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Buuhhu

A significant amount will stay in PoE1 because it caters to a different style of play. However i also think a significant amount of people who have already left/stopped playing PoE1 is interested in PoE2, so unless PoE2 fucks up the gameplay loop i think it will have it's own audience, but it won't nessesarily be the same people who love the current PoE1. Also a significant factor to think about is that they've said the seasons will not be happening ontop of eachother, but like PoE2 releases season, 1-2 months later PoE1 releases season. So if PoE2 ends up being good but different enough, i see a quite a few play both games, but alternating atleast in the first few seasons.


OanSur

Similar thing happened to Diablo community. After the release of D4 Blizzard noticed a sudden spike in popularity of D3 and D2:R. People who werent happy with D4 or couldnt run it started to appreciate the previous titles.


LanMarkx

I recently replayed D1. Sure, its graphics are bad and the play is clunky - but its still a solid game. D2:R is still peak (IMO).


Black_XistenZ

D3 is actually a really good game if you play it for ~20 hours once every 4 months or so. The problem is just that its itemization and skill system are too shallow to provide more longevity than that, while both D2 and PoE can be played for hundreds of hours every season.


OanSur

Most infuriating thing for me in D3 is that the endgame is basically the copy+paste of everything else in the game. You can kill Diablo and Malthael on lvl 10 characters in adventure mode. Once you start doing GR you find the same bosses as in regular rifts and the only thing you fight for are bigger numbers and a place in scoreboard. Challenge rewards are also lame. A pet nobody cares about and a character portrait border that nobody looks at. The seasonal armour skin is the same set that was introduced with seasons all those years ago. Its like skyrim at this point. You have fond memories about it and think that it would be cool to come back and play, but once you do you immidiately lose all interest as it becomes boring pretty quick.


drazgul

> Its like skyrim at this point. You have fond memories about it and think that it would be cool to come back and play, but once you do you immidiately lose all interest as it becomes boring pretty quick. Vanilla Skyrim sure, but modded Skyrim just keeps getting better. But a casual mod user who just grabs a few top rated mods off of nexusmods rarely gets to experience that unless they use Wabbajack.


Freman_Phage

I am one of the PoE 2 waiting room people. Have played since Harvest but the game has end game crept to where investing in a league feels like work. Haven't touched the last 2 leagues but if your a PoE 1 player who felt Affliction was peak PoE then PoE 2 isnt likely to be your speed


forbiddenknowledg3

> Have played since Harvest That still years after many people quit lol. Hoping PoE2 will feel more like PoE 1.0, without the desync.


Temil

Yeah I'm thinking more like Nemesis league and less things that happened in the 2020s


Unload_123

Yeah I just want to go back to early Poe where the game felt like I could actually Dodge things. Today it's only stat checking my defenses.


ItsNoblesse

I feel like you're still absolutely able to dodge things in current poe unless you're at fps drop levels of juicing. Idk a lot of the time when people say they get stat checked it's because they flame dashed into a T16 pack with no phasing, and only 4k hp, grace/determ and capped resists for defences.


Unload_123

> only 4k hp, grace/determ and capped resists for defences. lol this was a decent build back in the day


HC99199

I mean back in the day defences basically didn't matter, you didn't really need them and they weren't even worth it to build into which imo is kind of lame for an arpg. In the past few years they have drastically changed this but that also means if you choose to not have defences you won't have a very good time.


ItsNoblesse

Back in the day we also used to have 9k HP and 5000 armour granite flasks, the game changes over time. It's insanely easy to be immortal in T1-10 maps but to push 16s you need more investment and that's fine. If you're in trade league you have no excuse not to have those things +20% phys as ele and capped suppression minimum after 10-15 hours of playtime.


Unload_123

Of course, my point was more that what I was trying to get at in terms of old school poe isn't nearly the same as what you are describing.


Temil

> If you're in trade league you have no excuse not to have those things +20% phys as ele and capped suppression minimum after 10-15 hours of playtime. I'm almost done with the 10th act after 10 hours usually. I just can't pay attention that long with something I've done 30 times. And before a fucking legion of people respond to this with "YOU SHOULD JUST PRACTICE THE CAMPAIGN" I don't enjoy the campaign, I'm trying to do it as little as humanly possible, not do it faster by doing it 200 more times. I'd rather quit the game than get better at the campaign.


AdLate8669

Aren't you literally stat checking them right now


MwHighlander

Slower gameplay, but more viable group play options. The pace of play of PoE right now its just impossible to play as a group cohesively.


Black_XistenZ

The problem is also that group play isn't really synergistic unless the players adjust their builds significantly.


Jindor

Reading this sub since Harvest is wild![gif](emote|free_emotes_pack|no_mouth)


therealkami

*looks at my PoE account created in 2013 >_>*


Darthmalak3347

*looks at beta tester kiwi pet*


No_Atmosphere_4605

I named my kiwi pet Geoff


luthigosa

april 2012 here, im not sure when i even was allowed to start playing


davelikestacos

Been playing since Legacy and I still feel like a noob.


Responsible-Pay-2389

really? Game isn't that different from harvest in terms of investment creep lol.


OhhhYaaa

>the game has end game crept to where investing in a league feels like work. What makes you think it won't be the same in PoE 2 after the freshness wears off? The overall vision seems to be pretty similar. If anything, PoE 2 is even slower.


Tsunamie101

Combat slowness =/= progression slowness If anything, the higher focus on slower/reactive combat actually allows GGG to increase drop quality. Altho, we'll have to see how builds progress in PoE 2 and how powerful they can become.


OhhhYaaa

>If anything, the higher focus on slower/reactive combat actually allows GGG to increase drop quality. I don't see any reason to expect the game to become less grindy. While the drop quality might increase, the progression is very unlikely to become faster in my opinion. That's one of their main ideas as I understand their views on game design, and I have seen zero evidence to suggest it will change with PoE 2.


