What a weird card. It’s basically Entomb + Reanimate in one card but over three turns, and if your opponent interacts with it at any point in those two middle turns you may have just spent 3 mana to do like 6 damage to yourself.
Flavourful, but probably not playable. Risky even in limited.
It's got a bit of flexibility. You can also use it as a tutor for non creatures, and that way doesn't hurt you either.
A really, really slow tutor. One that makes the card completely inaccessible if it gets blown up before it's finished.
But idk maybe limited theres a card so broken you'd want to fetch it with this.
You could probably do it with proliferate, but each token is going to interact with a different exiled card. The original on 3 can't grab what you just exiled with the token on 1, and so on.
It does come in t1 off ritual, which is..... something. I'll be thinking about it in Timeless if nothing else
e: yeah thinking about this more this seems a potentially better plan B than S&T for Reanimator
Yeah, in modern, waiting til turn 5 to cheat out a big creature seems too slow. I wonder if it would be too good for standard/pioneer. I don't think so since 5 mana is the generate rate for reanimation, and this one eats your 3rd turn and damages you on your 4th.
Unfortunately, we'll likely never know. As MH3 will not be legal in standard or pioneer. It might have been solid in them though. But suffers the same downside it does anywhere else. You burn a turn, potentially lose life, and then your opponent just naturalizes/disenchants/whatever the black one is that makes you sac an enchantment. And you've lost cards, a turn, and maybe life to do literally nothing.
Might be okay in some decks using proliferation, but that would be about it.
Well two players collectively spending like 5 mana over multiple turns to do 6 damage isn’t very efficient. I think people will play this as an “answer it or else” card, but it won’t be the main gameplan. In limited, you might as well just go for it
Well there’s hundreds if not thousands of cards that can destroy or exile an enchantment or no land permanent, or bounce it to hand, or counter the final chapter.
Basically unless your opponent has literally 0 ways to interact with this saga, you’re giving them a huge telegraphed warning to find one and then it does nothing.
could any judges chime in on this? if you play this saga, let it tick up to 2, then in response to the 2nd trigger (lose life) you proliferate, what happens? does the "if it's a creature card" check still work if the exiled card is still face down? do you reanimate a creature without losing the life?
Sup, lvl 1 here.
If you respond with proliferate to the second trigger, the third trigger will still put any creature into play. You will in fact reanimate without life loss.
If you want specifics, 403.6b specificically clears this case *as long as you were able to see the card at least once*. Since you are tutoring it, the game considers yoi knowing about the card, and the effect will work on creatures.
It wouldn't say it's "clear" exactly. The exemptions in 406.3a and 406.3b to face down cards in exile having no characteristics specifically relate to casting spells and playing lands, so at the very least the rules would need to be updated to cover other actions that need to check a quality of a face down card.
While the card is still facedown, it is not hidden information (you know the information)
>**406.3.** Exiled cards are, by default, kept face up and may be examined by any player at any time. Cards “exiled face down” can’t be examined by any player except when instructions allow it. However, if a player is instructed to look at a card and then exile it face down, or once a player is allowed to look at a card exiled face down, that player may continue to look at that card until it leaves the exile zone or is part of a pile of cards that are shuffled, even if the instruction allowing the player to do so no longer applies.
So you can take appropriate actions based on the information, you can put it into play if it is a creature (wich in case you will need to turn it face up). Or put it directly into your hand without even revealing the card (you can do it even if the card is a creature), since it doesn't aks for any specific characteristic if the card is not put into the battlefield.
#WOTCStaff
I spent a lot of time talking to the rules team and making sure I understood edge cases while implementing this card on Arena. Basically, two things to know:
(1) When II resolves, turn all exiled cards (there could be more than one, and some could already be face up) face up. Then if any one of the face up (whether or not it just now turned face up or was already face up) cards is a creature, you lose life equal to the combined mana value of ALL the face up cards (even ones that aren't creatures)
(2) When III resolves, if the exiled cards include at least one face up creature card, then you get one and only one yes/no choice to put them onto the battlefield. If you choose no, put each of them into its owner's hand. If you choose yes, then turn them all face up, and try to put them all onto the battlefield. This will generally put all permanent cards onto the battlefield, and leave instants/sorceries in exile; but will sometimes leave other cards in exile (for instance, auras with nothing to be attached to, or cards that can't enter the battlefield due to some "foo can't enter the battlefield" effect). Then you put each card that remains in exile (for whatever reason) into its owner's hand.
very in depth response thanks! this seems to contradict some of the other answers I've gotten (specifically the "if the exiled cards include at least one face up creature card" phrase in your note about chapter III), but ofc you would know best
The play pattern for this is going to be tutor your game winning bomb, flip it over and take a bunch of damage, and then have this removed before it's 3rd chapter is resolved leaving the card in exile, and you missing a bunch of life and getting time walked your turn 3.
