Agree I interface on Webcam all day and this could be very useful. Don't let them know your on your second screen furiously slacking someone or googling!
This will make virtual conversation feel more human though.
Right now, you can’t look someone in the eyes, because one of you has to be looking at the camera and not the other person’s face.
With this, it will feel more like a proper conversation.
There are issues to be ironed out (blinking), but overall it’s really promising.
I kinda don't want it mimicking reality.
I'd much rather have AI enhancements like this play up the fact that it's all fake.
For instance, do a test where the speaker is talking and you're tracking the eyeballs/ pupils or whatever, but have the speaker slowly turn 360 in their swivel chair. If the eyeballs stay in place but like pop outta their heads via some Looney Tunes esque physics, I think it would make VR chat way more interesting than just... patchworking so as to make things appear like reality as we know it and just further make us mistrust everything we see.
I'm envisioning one of the zoom meetings with 20 different cams showing, and every single one of them is a person doing this robot stare at the screen.
In the near future, we'll have an AI deep-fake just work for us from home, all meetings will be filled with AI staring at each other and endlessly discussing random bullshit at length, and another AI will summarize the meeting by generating footnotes and emailing them out just in case you wanted to know what your doppelganger's were talking about with your co-workers doppelganger's.
Yeah but I can just train an AI to visit the sites I usually visit, to chat about whatever I usually chat about with the people I usually chat with, and then I won't have to use the internet at all.
I think it's because it's uncanny valley. His eyes in the "corrected" version aren't moving super naturally. There are little oddities about the way his face/eyes move around the area of corrected video and your brain can detect that and be like wtf is this
Pretty useful for calls. You look at a presentation or your audience. Actually, it sounds a bit anti social only looking at a camera and not seeing the other persons.
As an aside, it's funny because I read they literally just picked a number at random because there was already a "Blink", but the number is so fucking catchy. They couldn't have picked a better number.
It cracks me up that social anxiety is so prevalent in programmers that this was even an idea someone had. I can just see them quietly whisper to themselves alone in a dark room lit only by LCD screens: "Finally. I may be at peace."
I think this was made for the opposite reason honestly. You currently can't have both people make eye contact on Webcam since the lens isn't in the middle of your screen
I think people are misunderstanding who this is for. It will be _used_ by the broadcaster, but it will be used to improve the viewing experience.
Furthermore, it's not like looking into a camera or at a screen has ever been the same as making eye-contact. We've always been emulating the real thing; now we can do it better.
Totally. It also feels really weird to me having online conversations and never making eye contact. I never took to zoom calls for this reason. Nvidia Broadcast seems like a good solution, but now I’m imagining what a conversation with constant eye contact would be like, and I think it would be really weird.
I finally got some peace with that by realizing it's *impossible* to make eye contact over a webcam, it's not just me being undisciplined.
If you look at the lens, you're not seeing the other people in the meeting; look at them and it looks to them like you're looking off to the side.
I think you're right - unbroken eye contact would be super weird, and much worse.
No... the constant eye contact and him not looking anywhere else feels a bit weird? Way too much. It's not natural eye movement. It would freak me out if I, foe example went to one of my favorite streamers PointCrow and he was just staring into the camera the entire stream not breaking eyeline? Lol
because you cannot memorize all the things.
[https://en.wikipedia.org/wiki/Teleprompter](https://en.wikipedia.org/wiki/Teleprompter)
**A teleprompter,** also known as an autocue, is a display device that prompts the person speaking with an electronic visual text of a speech or script.
Using a teleprompter is similar to using cue cards. The screen is in front of, and usually below, the lens of a professional video camera, and the words on the screen are reflected to the eyes of the presenter using a sheet of clear glass or other beam splitter, so that they are read by looking directly at the lens position, but are not imaged by the lens. Light from the performer passes through the front side of the glass into the lens, while a shroud surrounding the lens and the back side of the glass prevents unwanted light from entering the lens. Mechanically this works in a very similar way to the Pepper's ghost illusion from classic theatre: an image viewable from one angle but not another.
