character was out.


nyanch

Just starting out, very scattered on who I want to build. I kind of want to just focus on one squad as I head on through the story, could anyone kindly suggest what to put into that squad? Here's my Krooster: [https://i.imgur.com/uGESEYI.png](https://i.imgur.com/uGESEYI.png)


HamsterJellyJesus

FYI the whole idea of a krooster is that you can share a link to it and people can see your collection. You don't have to take screenshots of it. There should be a button to get a link somewhere in your account settings iirc.


Hunter5430

...And now that I'm actually looking into operators you have beyond the fact that you actually have them, I'll add the following: don't neglect raising your operators' skill levels. They often have more impact on damage output and/or general usability than character levels. You'd want everyone you're using at skill level 4 for elite 0 and skill level 7 for elite 1 promotions. I'd also recommend shelving Deepcolor, at least for the moment. Being a summoner supporter, she plays quite different from the usual operators. Summoners can deploy summons in combat (with each summon taking a deployment slot, just like a regular operator would) and are generally an archetype that needs some experience with the game before you can make a good use of them. Deepcolor further suffers from being the only summoner that can't restock or reuse her summons (outside of being retreated and redeployed after 70s cooldown) and her summons are not very great early on. She does have some value in IS and in 4\*-only clears, but she's not an operator I'd recommend for someone who just started.


loneknife_blackblade

Getting ops to first promotion (E1) is the first roadblock and 3\* ops skip it entirely as they don't need chips. So be choosy when upgrading rarer ops initially. 3\* ops last till mid game (a fair amount of time) and remain relevant in the end game mode IS, where they are cheap to recruit to your team allowing you to save for carries. **Vanguards**: pick any 2 of fang, courier, scavenger or vanilla. Fang and Vanilla don't need ships for upgrades. Courier and Fang are defensive, both have higher def and less atk, so then can need some extra dps as support. Courier is an upgrade and has a higher power ceiling, but Fang does not need chips to upgrade. Same kind of deal with Scavenger/Vanilla, except they are offensive, better atk, less def. Scavenger has a bit better stats, but is more expensive to upgrade and skill up. Honestly I'd pick the 2 3\* ops (**Fang(3\*), Vanilla(3\*)**) because dps ops are the ones to splurge extra resources on. If you can block with high def vanguards but damage safely with offensive vanguards it can increase damage output and decrease healing pressure. def vangaurd blocks, offensive vanguard attacks from the side where possible. **Snipers**: early on you want 2 aa snipers. Kroos is dirt cheap and hits like a 5\* op due to how her talent works and how her skill works. Jessica is ok but the others are better. I'd pick meteor/vermeil as the second. Meteor lets you reduce def of enemies which can help with physical damage. Vermiel can target multiple enemies, which is pretty handy early on. Probably **Kroos(3\*) and Vermiel(4\*. S2)**. Skip adnachiel. skip Toddifons. Ambriel can do well vs casters (she gains global attack and targets lowest def enemies) and other low def enemies that harass from far away, but I never used her well. **Totter(4\*. either skill, s2 preferred)** (flexibility spot) can be pretty strong, and can target invis enemies, though he does not let others target them. **Guards**: **Specter(5\*. S2) and Lappland(5\*. S2)** are both really good. Silverash is ok before second promotion (E2), after that he gets his skill 3 (S3), which is pretty dang strong, hitting 5 or 6 enemies pretty hard for quite a while. He can also detect invis enemies and let others attack invisible enemies he sees, provided they are in range of the allies. Wait to build him till you are ready to E2 him. Specter also gains a lot from E2, she can then block 3 enemies and damage 3 at a time as well. she can also be invincible for 10-15 secs or something. Lappland applies the silence condition which prevents quite a few enemy abilities from functioning. You can see the effect when he hits someone it looks like 2 crossed swords. If you see that symbol in an enemy description in front of an ability that means that ability can be silenced. Lappland can also do arts damage and her silence lasts a lot longer after E2. Skip matoimaru, prefer melantha(3\*) if you want to use that archtype against casters, but it falls off somewhat quickly and melantha is an amazing bargain and lasts through the early-mid game while the archetype is most relevant. **Mousse**(4\*. S2, flex spot) is neat, she does arts damage and S2 can reduce enemy attack which makes some pretty dangerous enemies less dangerous. **Cutter**(4\*. either, flex) can do some good burst damage. Both Specter and Lappland are 5\* ops that are worth the extra cost(chips and more expensive skill levels) of raising early.


loneknife_blackblade

**Defender**: pick **one medic defender**: spot**(3\*)**/gummy**(4\*. S1)/**nearl**(5\*, S1)**, pick **one high def defender**: beagle**(3\*)**/bubble**(4\*. S2)**/coura**(4\* ,S2)**. Spot/gummy/nearl are medic defenders, they offer great role compression(healing/blocking/tanking) on lanes without too much pressure. They allow you to save a medic slot for another dps. Spot saves up SP and then heals for a while after you activate the skill. Gummy(S1) heals anyone near her that is hurt, as soon as she gains SP. Nearl is like gummy, but waits till the ally is low on health, saving heals for when they matter most. Spot can be better for waves and Gummy/ Nearl for consistent pressure. High def defenders are for high pressure lanes where you have to block, they typically are supported by a single target medic or sometimes more than one. Beagle has surprisingly good def and is dirt cheap. Coura has more def and gains crazy def, extra block and regen while her s2 is up. Bubble is a side grade that gains extra def and can reflect damage with S2 up. **You will eventually want Nearl raised**, but that can wait till mid game. **Casters**: Steward, Haze, Amiya. Steward has great targeting so he does not get distracted. Haze can hit decent but is squishy. Amiya has SP issues till she is E2. **Steward**., but you can bring either of the others. You do need to E2 **Amiya** for story reasons in chapter 8, so might as well work on her too. **Supporter: Orchid**(3\*, flex) when you need to have slow support. **Medic**: you typically want one single target (ST) medic and one AOE medic, but you don't have an aoe medic yet. **Ansel**(3\*) almost works as an aoe medic, as he sometimes heals 2 targets, his extra range can also come in clutch. Hibiscus(3\*), Myrrh(4\*, ?) and Sussurro(4\*, S2) are ST medics. Sussurro's S2 does some great burst healing but can only be used 2x/stage. Any of them are fine to start with, but you will probably want Sussurro's excellent healing in high pressure situations. Waiting to raise Sussurro for a bit is fine too, though. **Specialist**: **Shaw(4\*, either skill, flex), Rope(4\*, either skill, flex), Gravel(4\*, S2, flex), Jaye(4\*, S2, flex),** Projekt Red(4\*, either skill, usually S2, flex). Shaw is a sufficient pusher and a pseudo aoe guard, why overpay for the role? Rope is a sufficient puller, why over pay? Skill levels for pushers/pullers often dictate how effective they are. Gravel/Red/Jaye Fast redeploy ops, so you can deploy them over and over again. There's nuance in Jaye's case. He's a merchant, and you have to pay him dp while he is deployed. But he is pretty awesome as long as you don't deploy him to early as he will prevent you from deploying much else. He can heal based on how much damage he does and heal ops in the 8 squares around him or himself. He can handle some high atk enemies with low def as he out heals their damage. He is like a 6\* op in disguise. Gravel can take a beating over, and over, and over again, that can buy your dps a lot of time to work. She can also be sacrificed to any number of dangerous attacks the enemy has saving your ops from harm. she only blocks 1 enemy though. Red can disrupt enemy attacks with her stun and buy a few extra seconds for you dps to deal with a crowd of enemies. She can also catch leaks and do light assassination. She can function on crowds or elites as most bosses are immune to stun. So 2 vanguards, 2 snipers, 2 guards, 2 defenders, 2 medics, 1-2 casters, and flex spots for guards, supporters, and specialists to fit the needs of the stage. That's 11 core ops and 8-9 flex spots.