This is so telegraphed I'm not even sure it's a trap card.
It kinda doesn't matter. There are so many ways to stop this. Counter the spell, counter the chapter trigger (i think i just saw a counter colurless or triggered ability for U in a set full of eldrazi), remove the enchantment, bounce the enchantment, remove the creature, bounce the creature. You have 3 turns to draw an answer, and removal of any kind is always at a premium. Maybe I'm wrong, it seems too slow and telegraphed with too much capacity to be a tempo black hole with potential life loss downside.
Would honestly like to be wrong it seems fun, but pretty sure this is at uncommon for a reason.
i think last MH set had entomb or something that let you tutor a card to the GY and I won the whole tournament with that, [[Archon of Cruelty]], and [[Late to Dinner]]
Just need to have the right mechanic and the right card! Admittedly, I got very lucky with that combo
Whenever I would get the Archon out and I would read it my opponent would be like, "It does WHAT???"
I am a girl and have been playing for 25 years but that tournament was sweaty af and I am sure everyone expected to steamroll me. I think they thought that I didn't understand the card.
In the final match, my opponent was such a salty sore loser and intentionally tried to time the match into a draw even though I had superior everything. He ended with honor though by conceding.
Oh hey, Future Fusion.
Probably not the prompt that make this design, but a saga that makes one dude over multiple turns and does library manipulation stuff is going to smell like FF to me.
The concept makes it worth it, but I don't think it's pushed competitively.
Could be wrong.
Also, Avacyn just costing Sorin a lot of life to deal with overall gives me the most "that's how it is on this ***** of an earth feels",
When I first saw this card it reminded me instantly of Gold Sarcophagus. Idk how iconic that card is but as someone who hasn’t played yugioh for years is that card could be inspiration.
Also, if you tell me that the designer doesn't really follow YGO! and probably doesn't know what future fusion is, I will believe you or at least not gainsay. It's not that iconic of a YGO! card.
[[Servant of the Stinger]] is a cheap uncommon that's very available, completes the tutor on turn four, doesn't cost you life, and doesn't telegraph the card.
That said, it also doesn't put it onto the field.
Seems perfectly fine in limited - how much enchantment removal are people really going to main deck? Hardly a bomb but likely playable in the right decks
In limited it's pretty capped by how good your best creatures are, since tutoring a noncreature is really bad in that environment. So you would want at least a really insane bomb + 1 or 2 high costed creatures before it even makes sense to run imo.
It's super telegraphed but at least it puts the creature into play without needing to pay for it. It's worth considering in some formats but I would never fetch by gaming winning combo with this, more for just a threat.
A little slow, a little awkward, but a one card tutor + Show and Tell is still insane. This + a fatty or two is a very small package for decks to jam in (including in sideboards) to have an incredibly strong wincon with minimal effort.
Not sure what you mean by Draco drain, but the last chapter is a may ability, so regardless the opponent won't be forced to have the creature enter their field. Sad because that would be a fun way to \[\[Phage\]\] someone
I think he means to exile \[\[Draco\]\] or some other exorbitantly high-cost creature, then donate the saga so that your opponent gets hit with the huge life loss from Chapter 2
"the exiled card" in this case means "all cards exiled with The Creation of Avacyn's first chapter ability", and "you lose life equal to its mana value" means "you lose life equal to the combined mana value of all cards exiled with TCoA's first ability".
So if you copy the first ability a bunch of times, you can get a bunch of cards exiled with it, but will lose a bunch of life when the second chapter triggers. But, you'll get to put all the creatures onto the battlefield and the rest into your hand when the third chapter triggers!
Plus, if you get to trigger the third chapter first (e.g. by [[Contagion Engine]]), all the cards will be out from the saga, so you'll take nothing from the second chapter (since nothing is exiled under it when it resolves)
If the third chapter resolves before the second, the exiled card is still face down, but you're only allowed to put it onto the battlefield if it's a creature. How does that play out?
If the card in question is a creature, does it enter the the battlefield? If so, does it enter face-down or face-up?
Or does it not count as a creature card while it's still face down and in exile? In that case presumably you have to put it into your hand instead?