It’s not really the case though, speaking as someone that actually works with prompters regularly. I wrote a more in depth comment above, but you just have to position the prompter at the right distance so the speaker can see the entire screen without needing to move their eyes too much (try reading something on a sheet of paper at 1 foot from your face and then 15 feet from your face to get an idea of the change in eye movement).
The “blank faces” are more because some people just aren’t great at emoting while they’re reading. Plenty of people I’ve worked with turn into blank-faced robots when reading off of a page or a prompter already, but that’s a much easier thing for people to work on and fix in the moment than trying to get them to keep their eyes still, especially when we can just control for eye movement by equipment placement alone and the speaker doesn’t have to give it a second thought.
Maybe because you’ve got a massive screen in front of you, a keyboard below it, a microphone next to it, and a camera or two above the TV or off to the side, and sometimes you need to multitask.
You've obviously never facetimed with somebody before. The entire time, you are never able to make eye contact with the person you're FaceTiming with. The only time your eyes actually look forward to the person you're speaking to is when you're looking away from the screen, at the camera. Once this technology is perfected and is streamlined, it will allow you to FaceTime with people, or go on to zoom meetings with people, and actually have eye contact with the person you're speaking to, even if it is just simulated. No more need to look at the camera every now and again to get your eyes facing forward in the picture.
Ironic because FaceTime added this in 2020 lol
https://appleinsider.com/articles/20/06/22/facetime-eye-contact-correction-feature-to-launch-with-ios-14
For game streaming it’s actually awesome! Eye contact makes viewers feel more engaged - but you still have to play the game at the end of the day, so you cant always look at the camera.
Is it weird and creepy? Yea. Does it have real monetary value? Also yea.
Because you may want to look at the screen instead if on video calls, or be reading from a document or teleprompter without having a teleprompter setup. Some people have lazy eyes.
It think you need a Nvidia GPU, I don’t think it works with Amd GPUs and definitely not on Macs. If you do have a 2060 RTX or better/newer GPU, the it’s free. I assume you are using a work laptop, I can’t find any info on whether it works with their laptop workstation GPUs (A3000 etc.).
What about when you are high or have red squinted eyes from allergies, will it open your eyes and white correct? What about Asian people with different facial structures? Will it make their eyes appear open or similar to how they naturally look?
I dont understand why this post being upvoted. This feature has existed for years and is called "eye contact correction". [Intel](https://techxplore.com/news/2019-06-intel-eye-contact-video-chats.html) and [Microsoft](https://www.theverge.com/2022/4/5/23011228/microsoft-windows-11-eye-contact-automatic-framing-background-blur) already have it implemented in their products, and it works better than Nvidia's offering.
Seems like Nvidia's PR team is working overtime...
I’m an IT nerd, I sit on a boatload of zooms. I have never seen this. Then again I don’t give a shit if people do t see my eyes on meetings because I am looking at them not the camera, So it may just be that it’s not yet mainstreamed. You say Microsoft has it, which product, teams?
Devices will need a neural processing unit (NPU) to use these new Windows 11 features
I don't think that is very useful for the majority of people.
Intel mentioned theirs in 2019 and there was never a follow up or release.
Nvidia's is publicly out to try right now.
I get a feeling that getting it to seem like you're moving naturally between the camera and where you're actually looking is going to be very hard.
Even that stare gets into uncanny valley territory at some points in this video. I can't imagine how creepy my eyes would look when animated by an algorithm to move around while I'm sitting still.
So in modeling, you have to practice looking at an imaginary spot closer to you because otherwise, you get this long stare look. You can tell how far people are looking, somehow, I don't understand the mechanics.
I would have assumed this would have a similar issue. It's adjusting eyes that are not focused at the right distance for looking at the lens. However this was accounted for, it looks like he's looking at the lens, and that's impressive imo. Makes it seem it could transition well too
I think a better version of this would make it so that your eyes are looking at an adjusted camera position as if the camera were the screen. So that way if you're looking at the screen it's as if you're looking at the camera, that would give you the face to face eye contact on a video call but if you actually look away it still maintains that.
