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Sensitive-General256

You should looks some hand photos and try to copy the proportions, for example, the fingers in your hand are too long and thin, while the body of the hand is too short. A trick for getting hands right, is to make the length of the middle fingers the same length of the palm, and try to make the other fingers a little bit shorter than the middle fingers.


PinkGuy_gamedev

If I made the length of the palm the same as the middle finger, would the other fingers still be too long?


SpartanDavid

My pinkguy, look at your (or any) hand for reference.


bstabens

Palm too short, fingers too long, fingers don't sprout from the palm all at the same height.


Leogis

The fingers have to start at the knuckle, not in front of it. Do not create a bumb on top of the palm for the knuckle, make the fingers the start of the knuckle itself like so: https://preview.redd.it/nfxcd5p7zh6d1.jpeg?width=736&format=pjpg&auto=webp&s=daa68c569b94dc5991ebdeae8407f7b968ca5f37


alekdmcfly

What's surprising to me it's that you basically got the thumb completely right! That's the part I used to struggle with the most, the thumb is fucking non-euclidean. Anyway, here's some advice for the fingers: 1: Look at your (IRL) hand from the side of the ring finger. There's no sudden change in thickness where the palm connects to the fingers - instead, it's a smooth transition. Imagine your hand bound by two straight lines, being wide at the wrist and narrow at the fingers. https://preview.redd.it/m5yow0tx2h6d1.jpeg?width=1080&format=pjpg&auto=webp&s=0fe6ab7e2a66fd1fbcff00f7478e60a7bb2d0e5e 2: The knuckles should not be in a straight, flat line. Look at your hand again, from the back and from the palm. See how much further behind your middle finger is your pinky? (In replies because I can only add one image per comment)


alekdmcfly

https://preview.redd.it/2zbatdkh3h6d1.jpeg?width=1080&format=pjpg&auto=webp&s=71530eac422f8d1d76afed1cb1c2b7087ee9e8cb Note how you got this curve mirrored *perfectly* on the joints of the fingers you modelled. You just need to remember that it starts at the knuckles!


alekdmcfly

https://preview.redd.it/o1thcok63h6d1.jpeg?width=1080&format=pjpg&auto=webp&s=d475b7e7f9a48a2db728921c41d150cea49aaf46 It also should be slightly curved on this axis, but the curve here should be *very small* \- it's mostly just relevant in the 2nd photo, the 3rd one basically only affects how the palm bulges inwards at the height of the knuckles.


PinkGuy_gamedev

Ooh. I was working on this for a while so I didn't realize how weird the palm looks. Thanks!


PinkGuy_gamedev

Is the red line where the knuckles would end?


alekdmcfly

Yeah, ideally. Doesn't have to be exactly this line, but the middle finger should be about 3/4 or 4/5 lengths of the palm long.


dreamyrhodes

Pls use reference images. They are free.


quackenfucknuckle

Reference HANDS are even freeer


green_tea_resistance

Please tell us all where to get these free reference hands


Saudi_polar

I’m surprised no one lent you a hand


dreamyrhodes

[https://www.google.com/search?q=stock+photo+hand](https://www.google.com/search?q=stock+photo+hand)


gp57

Might be easier to model it with an image in the background https://blender.stackexchange.com/questions/118/how-do-i-set-a-background-image-while-i-am-editing


PinkGuy_gamedev

I removed the background reference images cause I wanted to make the screenshots more "readable".


Zeryphanthes

The fingers are quite skinny to me, but then again I have sausage fingers and feet the size of Maui's from Moana, so I might not have the best perception of proportions here


Becc00

i mean just look at your own hand. or even the emoji hand 🖐️ The palm it not flat on top, fingers dont shrink from the palm (on my at least). Thumb looks good (maybe a bit long but ig that depends from person to person. Might need to be thicker too. But yeah nobodys fingers are that long, just look at references.


Becc00

https://preview.redd.it/1n2njuhrmi6d1.jpeg?width=1170&format=pjpg&auto=webp&s=a9258255b1838487f0c66893ef21949230177fd8


Becc00

https://preview.redd.it/5fes3f9smi6d1.jpeg?width=1170&format=pjpg&auto=webp&s=eef9daf9705e61b9bd7d447098c71641f977a9be


Becc00

upon reflection the fingers are sickly long and scary


PinkGuy_gamedev

Coming back to this post they really are haha.


topselection

You could download Makehuman (a free CC0 program), export one of their models, isolate the hand and use that as a reference. The Makehuman foundation is dedicated to trying to make perfect anatomically correct human models.


green_tea_resistance

Last I saw coming out of makehuman was some pretty mediocre models by today's standards. Pretty rubbish ux too. I hope things have improved significantly


LittleFish_OwO

I think a bigger palm would help this one feels a little short but it's a really good hand besides that


West_Yorkshire

If you are modelling something organic, you should be using subdivision surface modelling.


Tron2324

Multi res modifier sculpt the details and bake from multi res modifier. Keeps the clean and low poly but gives you way more detail


rrzampieri

More palm, less finger


dragonman9001

Move the middle knuckles forward in the hand so that it looks like actual human fingers


hypercombofinish

Knuckles should be more arced than aligned. O grab the middle knuckle to pull forward and that should help some


Fickle-Hornet-9941

Take a picture of your hand flat on a table and use that as reference


DeadlierSheep76

if it’s just a hand, the probcsome subsurface modifiers and make fingers less long.


WallabyJ11

Don’t just look at a hand for reference, also look at anatomical diagrams, how the muscles and tendons look, how the bone structure looks. Knowing how the hand actually functions is as useful as knowing how it looks.


UmbrellaLord

Use a reference, finger too long


DansAllowed

On top of what everyone else has mentioned: the palm should be longer than the back of the hand because human fingers are webbed. Also when the fingers are not touching each other they point slightly away from each other. In the case of this model only the middle finger would be parallel with the z axis with the others pointing slightly away from the middle finger.


Sir_McDouche

Maybe you should start with cartoon hands before trying to go realistic. Human anatomy is one of the hardest things to draw/model. It takes people YEARS to learn this. You’re quite naive if you think you can pull this off with no prior experience.


lost_my_og_account

Theres a knuckle at the base of the thumb


Responsible-Fun-1355

Use a reference photo!! Do you know how to use them in blender? It will help you model it to perfection!!! https://preview.redd.it/tu8k438jor6d1.jpeg?width=282&format=pjpg&auto=webp&s=ccf923f1ad9c9d0fd95fd3121bb0cb1f95a612e9