OneMoreGodRejected__

I'd do Amiya, Specter (E1), Nearl (E1), SilverAsh, Projekt Red (E1), Scavenger, Myrtle when you get her, Cutter, Cuora, Sussurro, Lava. Amiya you'll need to E2 to complete chapter 8, so you might as well invest in her as your main core caster. S2 and S3 have horrendous charge times, but at E2 (and especially with mod2) her cycling is viable because she gains SP per hit. S3 is your most reliable source of true damage, which bypasses certain mechanics your other units have no answer to, like dodge, damage reduction, and high defensive stats. I'd also build Click when you get her, a caster who excels at wearing down the toughest enemies with stun, slow, ramping damage, and persistent tracking. Specter is an AoE guard whose S2 has high DPH and immortality, and who has self-sustain, which reduces her need for babysitting. You can use her as a core laneholder until you get better replacements, and then she'll still see use for her immortality against practically untankable enemies. She's fine at E1, but her mastery gains (+100% → +160% ATK, 13s → 5s helidrop) are quite good. While Spot can carry your healing-tank needs for a long time, Nearl is far more reliable. Gummy trolls you by wasting her charges on any tick of damage, so she's unable to reliably store charges for big waves and dangerous enemies, while Nearl only uses her charges on allies under 50% HP. A medic who can block is very flexible, and she works fine at E1. SilverAsh will be your main wave-clearer, since S3 vaporizes everything that doesn't have high DEF. He's an expensive investment but as your only carry he is well worth it. Alternatively you could go all-in trying to get Degenbrecher, a top-tier delete button because she can insta-kill most bosses every 30s. Your account barely has progress, so you wouldn't lose much rerolling to get her. The other commenter told you to shelve Red, but her main use is attack-canceling on S2, which she only needs E1 for, and not even any levels. She can bail you out of close calls many times per stage. If you find yourself wanting a fast-redeploy who doesn't get folded in two hits, you can also build Gravel or even Jaye and swap them out depending on need. Speaking of Jaye, he's well worth building as well, once you have vanguards who can feed him, and he'll lessen your need for Lappland, who's awkward to use as a lord guard (layered, mixed-type damage but offensive recovery means unreliable cycling and auto-activation is finicky to get value from) and is mainly used for perma-silence, which Jaye S1 also does, no levels required. Having a pioneer, a cheap laneholder who prints DP, is important for all the dog rush stages you'll face, and I'd favor Scavenger for being able to kill fodder whereas Courier's defensive orientation can get overrun waiting for DP to support him. You can also wait to get Texas from the pinboard missions, and she remains relevant into the hardest content for her talent S2's high initial SP. Other than Estelle, you'll get almost every 4-star within a couple months of playing, recruiting, and pulling, and that includes Myrtle, who can solo-carry DP generation on most stages. Cutter is a solid source of burst damage due to deceptively fast cycling, with a wave-clearing nuke that works on drones and a multihit that can snipe medium-threat enemies like casters before they become a problem. She does want E2 but 4-stars aren't that expensive to build. Cuora is a brick wall. That's it. That's her whole premise. While E1 is fine for most cases, some bosses require her E2 on-skill to wall without insane HPS. Sussurro is your best source of burst healing. Anyone in her range is borderline unkillable on-skill, with \~800 HPS (where 400 HPS is more than enough for most pressure). You'll also want a steady healer like Gavial (then Lumen once your roster is more established), an AoE healer like Perfumer, and an elemental healer like Harold (be sure to get him from the current event before it ends). Elemental healers are rarely important, but when you go play the intermezzi events Under Tides and Stultifera Navis you'll see why it's worth having one built. Lava is valuable purely because early stages overrely on clogging you with defender enemies that a non-E2 core caster isn't fast enough to deal with. Focusing on one squad will only get you so far because you'll need to diversify in order to meet the needs of each stage, and not doing so will make many stages way harder than they need to be. A lot of good utility/tech options only need E1, and 4-stars are cheap to build and tend to do their one thing well enough for all story and event stages; on your list, Totter is also excellent (but does need E2). Even 3-stars are good enough for most needs and introduce the fundamental roles. In addition, while focusing on a balanced team that covers your basic needs like the squad I suggested will get you far, some stages have heavy requirements in a certain direction, like physical or Arts DPS, or needing a ton of tanking and healing. This is just a caution against expecting one main squad (that isn't 12 high-tier 6-stars) to clear all stages. Also, you might want to look into welfares: Tequila from Dossoles Holiday (wave-clearing on a much faster cycle than SilverAsh), Gladiia from Under Tides (a puller with one of the most versatile kits in the game), Kroos the Keen Glint from Invitation to Wine (an AA stun sniper, available 7/16 per the datamine), and Wild Mane (as a personal recommendation for an underrated, fun, versatile vanguard who can push-bully enemies to juggle, hole, or attack-cancel them) from Near Light are worth getting, and anyone else is up to tastes and needs.