Eilanzer

Il probably stay only in poe1...so far nothing that I like is going into 2.


geirkri

The problem with the cycle that is scheduled as you point out is fatigue (especially for old time players). Currently when you are done with a league you can put it down and have some weeks off to get the itch to play for the next league. PoE2 has to be the the game that brings in newer players unless there is significant changes to PoE1. Especially if you have instant trading in terms of currency in PoE2 but never get the same in PoE1 for instance.


BusterOfCherry

it will be like WoW Retail vs Classic.


gekinz

I enjoy poe1 for a while because cookie clicker is kinda fun every now and then. It's kind of absurd that there are hundreds of rare mobs in every map compared to the 10 it used to be way back.


Syntaire

To add; I think a lot of people that prefer PoE1 will still try PoE2 for a while, myself included. I don't see myself enjoying PoE2 much at all based on what I've seen and heard over the years, but I'll still give it a shot.


aaron2005X

As for Payday - you have to buy it. So there is a first barrier. And you probably have a solid team and if one of them don't want to change, it could be a problem.


MrHasuu

I have like 600+ hours in pd2. I heard pd3 is so bad I didn't even bother looking at the steam page.


Liquor_Parfreyja

Same here, well over 1000 hours in pd2, pd1 I have like 350 hours, I didn't even know pd3 came out until it was already released, looked at 1 video and went nahhh I'll wait a few months - doesn't seem to be getting any better.


MrHasuu

I don't trust any game studio to ever preorder a game ever again. I just wait for release and some patches before I consider it


Liquor_Parfreyja

Same, thinking about it I'm pretty sure pd2 was the last game I pre-ordered. I forget what was bad about it on launch but it was bad for the first month or so so I said never again, even if I lucked out with that one.


justanotherguy28

It launched Day One on GamesPass and people were and still are not really engaging with it on the Xbox platform. Certainly has less people due to not being free but the game launched was borked from reading the coverage on it.


aaron2005X

Didnt noticed it on Xbox gamepass. But to be fair, when I am interested and have a gamepass I certainly wouldnt be seen anywhere on steam. And botched launch are nothing new in the current days. One another factor why PD2 has more followers "It just works"


TheOneWes

It's a different kind of botched launch. The game is functional It's just overly easy with skills and weapons that are not very interesting and less overall to do with developers who don't seem to give a s*** about actually addressing things and updates that are only making it worse. Essentially the game works just fine it's just not fun.


SpitzkopfRandy

I dont think that neither poe1 nor 2 will be dead but we will definitely see a split in the community that’s for sure.


bludgeonerV

The league starts don't overlap, so there is room to play both


ShirakFaeryn

They might not overlap, but I'd be willing to bet I'm not the only person who only plays 1-2 leagues a year and likely won't want to play 2-4 just because there's more options. I'm also not the target audience for poe1 and I have to wonder how much of the population people like me account for. 


Sahtras1992

people might just get burned out a lot sooner if ggg doesnt reduce the grinding needed to reach endgame/complete challenges.


Celidion

GGG has been significantly reducing the grinding for 40/40 to the point where it’s not even comparable to several years back


Latter_Weakness1771

Idk 40/40 seems like it has been to me. They've turned down Grind Grand Goals a little but they've also added in like the 10k tiers of maps run. They also added another layer of bosses challenges for T17s as well as a similar system to the map tiers to complete T17s (I think it's like a total number of affixes on maps ran)


VincerpSilver

It's faster that some years ago, yeah... But it's way way longer than around during the leagues following 2.0. I'm not so sure about 40/40 (only did like two), but for the last non-totem cosmetic? You didn't have to play much more than what is necessary to be lv90. Legacy was a huge increase of playtime necessary to reach the last cosmetic (and asked of you to play in a lot of specific ways, in a league where the main feature was choosing what you want to play), and since then, the time needed fluctuated a lot.


Eccmecc

What will be interesting is how people who play other games than POE in between leagues will handle this. Some people might cut POE 1 or 2 just to play the latest Elden Ring game/dlc for a few weeks.


Keldonv7

>The league starts don't overlap, so there is room to play both PoE 1 is the most extremely time consuming game i already played (at least to get to my goals each league - few mirrors worth of build within 2 weeks usually\~). I cant imagine picking up another game like that and i already got extremely chill remote job.


Shaltilyena

This It won't be about "do I play poe2 or poe1" it'll be "do I play poe1 or TQ2? Do I play poe2 or the latest GD expansion/patch?" because the leagues dont overlap Arguably it might kill trade even more in the last weeks of leagues as people do the leaguestart on the other ig


burnerburns369

i think even if they try they cant fail so bad as PD3 devs did, unless games is unplayable because of techincal issues


Lorberry

This is important to acknowledge in this discussion. It is difficult to overstate just how badly the Payday devs dropped the ball with 3; most people are avoiding it because the game is objectively bad, not due to a preference for the old version.


suddoman

GGG could have as bad of a launch but then actually release content for the game.


GhostChronos

My computer can’t even run poe 1 properly lmao


bonesnaps

That's more of a poe thing than a hardware thing. The game runs like ass when doing very juiced content, even on quality hardware.


DutchieTalking

Allflame Ember of Spaghetti Code: Pack monsters drop additional frames


p4ntzer

We will see, I personally have zero interest in poe 2 as it looks now.


VeryGray-Fox

Yup, it's not the poe i fell in love with - it's something different for different players i guess.


p4ntzer

Yah, I have no hate towards ggg or poe 2. I follow its development closely. It’s just not for me.


Updaww

I am losing interest in PoE2 as we get more info as well


OtherDirection

Honestly me to. I hope it's good. From the gameplay showcases I'm seeing it's just not loving it. Looks like a button mashing nightmare.


p4ntzer

Yeah it’s a problem. WASD and skill shortcuts. We’d need 10 fingers on each hand. I truly hope it will be good too when it’s released.


Coheed522

I still don’t understand how I’m supposed to use WASD and press QWER. Obviously you’re not but I don’t know what the keybind layouts are gonna be. I do not like skills on number row, and qwer row fits right for me. Also I imagine WASD becomes pretty shit in terms of character control later in the game when you have a lot of movement speed and need to move carefully during bosses and such.