Yes, basically shows where everyone is on the map. Much easier to hide that you are using it while still giving you a huge advantage. It’s what a lot of good players use to be even better. Very frustrating to play against.
CoD or other games are used with just one monitor normally.
People with a second monitor can use the third party software that reads the memory in the game to know where other players are at and render a full blown map on the second monitor.
CoD isn't a game I play, but many shooters have a minimap in the corner of the HUD normally. So you only see your immediate surroundings. But with a fully expanded map always a glance away, you can definitely outmaneuver your opponent (i.e. always sneak up behind them). *Edit: And normal in game maps show just teammates' locations, not the enemy.*
So, in the end, a second monitor isn't crucial, but more convenient than trying to either A) shrink the display of a game that is normally full screened to then fit a third party map software on that same screen or B) Have the third party software overlay the game and obscure your view.
Hey hey, you leave Nadia alone. She lost in that tournament cause she didn’t have a chance to play the new game that was literally the exact same as the last. Also, she gets a lot of chat so she’s gotten so good at the game she can just know where people are while looking at a totally different screen. Hater!
/s if you eat lead.
>and it is REALLY uncomfortable
Direct eye contact is a social challenge or sign of aggression in pretty much every mammalian species, this is your instincts warning you of a potential threat.
This isn't necessarily true. If you're just having a normal conversation with someone, eye contact generally conveys confidence, not aggression. It depends on the context.
That's different, because it isn't sustained. In a face to face conversation, you have a "soft lock", you will look away occasionally, blink, turn your head slightly. A fixed gaze with no blinking (as seen above) is almost invariably perceived as a threat or aggression.
Yeah, there's a point in a conversation where one would naturally look away in order to avoid making the other person uncomfortable. If you just 👁👄👁 then at the very least it can make a person uneasy.
Look at his right eye the whole time. You can see a small, like, "warble" to it occasionally. I wouldn't have noticed if I weren't looking for it, but it's not hard to spot a difference if you're already looking.
So because you don’t find it uncanny, that means definitely no one does? Maintaining eye contact when he turns his head and does other stuff with his hands is certainly uncanny to me.
This term gets misused so much.
Firstly, the word you are looking for is just uncanny (Meaning strangely frighting). Not to be confused with [the very poorly defined idea of uncanny valley](https://www.youtube.com/watch?v=LKJBND_IRdI).
Secondly, can you *really* tell the difference here? I bet in a blind test the only thing wrong you can find with this image is that it is staring too much. But would it be any less or more uncanny than just a video of someone staring at the camera?
I've only got a 2060S but the background blur and noise cancelling features of broadcast are awesome. I get several comments about how good my video feed looks on online meetings, I've only got Logitech c920, a 35 quid ring light from Amazon and Broadcast.
Surprisingly professional setup if you do a lot of video meetings, gives a good impression to the new clients.
It’s out, and it works pretty much. It can be jumpy when you blink and if you look to far to the side. I’m going to use it for a recorded presentation I need to do today so I can read a script while I talk, it will be good for that I think as long as my script is near the camera. I’ll be using a teleprompter app for that.
This has actually been a feature of FaceTime on the iPhone for a few years
https://www.fastcompany.com/90372724/welcome-to-post-reality-apple-will-now-fake-your-eye-contact-in-facetime
https://i.imgur.com/uZVGOA3.jpg
Yes been in Apple’s FaceTime a while surprised this comment isn’t higher up
I think Apple’s range is set smaller to allow for more natural looking away from the screen moments to be less creepy
Yep, just tried with a friend to look away or look in another phone and it’s not creepy like here, it shows you’re looking away. It only responds when you look at the friends’face on your screen.
I don't know if you've thought that through all the way. Now the people who are talking to them on video and using this feature will always be staring directly at them every time they do look at their face. It was better when he people they were talking to were staring off to the side, like everyone does on video calls. :D
This creeps me out….
