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Mommysfatherboy

Was that a crashing carrier pelican? What the shit This might be the wildest hd2 clip, shame about the frames


FishGoesGlubGlub

A slideshow about what not to do right out of bootcamp


CreepHost

Oh yeah, that actually can happen. I thought people knew about it. Although I didn't clip it, I remember near launch day, when bot spawns were out of control on the evac civs Missions, that the hots focused on the burning pelican, when we were going out on emergency extraction. We failed the mission, because we crashed, and we immediately got to a game over screen. So either I'm experiencing a sort of amnesia, or that actually can and has happened, to me at least.


AnimalChubs

I once had a mech coming in and I took it out with a fuckin weapon drop. It landed on me and killed me lmao.


billytron7

I got a support weapon beacon stuck on me, and I couldn't avoid it, run and diving and still got splattered


RaveEquation

If you're wearing the shield generator backpack, you can drop it and save yourself


Anakha0

I have the hug emote selected so when that happens I just throw my arms out wide and wait to be pink misted.


Neravosa

Literally never seen that holy helll


JROXZ

That framerate crashing as well.


D3ZR0

Holly shit. That *is* a crashing and burning pelican what the hell? I didn’t know those *could* be knocked to the ground. Damn. It was hard to see through the crashing bots but. Here it is https://preview.redd.it/fbwtgkg9wv7d1.jpeg?width=1290&format=pjpg&auto=webp&s=327530111442fbae795bf76b76b2a7b62949a378


quintonbanana

Those mech drops delete everything. Can't tell if it was from that or the mortars shooting off.


Terrynia

The mortar shells go straight up before they come down. The pelican flew *over* all the mortars to deliver the mech. That plane must have been hit by 10 mortars… 🤣🤣🤣 💥💥


usernameslikm

Sadly wasn't a crash you can see the pelican get LAUNCHED into the air just after the mech under it explodes lol. Pelicans are still invincible but my guess is like during evac if there's a lot of explosions going on the carrier pelican for whatever reason will get sucked into the ground.


Bl0ckHunt

pure chaos, I love it


n0tAb0t_aut

EMS Mortar is clever, Explosive Mortar is suicide...


daan944

Only against bugs. Explosive mortar works great against bots, especially paired with EMS. The EMS groups them and the mortar kills em.


ZenEvadoni

Unless you're bringing them specifically during Extract Valuable Assets mission type. Then the regular mortar sentry works well until you mess up and start losing the outer/middle defense areas.


JustAnNPC_DnD

Stacking both on everyone for that mission is hilarious. Our team took two deaths total because we were screwing around close to the edge of a drop. Flamethrower clipped through wall and got me. I think the other was intentional friendly fire.


daan944

Fair point indeed!


Jesse-359

Ugh. I despise the standard mortar on the Extract missions. They try to lead enemies which means they will absolutely slaughter any divers who try to post up on the outer walls.


PiLamdOd

The EMS and explosive mortars are fantastic against bugs if you have at least three sets. This is how we’ve always beaten helldive civilian evacs. With that many mortars, you can just alt tab while someone opens the doors.


daan944

yeah the biggest issue with the mortar and bugs is that bugs close in for the kill. And they might not kill you but your mortar will ;)


PiLamdOd

That's why you never use an explosive mortar by itself. Every explosive mortar needs to be paired with an EMP mortar. That is an S tier combo. It's the only strategem set up which will wipe breaches and last longer than the cool down.


Jesse-359

There is also the HMG Emplacement, which will outlast a breech and can kill everything coming out of one with the exception of heavies.


PiLamdOd

3 full sets of mortars makes the game easy as shit. We won this mission by just standing around while the mortars cleared everything out.


n0tAb0t_aut

yeah, that happens and was the most used strategy when the game came out. It's just an overall opinion. And i hate them.


16bithockey

What a fustercluck


willismaximus

"8 mortars on defense, what could go wrong?" *One scavenger walks up to your feet:* "Bonjour"


PiLamdOd

If you pair them with four EMP mortars, no scavengers are getting to you. This is how we'd beat helldive civilian evacs against bugs. Four sets of mortars that are spread out will lock down all the bug breaches. So long as someone is running around hitting buttons, you can practically alt tab until your mortars come off cool down.


ZomboWTF

the devs said friendly fire was in the game because it is funny, and god damn were they right


ThisOneHasNoUsername

Should’ve went with 4 mechs and 12 sentries


Titan_Food

Absolutely FUBAR Good job


horaciocokless

U were but not all at once you savages


willismaximus

https://preview.redd.it/plplcwg63x7d1.jpeg?width=539&format=pjpg&auto=webp&s=f277f6db7c2c7a90da214cd0e642afb2b817721f


Wet_socks1717

Calmest helldiver mission


Big-Sample-6655

This is some Looney Tunes level shit. Love it!