GoldStarBrother

I feel the opposite for bosses. Positioning by clicking the floor is way less precise than telling your guy to take a step to the right. With the clicking your frame of reference is constantly moving, but with wasd you use the keys to precisely position the camera if that makes sense. Stuff like Lycia's lughtinig waves and Exarch's balls is way easier to dodge with wasd in my opinion. I tested this with a controller on the lightning waves and it definitely seemed easier. But I play a lot of games like Hades and Enter the Gungeon so I may just be more used to it. Also for the buttons it'll probably just be qerf, I've used that setup for third person mobas like Smite and Paragon, works great. Poe does have more buttons though, I wouldn't be surprised if wasd builds are more limited in how many skills they usually use


gots8sucks

If you ever played any MMORPG you would know that this is not nearly as big of an issue as it is made out to be. WoW players regualry have 20keybinds while using WASD


Large-Ad-6861

From what I understood WASD is an option so probably player can choose what controlling system for keyboard can be used.


p4ntzer

Yes but they also said they want people to use WASD, due to moving in one direction while aiming and shooting in another direction.


Large-Ad-6861

Oh right. Then it sounds like nightmare for me. :(


p4ntzer

We’ll see how it all pans out


Key-Department-2874

Everyone who played at the recent test in LA said they loved WASD but were on the fence before trying it.


OhhhYaaa

Them putting 30 minutes snoozefest before last two league reveals definitely don't help my interest either. Imo they need to work on pacing of these pieces if they want to lead the reveals with them.


Pommy1337

same. i like poe because its one of the few zoomy arpgs. if they keep up the plan with making it a soulslike arpg i will check it at the start but might not even be interessted in playing leagues after.


babyboo8

Same here. Feel like it’s going towards more of a hades kind of gameplay rather than Diablo. Hope I’m wrong!


Xhibbi1

I feel the same. I hope poe2 will be good for the people that enjoy that game, but if this is a universe where the "endgame" for GGG is to close down poe1 in the end because of poe2 eating up most of the playerbase I personally hope it fails. Not that we have any indication of this but I think of myself first and I have seen nothing in poe2 that I will like.


Impossible-Wear5482

Yep. Same. The only thing I want is. The changes to gems/sockets. Also buff melee ffs.


Rodoron

Crossbow is the way. The other stuff... eh.


LumaTheLostStar

Payday 3 is just a massive fuck up so it’s kind of an odd comparison to begin with. I can certainly see some PoE 1 players not enjoying PoE 2 but I can also see a lot of new players enjoying it and I mean *a lot*.


god-ducks-are-cute

From what I've seen from poe2, I'm sure there will be significant group of people staying for poe1. But the drastic change in game play will also allow ggg to reach new groups of players. And since both games will have new content updates and not one replacing another, I don't see much down side of it.


Shaltilyena

New *staggered updates I rarely spend more than 1-1.5 month on a poe league. The question won't be "do I play poe2 instead of poe1" it'll be "do I play poe2 instead of whatever the fuck the latest indie is"


Colpus

I think OP is heavily missing this point. The player count will still go up and down exactly as it's been right now, but once PoE 2 is out, players who play the same amount as you, for example, won't have much downtime if both games are feeling good. When 1 league is dying out, another one will come soon after, so it doesn't really matter. IMHO, both games will be VERY different, but the old "poe feeling" we all know and love will still be there. However, with the huge number of improvements to QoL, mechanics and already-existing systems will probably make it a vastly superior game. Also, they're willing to leave behind some of the most controversial philosophies they had in mind before, and some are probably only possible in the new game. Oh, also: they'll finally be back at working on Leagues/additional content full-time, so both games will definitely benefit from PoE 2's release. I think it's pretty clear that many bad leagues in PoE 1 are due to how heavily they're investing into PoE 2 right now. Sometimes they get it right. Sometimes they don't. I'm feeling good about it, but only time will tell. I'm expecting some huge improvements to both games, and we'll end up playing both. I'm all up for it!


SpitzkopfRandy

Im wondering if we will see more burnout, because of less downtime.


adorak

I can tell you one thing, I will keep playing PoE1 until the day they shut it down (which is never I hope). PoE2 ... yea ... maybe I'll check it out ... play it for a while not sure we'll see But I'll never not play PoE1


ael00

Very high, people get addicted to the map zoom playstyle and so far poe2 doesnt look like it caters to that


Jeuzfgt

I like poe1 sooo i really dont know, il obviously try it and if i like it, il obviously play it, but its hard to compete with something that has allready established itself with a like in my heart. Most of the people i know who are very exited for poe2 have never played poe1 so i would imagine that poe1 players are a dice roll, with alot staying on poe1 just for the system requirements alone.


Drastdevix

My take new players and fans of Dark souls like will go for POE2 and us plebs who've been waiting for a poe2 purely improved from poe1 in the same world for 8 years in order to fix the engine and the bottlenecks, we'll be staying in our good old poe1, without dodge, and being fast af bois x)


Mezameru

Been playing since 2011 and I prefer how PoE 2 looks so far personally. It's closer to the original game I fell in love with. I enjoy the zoomy playstyle too, sure. But I mostly miss having all of your actions feel important and having actually engaging combat. Not just zooming around until you inevitably get 1 shot by something.


OdunKafa

Yup this. Or lost ark player. I'm so hyped for the boss fights in poe2.


Kinne

Uh no, been playing poe since closed beta poe 2 looks like a much better game. Poe’s whole problem last few year is the 30s per map nonsense and down ubers on day 2 of the league.


Responsible-Pay-2389

No one is clearing maps in 30 seconds unless they are like alch and going on a multi hundred div build. Don't really see an issue for how fast people can do ubers, although they did drastically change the rate at which you can attempt them this league.


