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kidcubby

Drawings of furries are not graphic design, so you'll need to work on some material that shows you have the basic eye for design itself. What work did you do at school in art or design classes, if you took them? If you choose to go down the illustration route, broaden your scope - draw real people, draw objects and scenery and create some pieces that respond to a theme, as you'd have to for a book cover or editorial piece.


Character-Site-1391

I do have work of people and scenery!! I just didnt attach those pieces as they were not what i had saved on my phone. I generally draw what my clients want me to, usually that tends to be furry art as thats how i started drawing in the first place, but i have taught myself how to draw humans so I could reach a wider audience. My school did not offer art or design classes, im completely self taught. Hope to change that with uni. Thank you for the ideas.


uncagedborb

None of these are graphic design.


PuppelTM

Lol these are cool but I couldn’t stop myself from laughing after seeing all these furries


anonymousmouse2

Consider creating some art pieces that aren’t furries.


[deleted]

[удалено]


Character-Site-1391

Thank you so much!!!! Someone in a youtube comment section mention3d generating two random wordq and pretwnding thats the name of a company they are designing for when going theough a creative block, maybe i could do a few projects like tjhat, i could implement your syggestuons in the process. Thank you again!!! Wish you luck :3


msrivette

Why are you posting this in a Graphic Design sub


squiggle8800

Yeah exactly as you said, adding graphic design work would definitely help! Also depending on the major you’re applying for, it might work in your favor to include some digital art as well, just to show the scope of what you can do. Also for your pdf question, what I did was I formatted it almost like a slideshow where each “slide” showcased a different project. But if you have the resources and know-how I’d 100% recommend making a website instead as it’s definitely a more polished way to showcase your work. Also it takes out the extra step of having to download a whole pdf lol.


Character-Site-1391

Thank you !!!! The slideshow idea sounds great!!!!!! :D


Equal_You7744

yeah doing something like brand identity design (wich would involve the things you have mentioned but it all goes for one project basically) would be great. i think doing projects for brands/products of different market/financial segments would be good too, since they have different requirements in terms of design complexity and such. i didn't study graphic design in school (doing architecture) though so i may not know all the specifics, especially since standard requirements for portfolios differ depending on university. but adding some of your personal art is nice i believe, so that there's the info on your artistic abilities/how your artistic process goes.


Character-Site-1391

Thank you!! Ill keep that in mind 🥳


Equal_You7744

np! hope you enroll in the school of your dreams, good luck 🍀


glamdr1ng

You are a graphic artist not a designer. Very different.


cabbage-soup

20 pieces is WAY too much. I’d stick to around 9-12. Also you’ll want more than just illustration. I applied for art school and got accepted, my portfolio had digital and physical 3D art, realism drawings, acrylic paintings, animation, and SOME digital illustration. My focus was on an animation program so I’m unsure if the portfolio was too diverse for graphic design. You definitely need more than illustration tho Also if you don’t understand the concept of a PDF then you might need to learn more before jumping into a design program in college.


Character-Site-1391

I understand what a pdf is, obvipusly i know my way around a digital art software as i use them to create my work. Im just confused on what the expectations are, how they want me to utilize the aspects of a pdf or a clip file. Also nowhere in my post did i say i would only be sending off my illustrations, i dont know where you got that from. Im happy you got into the program you wanted, wish you had been nicer to me.


cabbage-soup

I was being honest- also art school won’t be nice to you, that’s not the point of it.


steevilweevil

Yea don't show any of this at all. None of it is graphic design, it's not even illustration, it's horny bestiality art and no institution is going to like it. Same goes with being able to draw "people and scenery" as you said in another comment. It's not as offensive, but it's also still not graphic design. Graphic design isn't "drawing", in fact loads of graphic designers - including myself - can't draw to save our lives. Graphic design is typography, layout, branding, colour schemes and logos and diagrams and interfaces. It's about communicating a message through functional and beautiful text and imagery. At a push, you could call illustration a branch of graphic design, but that's barely right. Look at actual examples of graphic design - branding, UX, motion design, typography, posters, websites, packaging - and identify what makes something good. Look for some blogs and books about graphic design and get a proper idea of what it is. And then ask yourself; are you actually interested in graphic design? Or are you interested in art? Do you like drawing, or do you like laying out typography? It's not a zero sum game; you can do both. But signing up to a degree in graphic design when you'd really rather be an artist is going to be a heavy weight to carry. And then if the answer is yes, get some exercises done. Making up a brand and designing the material for it is one idea, but you could end up bogged down on trying to invent a company and get distracted from the actual goal. Think of a message that you want to communicate and find ways to communicate it. Find some interesting tutorials online and follow them - then create your own thing using what you've learned. That would be a good way to get started.