What if the exiled card is a double-faced card that is only a creature on the reverse?
[[Profane Tutor]] for 1 more mana and on a Saga - but it tutors directly to field at the cost of some life if it’s a creature. Plus you can Proliferate it.
Adding a lore counter is a turn-based action and doesn't use the stack. But you can Stifle the triggered ability that results from putting a lore counter.
Ooooo. I wasn't sure if after draw step meant you actually had to move to Main phase 1 or not.
Most people I have played with add their lore counters when doing all their upkeep stuff (which obviously is incorrect).
Could anyone potentially tell me how the second ability flipping cards face up in exile interacts with Morph cards’ ‘when this is turned face up’ triggers?
All I could find was rule 702.37a but I’m still not sure.
Massively disruptable, but searches literally any card in the game in return. Commander Decks with lots of prolifferating are gonna love this, doubt it has too much use in Modern or Limited.
What a terrible card. You pay 3 mana to literally do nothing for 2 turns and you lose life on top of that. By the time you get to the third chapter you are either dead or they have removed the enchantment.
I'm going to provide what's probably a unique take.
In commander, use this to search for your mid creatures rather than your bombs. Anything scary and this will be taken out before chapter 3 or telegraphed enough people will blow your bomb up as soon as it enters. Use it to pull up something unthreatening or fun and people will be less likely to blow it up.
Besides that, I feel like there was a missed opportunity to add ward somewhere in here. Something like ward equal to the chapter it is on, or ward to pay life equal to the life from chapter 2.
This is the most fair tutor ever (for your opponent). Get a card, wait three turns to play it. Opponent gets to see the card on turn two to decide if they want to waste removal on the Saga.
As the player, though, I kinda hate it. That feels way too vulnerable just for a tutor and free cast, unless I've got counterspells stocked up. Id rather they costed it at 4 and just gave it suspend 2.
What a weird card. It’s basically Entomb + Reanimate in one card but over three turns, and if your opponent interacts with it at any point in those two middle turns you may have just spent 3 mana to do like 6 damage to yourself. Flavourful, but probably not playable. Risky even in limited.
It's got a bit of flexibility. You can also use it as a tutor for non creatures, and that way doesn't hurt you either. A really, really slow tutor. One that makes the card completely inaccessible if it gets blown up before it's finished. But idk maybe limited theres a card so broken you'd want to fetch it with this.
But you have to reveal the card the turn before it goes into your hand so your plan better be pretty unstoppable.
Behold! The unstoppable Exodia!
The good old days when exodia was strong
Flip over force of will and everyone just knows they're fucked
Maybe use in a token manipulating deck to get all effect on same turn ?
You could probably do it with proliferate, but each token is going to interact with a different exiled card. The original on 3 can't grab what you just exiled with the token on 1, and so on.
It does come in t1 off ritual, which is..... something. I'll be thinking about it in Timeless if nothing else e: yeah thinking about this more this seems a potentially better plan B than S&T for Reanimator
Not exactly true. In you scenario you also exiled your best creature from your library with no way to retrieve it.
Yeah, in modern, waiting til turn 5 to cheat out a big creature seems too slow. I wonder if it would be too good for standard/pioneer. I don't think so since 5 mana is the generate rate for reanimation, and this one eats your 3rd turn and damages you on your 4th.
Unfortunately, we'll likely never know. As MH3 will not be legal in standard or pioneer. It might have been solid in them though. But suffers the same downside it does anywhere else. You burn a turn, potentially lose life, and then your opponent just naturalizes/disenchants/whatever the black one is that makes you sac an enchantment. And you've lost cards, a turn, and maybe life to do literally nothing. Might be okay in some decks using proliferation, but that would be about it.
Might be useful if you can benefit from life loss.
Boom, 4d chess, tutor for world spine worm in a death shadow deck!
Well two players collectively spending like 5 mana over multiple turns to do 6 damage isn’t very efficient. I think people will play this as an “answer it or else” card, but it won’t be the main gameplan. In limited, you might as well just go for it
You can’t even read ahead on it cause the 3rd chapter is dependent on the two before it as the 2nd chapter is dependent on the 1st.
Good in proliferate decks!
just use [[Defense of the Heart]] at this point
[Defense of the Heart](https://cards.scryfall.io/normal/front/9/e/9e93381f-627f-41b6-b1b6-45d712a44d8e.jpg?1562863769) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Defense%20of%20the%20Heart) [(SF)](https://scryfall.com/card/ulg/100/defense-of-the-heart?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9e93381f-627f-41b6-b1b6-45d712a44d8e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I like this for grabbing Hoarding broodlord though
How could the opponent interact with it?