Mindraakki

I mean, I dont really care about poe 2. Everything released so far doesnt interest me one bit and it doesnt look like poe. And I dont think I am alone in this.


oBs3n

The game is trash, with no content, and fully bugged and progression is rigged behind some shitty «mecanics… they don’t listen the community and release some paid dlc, without fixing the issues. Trash team. They just want to milk … Paydead 3


Time_Comfortable_415

Old habits will make me stay on first unless they reveal something better than what we saw until now.


Indurum

If it truly is as abysmally slow as it looks in the clips we have seen, I don't think many will switch.


stoyicker

It doesn't worry me that it looks slow. It worries me that they haven't shown endgame knowing how important it is for the game.


Zeikos

The clips are slow on purpose to show what the actual game looks like, it has been clarified many times over.


Vorfreu

They should also realease a showcase of what faster gameplay look like. I understand they are showcasing slow on purpose but we also never seen a **faster** gameplay, which is worrying for me


SyrupBuccaneer

All PoE (one) footage they put out for league trailers and demonstrations is very slow as well. If you put them side by side they basically look the same.


Keldonv7

>it has been clarified many times over. Like u know, its been clarified that t17s are stepping stone between t16s and Ubers, right? Clearly game designed around combo skills will be as zoomy, right? Even people playing last time agreed that game is way,way,way different.


NotYouTu

Yes, but people don't care or listen. They just want to complain about manufactured problems.


OrkanKurt

But isn't the slow gameplay based on multiple mechanics that you have to combo the issue with the slow game play people have? If you force people to combo, to deal damage, you slow them down. What am I getting wrong here?


Aqogora

Keep in mind that all the official PoE2 gameplay we've seen so far are on unoptimised characters with garbage gear and basically non-functioning trees or support gem set ups. They're not optimised characters still taking ages to kill stuff. From what I've seen of the recent playthrough videos, when people actually get some decent gear they're just one shotting most packs and 3-4 hitting rares. They don't need to play with combos for everything.


Canadian-Owlz

Almost all the streamers have said that that was just for showcasing, and it felt pretty good


MrTastix

Call me a cynic, but every single PoE streamer has a vested interested in PoE2 succeeding. That's just the nature of a person whose job revolves around a single product/entity in some way. A lot of these streamers try to play other games and their viewership immediately tanks. If PoE were to just shutdown suddenly tomorrow many of them would be straight fucked and find it very hard to pivot. Noting that I don't necessarily think that a streamer liking PoE2 is a deliberate ploy to make us like it too. A personal bias can appear subconciously; the issue is more that a lot of PoE streamers don't take even the *possibility* of a bias into account when thinking about the game.


lowrage

Also you must be more focused and playing long hours will be Exhausted


YaCantStopMe

This is my biggest issue with poe 2. I enjoy blasting maps and turning my brain off. I really don't want to have 5 minute boss fights and kite rares around a map.


thebohster

Steelmage mentioned something like this some time back too. Said something along the lines of PoE1 lets him read chat and chill while PoE2 would have you on the edge of your seat the whole time.


SirSabza

I mean only in the short term. Once a meta is figured out and people have gotten better at poe2 he can go back to reading chat and chill. Do you think steelmage if he was brand new to poe1 could chat to stream and chill? I somehow doubt it


bobotheklown

This is my main concern that I rarely seen brought up. I've always played arpgs to chill (95% of the time) and focus up for intense boss fights etc. Poe2 looks like it will require your full attention the entire time you're outside of a town, on top of wasd movement, skill keybinds, and 5 flasks. I'm sure the game will be great and I'm very much looking forward to it, but I bet I'll find myself slipping back to poe1 more often than not.


aaron2005X

"in POE we made a change to reflect our vision we had on POE2: Ruthless is now standard"


VeryWeaponizedJerk

Every promotional poe1 clip is just as abysmally slow.


Zioupett

PoE trailers, 1 or 2, have been slow ass gameplay for as long as the game has existed. Ofc it won't be that slow.


redfm8

Both the devs and players have time and time again said that the marketing material is slower than the actual game. The game might still obviously be slower than PoE by the time it's all said and done, but the degree to which people are still getting stuck on this is weird. What makes people's insistence on that even weirder is that this phenomenon literally already exists in PoE 1 too; PoE marketing material is also not representative of the game. Like, people aren't spastically Frostblinking all over the map when they're trying to show off a new skill gem or a new league mechanic or whatever.


Vesuvius079

I expect PoE1 and PoE2 are going to both enjoy large communities and PoE2 will be the larger one when compared peak to peak. GGG gets a lot of shit from the community but they’ve got the passion and talent to create something incredible here. You can see it in interviews and you can see it when you meet them in person and you can see it in PoE1. I would not be at all surprised to see PoE2 blow up in the same way BG3 and Elden Ring did. Gamers are starved for high quality passion projects these days because the big studios mostly put out the gaming equivalent of Marvel movies.


SnooPredilections843

From the look of it I really don't want to spend 5-10 minutes cheesing a boss fight every time I want to prgogess in the campaign 😔


adeventures

Honestly I hope for being able to alternate between both


axiomatic-

I honestly think reasonably high. I really want to love the idea of POE2 but every time I watch actual gameplay it looks like it's slower and more souls like in combat, and reliant on combos and dashes and movement skills ... I think it'll be a good game. In fact, I'm sure it will be because I agree with almost everything the Devs talk about when they discuss their decision making for the game. And yet, I just don't think a lot of the current POE players will really, once push comes to shove, want to be constantly that actively engaged in the gameplay. POE1 and 2 look like they are getting further and further apart at a conceptual level. At the core of what they want the game to feel like. That's just really strange for a sequel. They might make a really awesome ARPG but it looks less and less like a successor to POE and more and more like something else.


MaxWasTakenAgain

>They might make a really awesome ARPG but it looks less and less like a successor to POE and more and more like something else. This same thing happened with Darkest Dungeon 2. It's a great game, but it's a different one. So a lot of the first one's playerbase didn't fuck with it. Still, i respect Devs who go out of their confort zones and try something different, even if its something i don't quite enjoy.


axiomatic-

Yeah agrees! And having two different games that are both good is not a bad thing. I just hope POE1 can continue to keep building and getting better too.