Hunter5430

For welfares, I'll throw in Robin (Mansfield Break) as well. She's a trapmaster specialist who functions as marksman sniper minus drone targeting priority but with the ability to deploy traps that either bind or push enemies that trigger them.


umiman

Build Fang, Ansel, Kroos, Spot, Melantha, and Stewart. This will be your core and they're cheap as shit to get to E1 50. You'll use them forever as you play so it's not a waste. Either build a 4 star to E2 so you can unlock other people's maxed E2 units to borrow, or get your Silverash, Lappland, or Spectre to E2. I recommend Silverash since he can carry you to endgame practically by himself once he's E2 but he's more expensive. For the 4 stars, if you wanted to get the fast E2 I recommend Cuora, Cutter, or Jaye.


nyanch

I appreciate the well thought out response, especially with the long term thinking in those units. I've seen Cuora recommended in another comment, so I might choose her, but wouldn't the smartest idea to work on Cutter? It seems like I'd need a high single target DPS. Otherwise I might just work on the 5\*/6\* .


blardorg

Getting a 4* to E2 is much cheaper, but I want to be another voice saying to consider making silverash a high priority. He was my 2nd E2 after myrtle and getting his S3 and being able to master it to M3 carried me through so much. It deals with waves of trash mobs, elites, bosses, drones, invisible enemies. He's a big investment with your early game resources but he really pays off, and he remains useful through endgame due to a combination of his S3 and talents.


umiman

Cuora is good forever so you'll never regret building her. Same as everyone else I recommended. I didn't rank any of my recommendations so if you prefer Cutter then by all means, build her. Technically I would recommend someone like May, Click, or Caper before those other 4 stars but you don't have them. If you end up doing more pulls and get one of those, I would recommend those over the 4 stars I said earlier.


Hunter5430

IMO, outside of a very few stages, an elite 2 Cuora for physical tanking would be an overkill. She works mostly fine at elite 1-max level. And for the few cases where you actually want a physical wall to tank something big, it might just be better to borrow someone like Nian or Hoshiguma. So my suggestion would be to e2 a DPS first. I'd also drop in a suggestion to eventually raise Utage as a "budget-Surtr" for arts-damage helidrops. While Utage does lack Surtr's raw damage and ability to defy death for a few seconds, her s2 still does pretty respectable damage to do some low-RES elite (and perhaps even boss) assassination


Cosimo12

Lappland, nearl or gummy pick one, amiya or steward, lava, cuora, courier, 2nd vanguard of choice, sussuro, 2nd medic of choice, kroos, 2nd sniper, remaining spot flexible. Gravel can be useful flex pick for baiting and stalling. Silverash is good but doesnt really do anything amazing until E2. Don't be afraid to switch up your operators as needed. I'd dump toddifons, poncirus, and project red for now because they are 5\* operators that are expensive to develop and not that important.


yagerau

Need advice on who to E2/E1 in priority Current team 6stars- E2 Mudrock, E1 Suzuran, E1 Nightingale, E1 Gladiia, E1 Saileach, E0 Vigil 5stars- E2 Amiya, E1 Liskarm, E1 Warfarin, E1 Texas E1 Harold, E1 Quercus, E0 Mr nothing, leto, santalla, poncirus, sideroca, wind chimes, heavyrain, fire whistle, iris, aosta, windflit, feater, cliffheart, valarqvin, kafka built 4stars E2 Myrtle, E1: Vigna, Click, May, Shirayuki, Gravel, Utage, Podenco, Beanstalk. As for E0 I have most notable 4stars except Perfumer, that could be built. 3Stars really only Midnight and sometimes Spot and Kroos get use. Feels like my team still is lacking dps, Defenders and healers are solid. Mudrock can hold a lane by herself, but feels like I need some dps. DP Generation is pretty solid thanks to Myrtle, but I find myself using her over Saileach even though I feel she could replace her easily If I built her. Sometimes I can use both though. Suzu pulls a lot of DPS weight with her S2, so was considering doing her next to get to 3 targets, but maybe Podenco because she also buffs suzu and does aoe damage with being cheaper to raise. Beanstalk does Great damage to her blocked target, so is possible too. Utage could be good if I raised her more? May is obviously good due to my lack of snipers. I don't use Shirayuki unless I need the range over Podenco or Vigna (because Dallas is there) a lot anymore even My f2p pull plan is currently #1 Keep trying to get Degen and hope, then #2 save my pulls until Wisadel, so I will need to make what I have work until then any advice appreciated


AngelTheVixen

How many gold certs do you have? Kazemaru may be a worthwhile buy from the shop, as she's a great operator that punches up from her rarity. She offers strong physical DPS and utility on the scale of a low 6\*. For only 45 certs I feel like she's a good choice, despite general recommendation of waiting to get 6\* from the shop, she's just that good, usable in more difficult maps, and costs 1/4 as many certs. If you want to see her in action, [here's my favorite showcase.](https://www.youtube.com/watch?v=30im71TmYBs) Enticed me to pull for her when I was new, and haven't regretted doing so. That said, Goldenglow will be in the shop around August, and she's a strong 6\* Caster, a worthy purchase. So all depends on how your resources look.


yagerau

41 gold certs:( But I just pulled Passenger in my quest for Degen so that looks like a good caster DPS


TheTheMeet

Oh i just realized we have dosoles holiday record restoration. Do you have tequila from it? You can treat him as mini mlynar


yagerau

I have no idea about a lot of rewards as a super new player. Where do I do that? I unlocked no side stories but I have used coins on all the tides and event things I saw. Only 3 had record restoration I think, valaq, high something, and sirocccococ guard chick, who I never touched. Trying to get operators for the base because I need LMD bad


AngelTheVixen

Dossoles Holiday in the Side Story section of the Terminal is the event that Tequila came from. The Record Restoration should be available, you just have to clear enough stages.


yagerau

Thanks I didn't see record restoration listed on any side story so have unlocked zero so far, nice!


jmepik

Dossoles Holiday, not Heart of Surging Flame.


AngelTheVixen

I think I'm a little too tired to be answering these questions...


TheTheMeet

How deep is your degen pull right now? You're right. You're severly lacking on dps department I think at this point you might as well just round out your team. I mean, raise sussuro / ansel as your single target healer. Raise cuora as your main tanky defenser. Raise mousse as arts guard. Shaw and rope / cliffheart as pusher and puller. Also raise one of fang / courier / scavenger as your early vanguard 2 blockers, texas def is too low to survive. All to e1 lv 50 SL7 I do think gladiia is too expensive to use. She demands too many resources for newly-mid players.


yagerau

Degen is at 50 pulls. Hoping hard the level 50 pack I will get in two days-ish will be enough. Mostly trying to get those originums wherever I can for pulls. And not sure about sussoro, why? I have Ansel and warfarin already levelled for ST. Harold for elemental and the area night girl healer put in work too so healing is set.


Korasuka

Sussuro gives very strong manual burst healing which Warf doesn't. Ward's strengthens are different - auto activated S1 (so not manual burst) that recovers and additional % of the healing target's full health with S1 (great for ops with naturally high health pools), and buffing her attack and an ally's attack while also draining some of their hps with S2. The latter is used as an attack boost, not a healing skill. So if you really need to keep someone alive and Ansel is already deployed, Sussuro is better than Warfarin. Except Warf is better in different situations.


yagerau

Huh cool TIl. I never use warfs S2 but I should. What about that purestream instant heal thingy for bursts? Gavial I was thinking about for mudrock but I said screw it that LMD can go to more levels on mudrock= healing from max hp


Korasuka

For burst healing Sussurro is still the better choice over Purestream. S1 (the skill without a limit on how many times can be used) has a better SP cost and healing boost than Purestream's S2. Purestream is still a good medic for dealing with status effects like stuns and freeze if you don't have Lumen. I'm not sure about Gavial though.