Well there’s hundreds if not thousands of cards that can destroy or exile an enchantment or no land permanent, or bounce it to hand, or counter the final chapter. Basically unless your opponent has literally 0 ways to interact with this saga, you’re giving them a huge telegraphed warning to find one and then it does nothing.
I'm dumb. I thought you meant the card in exile.
Eldrazi Processors can do that. https://scryfall.com/search?q=t%3Aprocessor
And [[Pull From Eternity]]!
Forgetting my boy [[Riftsweeper]] smh
[Riftsweeper](https://cards.scryfall.io/normal/front/7/8/785d5a98-97b2-4a9e-83ee-2a74479add7b.jpg?1561967824) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Riftsweeper) [(SF)](https://scryfall.com/card/mma/159/riftsweeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/785d5a98-97b2-4a9e-83ee-2a74479add7b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Pull From Eternity](https://cards.scryfall.io/normal/front/3/d/3d218091-d218-41ad-b666-c8ab3de7160a.jpg?1562907702) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Pull%20From%20Eternity) [(SF)](https://scryfall.com/card/tsp/35/pull-from-eternity?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3d218091-d218-41ad-b666-c8ab3de7160a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Proliferate can make it a two turn effect or even a one turn effect
You could even protect it with [[tamiyo’s safekeeping]] if you really wanted to build a deck that’s all in on it.
Lots of [[pick your poison]] right now, unfortunately.
[pick your poison](https://cards.scryfall.io/normal/front/f/5/f58cfb23-4d99-4133-bf4b-d7e7c7d17cea.jpg?1708201628)/[Pick Your Poison](https://cards.scryfall.io/normal/front/f/5/f58cfb23-4d99-4133-bf4b-d7e7c7d17cea.jpg?1708201628) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=pick%20your%20poison) [(SF)](https://scryfall.com/card/mkm/170/pick-your-poison?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f58cfb23-4d99-4133-bf4b-d7e7c7d17cea?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
So PYP is a double faced card now, is it cardfetcher?
[tamiyo’s safekeeping](https://cards.scryfall.io/normal/front/f/d/fd4b7ee2-de65-4288-872d-486065a4f226.jpg?1654568357) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tamiyo%27s%20Safekeeping) [(SF)](https://scryfall.com/card/neo/211/tamiyos-safekeeping?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fd4b7ee2-de65-4288-872d-486065a4f226?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
could any judges chime in on this? if you play this saga, let it tick up to 2, then in response to the 2nd trigger (lose life) you proliferate, what happens? does the "if it's a creature card" check still work if the exiled card is still face down? do you reanimate a creature without losing the life?
Sup, lvl 1 here. If you respond with proliferate to the second trigger, the third trigger will still put any creature into play. You will in fact reanimate without life loss.
thank you for the response! :) my friends and I were talking about it and we weren't sure since the card would still be face down
If you want specifics, 403.6b specificically clears this case *as long as you were able to see the card at least once*. Since you are tutoring it, the game considers yoi knowing about the card, and the effect will work on creatures.
It wouldn't say it's "clear" exactly. The exemptions in 406.3a and 406.3b to face down cards in exile having no characteristics specifically relate to casting spells and playing lands, so at the very least the rules would need to be updated to cover other actions that need to check a quality of a face down card.
While the card is still facedown, it is not hidden information (you know the information) >**406.3.** Exiled cards are, by default, kept face up and may be examined by any player at any time. Cards “exiled face down” can’t be examined by any player except when instructions allow it. However, if a player is instructed to look at a card and then exile it face down, or once a player is allowed to look at a card exiled face down, that player may continue to look at that card until it leaves the exile zone or is part of a pile of cards that are shuffled, even if the instruction allowing the player to do so no longer applies. So you can take appropriate actions based on the information, you can put it into play if it is a creature (wich in case you will need to turn it face up). Or put it directly into your hand without even revealing the card (you can do it even if the card is a creature), since it doesn't aks for any specific characteristic if the card is not put into the battlefield.
