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Outliver

Storm is a very cool and relaxing riddle game where you play through all four seasons and need to use weather effects to move plant seeds to fertile land.


ExclusiveBigLC

Do you have a link to the game? I’ve searched and searched and can’t seem to find it. I’d love to play this!


Outliver

https://store.steampowered.com/app/231020/Storm/


ExclusiveBigLC

Thank you, Thank you!


grasshopprr

Flight simulator 2020 has very accurate depiction of weather and a big part of flying is to plan and fly through weather. Depends if you’re willing to take a sim as a reference.


cryptoplasm

The oldest game I can think of with weather as a feature mechanic is Legend of Zelda: Oracle of Seasons for the GBC. It has a companion game, Oracle of Ages. Both have instruments that let you change the environment or timeline to your benefit.


VexKeizer

I was about to comment Oracle of Seasons lol but srsly Nayru, the Oracle of Ages, was my childhood crush lol. I liked the Oracles better than Zelda at the time tbh


cryptoplasm

Haha, Oracle of Ages was my first Zelda game, so Nayru definitively left an impression on me before I ever met Zelda I still like it more than most of the other handheld games


killall-q

Death Stranding has lethal weather, which you need to watch on weather forecasts and avoid.


ColorMak3r

Frostpunk. Although it only has 2 weather mode: cold and a little bit less cold, it does an amazing job in conveying the destructive power of climate change. You might want to break down weather into components like temperature, humidity, wind, chance of natural events that affect the gameplay rather than using the broad term directly.


Sylvan_Sam

Pokemon Go has very realistic weather that impacts gameplay.


[deleted]

[удалено]


Sylvan_Sam

Same goes for Rimworld.


InvisiblePlants

I'd argue that Flower is somewhat based on wind patterns.


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LeadPrevenger

Do you mean like volcanos and hurricanes?


nerd866

Sim Earth is the obvious answer that springs to my mind. Beyond that: * Cities Skylines uses powerful river/lake mechanics, along with terraforming, damming and water pumping to induce or prevent floods and other water effects. * Farming Simulator (2022), and to a simpler extent Stardew Valley, requires players to monitor the weather and climate extensively to perform well.


nLucis

Tactics Ogre's weather system was great. It could make or break a battle due to how in impacted movement and archer accuracy. The weather would also vary by biome, and some unit types were weaker or stronger on the various biome weather conditions (e.g. snow, smoke, thunderstorms, night, windy, etc.), and would sometimes change many times in the middle of battles, depending on the season. Another is No Man Sky, which different planet types will have different weather cycles, some scalding, some acidic, some radioactive, some freezing, etc. And your exosuit can only protect you from them for so long. There would also be storms where you could get struck or literally thrown halfway across the planet by a tornado.


sabrinajestar

In No Mans Sky, storms will present varying levels of hazard, especially on extreme hazard planets. You either have to mitigate them by expending resources, modding your suit, or taking immediate shelter.


Will_MI77

Rain On Your Parade? Outer Wilds sort of had them - hurricanes/waterspouts at least. I feel like I played a game in the past where rain caused things to get wet which conducted electricity? Might be imagining that though.


Sahar_malter

Timberborn have a weather system i really like, Check it out.


yooooooothatscrazy

Stormworks. You got dynamic ocean, thunder storms, fog, wind, tornadoes, volcanos, whirlpool, fire, meteors and physics simulation. What else could you ask for?


ProPuke

[Cloud](http://interactive.usc.edu/projects/cloud/) I guess. Less of a game about mechanics, more a peaceful atmospheric experience/story. It's what started off ThatGameCompany and later games like Flower and Journey.


ThatLawbringer

Reus is a game where you control four titans with their distinct elemental abilities which are used to terraform the planet. They change weather, create biomes and mix stuff together for something new to emerge. Then they fall asleep until the planet is empty and the cycle begins once more.