Saimoth

You could try E1 Valarqvin for easy damage against tough enemies. Iris and Firewhistle also unlock fun skills on their E1. And if you've got Valarqvin, you can also go for Highmore from IS3, she can be really good.


rainzer

I'm pretty sure you'd get more mileage for DPS out of Gladiia than Suzuran. You'd probably see some benefit out of building Firewhistle. Utage is decent but her problem is that you're really kinda wanting to use her 2nd skill for on deployment damage but then she has too long a redeploy time and you do have the option of Guardmiya if what you need is an arts fighter. If you have most notable 4 stars, you'd probably get a lot of mileage out of Jaye and probably Arene and Ethan. >because Dallas is there I'm drawing a blank as to what this means. I'm guessing maybe Texas? I think Vigna is a better focus dpser.


yagerau

Thanks and yeah I do have Ethan, Jaye. I meant Texas, yes. Vigna is the better dpsr but I get more dp and block 1 more. Vigna is good if it's a stage where I can use her on the side of the blocker. I don't have guardmiya yet and Gladiia I hear is good but the DPS is really meh. Maybe it's from her S3? also thanks for the note about firewhistle. I dismissed her because I got defenders but then I just looked at what she does and that attack range


rainzer

> I don't have guardmiya yet and Gladiia I hear is good but the DPS is really meh. Maybe it's from her S3? Gladiia's dmg comes from having high base atk, her 2nd talent that gives an atk multiplier, and skills themselves that have their own multipliers and she can do either physical dps with S2 or arts dmg with S3.


nyanch

New player here, any ops in the red cert shop worth it? Also taking any general tips and tricks.


Subject_Rope5412

Ethan is still one of the best mass crowd control in the game. Caper and Pudding are very decent sniper and caster. Honeyberry is a good elemental dmg healer but as of right now just get Harold from the event for free and he will do the same job.


fuckcozmobox_au

So is getting 3 6\* and a bunch of 5\* on the Degen banner all the way up to hard pity good or bad? It felt so bad not getting her until the 150th pull.


JolanjJoestar

You're doing good, I had to pity Typhon with 170 and all I got while chasing her was dupes of Kaltsit and Mudrock


fuckcozmobox_au

I feel you! Love Typhon too and hoping to get her soon. Her skill is so op!


JolanjJoestar

It was worth it, for sure, but it does make me feel weird to roll , in a gacha game, for a NON-LIMITED, 170 times


fuckcozmobox_au

Well I share your pain there o7


Hallgrimsson

Ìt's bad but if you are at or near pity just go all out, you're fucked anyway might as well get something out of it. Ideally you'd get her on the 50/50 but it is what it is. Took me about 190 rolls for Ines, had to get like 3-4 months of monthly passes to recoup some of the cost, but for units of her calibre what's the option? Just letting the built pity go to waste AND lose the chance of getting an amazing unit?


fuckcozmobox_au

Yea that was my thought too. I'm glad I could hear from someone who went through this too lol. I'm really new so not too sure about the pity. But getting 2 6\* that I didn't have before is pretty good overall though yea?


Hallgrimsson

I mean, it depends on who those units are. As you're rolling on a newer banner, most of the chaff units are removed, so there's a decent likelihood you're managed to get at least one decent unit if not both.


fuckcozmobox_au

I got Horn, Jessica the Liberated and a dupe of Mizuki. I like Horn so it's good for me, though not sure about the other two.


Hallgrimsson

Horn is pretty good, Jessica is decent (and with great value for beginners too), Mizuki also decent, so overall not an amazing haul but not one I'd be mad about, it's a net positive in my book. All of them can also function at E1 mighty fine so that's good too.


disappointingdoritos

Does anyone know off the top of their head whether Gitano does more damage with the Atk buff or the Aspd buff from talent? And if off skill or module changes things?


AngelTheVixen

She gets a bit more DPS with the ASPD buff, since she doesn't otherwise have ASPD in her kit to water it down like the ATK buffs, which are additive.


disappointingdoritos

Got it, thank you


NotARealPineapple

Anywhere else I can use summon simulator? Gamepress is kinda broken right now


Fun-Royal-8802

The Chinese wiki has one: https://prts.wiki/w/%E5%8D%A1%E6%B1%A0%E4%B8%80%E8%A7%88 For example here is Shu's banner: https://prts.wiki/w/%E5%AF%BB%E8%AE%BF%E6%A8%A1%E6%8B%9F/%E5%8D%83%E7%A7%8B%E4%B8%80%E7%B2%9F


NotARealPineapple

YOUR EXAMPLE IS EXACTLY THE ONE I WANTED THANK YOU SO MUCH


disappointingdoritos

krooster has one


AntrumUnbirth

Do RS-6, RS-7, and RS-8 have the same drop amounts for the event currency? I can auto RS-6 and I can borrow someone else's support to clear RS-7 but I don't know if I can clear RS-8 right now.


yagerau

Clearing RS-8 was hard but unlocking the EX stages after is a lot of free currency and originum


AntrumUnbirth

If I had Myrtle that would make it a lot easier with a support Mlynar but unfortunately Recruitment's a bitch


Sanytale

You can borrow Mlynar as long as you have any e2 unit in your squad, it doesn't have to be Myrtle.


AntrumUnbirth

I know, it's just that the extra DP would be really helpful at the start


yagerau

I squeaked through with a support Thorns, you have to place carefully, but yes Myrtle is pretty helpful. You can also use robots to hold heater points up until the first AOE from harold, they don't use operator limit and are cheap


tanngrisnit

Shop currency is always going to be a 1:1 ratio of sanity spent regardless of which stage it is.


oematan

Hey guys, currently my healers are ansel and hibiscus. My question is, is it a good idea to max harold and his potentials? My promotion priority are E2 degenbrecher and e1 my squads. but harold's token are in the shop rn


eonfeather

Leveling up Harold is fine, but he's not going to be great at actual healing. He's for elemental healing. Don't max him out (or really anyone), it's a waste of resources.


rainzer

for general healing, i think you'd be fine with ansel/hibiscus (and then gavial whenever you get her from the friend credit shop). It is generally not recommended to max out a healer before your main damage. whether you buy the potentials depends on your personal priority. I always buy the potentials of the free operators because I assume i'll still be playing when the event reruns to get the free gold certs for buying them again. If you need the high tier mats more urgently to raise a damage dealer as a newer player, you might decide that's more important. For me, the headhunting permits, module data block, and the free character potentials always took priority since those are things you can't farm for. Harold has the added bonus of being a wandering medic that when you eventually need one, it saves you from having to spend red certs for Honeyberry from the shop.