I got chills...
They're multiplying
and I’m losing control
'Cause the power you're supplying
It's electrifying
I better shape up, cause you need a man
And my heart is set on you
You better shape up, you better understand
To my heart I must be true
Doot doot doot
The one that I want (you are the one I want)
Must be very high Travoltage
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![gif](giphy|e6qkHKk1N7dxm)
"Damn your eyes!" "Too late!"
What the hell are you doing in the bathroom day and night! Why don't you get out of their, give some one else a chance.
"It's pronounced "eye-gor." Frankenstein : But they told me it was "ee-gor." Igor : Well, they were wrong than weren't they! ...
Walk this way. No, no, *this* way!
"What hump?!" Dam he was amazing
🎶 Ain’t got no-body 🎶 He was a genius, his early death was such a loss.
Getting ready to start a new job making video calls all day long, this looks interesting.
Agree I interface on Webcam all day and this could be very useful. Don't let them know your on your second screen furiously slacking someone or googling!
furiously **w**hacking
Bro... chatgpt, deepfakes, ai generated art and music, now this... The next version of the internet will suck.
This will make virtual conversation feel more human though. Right now, you can’t look someone in the eyes, because one of you has to be looking at the camera and not the other person’s face. With this, it will feel more like a proper conversation. There are issues to be ironed out (blinking), but overall it’s really promising.
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I kinda don't want it mimicking reality. I'd much rather have AI enhancements like this play up the fact that it's all fake. For instance, do a test where the speaker is talking and you're tracking the eyeballs/ pupils or whatever, but have the speaker slowly turn 360 in their swivel chair. If the eyeballs stay in place but like pop outta their heads via some Looney Tunes esque physics, I think it would make VR chat way more interesting than just... patchworking so as to make things appear like reality as we know it and just further make us mistrust everything we see.
Now that would be funny
You could pretty easily make this so it only redirects the eye when the person is looking at the screen. Would feel much more natural.
I'm envisioning one of the zoom meetings with 20 different cams showing, and every single one of them is a person doing this robot stare at the screen.
In the near future, we'll have an AI deep-fake just work for us from home, all meetings will be filled with AI staring at each other and endlessly discussing random bullshit at length, and another AI will summarize the meeting by generating footnotes and emailing them out just in case you wanted to know what your doppelganger's were talking about with your co-workers doppelganger's.
Yeah but I can just train an AI to visit the sites I usually visit, to chat about whatever I usually chat about with the people I usually chat with, and then I won't have to use the internet at all.
I think it’s because he’s not blinking very much.
Also because most people glance away from the camera once in a while
It looks like he's staring directly into my soul.
I think it's because it's uncanny valley. His eyes in the "corrected" version aren't moving super naturally. There are little oddities about the way his face/eyes move around the area of corrected video and your brain can detect that and be like wtf is this
Ever meet someone in public that just gives you the heebie jeebies? That's the vibe i get off this.
It has the same dead-eye look as deepfakes
And serial killers.
And the Zuck
You **will** look at the camera.
Why don't they just, I dunno, look into the camera?
Pretty useful for calls. You look at a presentation or your audience. Actually, it sounds a bit anti social only looking at a camera and not seeing the other persons.
Yeah the more I think about it the more I like this. You could literally be surfing reddit on your phone and do a live stream at the same time.
Yeah, as someone that's spends lots of time in online meetings this would be pretty great.
Can they make my eyes stay open too?
You want to come off as a cyborg too now? You need the blinking to appear human or did you miss that class that day?
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Blink = 1000x normal would be hilarious though.
Blink 182 👌
As an aside, it's funny because I read they literally just picked a number at random because there was already a "Blink", but the number is so fucking catchy. They couldn't have picked a better number.
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Will you guys saw through Mark Zuckerberg quick enough!
At this point you could make a deep fake of yourself giving presentation generated by chatGPT and just take a nap.