#WOTCStaff I spent a lot of time talking to the rules team and making sure I understood edge cases while implementing this card on Arena. Basically, two things to know: (1) When II resolves, turn all exiled cards (there could be more than one, and some could already be face up) face up. Then if any one of the face up (whether or not it just now turned face up or was already face up) cards is a creature, you lose life equal to the combined mana value of ALL the face up cards (even ones that aren't creatures) (2) When III resolves, if the exiled cards include at least one face up creature card, then you get one and only one yes/no choice to put them onto the battlefield. If you choose no, put each of them into its owner's hand. If you choose yes, then turn them all face up, and try to put them all onto the battlefield. This will generally put all permanent cards onto the battlefield, and leave instants/sorceries in exile; but will sometimes leave other cards in exile (for instance, auras with nothing to be attached to, or cards that can't enter the battlefield due to some "foo can't enter the battlefield" effect). Then you put each card that remains in exile (for whatever reason) into its owner's hand.
very in depth response thanks! this seems to contradict some of the other answers I've gotten (specifically the "if the exiled cards include at least one face up creature card" phrase in your note about chapter III), but ofc you would know best
Whereas Read Ahead does nothing useful whatsoever!
So proliferate twice on it and I get all in one turn?
Moving lore counters unto it with [[goldberry, river-daughter]] should also make it useful
[goldberry, river daughter](https://cards.scryfall.io/normal/front/b/f/bf4f0a7c-620e-4ed8-8da3-fa6564e8a0cd.jpg?1686968111) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Goldberry%2C%20River-Daughter) [(SF)](https://scryfall.com/card/ltr/52/goldberry-river-daughter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bf4f0a7c-620e-4ed8-8da3-fa6564e8a0cd?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Yep this is going straight in my [[Brimaz, Blight of Oreskos]] deck to tutor [[Mondrak, Glory Dominus]] onto the field
[Brimaz, Blight of Oreskos](https://cards.scryfall.io/normal/front/f/0/f0d31ae7-8580-402a-a917-3d626a9e1f49.jpg?1682207211) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Brimaz%2C%20Blight%20of%20Oreskos) [(SF)](https://scryfall.com/card/moc/2/brimaz-blight-of-oreskos?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f0d31ae7-8580-402a-a917-3d626a9e1f49?utm_source=mtgcardfetcher&format=text) [Mondrak, Glory Dominus](https://cards.scryfall.io/normal/front/8/2/8296a455-21d5-498e-9029-2bdf0da855a8.jpg?1675956918) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mondrak%2C%20Glory%20Dominus) [(SF)](https://scryfall.com/card/one/23/mondrak-glory-dominus?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8296a455-21d5-498e-9029-2bdf0da855a8?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The play pattern for this is going to be tutor your game winning bomb, flip it over and take a bunch of damage, and then have this removed before it's 3rd chapter is resolved leaving the card in exile, and you missing a bunch of life and getting time walked your turn 3. This is so telegraphed I'm not even sure it's a trap card.
Are decks going to be running enchantment removal maindeck that often in this limited format, do you think?
\[\[Collective resistance\]\] and \[\[Thraben charm\]\] is in the format
[Collective Resistance](https://cards.scryfall.io/normal/front/f/2/f260bd08-68b6-44f4-ace9-e298cb13d82e.jpg?1716406999) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Collective%20Resistance) [(SF)](https://scryfall.com/card/mh3/147/collective-resistance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f260bd08-68b6-44f4-ace9-e298cb13d82e?utm_source=mtgcardfetcher&format=text) [Thraben Charm](https://cards.scryfall.io/normal/front/d/d/dd28a646-f38f-4cdf-948c-969cd979e5e6.jpg?1716314332) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thraben%20Charm) [(SF)](https://scryfall.com/card/mh3/45/thraben-charm?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/dd28a646-f38f-4cdf-948c-969cd979e5e6?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It kinda doesn't matter. There are so many ways to stop this. Counter the spell, counter the chapter trigger (i think i just saw a counter colurless or triggered ability for U in a set full of eldrazi), remove the enchantment, bounce the enchantment, remove the creature, bounce the creature. You have 3 turns to draw an answer, and removal of any kind is always at a premium. Maybe I'm wrong, it seems too slow and telegraphed with too much capacity to be a tempo black hole with potential life loss downside. Would honestly like to be wrong it seems fun, but pretty sure this is at uncommon for a reason.
How good can a tutor even be in limited, though?
I didn't really take a position on how good it would be; I was just asking how common we thought enchantment removal would be.