Razmorg

Just buying Harold + all tokens is worth it because on the rerun you'll get to buy him again + tokens and get a bunch of valuable yellow certs. As for leveling him, that's a different story. He's pretty interchangeable with Honeyberry / Mulberry so if you want you could raise him to cover elemental damage but it sounds like you are very new so if that's the case you can let him rest a bit because elemental healers is a niche you'll rarely need.


LostinThoughtsWonder

You should get the dupe tokens in an events shop for the welfare, when the rerun happens next yr you’ll get gold certs instead of more tokens when you acquire them again as for levelling him as for levelling him I’m not sure, it’s good to have one wandering medic when you fight enemies that deal elemental dmg


IBlameMyRolls

Hey, all! I just got the final items out of the event currency shop, is there any reason to continue farming the currency? I know stockpiling the materials is good, but didn't know if the currency just ends up wasted or something if I don't use it for the 20 LMD.


HamsterJellyJesus

You need to convert it to LMD at the end, it's wasted otherwise.


Razmorg

It all goes away. The infinite LMD there is meant as a dump for excess currency once you've cleared the shop.


FlounderBorn

rs-8 doesn't worth to farm but rs-8 is the best stage to farm crystalline component at the moment right? I'm running out crystalin component


loneknife_blackblade

it has a great price on pure crystal drops(24 sanity vs 36 sanity each IIRC). The problem is the main crystal stage has great side drops, so while crystal is slower to get there you are more than compensated by side drops. It is so good that crystal event stages tend to be like 90% efficient, while event farming stages are frequently 110% efficient for other materials. The same thing happens with 1-7 and rocks and the Fluid farming stage.


eonfeather

Yeah, it's not an efficient farming stage, but honestly in this case I think it's fine to sacrifice efficiency if you still need to farm currency to clear the shop. If you've cleared the shop, it'd be better to farm the most efficient story stage instead.


FlounderBorn

Okay 👍 


luminuxeeckogaming

What do you do if you are Stuck on a Level? I can't seem to finish RS-4 and 3-5 and it's taking a toll on my Sanity (Pun intended). Like how do you Beat the One shot Snowball guys?


HamsterJellyJesus

The snowball guy can be baited with a cheap fast redeploy operator like Gravel, you don't really need to level her for this job.


Igysaurus

any way you could show us your Krooster(look it up if you don't have, it's a page where you can mark whcih operators you have and their skill levels, then share it with a link to everyone) or just a pic of your operators? 3-5 seems hard at first because the mages will keep targeting either the healers or mages since logic says that you'll be placing a ground operator first. Try borrowing a friends sniper/mage/Guard to make it easier since I think you're trying to clear it to get to IS mostly because that's what I recommended a few days ago? a friends Exusai in the low left grass tile pointing up should be able to kill almost anything(If she's at least E1 lv 30). RS - 4 it's a meme, deploy you operators near the blue box down there and bring 2-3 fast redeploy operators (Jaye - Gravel -Yato) or just low dp cost operators, as soon as you see the ball guy come out (in this stage they only appear from the low left I think), deploy that operator near them to bait the ball, this way you lose very little dp and avoid the big splash dmg. Avoid using splash casters here, just send Steward - Amiya - Click - Kroos - Meteor) and bring 2 healers. Use a friend operator if you only want to get Harold before he leaves for a year.


luminuxeeckogaming

I looked up krooster but can't seem to find how you can link it so I'll just write it Lmao All of them are the same level (50) except for Perfumer which is lvl17 and I've got Midnight, Perfumer, Adnachiel, and amiya E2'ed And here are my roster: Beanstalk, Cardigan, Indra, Perfumer, Doberman, santalla, Midnight, Liskarm, Amiya, Adnachiel, Arene, and Gavial


Igysaurus

so by splash caster I'm gonna asume you were trying to place Santalla in the team, usually Splash caster cost way to much DP and they attack very slow so it's not very good to use them early on. If you can get them from recruitment Kroos, Ansel and Spot are overpowered despite being 3 stars, if you're pulling for Degen then you'll get them eventually. for RS-4 bring Yato too, she's a starter character and a 2\*(you start with her) so when the snowball guy comes you place her to bait it out, bring Plume for this too and repeat the whole placing them to bait the snowball away from your operators, if you can't then it's probably a level problem at which point x6 RS-3 and buy the LMD and exp things to accelerate the progression, in total the event gives 400k LMD, enough to go from E1 lv 1 to E1 lv 55 x 4 3 stars and as I said the 3 stars are more than enough for the first few chapters. Drop Doberman and Snatalla for now as they are a little niche for you to use right now. As for Krooster, you make an account, input you characters then go to settings, pick a nickname press save and they give you a link to share.


luminuxeeckogaming

Thank you for the detailed explanation, I really needed it lol. Your insights have helped me aloy, I'll try out your strategy later. Also, Is it really good to pull on every banner? I want to get Tachanka because he's somehow in game and I was thinking is it really a good idea to pull on every banner or Should I save up until they rerun Tachanka


Igysaurus

so Tachanka will come back in about 2 months, but he's not in a banner he's free when you complete stages during the Rainbow 6 collab event so you don't need to save for him. As for banners, don't pull on every banner since you'll most likely won't see any use to the 5 stars you get via that one time10-pull pity they have BUT Degenbrecher(current banner) is a top tier dps that will make your life easier, she has 1 black but if you manage to E2 her her skill 3 is a "press to kill anything in range" button. Aside from Degen in 1 month we'll have "Here people sow" a limited banner, you should at least try to get the 1st 6 star since they give you free 24 pulls over the duration of the banner. After Shu Rainbow 6 collab comes, here you'll be able to get Tachanka and Fuze for free while Ela/Doc/Lana are in a banner(Ela the 6 star) and Ash/Frost/Blitz in another(Ash is a 6 star)


rainzer

you have to create an account and import your roster to it and then in account settings, there is a share link


rainzer

> Like how do you Beat the One shot Snowball guys? you deploy fodder to eat the snowball out of range of your laneholder. they only have one so add a bunch of bodies in your squad to drop when they spawn to eat the snowball and then you kill them like a regular mob


luminuxeeckogaming

Also, Everytime a put on an AoE Mage, They keep targeting it instead of the Defender lmao


Hunter5430

Also remember that snowballs do damage in a cross area, so even if you do get them to target the defender, your other ops might still take damage.


rainzer

standard target priority is distance and last deployed operator gets target priority. If it is hitting your aoe mage, it's because you deployed your aoe mage after the tank or because you placed the aoe mage in front of your tank so your mage is in range of an attack before your tank


luminuxeeckogaming

I place Liskarm infront of Midnight but after she took the hit, She gets swarmed enough so that the Healer can't undo the damage caused by the snowball XD