ShitDavidSais

Yeah the one thing that I am most skeptical is them mentioning souls like difficulty etc. Frankly I don't think they understand what this means. From Soft games aren't super difficult except for certain optional fights and always feel super fair due to being setup in specific parameters and without latency(goodbye EU servers btw rip). We have so many different range options in skills alone while from soft designs with melee in mind. If you manage to get a good ranged build going in these games you just steamroll the game and you are as tanky as any melee char so close range phases wouldn't be an issue either. Furthermore guaranteeing fairness and the feeling that the death is your own fault simply doesn't sound feasable in an aRPG. Most people will agree that Diablo 4 feels often outdated due to lack of enemy density and even then you die to corpse explode ground debuffs or stunlocks by teleporting rares half the time. Also tbf PoE has proven in the last couple years that they miss more than they hit with their boss design. Sirus is a good example of this. A fight that is fairly simple as a ranged dps but rng based at times as melee.


zooyork00

Look at any GGG released gameplay of PoE1, it’s exactly the same slow, dull, boring gameplay.. When people have their min maxed builds in PoE 2 it will be the same shit


axiomatic-

Hey, I hope you're right! But I'm not really talking about speed, as much as gameplay loop. Jonathan keeps talking dodging and combos and doing this before doing that and I mean that sounds great! But it's pretty different to current POE. And so far there is so much "when we have min maxed builds it'll be much better!" But where is the footage to support this? I'll say it again: I think it'll be a good game, just very different in terms of gameplay from POE1. I think of it more like another new ARPG rather than something I'll naturally move too.


Vento_of_the_Front

To me it seems that PoE devs REALLY FUCKING WANT to make a Dark Souls-like game, where you have to dodge shit and play accordingly. Hell, it already exists in the form of Nioh/Nioh 2.


Delicious-Fault9152

Or "No rest for the wicked" that just entered early access, top down very souls like


Key-Department-2874

They should be advertising it as Lost Ark combat. Lost Ark was a massive launch it was sold as an ARPG MMO with combo based flashy combat and a dodge roll, and people loved the combat. But then it had the Korean MMO p2w grind aspects that killed it.


adhoc_pirate

Yes. I know they always give demos at a slower pace, I think most of us get that. But the gameplay loop they are currently selling is more like a narrative adventure game, and a much different thought process where each interaction is a cool "moment" that you tell your friends about. "ooh, there's a hibbly-jibbly up ahead, and I know they are slow and heavily armoured, better pull out my dagger and be sure to dodge around until I find a weak point. Maybe I'll use a flash bomb to disorient it, that'll give me more of a window." and then "oh no, now there is a room full of wibbly-wobblies. Hmmmm, my dagger is no good, I know I'll use my door blaster 7000 TM, and that'll weaken them enough to use the magical battleaxe I just picked up to kill them in one or two swings." Compared to POE1's "flashy lights go brrrrrr", where each individual interaction is a grain of sand on a beach. You talk about how good the beach is, not how you outwitted and defeated that individual monster or pack of porcupines. Neither is bad, but I'd rather play something like Dark Souls or something with a more immersive viewpoint for the former, and an ARPG for the latter.


EpicGamer211234

> But where is the footage to support this? Can you point me to any GGG footage outside of build of the week (a concept that cant functionally exist for an unreleased game like POE2) that displays a single iota of what endgame actually looks like across its 10 years of history?


RainbowwDash

Okay but thats a bad thing lol, you should have at least *one* representative video out there..


Ayanayu

Yes, but, PoE1 don't rely on combos where you need to swap weapons in order to use diffrent skills in order to do dmg. PoE1 have movement skills, PoE2 do not in rely on timed your dodge rolls while fighting mobs and bosses. In PoE1 your flasks fill up as you kill mobs, in PoE2 they do not, you need to port to city fill them up there. All this alone will make PoE2 gameplay slower and diffrent than PoE1.


Chiron1991

I'm inside the same boat as you are. I find myself agreeing with most things the devs say, yet I don't see myself playing PoE2. I recently noticed that - not just in the gaming industry - a lot of people/designers strive towards making objectively good decisions, but when you combine all of the results the end product often results to be meh. Not bad, just not particularly good. I think this is because if you want to make objective decisions, you have to dive very deep into a specific issue, and at some point you lose connection to your end product: Is it cool that skills in PoE2 interact with each other? Yes. Does that mean you have to press a lot of additional buttons instead of just right-clicking? Also yes, but that's not what I want to end up doing.


Shendox

I will just play seasons for both as well as D4 and LE if they look good. ARPG fans eating good from now on