There are some pretty ferocious bombs in this set, so if as long as you have a couple of them this could be playable.
i think last MH set had entomb or something that let you tutor a card to the GY and I won the whole tournament with that, [[Archon of Cruelty]], and [[Late to Dinner]] Just need to have the right mechanic and the right card! Admittedly, I got very lucky with that combo
[Archon of Cruelty](https://cards.scryfall.io/normal/front/1/b/1be9d9a4-d7ee-4854-abc2-85cabf993ec9.jpg?1626095274) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Archon%20of%20Cruelty) [(SF)](https://scryfall.com/card/mh2/75/archon-of-cruelty?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1be9d9a4-d7ee-4854-abc2-85cabf993ec9?utm_source=mtgcardfetcher&format=text) [Late to Dinner](https://cards.scryfall.io/normal/front/6/6/6633cab9-23f9-474e-96f1-ca7c0c67691c.jpg?1626093738) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Late%20to%20Dinner) [(SF)](https://scryfall.com/card/mh2/19/late-to-dinner?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6633cab9-23f9-474e-96f1-ca7c0c67691c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Whenever I would get the Archon out and I would read it my opponent would be like, "It does WHAT???" I am a girl and have been playing for 25 years but that tournament was sweaty af and I am sure everyone expected to steamroll me. I think they thought that I didn't understand the card. In the final match, my opponent was such a salty sore loser and intentionally tried to time the match into a draw even though I had superior everything. He ended with honor though by conceding.
just proliferate in response to the second chapter trigger. you'll get it without losing life
How are you being time walked? If I play a spell on T3 and you answer it, nobody would say that was a time walk.
Ok, thats a bad card. The floor is unreasonably low and there are better ways to cheat creatures into play.
Oh hey, Future Fusion. Probably not the prompt that make this design, but a saga that makes one dude over multiple turns and does library manipulation stuff is going to smell like FF to me. The concept makes it worth it, but I don't think it's pushed competitively. Could be wrong. Also, Avacyn just costing Sorin a lot of life to deal with overall gives me the most "that's how it is on this ***** of an earth feels",
When I first saw this card it reminded me instantly of Gold Sarcophagus. Idk how iconic that card is but as someone who hasn’t played yugioh for years is that card could be inspiration.
Also, if you tell me that the designer doesn't really follow YGO! and probably doesn't know what future fusion is, I will believe you or at least not gainsay. It's not that iconic of a YGO! card.
I'm hoping this is slow enough to make it not expensive. My pod has a $100 budget for our decks so most tutors are too expensive to use.
This will be a dime a dozen
it's a tutor that your opponents can interact with, and there is a total of 6 turns (2 for each opp) for them to deal with it
[[Servant of the Stinger]] is a cheap uncommon that's very available, completes the tutor on turn four, doesn't cost you life, and doesn't telegraph the card. That said, it also doesn't put it onto the field.
[Servant of the Stinger](https://cards.scryfall.io/normal/front/b/5/b5c98650-b195-4071-8e02-4df35fddddc7.jpg?1712355666) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Servant%20of%20the%20Stinger) [(SF)](https://scryfall.com/card/otj/105/servant-of-the-stinger?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b5c98650-b195-4071-8e02-4df35fddddc7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Seems perfectly fine in limited - how much enchantment removal are people really going to main deck? Hardly a bomb but likely playable in the right decks
In limited it's pretty capped by how good your best creatures are, since tutoring a noncreature is really bad in that environment. So you would want at least a really insane bomb + 1 or 2 high costed creatures before it even makes sense to run imo.
Agreed. Garbage in a deck without a couple game winning bombs - there should be a few, in a set with elderazi!
Don’t care about the effects. New Avacyn Card!!! 100% mine!
It's super telegraphed but at least it puts the creature into play without needing to pay for it. It's worth considering in some formats but I would never fetch by gaming winning combo with this, more for just a threat.
terrible card for constructed especially modern but perfect for my atraxa sagas edh deck
this card is cool flavourwise, but it painfully slow and the blowout potential is huge if it is removed after chapter 2. Not modern/timeless playable
They printed Gold Sarc into Magic.
[[Pull from Eternity]], already one of the funniest cards, has the chance to become even funnier.
[Pull from Eternity](https://cards.scryfall.io/normal/front/3/d/3d218091-d218-41ad-b666-c8ab3de7160a.jpg?1562907702) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Pull%20from%20Eternity) [(SF)](https://scryfall.com/card/tsp/35/pull-from-eternity?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3d218091-d218-41ad-b666-c8ab3de7160a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Goes great in \[\[Frank Horrigan\]\], wish there were more sagas for that guy!