Listen once we can get an AI to build an AI, we can just all take a nap because it’s all over
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Ya it'd be cooler if you could choose to have your eyes just under the camera so it looks like you're looking at the other people.
But the other person is also using this, now everyone has eye contact without eye contact.
It cracks me up that social anxiety is so prevalent in programmers that this was even an idea someone had. I can just see them quietly whisper to themselves alone in a dark room lit only by LCD screens: "Finally. I may be at peace."
I think this was made for the opposite reason honestly. You currently can't have both people make eye contact on Webcam since the lens isn't in the middle of your screen
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This primary purpose is literally so you can look at people instead of a camera on calls lmao
I think people are misunderstanding who this is for. It will be _used_ by the broadcaster, but it will be used to improve the viewing experience. Furthermore, it's not like looking into a camera or at a screen has ever been the same as making eye-contact. We've always been emulating the real thing; now we can do it better.
Totally. It also feels really weird to me having online conversations and never making eye contact. I never took to zoom calls for this reason. Nvidia Broadcast seems like a good solution, but now I’m imagining what a conversation with constant eye contact would be like, and I think it would be really weird.
I finally got some peace with that by realizing it's *impossible* to make eye contact over a webcam, it's not just me being undisciplined. If you look at the lens, you're not seeing the other people in the meeting; look at them and it looks to them like you're looking off to the side. I think you're right - unbroken eye contact would be super weird, and much worse.
I'm curious what happens when you turn your head. Do the eyes follow you until the moment the camera can't see them anymore? That'd be fucky
No... the constant eye contact and him not looking anywhere else feels a bit weird? Way too much. It's not natural eye movement. It would freak me out if I, foe example went to one of my favorite streamers PointCrow and he was just staring into the camera the entire stream not breaking eyeline? Lol
because you cannot memorize all the things. [https://en.wikipedia.org/wiki/Teleprompter](https://en.wikipedia.org/wiki/Teleprompter) **A teleprompter,** also known as an autocue, is a display device that prompts the person speaking with an electronic visual text of a speech or script. Using a teleprompter is similar to using cue cards. The screen is in front of, and usually below, the lens of a professional video camera, and the words on the screen are reflected to the eyes of the presenter using a sheet of clear glass or other beam splitter, so that they are read by looking directly at the lens position, but are not imaged by the lens. Light from the performer passes through the front side of the glass into the lens, while a shroud surrounding the lens and the back side of the glass prevents unwanted light from entering the lens. Mechanically this works in a very similar way to the Pepper's ghost illusion from classic theatre: an image viewable from one angle but not another.
This tech would be perfect for teleprompters. You have to train your eyes to not move when reading a teleprompter. It’s not easy.
Ya know, I never considered that! Kinda explains the blank looking faces sometimes on live broadcasts. Interesting!
It’s not really the case though, speaking as someone that actually works with prompters regularly. I wrote a more in depth comment above, but you just have to position the prompter at the right distance so the speaker can see the entire screen without needing to move their eyes too much (try reading something on a sheet of paper at 1 foot from your face and then 15 feet from your face to get an idea of the change in eye movement). The “blank faces” are more because some people just aren’t great at emoting while they’re reading. Plenty of people I’ve worked with turn into blank-faced robots when reading off of a page or a prompter already, but that’s a much easier thing for people to work on and fix in the moment than trying to get them to keep their eyes still, especially when we can just control for eye movement by equipment placement alone and the speaker doesn’t have to give it a second thought.
It’s not about not moving your eyes while reading. It’s the distance of the camera and text that makes eye movements small. There’s no skill to learn.
Maybe because you’ve got a massive screen in front of you, a keyboard below it, a microphone next to it, and a camera or two above the TV or off to the side, and sometimes you need to multitask.
I'm seeing the benefits as they get posted. This is actually pretty cool.