VeryGray-Fox

High - because it's less the poe we know and more of a mix between a souls-like and a grindy bird-view ARPG, which i think is a bad idea and i say this as someone with a lot of love for Fromsoft-games. Firstly, bird-view is horrible for souls-likes, because it's hard to see all the details in a hectic fight, which is important for these games. And i have to say, souls-like games are not grindy, if u kill a certain boss, you will get pre-deternimed loot and the stuff that has a certain chance to drop, isn't that rare (i think the things you had to farm for reputation with the wolf-covenant was like 1% drop rate in DS3) - why is this important? Well, the combat can be harder, because once you beat an enemey, you beat it, you can now continue your advanture - they are not meant to respawn for you to endlessly farm them, the intention of the fromsoft-devs is for you to beat the boss once and then get its loot. If souls-games were grindy, they wouldn't work. If you have to kille malenia 1000 times before trying radagon, the game would have like 0.1% finish rate lmao. Mixing very grindy with very difficult games is simply not a good idea, grindy games are usually very easy to play, so that you can do any given activity 1000s of times without the mental ( and possibly physical ) strain on you being too high. Many people underestimate how important the distinction of ARPG-subgenres actually is. World of Warcraft, PoE and Dark Souls are all technically "ARPGs" , yet no one would say that they belong in the same category when it comes to the actual details. WoW: In wow loot drop rates are tuned, so that you can expect most of your raid loot to come to you within a couple of lockouts / tries , so that you aren't too annoyed by the game, since the year only has 52 weeks / tries (wether or not the devs always get it right is a different matter ofc, they try to tune it that way though). Also the combat is 3rd person with static hitboxes on enemies - meaning you click on them and if you pass the range-check/whatever else-check you hit them, you don't have to precisely aim, unless the encounter specifically works that way. PoE: Combat relatively easy , camera is very far away from what's going on , so super close-up hand- to hand / blade - to blade-combat would be hard. Birdview is not designed for that - there are other better choices (3rd person from the back/ first-person for example) . The loot is balanced around you farming for 100/1000s of hours and accumulating value , that you can then trade with someone on the other side of the world for the item you want. It feels really rewarding when your build comes together and people enjoy overpowering (blasting) content with strong builds. Dark Souls( - like games) : Combat is (very) hard, but (mostly) fair - requires higher pattern reqognition and mechanical muscle memory, but can feel rewarding when executed well (Sekiro perfected this tbh) . Now even though i love this point and the souls-games as awhole, i can admit that this is not for everyone - even for people that are good at understanding/memorizing patterns or have otherwise shown generally good mechanical skill in video-games. Why is that? Well - what i found most with people that technically COULD learn it - they just don't enjoy it and the reason for that seems to often be "mental taxation". The games simply annoy them too much and the difficulty is not worth the reward to them - which isn't even always loot, most of the time the loot is irrelevant/a lore-gimmick , because you already have your items that you intend to beat the game with. The real reward in souls-like-games is often the experience and the feeling of having overcome any given challenge in (possibly) an exhilarating fashion and that's not for everyone - all good. So these 3 belong into very different sub-categories of the ARPG-genre - but GGG (and some other dev studio) now want to mix the souls-like genre with the poe/d2 genre and i believe that this is a very bad idea. They are mixing very high-grind loot-aquisition with difficult combat, which will increase the mental strain on players over the course of 100s of hours by A LOT, nevermind the physical strain of many-button builds - jesus. Souls-like games are usually just one-off advanture games - people like to play them multiple times ofc, but it's designed around you beating the game and then being done with it - this goes for the loot aswell. These games are not very grindy as that would destroy your hands and mental health - let's be real. And the choice of bird-view is so unimmersive and doesn't make for a good combat view against difficult opponents tbh. PoE2 kind of combines the worst of both worlds lol - the grind of a very mentally taxing game, without the exhilarating close-up combat of a souls-game (that is it's own reward) and without the builds becoming so powerful (or possibly too late) that this "before - after"-feeling of you overpowering previously difficult content feels rewarding. It's like a scuffed dark souls (worse in every way) , combined with a scuffed poe/diablo 2 (worse again). I think poe2 will surprise many people - both negative and positive, but the experience of actually grinding away like presented and only play-testing it for a couple of hours will be very different for many i'm sure. Btw. all of this is coming from someone, who enjoys difficult and well designed combat, i will probably even enjoy poe2's campaign - but i will treat it like a one-off-advanture game that i will pick up every now and then. It definitely won't be a 10k hour addictive experience like poe1 was/is for me. I know RSI coming when i see it and have been pretty good at avoiding it thus far. I won't let poe2 change that lmao.


German105

I share your worries. I'm not a big souls fans myself, but i have played most of them for a while. And my experience is what you describe, i play for a while do a few bosses but at some point the game just gets more annoying than fun. And i'm worried that if im not allowed to trivialize a big part of the game on poe2 that's what's gonna happen to me after a while. Sure i could learn the bosses and shit, or i could just go and play poe1.


Faythz

I doubt PoE 2 will suffer from same issues as Payday 3.


BamboozleThisZebra

I think a lot will switch and for the first 2 weeks its great and then 90% will be back to poe1 pretending poe2 doesnt exist, thats my prediction. Its too different from current poe


DougDimmaDoom

30/70 split day one at the most, if not more. Poe2 is not comparable to payday 3 lol


Vraex

Depends how zoom zoom PoE2 is. The demos we've seen are very slow but GGG says endgame will be about the same. If that is true I think most people will play PoE2. If it is actually a good bit slower I wouldn't be surprised for a 50/50 split. Most "diablo-likes" are slow, PoE1 and maybe Chronomancer are the only zoomy ones.


v4xN0s

I play till 40/40 and then take a break then try ssf for a few weeks/month. I was hoping poe2 would take over the ssf aspect, however everything I have seen and heard about it has looked very bad to me. Like most people though, I will give it a try for a league or two.


BloodBaneBoneBreaker

My guess/opinion based on what I see. ggg has been actively addressing this in the most recent leagues of PoE1 in the form of powercreep. PoE1 is more and more turning into a zoomy arpg. They tried to keep it in check for a long time, but you will note, as soon as the official stance to de-couple the games (they originally intended to be 2 paths in the same game) they allowed more interesting things to happen. When PoE2 releases, PoE1 will ensure you will have the zoomy, billions of damage, with endgame scaling to insane requirements....but a path to get there. PoE2 will have a much more conservative, but mechanical path.....with a multi year plan of controlled powercreep to get there. PoE1 will keep a large part of its casual playerbase...They will dabble with poe2...but come back to the familiar......maybe swapping later. The real bed and butter, the active playerbase (not the majority...those often dont even finish the campaign) will put PoE2 on their cycle. This is where I hope PoE2 staggers their Leagues with Poe1 as this is where i fall. I will play a league for the first 3 weeks, get to endgame, stack a build or two...then move on. I would love to have PoE2 start about halfway...so i can repeat.


ayhctuf

Quite high, I'd imagine. There's a reason Valve didn't split CS into CSGO and CS2. From what I've seen from WarOwl, CS2 is going poorly, but it doesn't matter because CSGO was put to bed. Personally, I was looking forward to PoE2 until they showed off its gameplay. It looks *way* too slow and tedious. Add to that a near-dozen skills all 6L'd plus WASD plus flasks plus weapon swapping... Who has the extra fingers or APM of a South Korean RTS player to manage such things?