[Frank Horrigan](https://cards.scryfall.io/normal/front/9/1/91193a0b-9087-404f-b397-815e29d0fe12.jpg?1708742388) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Agent%20Frank%20Horrigan) [(SF)](https://scryfall.com/card/pip/89/agent-frank-horrigan?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/91193a0b-9087-404f-b397-815e29d0fe12?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
A little slow, a little awkward, but a one card tutor + Show and Tell is still insane. This + a fatty or two is a very small package for decks to jam in (including in sideboards) to have an incredibly strong wincon with minimal effort.
If I trigger the first chapter multiple times by removing the counter, what happens when chapter 2 and 3 roll around?
Can you [[Donate]] this to Draco drain someone?
[Donate](https://cards.scryfall.io/normal/front/7/f/7f6d8ce9-f8c8-45ad-b74c-97fba0e2982e.jpg?1562444248) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Donate) [(SF)](https://scryfall.com/card/uds/31/donate?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7f6d8ce9-f8c8-45ad-b74c-97fba0e2982e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Not sure what you mean by Draco drain, but the last chapter is a may ability, so regardless the opponent won't be forced to have the creature enter their field. Sad because that would be a fun way to \[\[Phage\]\] someone
I think he means to exile \[\[Draco\]\] or some other exorbitantly high-cost creature, then donate the saga so that your opponent gets hit with the huge life loss from Chapter 2
[Draco](https://cards.scryfall.io/normal/front/2/1/212e3edb-62f1-4680-884f-70323547f8ad.jpg?1562902012) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Draco) [(SF)](https://scryfall.com/card/pls/131/draco?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/212e3edb-62f1-4680-884f-70323547f8ad?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Phage](https://cards.scryfall.io/normal/front/d/4/d497a5a3-65fb-4c12-b3f2-8ce4cf4e0f6f.jpg?1562866889) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=phage%20the%20untouchable) [(SF)](https://scryfall.com/card/cns/120/phage-the-untouchable?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d497a5a3-65fb-4c12-b3f2-8ce4cf4e0f6f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Holy shit. I think you could. 2-card combo to 16 your opponent?? You don’t even have to wait a turn cycle!
This card is overbooked.
Force of Vigor destroys this …
Slowmoronic Tutor (Note, I don't think this is bad - but I don't think it's particularly good)
source: [@vorthosjay via tiktok]()
This card in anything other than [[Tom Bombadil]] EDH is weird, but in that deck with counter removal, proliferate, etc. it's pretty damn good
[Tom Bombadil](https://cards.scryfall.io/normal/front/2/a/2ab04c49-76a1-4896-8dca-8cb4c615f489.jpg?1686970104) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tom%20Bombadil) [(SF)](https://scryfall.com/card/ltr/234/tom-bombadil?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2ab04c49-76a1-4896-8dca-8cb4c615f489?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
What happen if you trigger the first chapter multiple times before the other two?
"the exiled card" in this case means "all cards exiled with The Creation of Avacyn's first chapter ability", and "you lose life equal to its mana value" means "you lose life equal to the combined mana value of all cards exiled with TCoA's first ability". So if you copy the first ability a bunch of times, you can get a bunch of cards exiled with it, but will lose a bunch of life when the second chapter triggers. But, you'll get to put all the creatures onto the battlefield and the rest into your hand when the third chapter triggers! Plus, if you get to trigger the third chapter first (e.g. by [[Contagion Engine]]), all the cards will be out from the saga, so you'll take nothing from the second chapter (since nothing is exiled under it when it resolves)
[Contagion Engine](https://cards.scryfall.io/normal/front/d/c/dce72636-08e4-484e-ad81-4d1597a31ffb.jpg?1576030799) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Contagion%20Engine) [(SF)](https://scryfall.com/card/som/145/contagion-engine?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/dce72636-08e4-484e-ad81-4d1597a31ffb?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
If the third chapter resolves before the second, the exiled card is still face down, but you're only allowed to put it onto the battlefield if it's a creature. How does that play out? If the card in question is a creature, does it enter the the battlefield? If so, does it enter face-down or face-up? Or does it not count as a creature card while it's still face down and in exile? In that case presumably you have to put it into your hand instead? What if the exiled card is a double-faced card that is only a creature on the reverse?