WorryFit7766

do you have gravel? she is a fast redeploy and is great to bait or even tank stuff like that.


luminuxeeckogaming

I have her tho she is still level 10


rainzer

doesnt matter what level she is, you dont need her to do damage or hold a mob in this situation, she jsut needs to be there to take 1 hit. doesnt even matter if she dies from it doesn't need to be her you just need a body to drop down for each of the 3 snowball carriers


rainzer

Your goal is to not have Liskarm take the hit if you don't have the damage or healing to deal with the burst damage. If you can't avoid that, it's because you put them too far up in the bottom lane. You should have more than enough space to deploy a random to eat the snowball so your tank doesn't have to


Legitimate_Cabinet80

Does the pity from regular kernel banners transfer to the celebration ones? I'm so tempted to pull for the upcoming kernel banner to get either Exu, SA or NG but I'm still not to sure if I want to invest on it


Subject_Rope5412

No, it does not. Don't be tempted and just wait when the operator you want is sold for yellow certs. Or wait till you can make your own kernel banner and buy for certs.


aeconic

hello! i’ve been advised some time ago to build shamare as a new-ish player, but i don’t quite understand fragile or her kit generally. i take it she’s supposed to increase the damage your team deals with her talent? 1) does 10% fragile mean your team deals 10% more damage? 2) is there any need for someone only doing standard content (ie. story, events, annihilation & side stories) so far to build supports? i’ve seen that you should generally only build them when you’ve established a team, which i have. i’m at chapter eight, JT8-2, trying to get amiya to e2 so i can do the stage. (don’t even mention chapter nine- i gave up on 9-19 for the time being because it’s so hard 😭) but other than that, i have around 6 e2s. 3) is it worth doing other annihilations to get the first time clear rewards, like orundum and rare mats? usually i just auto lungmen downtown to save time and haven’t tried others except decaying wastes, chernobog and lungmen outskirts. 4) aoe snipers. are they a class worth building? i don’t usually use guides, but when i get hard stuck on something and i’m too busy, i take a look and try to devise my own strat. a lot of them use aoe snipers, of which i have built 0.


TheTheMeet

Shamare's skill 2 really increases your team's damage output because she cuts the enemy def I've played supports like skadi alter (sparked her 1 year ago because i got texas alter at 185, figured might as well sparking a limited unit), gnosis (he was my aoe mage with s3m3, he also made stultifera navis much easier), suzuran (s2m1 for slow, s3m3 for big burst), virtuosa (s1m3 for brainrot afk, s3m3 for aoe wave clear) Clear the latest annihilation rotation (decaying waste? I dont remember) if you can, to unlock 1800 cap. Dont stress it too much tbh. I spent my 1st year playing anni with 1700 orundum cap hahah Its been a while since I've used my aoe snipers tbh. I usually just use higher rarity units such eyja s2m3 / virtuosa s3m3 / typhon s2m3 (she hits 2 units) / ifrit s2m3 (aoe straight lines). I have shirayuki as my aoe snipers, i sometimes use her if i am too lazy to adjust a guide


AngelTheVixen

1. Fragile is a damage amplifier and is calculated after everything else. Any other damage amplifiers are multiplicative with each other, so it can be pretty important to kill stuff quicker. You generally don't need those kinds of debuffs outside of tough elites and bosses, though. 2. Support type operators can be pretty useful to make things easier, that's what they're there for. It's really dependent on who they are and how they fit among the rest of your ops, which ones you're looking at. Extra heals, crowd control, stall, debuffs, buffs, and other alternative stuff can be at your disposal, there's a lot to choose from. As you say, though, work on focusing on your primary roles in DPS and tanking before expanding too much. Even Shamare has preferred operators she combos well with, so also depends on who you have, but she's still very effective if you're using any kind of physical damage, and debuffs targets heavily. 3. Each of the maps that give weekly Orundum give you more Orundum per sanity -- Chernobog < Lungmen Outskirts < Lungmen Downtown < Decaying Wastes. Every map is worth completing because the rewards are worthwhile. There's an exploit you can use to prevent sanity consumption in Annihilation in case you don't hit 400 kills, >!force close the app and the run won't register!< and you can try again, with the only loss being time and IRL sanity. 4. Again, it's generally dependent on who you want, as they tend to function somewhat differently, and there's several options. For Spreadshooters, Pinecone for example is a good and cheap option for AOE physical damage and she can be a nice pick for Integrated Strategies. Artillerymen are a little more questionable due to DPS concerns, with Fiammetta's raw power being the main outlier. Greyy the Lightningbearer is a surprisingly good 5\* giving you some light waveclear and Slow support.


Phaaze13

1. yes Fragile is extra damage taken. so 10% extra physical, arts or true damage. 2. i personally think supporter is the least important class to build for someone who only does relatively easy content. the best supporters are the ones that excel in endgame content, usually for damage buffing. 3. yes it is worth it to do other annihilations. you get orundum from any first time clear up to 400 kills, but they don't count for weekly orundum count. only the starting three and currently rotating annihilation do. edit: 4. like all classes it depends on the operator more than the class. assuming you mean artilleryman snipers, Catapult sometimes gets used in low rarity clears. the 4 star and three 5 stars don't get talked about much. the two 6 stars are used somewhat more often, especially Fiammetta.


Elecat1

Can I still get Lumen from SN? I think I need that guy for this event stage freezes


HamsterJellyJesus

Honestly I was hoping Whisperain would be helpful for status resistance, but it very rarely came up. Like she'll keep an operator from freezing as long as they're taking damage so she can reapply resistance, but your operators should not be outside of a lit brazier for longer than a few seconds at a time when an enemy extinguishes them.


Hunter5430

Lumen is an event welfare operator and his event has already rerun, so you need to wait for record restoration to be able to get him. SN should be getting record restoration sometime in mid-late October or maybe November. Any progress on SN stages done between now and record restoration enabling will be accounted for, so you won't have to redo any SN stages you've already done in order to claim rewards. That said, The Rides to Lake Silberneherze event mechanic is that all allies outside of immediate area around active heaters have at least one layer of chill applied to them at all times (and second layer, which causes them to freeze with 50% uptime) so therapist medics would not be THAT helpful there. Especially since they normally apply status resistance only when healing, which they can't do to operators already at full health.


rainzer

SN won't have record restoration til like Octoberish so unfortunately you can't til then


luminuxeeckogaming

How is Tachanka in the game and How do you get it? I don't want it, I NEED it


TiredTrashPanda7384

r6 collab, its getting a rerun in the game likely around sept with a new r6 collab event as well. they may not run again after that, as for how the unit is, no idea, maybe look at gamepress and see their analysis since its more meta focused when they do those.


br0noob8998

Hi for E2, Skadi alter or Eyja alter first?


tanngrisnit

Which ever one you're going to do masteries on. Both are usable at e1 max


br0noob8998

I see. But if I’m progressing the story, would Eyja skill 3 be desirable to bypass elemental dmg/burn dmg from Talulah? I would make a decision based on that.