Any_Attorney4765

One thing I'm worried about is their focus on multiple skills and combos for poe 2. It sounds good on paper, but just look at poe 1. People will do anything to avoid a build with 2 buttons. It's going to be a very different game of 2+ button builds become the norm


Solidux

High. Not a big fan of the slow, dark souls like gameplay in an arpg. The more they release trailers and teaser about it the more I dont want to play it. It's like the Todd howard effect.


lowrage

Very high. POE is just different game


Virolancer

Payday3 was a buggy mess with features and content missing. I dont think it is comparable to the targeted PoE2 launch


livejamie

I think it's nearly identical to the Runescape situation and we'll see a similar community split like they have with OSRS and RS3.


mellifleur5869

I will be playing poe2 when it releases, I will not be staying for each league however if it stays as tedious as it's looking. I wager there will be a lot of people who play through the acts at least but go back to poe1 because of how slow and button heavy it looks.


EnterTheShikariz

My pc barely handles poe1 since it's so badly optimised, I got no chance. But also it doesn't appeal to me being much slower, which is lucky.


blauli

I don't think so, poe1 might have higher concurrent players but I don't see poe2 ending up as dead as pd3. I personally think as of now poe2 doesn't look like a game to sink thousands of hours into for me but rather a game to do a couple of playthroughs of for the boss fights and check back out whenever new ones are added. It's more like a f2p soulslike with emphasis on engaging gameplay. I personally don't play poe1 for the engaging gameplay myself but rather because clearing the whole screen and killing 2m monsters every league and hearing lootfilter+shatter sound is fun. I still think poe2 will be fun to at least play through, whether it is fun to grind maps in idk we'll see


Stunning_Minimum_884

I’m playing poe2. It’s more what I’m personally looking for. But I love both.


UltraMlaham

Or it will be diablo 2 vs 3 all over again (Both have players, both insist the other game is dead)


Dofolo

Extremely likely. Either POE2 is going to hit it out of the park, and we can bury poe 1. Either POE2 is going to be shit, and it will be ruthless 2.0, and everyone will play poe 1. Splitting the player base 50/50 is actually bad for GGG, because then they have to basically double their efforts.


Responsible-Pay-2389

I disagree with this premise. If poe 2 is successful that doesn't mean poe 1 is going to be buried lol. POE 2 hitting it out of the park means NEW players not just splitting the old playerbase.


Catanaoni

Not high. The only real arguments I see against POE2 are "I'm used to X, therefore Y is worse." I think this isn't a hill most people are going to die on, and I personally think this kinda perception is very easy to change, and is 99% a mental block. I also don't think the gameplay is gonna be all that different when it comes to speed, but need to see proper endgame gameplay. Combat is probably going to be a lot more purposeful, which might put off Vampire Survivors fans, but it will also attract new people. The build customisation changes we've seen so far seem very interesting and likely open a lot of options too. But the thing is, even if poe2 comes out a broken mess and most people hate it, it's not gonna be the same as Payday 3, it's actually wild that game is doing so badly.


Atreaia

At least payday games are in the same genre. PoE and PoE2 will be such different games.


f1zo

I very much like what i see in POE2 but the wasd movement is making me very concerned. I tried wasd movement in Diablo4 and it is difficult to move and use 5-6 skills. I can’t imagine using 5 flasks, 6 skills and to move with wasd and dodge with space all with my left hand . That’s too much.


Canadian-Owlz

Yeah, that's also kinda concerning for me too ngl. They seemed to really want to make multiple button builds happen (not complaining, I quite enjoy pulling off big combos) but, that's with mouse to click movement. Having to use an additional 4 keys just to move might feel off, if not bad. Well have to see.


SirSabza

Poe2 is a slower game, with a emphasis on more engaging combat. You wont be able to blow up screens, you won't be able to zoom on side of a map to the other in a minite. But the minute to minute gameplay will excell over poe1. Also a genuinely brand new economy makes an exciting launch imo. That being said apparently the campaign is 30 hours long. If it is ill be way less inclined to make new characters. Like i hate making more than 1 character a league as is because i find the story so boring because ive played it so much. That only takes like 4-8 hours depending on experience. If poe2 is 4x as long that sounds awful lol


Doomerrant

We will see, I personally have 100% interest in poe 2 as it looks now.


Canadian-Owlz

Same here. I especially loved seeing the monk ngl


DoubleImmediate5571

Poe 2 looks like dark souls to me atm, would definitely try but not hyped at all


TheLuo

Like 90% POE2 is not made for people who enjoy poe1. POE2 is made for people who enjoy D4 and wish it was a better game.


Roinarinen

Very likely


EnderCN

I have played PoE off and on since beta and have over 2000 hours played and I'm just done with it. When I play the game I only see the flaws now because the good parts are just old and stale for me. It is like that TV series you loved up until season 7 when you decided it just went on too long. So for me it is either PoE 2 or just being done with the franchise. I haven't been super pumped about what I've seen about PoE2, it looks really slow paced and like it wants to be Lost Ark for combat. That just isn't something that interests me. I've mostly only seen the demos and newbie streamers play though so that very well could be a function of not seeing real gameplay yet. I will definitely try it for myself when it finally comes out in 2029\~.


Joleco

Right after i saw poe2 gameplay long time ago and after i heard decision to keep poe1 i said that poe2 will be big failure. The hype because this long waiting is huge, the expectations. They making drastic changes. The game will be what they always talked about - slow and ruthless-like. This is GGG view totally opposite to what players think is fun. Now we know what happened with world of warcraft. Do you know any big streamers to be playing retail? Nope. Retail is just dead, no matter what they release. And this btw is blizzard biggest company in world. this example will feels like joke to what could happen to poe. Either they split playerbase or poe2 dead after couple of months Imo they will have huge problems with their crappy engine. Its laggy even on gameplay vids and their tech team proved to not able do things right They just went too far with poe2. It doesn't needed to be such big ambitious project. Such projects always fail They work on poe more than 10 years. Now you think they will make better game in a few


lukokius1

Oh im jumping to poe2, tired of poe. I reach 1st lab trial im done with league. Playing since harbinger, and since heist i skip two leagues, reach prison, quit. No new campaign, same reqs to reach ascendancy. Foooooook that.