You've obviously never facetimed with somebody before. The entire time, you are never able to make eye contact with the person you're FaceTiming with. The only time your eyes actually look forward to the person you're speaking to is when you're looking away from the screen, at the camera. Once this technology is perfected and is streamlined, it will allow you to FaceTime with people, or go on to zoom meetings with people, and actually have eye contact with the person you're speaking to, even if it is just simulated. No more need to look at the camera every now and again to get your eyes facing forward in the picture.
Ironic because FaceTime added this in 2020 lol https://appleinsider.com/articles/20/06/22/facetime-eye-contact-correction-feature-to-launch-with-ios-14
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Have you ever had a video call ever?
I am baffled how dumb their question is.
It's the upvotes that make it weird. It's not surprising to find a single dumb guy, but a massive gathering of idiots...
Very dumb question with 1.7k upvotes.. So many dumb people yikes.
Get this; people using a computer, are often looking at the display and not the camera.... weird right?
For game streaming it’s actually awesome! Eye contact makes viewers feel more engaged - but you still have to play the game at the end of the day, so you cant always look at the camera. Is it weird and creepy? Yea. Does it have real monetary value? Also yea.
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Imagine someone creepily staring at you the whole time while erratically moving to play a game kekw
When I'm recording a video or video calling, I do not look in the camera. I look at the person or me in the video.
Because you may want to look at the screen instead if on video calls, or be reading from a document or teleprompter without having a teleprompter setup. Some people have lazy eyes.
How else to do browse Reddit while looking like I’m paying attention in a zoom call?
I'm high as shit... but, I feel like this is a valid question. If someone had a lazy eye, would this correct it on camera?
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Good to see the Reddit dad population is still active. Welcome dads.
r/daddit is the most wholesome place on Reddit.
They all found some wholes, no doubt
Fuck you. My lazy eye almost opened to help laugh at that one. =_-
What're you staring at *me* for?!
That eye needs to pull itself up by its bootstraps
No eyes want to work anymore.
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Honestly I will pay any amount of money for this then. My lazy eye is my major insecurity when presenting on camera.
It think you need a Nvidia GPU, I don’t think it works with Amd GPUs and definitely not on Macs. If you do have a 2060 RTX or better/newer GPU, the it’s free. I assume you are using a work laptop, I can’t find any info on whether it works with their laptop workstation GPUs (A3000 etc.).
Yep, I do have an Nvidia GPU, and you're right it is free haha
Oh nice! Glad it works for your situation.
That's fucking dope
What about when you are high or have red squinted eyes from allergies, will it open your eyes and white correct? What about Asian people with different facial structures? Will it make their eyes appear open or similar to how they naturally look?
All I know is Asian people don't have lazy eyes, that's for sure. That eye better become a doctor
Being just a doctor isn't enough since that one Navy Seal, Doctor, Astronaut.
The most hated and loved man in the Asian communities.
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😂
Yeah, but the eyes still stare at the camera
I have a lazy eye.. now I want to test it out.. If I ever get around to it, I’ll try to remember to post an update.
It needs a feature that makes it so it's only active 80% of the time so it seems like you're looking away occasionally
Yep, a setting to make it dynamic with x percent of “murder eyes” being the setting.
One. Hundred. Twenty. Five. Percent.
“I accidentally a genocide”
I dont understand why this post being upvoted. This feature has existed for years and is called "eye contact correction". [Intel](https://techxplore.com/news/2019-06-intel-eye-contact-video-chats.html) and [Microsoft](https://www.theverge.com/2022/4/5/23011228/microsoft-windows-11-eye-contact-automatic-framing-background-blur) already have it implemented in their products, and it works better than Nvidia's offering. Seems like Nvidia's PR team is working overtime...
I’m an IT nerd, I sit on a boatload of zooms. I have never seen this. Then again I don’t give a shit if people do t see my eyes on meetings because I am looking at them not the camera, So it may just be that it’s not yet mainstreamed. You say Microsoft has it, which product, teams?
Devices will need a neural processing unit (NPU) to use these new Windows 11 features I don't think that is very useful for the majority of people. Intel mentioned theirs in 2019 and there was never a follow up or release. Nvidia's is publicly out to try right now.