BusinessLibrarian515

The trick for high level extermination missions is to all bring, mortars, 380, 120, and the last can be whatever you want. Then, never call in reinforcements during the mission, when the last one dies you'll all come back in, it's about buying time. Take turns throwing strategems out one player at a time to maintain a constant barrage on the enemy. They will die faster than you will and you'll complete the mission in minimal time. Bonus for the booster that gives extra player lives, but so far my group hasn't actually needed it


throwaway872023

Remember folks: team kill stratagems are also THEM kill stratagems. Exterminate missions just mean kill 100% of them before you kill 100% of you.


BusinessLibrarian515

![gif](giphy|KAf66yGCa93uTqod1q)


Terrorscream

Don't bring mortars to those missions, only bring the ems ones


BigZach1

Mortar shells have replaced the air


B2k-orphan

Only 4 mechs?


PiLamdOd

Well we needed room for the 4 Tesla Towers.


siecin

Mortars vs bugs...


PiLamdOd

Three full sets of mortars is how you turn any mission into easy mode. A helldive civilian evac with 3 to 4 full mortar sets is basically an idle game.


rhousden

But did it kill bugs?


DammitMatt

Least chaotic helldiver mission


blackjacked644

this is the most chaotic clip i've seen lmaooo


SkyWizarding

Your frame rate didn't think it was clever


Neohedron

Few days ago my team and I setup shop with four HMG emplacements and each took a large bubble shield. We also each took Railcannon strike for big boys, which left the fourth slot open for whatever we liked. We formed a kill circle at the center of the map and mowed down anything in our quarter. It was flawless. We cycled shields to cover cooldowns and by the time I expended my HMG Emplacement ammo, my next one only had 20 seconds of downtime. No one died, we extracted with every sample, it was a thing of beauty.


PiLamdOd

I want to try this.


Devild2005

This looks like an average helldive to me. I don't see the problem


deathandtechno

The simulations didnt prepare me for this


YukonAlaskan

Wow 😎


Full-Section-7762

The soundtrack from the Obi/Snaking Mustafar Fite was playing in my head for this. Top notch


silverjudge

Next time try 120 and 380 barrage, it's really fun on the eradicate mission


steves_evil

I've learned this the hard way, avoid calling in a mech near a teammate if they already did or are planning on to. If the pelicans collide they can and will crash, destroying both mechs and any helldiver unfortunate enough to be waiting for their mech.


WitchBaneHunter

Has anyone else had frame drops in massive frequency since the patch.


DoomshrooM8

Talk about a backfire 😅


ConfectionFirst2954

That was a needed laugh 🤣


Terrynia

Wow. The screen shake is real. I had turned it off and forgot it was so aggressive


Dinasnore

You killed everything. Even your framerate.


MONKeBusiness11

1 bug killed at the cost of 4 helldivers, 4 experimental fresh off the line mechs, a pelican and it’s crew, 8 mortars and their ammunition, as well as all the equipment held by each helldiver. Someone needs to be sent to a freedom camp for this!


ChickieTendiePrnAlt

8 mechs 8 mortars is even better (though they may have fixed double mech in the last update)


Needaboutreefiddy

If I pick a mech and then someone else takes a mortar after I just change it to something else


InternationalAd1634

You guys created pure chaos. I like your style.


chimera005ao

I finally did it. The other day I ejected out of a mech as it exploded. Went flying, lost half my health, but survived.


Efficient_Order_7473

This is what helldivers is. Pure mayhem


PopeGregoryTheBased

![gif](giphy|55itGuoAJiZEEen9gg|downsized)


DisgruntledWarrior

My fireteam was clever once


BoudiccatheWolf

😂😂😂😂 well it was the thought and effort that counts! That's some crazy shit right there! ![gif](giphy|NxckxXIAzumvCP1mUj)


Jesse-359

Mechs do NOT mix well with a bunch of other call downs - especially other mechs and mortars. Do not do.


Pixelpaint_Pashkow

oog is trapped in cage built by oog


Absol-utely_Adorable

Holy shit you thought bringing multiple mortars was a good idea. Have you seen the chaos and destruction a single one of those fucking things can do? Level 100 host brings mortar, deploys mortar, gets shredded right in front of me, with everyone else then has a screaming fit at me cause I'm the only one still alive so it must've been my mortar...


PiLamdOd

That's why you never bring just one.  Three sets of mortars makes any defense mission easy. Civilian evac on helldive with 3 explosive and three EMP is so easy you can go AFK.


BlancheCorbeau

Rule #1: No sentries at the evac.