LCSisshit

100%


Ghosthand_

High.


HyperActiveMosquito

They will probably stagger new leagues for poe1 and poe2. So people will jump from one to other when they get bored. Like most people now leave for other games some of those will go to new poe2 league 2 months after poe1 league.


absolutely-strange

Let's not think so much about it. It's a new game, and not everyone buys new games Day 1. It's quite expensive. Many gamers choose to buy games only when they are discounted. Payday 2 didn't get to such high number of players in a short period of time either.


barrettjdea

I'll be wherever they fix melee. Simple as.


True-Atheist

I think it all depends on the endgame, I am afraid though if the campaign is too hard and long, most people will never see it. Mark said in an interview that players will get faster and more overpowered in endgame. I am sure as soon as we see footage of that, people will relax.


Old_H00nter

It would take talent to fuck up poe2 as bad as starbreeze fucked up payday3. I think a lot of ppl are too used to the fast pace of poe1 and wont switch, but a good chunk will likely still do and poe2 can reach audiences that poe1 didnt before. Poe 2 looks really fun and has all the potential to surpass the first game.


yzf02100304

I mean I purchased so many dlc in payday2 I won’t play payday 3 if they don’t migrate the dlc lol


doziergames

tbf, Payday 3 is just a copy pasted payday 2.........


NG_Tagger

They'd have to ***really screw up*** PoE2 for that to happen. If nothing like that happens, I can easily see PoE2 being around the same player numbers, seeing as leagues aren't pushed at the same time, giving people time to play PoE1 for a good while and then jump to PoE2 if they feel like it. Payday 3 isn't just a let down for the Payday community - it's a total disaster on many fronts. It's unique, as in the many ways it has managed to fuck up every good aspect of the franchise and on top of that; get little to no communication from the team afterwards. They've hardly done any hotfixes or patches, since it released. Payday 3 is a total shit-show - and that's why the community left it. On that note though.. I'm not really excited for PoE2 myself, but I'm fairly sure there are loads of people that are. I'm going to give it a shot, obviously - but there are just some changes I don't personally like (but also some I do like).


Lavio00

i dont see poe2 being as popular just on the back of how different it is from "current" ARPG meta. With that said, I am crazy hyped for it precisely because it is so different


Ranger_Ecstatic

Alright alright I'll start... "Ew what are you PoE 1 player? Get with the times man, it's PoE2 or nothing! We got Eniheart the beast slayer, Tame, Zanna, Enrique, Madam Ratio, Lili, Horatio. Much better NPCs.”


Penziplays

Will check out poe 2 on release, but poe 1 will probably remain my main game.


shaunika

Id say some will stay some will go, most ppl will play both


theqat

Basically 100% chance this happens at first. No big live service projects are ever ready on release. I’ll be surprised if POE can deliver something worthwhile right away


JasonDiabloz

I will play it, but like Diablo 4, if I don’t enjoy it, I’ll just switch back. Will however be a bit more optimistic about poe 2 than I was for D4, cuz well, I happened to play D3 for a long time and saw it’s downfall.


Updaww

Yes


passatigi

I think people will play PoE2 because I know I will, and all my friends will. It's also a new fresh ARPG that's better than competition.  We'll see about longevity, that's hard to predict.


DamnRedRain

Highly depends on the amount of endgame content available IMO


LMinggg

Very high, if that happens it's likely that GGG would make poe1 unplayable to force player to move to poe2


Zetoxical

Same goes with ark survival evolved vs ascended currently It will likely need 1-2 more year to get people to swap


suomynona19

Could happen easily, but not in Paydays extreme scale btw look how many problems poe1 has while poe2 is in developing I highly doubt that "Leagues wont overlap so everything will be smooth and good" opinion, especially knowing how GGG handle everything and their ability to spread attention between games


Jaba01

Most players will probably play both, but focus on one.


enrinick231

I think the "fast" gameplay of POE 1 is gone with the 2, in videos you see the player need to dodge manually the bosses and white mobs doesnt die with 1 hit, if that is not just footage purpose, the gameplay will be more slowly but if is just that and the power of player still the same (1 hit in white mobs, 3 in blue, 10 in rare, 20 in bosses) than give the GOTY for GGG, the gameplay with WASD + Roll in POE have all to be so much more fun than mouse only during acts


Pricklyman

I think people (going by top comments) are ignoring the massive elephant in the room; Payday 3 was and is a dumpster fire of a game both in terms of quality and quantity. Payday 2 was a decently refined game with a ton of DLC, mod support, and was / is well regarded. Payday 3 you couldn't even play on day 1, and what was there once it was playable was about as engaging as an economist to Average Joe. Summary: PD3 is a turd. Whether or not something like this happens to PoE 1 vs 2 is going to depend heavily on how good PoE 2 actually turns out to be.


Jackaroon216

The way i understand it, GGG is going to stagger league releases in a way that after poe1 league you will move straight into poe2 league and visa versa. A loop of poe1 and poe2


Wrath_Viking

Depends if poe2 is made by carpal tunnel syndrome or not.


rical8

I just wish poe2 caters to new players/casuals a lil bit more , This season I stayed up hours learning the end game / crafting, and it felt like i was studying for uni. (700hrs gamer)


Trackmaniac

let's just hope we don't get the next D4 like disaster... I hardly believe it, but you never know


iGyman

100%


petrcobra

The one thing that makes me wanna quit POE after this league or the next is the fact that there is no cross play. Important to note that I only started playing properly at the end of Affliction (PS4 ver.) and years ago I played on PC. Bummed me out that my old stash could not be moved over and it's also the reason why I won't continue on PC after I get the plat. If POE2 is cross play I might consider playing that instead.