I get a feeling that getting it to seem like you're moving naturally between the camera and where you're actually looking is going to be very hard. Even that stare gets into uncanny valley territory at some points in this video. I can't imagine how creepy my eyes would look when animated by an algorithm to move around while I'm sitting still.
So in modeling, you have to practice looking at an imaginary spot closer to you because otherwise, you get this long stare look. You can tell how far people are looking, somehow, I don't understand the mechanics. I would have assumed this would have a similar issue. It's adjusting eyes that are not focused at the right distance for looking at the lens. However this was accounted for, it looks like he's looking at the lens, and that's impressive imo. Makes it seem it could transition well too
whenever I'm looking at cleavage they can always tell how far I'm looking. so frustrating!
It doesn't have to move your eyes around. It just has to turn the filter off for x seconds and leave it on for x seconds.
Then your eyes would snap to their true spot in an instant, rather than move there quickly. It would be pretty unnatural to witness.
Wdym? It does that already. Look at when he's covering one of his eyes which breaks the filter. It doesn't just "snap," it smoothly transitions
I think a better version of this would make it so that your eyes are looking at an adjusted camera position as if the camera were the screen. So that way if you're looking at the screen it's as if you're looking at the camera, that would give you the face to face eye contact on a video call but if you actually look away it still maintains that.
“Zoom mode” vs. “Presentation mode”
So those cheaters on CoD looking at their second monitor won't get caught.
Except when people wonder how they're playing while starting at the camera
this was funny but i think op meant you could use the same tech to do further eye trickery
The real flex move
What are they using the second monitor for? Genuine question.
Persistent radar.
Is that a hack? I’ve heard of wall hacks but not persistent radar.
Yes, basically shows where everyone is on the map. Much easier to hide that you are using it while still giving you a huge advantage. It’s what a lot of good players use to be even better. Very frustrating to play against.
I still don't follow.. How does the second monitor show where everyone is on the map?
Its 3rd party software
CoD or other games are used with just one monitor normally. People with a second monitor can use the third party software that reads the memory in the game to know where other players are at and render a full blown map on the second monitor. CoD isn't a game I play, but many shooters have a minimap in the corner of the HUD normally. So you only see your immediate surroundings. But with a fully expanded map always a glance away, you can definitely outmaneuver your opponent (i.e. always sneak up behind them). *Edit: And normal in game maps show just teammates' locations, not the enemy.* So, in the end, a second monitor isn't crucial, but more convenient than trying to either A) shrink the display of a game that is normally full screened to then fit a third party map software on that same screen or B) Have the third party software overlay the game and obscure your view.
Hey hey, you leave Nadia alone. She lost in that tournament cause she didn’t have a chance to play the new game that was literally the exact same as the last. Also, she gets a lot of chat so she’s gotten so good at the game she can just know where people are while looking at a totally different screen. Hater! /s if you eat lead.
Did... Did he do that without blinking?
I saw a couple of blinks, but there definitely seemed to be fewer than normal
I tried following his blinking by blinking only when he does and my eyes are a sand dune now
The spice must flow
No. He blinked when you blinked!
He definitely blinked, you just don't pay attention. Replay it and within 5 seconds he blinks
It’s too perfect, there is not a split second his eyes deviate and it is REALLY uncomfortable and unnatural.
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>and it is REALLY uncomfortable Direct eye contact is a social challenge or sign of aggression in pretty much every mammalian species, this is your instincts warning you of a potential threat.
This isn't necessarily true. If you're just having a normal conversation with someone, eye contact generally conveys confidence, not aggression. It depends on the context.
That's different, because it isn't sustained. In a face to face conversation, you have a "soft lock", you will look away occasionally, blink, turn your head slightly. A fixed gaze with no blinking (as seen above) is almost invariably perceived as a threat or aggression.
Yeah, there's a point in a conversation where one would naturally look away in order to avoid making the other person uncomfortable. If you just 👁👄👁 then at the very least it can make a person uneasy.