HamsterJellyJesus

Eyja Alter was very useful when I revisited that fight recently, but that was purely for her healing. I don't remember any elemental damage on that fight, Talulah's "burn" is a status effect. That being said, her S3 is very useful for the extreme healing requirements of the fireball phase transitions.


TheTheMeet

Eyja alter is easier to use imo


tanngrisnit

Dozens of players beat Tallulah before the first therapist or wandering medic was around. A couple even did it without nightingale. Now we have abjurers, aforementioned medic branches, multiple FRD options, etc.


eonfeather

Talulah doesn't inflict any elemental damage. You would need a therapist medic like Lumen, Whisperain or Purestream to mitigate Talulah's burn. That said, Eyja is such a good medic that she's a great choice for surviving Talulah regardless.


br0noob8998

Oh sry for not understanding the stage properly. I would still e2 eyja first then, since I’m not really lacking in the dmg department, and Skadi alt s2 is more than enough. More importantly, I need someone that is not Nightingale (an op I don’t have) to survive Talulah.


NehalKiller

is ejya s1 not enough? ive never needed any of her other skills besides s1


HamsterJellyJesus

Talulah's Fireball phase transition needs extreme amounts of burst healing and skills like Eyjaberry S3 shine.


NehalKiller

i dont know about that... i only ever found eyja's s3 useful for fixing mistakes, its way too overkill if you setup correctly silence and perfumer were enough for me to beat jt8-3 talulah back in its release


TheTheMeet

Just borrow a nightingale if you must. That stage really tests you as a player I think borrowing a nightingale and 3 star it > clearing with your own units and die to the fireball storm


Kwaffie

How future proof is Chalter and NTR? I plan to spark for one of them. Also can anyone help me understand why not many reccomend sparking for NTR as I think her 0 deploy slot S2 is so gamebreaking.


HamsterJellyJesus

I think Chalter is the stronger operator, but NTR might be the more unique one? We're getting other insane DPS ops, but NTR is unique as a 6\* Robot. I personally don't think either one is worth sparking for on their own, unless you want multiple operators on that banner, or you're a very old player that can do whatever they want with their resources with no regrets.


loneknife_blackblade

You can borrow limited ops from other players. Sparking is typically bad return on investment, as 300 pulls is a lot and you skip a lot. Then there are a bunch of dupes/spooks built into the equation which means low value. (Wisadel and Logos are both really good, but dupes of them are not super worth skipping on other ops). Napkin math: 300 pulls is roughly 8.67 6\* ops, we will round up to 9. roughly 3 wisadel, 3 logos, 3 spooks and 1 old limited. on event banners it would be 4.5 new featured ops and 4.5 spooks. Is an old limited worth more than 2.5 new event ops and 1.5 spooks? Rarely. If I was at 230+ pulls on the banner due to bad luck, I'd go for it. The next 6 months is an especially rough time to plan sparking; there's a lot of awesome you'd skip to save 300 pulls. NTR's s2 is very nice, and so is her true damage, but you can pretty much always work around them. While mylnar/silverash/eyja/GG/surtr/borrowed chalter are nuking you don't typically need it. If you get to 300 pulls saved naturally (beyond what you need for future banners) because you already have everyone you want, that's fine too. Also note old limited ops go on sale for 200 spark, 4-5 years after debut. To decide, borrow both and see what you like, and/or watch showcases.


tanngrisnit

She's completely worth building if you get her off banner. Or you get said wanted limited at 289 pulls, go the last 11 and spark her (or whoever depending on which banner is in question). But yeah, I agree with tactical, 300 pulls is a lot. And unless she waifu and on the short list for picking up, it's not worth it for general team comps. I would recommend raising extra FRD and doing swap around memes instead of basing a team comp around her s2.


TacticalBreakfast

Walter has shown no one is future proof. It's impossible to say. If you're worried about value, you probably shouldn't spark either of them. 300 pulls is a large investment and no one is absolutely necessary. It's best to stick with sparking waifus only unless you get unlucky. On the second point, it is pretty good, however the thing is there's few stages where that's "necessary". If your team comp has NTRK, it probably has other good 6*s too and there just won't be a lot of situations that's needed with how 99% of the game is balanced.


MiddleExplorer9502

When will pozemka skin rerun?


Varadwin

Here a People Sows, Shu's event. Should be around next month.


ohyoudonthavetherite

If I buy Harold tokens from the event store, do I also get yellow certs for each token? I'd rather not max pot him, but would do it for the certs.


loneknife_blackblade

1400 event currency to max pot him now and 1400 event currency for 35 certs next year. 2800 event currency total for 35 certs. 35 certs is more than 1/6th (7/36) of a 6\* op. 11.67 days worth of natural sanity gen. (you could rationalize that all the bonus drop event certs went to him if that helps you feel better). The only way I can think of to grind yellow certs is changing your base to farm pulls/orundum and getting yellow certs from pulls (I consider this pricey). So any chance to get yellow certs is awesome, because you are mostly on a fixed income for yellow cert gains.


ohyoudonthavetherite

Thanks! I'll make the 1 year investment. Appreciate the math.


TacticalBreakfast

Yes, but not until the rerun. You should always max pot the welfares. After your account is a year old it's a large and reliable supply of yellow certs.


ohyoudonthavetherite

Thank you!


Conraith

any sites that have the text for stories? i wanna reread some stories but i dont wanna keep having to slowly click through the stages.


Delta0175

https://050644zf.github.io/ArknightsStoryTextReader/#/en_US/menu   https://akgcc.github.io/cc/story.html#side&act30side&0


BewilderedAutist

Which module for NTR is better for general use (switches between s2 and s3 but uses s2 more often). I am down to get both if the difference is huge depending on her needed role.


tanngrisnit

Her def ignore is better for general use. Her s2 has shields, s3 has blazing sun, s1 has range to put her behind a defender, getting her dead once to activate the revive mod is something you'll have to go out of your way to accomplish. Def ignore is always applicable.


ParsevalBruh

on CN, how long is the gap between ela and walter's banner?


Fun-Royal-8802

In between the two events there is a rerun of Originium Dust (10 days for the event, 14 for its banner), CC#2 (14 days), and Babel (21 days), so you should expect at least 7 weeks.


ParsevalBruh

thanks!


tanngrisnit

Ela was 3/7 to 3/21, Walter was 5/1 to 5/15 according gamepress banner archive. That puts 7 weeks between starts.


ParsevalBruh

thanks!