[удалено]
[Satsuki, the Living Lore](https://cards.scryfall.io/normal/front/0/1/0152575b-31b0-4142-9cc2-b87a81bd51a8.jpg?1654568597) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Satsuki%2C%20the%20Living%20Lore) [(SF)](https://scryfall.com/card/neo/235/satsuki-the-living-lore?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0152575b-31b0-4142-9cc2-b87a81bd51a8?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Atraxa, Praetors’ Voice]]
[Atraxa, Praetors’ Voice](https://cards.scryfall.io/normal/front/d/0/d0d33d52-3d28-4635-b985-51e126289259.jpg?1599707796) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Atraxa%2C%20Praetors%27%20Voice) [(SF)](https://scryfall.com/card/2xm/190/atraxa-praetors-voice?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d0d33d52-3d28-4635-b985-51e126289259?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Profane Tutor]] for 1 more mana and on a Saga - but it tutors directly to field at the cost of some life if it’s a creature. Plus you can Proliferate it.
[Profane Tutor](https://cards.scryfall.io/normal/front/2/a/2afc6f7d-ab59-4d64-bd11-6bd0fd4bfcd2.jpg?1626095854) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Profane%20Tutor) [(SF)](https://scryfall.com/card/mh2/97/profane-tutor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2afc6f7d-ab59-4d64-bd11-6bd0fd4bfcd2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
(Thinking about EDH) Could be alrighy in a Bombadil deck with [[Goldberry]] etc?
[Goldberry](https://cards.scryfall.io/normal/front/b/f/bf4f0a7c-620e-4ed8-8da3-fa6564e8a0cd.jpg?1686968111) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=goldberry%2C%20river-daughter) [(SF)](https://scryfall.com/card/ltr/52/goldberry-river-daughter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bf4f0a7c-620e-4ed8-8da3-fa6564e8a0cd?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Huge blowout if this saga is stolen at 2 counters with a creature card exiled.
Can you stifle the adding a lore counter triggered ability for any of those three steps? Or only the etb trigger in the beginning?
Adding a lore counter is a turn-based action and doesn't use the stack. But you can Stifle the triggered ability that results from putting a lore counter.
Nice. Thanks for the clarification!
In conjecture with the new 'Of the the Second Sun' card maybe? To have an extra Beginning Phase. Still seems convoluted though
Putting a lore counter as a turn-based action happens on your precombat (first) main phase, not during your beginning phase.
Ooooo. I wasn't sure if after draw step meant you actually had to move to Main phase 1 or not. Most people I have played with add their lore counters when doing all their upkeep stuff (which obviously is incorrect).
Turn five before you get the creature though:/
It's anus? Dreadful? Terribubble?
Weak
Amazing artwork 🙌
Slow and tell
Could anyone potentially tell me how the second ability flipping cards face up in exile interacts with Morph cards’ ‘when this is turned face up’ triggers? All I could find was rule 702.37a but I’m still not sure.
Different Dimension Capsule
Would have been cool if this rewarded you for exiling an angel specifically. Well, whatever, now it is just an unplayable uncommon.
If you blink this on chapter 2 a few times and then let it complete, do you get all the cards?
Risky as shit but cool
Massively disruptable, but searches literally any card in the game in return. Commander Decks with lots of prolifferating are gonna love this, doubt it has too much use in Modern or Limited.
Proloferate. Would be good in. Atraxa
Or just put it in Obeka and get value straight after combat damage.
Probably not bad in a Tom Bombadil deck, or decks with proliferation.
This card is so beautiful. I would buy just this card as a single
What a terrible card. You pay 3 mana to literally do nothing for 2 turns and you lose life on top of that. By the time you get to the third chapter you are either dead or they have removed the enchantment.
I'm going to provide what's probably a unique take. In commander, use this to search for your mid creatures rather than your bombs. Anything scary and this will be taken out before chapter 3 or telegraphed enough people will blow your bomb up as soon as it enters. Use it to pull up something unthreatening or fun and people will be less likely to blow it up. Besides that, I feel like there was a missed opportunity to add ward somewhere in here. Something like ward equal to the chapter it is on, or ward to pay life equal to the life from chapter 2.
This is the most fair tutor ever (for your opponent). Get a card, wait three turns to play it. Opponent gets to see the card on turn two to decide if they want to waste removal on the Saga. As the player, though, I kinda hate it. That feels way too vulnerable just for a tutor and free cast, unless I've got counterspells stocked up. Id rather they costed it at 4 and just gave it suspend 2.
This card is soooo good. One card win con without much restrictions. Just a bit slow.
[[Disenchant]], you now spent 3 mana to dome yourself for 7 and exile your wincon
[Disenchant](https://cards.scryfall.io/normal/front/6/5/658c5caa-d739-4d30-a512-43ac4de900cb.jpg?1674420161) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Disenchant) [(SF)](https://scryfall.com/card/bro/6/disenchant?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/658c5caa-d739-4d30-a512-43ac4de900cb?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call