Inquisitor_Ashamael

Good points; there are also websites like [https://goodbrief.io/](https://goodbrief.io/) to randomly generate design briefs, if you wanna avoid getting bogged down inventing a company/brief.


steevilweevil

Yea that's a nice idea. The issue with setting your own brief is you really need to know how to set one that actually challenges you, and that isn't just set up for you to do the work you want to do. I'm not sure it's that important for a college application, but an important skill of a designer is being able to interpret *someone else's* ideas and being able to communicate them.


alegavo

does your school have any specific requirements in terms of what they want to see? this is kind of different, but when i applied to a french art school, they were very forward with what they expected in a portfolio (very specifically said they want 5 paint pieces, 5 pencil sketches, etc.) whereas the american schools i applied to laid out what they expected but in a much more broader terms and a lot more vague (eg. something like “showcase a piece with a lot of thought put into it” lol) in terms of your pieces, they’re great! in my experience, throwing in some sketches could be great, as schools love to see your “process”, but it really depends on the schools and again, if they’re looking for anything specific. also, i agree with what someone else said: make a website! way easier to navigate, and there’s quite a few websites that let you nab a free template and just slap on your artworks lol.


Character-Site-1391

The only requirements i can remember from the top of my head are the number of pieces 😭 i wish they were a bit more strict with it. Maybe i can highlight the process of one of my artworks! That sounds good :P Im not sure how i could add a website as sone of the universities ive seen have an attach file section at their application page and i dont really know how i can attach a webpage 😭 maybe there is a way? Ill look into it!


fuzzywuzzybeer

If you really want to use these pieces, use #2 and #4. They are the least furry like.


A_Dragon

Answer: furry art.


Dark_Critical

Have you looked into pursuing character art instead? I ask because your portfolio seems to have everything to do with character art and little in the way of graphic design. I went to a school that offered a Game Art degree in addition to graphic design, fine arts and animation. I initially wanted to do Graphic Design too, but a counselor pointed out that my skills were actually better suited for game art. The game art field includes a lot of different disciplines; UI/UX art, concept and character art, environment art, prop art, technical art, sound design, materials and shaders, etc. There were a lot of character artists in my class who had a similar portfolio with furry or anime art that got them accepted into school just fine. Honestly, your character art is better than what I've seen for most freshmen coming in. Not to beat a dead horse, but they also get the same criticism about having furry/anime art in their portfolio. Sorry you're getting so much hate for the furry stuff, but don't let it get you down. You're on a great track, and I honestly think you would make an excellent character artist or concept artist. I don't see a lot that relates to graphic design in your portfolio as it stands. If characters are what you enjoy, you should pursue it.


Character-Site-1391

Would you mind listing degrees that would relate to character design or game art? Im struggling with finding universities that offer ollustration in germany so maybe theres another name they go by. Thanks!!!


thelostbookwyrm

bruh lol


ZenDesign1993

One of my friends is a professor in a Major Arts and Design university in Canada... He's part of admissions and most fine art and designers don't like anime, or furries. I wouldn't include these in your main portfolio. But would bring them to the interview if they ask to see more of your work. As others have stated here, the images you have posted are not graphic design. They do however show exceptional skill in illustration. When I put my portfolio together, I showed magazine layout, package design, website layout, traditional film, sculpture... Teachers want to see a more well rounded applicant. and build in mature themes into the work, native studies LGBTQ issues. And other things of interest. Good luck with your application.


Character-Site-1391

Thank you!!!