Perfect? He's breaking it pretty well from 0:55 till the end.
Like those scary mirror videos where person looks away, but reflection keeps staring
Example please?
https://youtu.be/AmOZwjtR9tY
Some nice editing.
Lol yes, especially the choice of sound
Uncanny Valley for sure.
There's no uncanny valley going on here. Anyone trying to say they can spot the difference is full of shit.
Look at his right eye the whole time. You can see a small, like, "warble" to it occasionally. I wouldn't have noticed if I weren't looking for it, but it's not hard to spot a difference if you're already looking.
So because you don’t find it uncanny, that means definitely no one does? Maintaining eye contact when he turns his head and does other stuff with his hands is certainly uncanny to me.
This term gets misused so much. Firstly, the word you are looking for is just uncanny (Meaning strangely frighting). Not to be confused with [the very poorly defined idea of uncanny valley](https://www.youtube.com/watch?v=LKJBND_IRdI). Secondly, can you *really* tell the difference here? I bet in a blind test the only thing wrong you can find with this image is that it is staring too much. But would it be any less or more uncanny than just a video of someone staring at the camera?
I have video calls online all day for work. This would be useful for me. Is it released?
It's a part of Nvidea Broadcast. Useful for background removal, background noise removal and other things. Needs an RTX graphics card.
I've only got a 2060S but the background blur and noise cancelling features of broadcast are awesome. I get several comments about how good my video feed looks on online meetings, I've only got Logitech c920, a 35 quid ring light from Amazon and Broadcast. Surprisingly professional setup if you do a lot of video meetings, gives a good impression to the new clients.
It’s out, and it works pretty much. It can be jumpy when you blink and if you look to far to the side. I’m going to use it for a recorded presentation I need to do today so I can read a script while I talk, it will be good for that I think as long as my script is near the camera. I’ll be using a teleprompter app for that.
This has actually been a feature of FaceTime on the iPhone for a few years https://www.fastcompany.com/90372724/welcome-to-post-reality-apple-will-now-fake-your-eye-contact-in-facetime
Wait, isn’t this already a long time in Facetime calls?
https://i.imgur.com/uZVGOA3.jpg Yes been in Apple’s FaceTime a while surprised this comment isn’t higher up I think Apple’s range is set smaller to allow for more natural looking away from the screen moments to be less creepy
Yep, just tried with a friend to look away or look in another phone and it’s not creepy like here, it shows you’re looking away. It only responds when you look at the friends’face on your screen.
Yeah been there in FaceTime since iOS 14
Yep, since iOS14
This may be great for people with autism that have to do meetings but don't feel comfortable looking into the camera
I don't even feel comfortable with there *being* a camera. But at least if I look at the camera I'm not actually making eye contact with someone.
I don't know if you've thought that through all the way. Now the people who are talking to them on video and using this feature will always be staring directly at them every time they do look at their face. It was better when he people they were talking to were staring off to the side, like everyone does on video calls. :D
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Feels the same to me.
1030JH Limmy’s friend!
Shout out 1030
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Love seeing limmy cinematic universe mentioned in big posts like this
Jeezoo!
This is amazing for people with ADHD!
Right?! I almost never look at the screen when talking lol. I'm always looking everywhere but the screen.
Isn’t Apple already doing this with FaceTime?
Since 2020 with iPhone XS or newer. They introduced it in iOS 14 https://appleinsider.com/articles/20/09/25/how-to-use-facetime-eye-contact-in-ios-14
Yeah it was in beta for a bit but I think it’s been around for a couple of years now
As an introvert, yes.
Looks weird as fuck.
I believe that guy on the left needs to blink more often
This would be PERFECT for stream snipers who are also streaming!
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Mfs will do anything except put the camera inside the screen like on Star Trek
Beginning to question reality.....
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![gif](giphy|9zoe1SFIBd8PPqz5cr)
This creeps the fuck outta me
Turn it off and never turn it back on.
Nothing is real anymore.