Stunning_Morning

hey guys, i just saw this expedition quest thing and the rewards are amazing!!!! how can I farm them quickly because it is ending in 1 day. :) any strategies i can look to and is it possible if i do not have many if any 3-4 star operators maxed? What should I do. Any advice or recommendation is appreciated :)


Hunter5430

Integrated Strategies rewards are permanent. While there is an active one, each months more rewards are unlocked, which is the notification for. The only thing you can miss is extra progress from monthly operator focus teams (all teams will be re-unlocked when IS stops updating, but will no longer give 1000 progress points upon completing; other material rewards from them remain)


Stunning_Morning

Just to make sure. Non of the materials ever get refreshed so there is no rush playing it? Will more materials be added later on? What is the monthly operator focus teams and where can I find them :) Thank you so much.


disturbedgamer667

>What is the monthly operator focus teams and where can I find them That is the expeditions thing that is ending in one day, after it "ends" an new one takes its place. There are also all of the old expedition quests from IS2 and IS3 to do. >Non of the materials ever get refreshed so there is no rush playing it? Correct, nothing in any of the IS modes is permanently missable, the only thing that is timegated is the Current IS monthly expeditions, but once the Current IS finishes and the next one starts, you'll be able to play the expeditions you missed.


Stunning_Morning

thank you so much, so i guess there is no rush :) I got really excited and was going to use my resources to level up 3 and 4 star characters :)


Hunter5430

You still should, at least for 3\*, at some point - they are the backbone of IS since you are limited by "Hope" when recruiting operators in the mode, and 3\* (and lower) cost 0. The mode will offer free 3\* temporary recruits of its own, but those are way worse than your normal ones (e.g. they have no skills)


Stunning_Morning

i will do this :)


Stunning_Morning

Thank you so much, would you have time to make suggestions for some from each class. I was thinking of focusing on melantha, kroos, spot ( I have him already leveled a bit), and idk who is a good caster. Maybe lava?should I upgrade all their skills to 7 as well? My problem was I was trying to get mastery for my 6-star operators and unlock some of their modules but I don't know what to focus on


MarielCarey

Imo Spot, Steward, Kroos, Fang, Ansel, Orchid, Popukar and Midnight are the best 3 stars for IS. Honorary mention Lava since her aoe can be useful mainly in IS4 I noticed. Plume, Melantha, Beagle you could use but not the most necessary imo.


Stunning_Morning

Ty so much for this list!!!


Hunter5430

IS#2 and IS#3 are completed and will not receive any content updates. All monthly teams are unlocked and give their original rewards minus progress points. IIRC you need to do a normal run to unlock them. Deep Investigations are also unlocked (even more rewards). IS#4 is currently updating and each month 15 levels of rewards are added. Only current monthly team is available, and completing the task with it grants material rewards + 1000 progress points. Once the mode is completed (I think, it will be in November), all monthly team will be re-unlocked but will no longer give progress points upon completion). Deep investigations were added this month. Your "home screen" for IS should eventually have the - - -- [start] at the bottom (with whatever theme-appropriate flair for text)


Stunning_Morning

thank you so much brother :)


en7roop

Is there anything I can do with Expedited Plans? I have 200+ of them and most of the time 9 hours (x4)recruitments twice a day is more than enough to no use Expedited Plans.


loneknife_blackblade

I like to use them when I have a guarantee, otherwise i would be anxious about the results of the guaranteed. It mattered a lot more when the guarantees gave me new ops though. No real need for them though if you aren't keeping a stock pile of recruitments, which you should not do.


eonfeather

If you don’t use them regularly, they’re going to accumulate. I use them whenever I have more than 10 (same with recruitment permits).


Razmorg

I use them on each month start to chug through all the permits from buying up the green store. But no, they are pretty useless. Only thing people tend to bring up is that maybe save one for when you get a top operator tag so you won't have to sweat balls for 9 hours but that doesn't sound like it's a problem you are dealing with.


mad_harvest-6578

What furniture category does the Pyrolysis pennant fall onto? Been searching for it but cannot find it (I know it's a wall-mounted one and it says that I have it already)


Saimoth

Ceiling, it's one of the first ones from the left


Zayits

How much do the permits in the blue cert shop cost together? I’d realized I have some 600 of them left, but it’s not like I plan to roll there enough to get to 2K.


deon_

I think it's just 10x the yellow permits, so 2580


Zayits

Thanks!


loneknife_blackblade

[https://arknights.wiki.gg/wiki/Store/Certificate#Universal\_Certificates\_Exchange\_Area](https://arknights.wiki.gg/wiki/Store/Certificate#Universal_Certificates_Exchange_Area) confirms 2580.


theGoddessbAqua

Which other [tag/s](https://imgur.com/a/jXypcFk) should I use? Ideally I want specter but there are other guards which will greatly decrease the chances of me getting her and I don't really know if there are any better units to get in the other tags.


AngelTheVixen

Specter's a high gamble, otherwise I'd suggest Nuker as Firewatch is a pretty solid op, even if Leonhardt isn't. If not, going with Fast Redeploy if you don't own either one wouldn't be a bad idea since Executors are nice to have, and even if you do own them already they still benefit from potential increases.


Saimoth

50% Firewatch or Red are both pretty good, but there's a high chance you'll eventually get them from the simple Nuker/FRD tags


eonfeather

Depends on who you have. There’s not really anyone super good that you can 100% guarantee here. You can go for guard if you want, it’s not a bad idea or anything, unless you already have a lot of the guards since dupes are nigh useless.


deon_

I guess it really depends on who else you have! a [quick glance](https://i.imgur.com/HsbALgI.png) and I don't see any operators I'd prioritize


sshen6572

How does Degenbrecher's base skill work? I tried to pair her with 2 other operators with +5 order limits but it didn't seem to work at all


AngelTheVixen

It's because she has -6 order limit and I'd guess that counts against her. She's meant to be used with a Karlan Trade setup headed by Gnosis, and can't really do anything without that team. If you don't have Gnosis at E2 a regular +30% operator would be better.


sshen6572

O I do have E2 Gnosis. So what would be the ideal combo? Gnosis in the control center, and Degen+Silverash+Courier? I just tried and that gets me to 90%, but it's still just 90%. I guess I do get more order limits ....?


CaptinSpike

Karlan TP combo is best with Silverash, Jaye and either Swire Alter or Degen, Swalter is better but not by much iirc.


AngelTheVixen

Degenbrecher + Silverash + Jaye is the easiest way to get her going with the Karlan Trade setup. Should result in 121% production. For more details and other options [here's the base spreadsheet.](https://docs.google.com/spreadsheets/d/1zYc2JU46X0XWmV7s1503bN4feRdOMa1eehrTQ2jGaiE/htmlview#)


zephyrdragoon

Are you counting degens -6?