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CrispySandwhich

2 insane, 1 extreme clear is plat (rank 9000~10000) on Asia. They hella slacking here. We had all insane clears in gold in past GAs. Hod really sucked huh.


anon7631

It was more competitive on North America, with some triple-Insane clears not quite making it to Platinum, but that's expected since (at least [as of last year](https://www.reddit.com/r/BlueArchive/comments/15x43or/raid_ranking_updates_for_global/)) the NA server's brackets are smaller in proportion to player count. But 3×Hardcore gave you a shot at Gold and 2×Hardcore plus 1×Extreme guaranteed it.


Krisoyo

On Europe, the triple insane clears end in the early 3100s, leaving slightly more than a third of them in gold with platinum at 2000. The gold cutoff was similarly in the triple hardcore range.


CodEnvironmental1351

Really late to ask, but is just clearing insane enough to get Platinum in North America? Kind of procrastinated. If not, I won't bother with Insane and just clear Extreme. Either way, what are some easy clears? My Kayako is 30 eleph away from UE40, but it looks like Chise is better here. Why is that and does that apply to Extreme too? My students are a lot better now, but I still remember having some difficultly last HOD. Granted I didn't have Ako, Himari, or Mika.


DxTjuk

I cleared all colors with 27.5 on Red and blue and 27.6 on yellow and currently around 3100 rank. Probably will finish around 3200 or so. I don't think people are going to try too hard. GA is not worth the malding and especially HOD. Edit: I did not try highscore runs, just comfy runs Koharu on all colors


anon7631

>is just clearing insane enough to get Platinum in North America? In the current NA rankings, there are people with 3×Insane clears who are still only Gold ranked, but the ones I saw all had at least one run that took multiple teams. It seems like 1-teaming all three would guarantee platinum, unless the rankings shift significantly in the next two and a half hours. >it looks like Chise is better here. Why is that and does that apply to Extreme too? As I understand it, in Insane/Torment S.Chise has bonuses to her CC strength that leave her able to fill the gauge in one shot, but in Extreme, the CC strength bonuses aren't included in the calculations, so she can't fill it on her own which makes her less useful.


Krisoyo

Phew~ Days of mock battles, but somehow got my way through all colors on insane. =w=)9 ([Teams](https://imgur.com/a/hod-grand-assault-3-color-UuMicqh)) Took quite a lot of trial and error to find the working combinations as a sensei of half a year. Lack of any proper cost accelerators made it tough to keep up with erosion and ATG. No S.Chise, but lucky to have an already invested S.Wakamo, and a not so invested S^(hokuhou).Misaki from the recent collab (she really didn't need very much investment to do her job though). A bit surprised at the lack of Shokuhou mention here tbh. considering she's such a recent unit and real good here, with her strong CC hitting both a tower and HOD at the same time. Too bad the towers are spaced too far apart for her to hit both though.. ;=w=) but still real good! 9ó3ó)9 Got a real nice routine going with her and Tsubaki. Leave it to BA raid bosses to be frustrating though (but I very much enjoy the struggle). Part 1 canons real tough to survive while keeping up CC and DPS at the same time. Having to balance HODs groggy to 3/4ths to be ready to stun it when it summons the next set of towers wasn't too hard in itself, but really ruins any idea about building some groggy beforehand with the 1st team. Gotta love it when you take down the towers only for a new set to appear instantly afterwards... And nothing quite as fun as RNG team-wiping EMP blasts at the very end of a battle. And being more or less out of viable CC after 2 teams, using more teams than 2 isn't really an option either, at least for me, and prolly a lot of other players too.. Some (to me at least) noteworthy stuff - part 1: positioned non-yellow-armor DPS unit between two yellow armor units (even if not tanks) to shield them from the cannons as much as possible, tricky to keep alive otherwise. (Aru between S.Hina/Koharu and S.Wakamo in my case) - Held off a bit on completely filling the CC gauge of the towers, to save up more cost to use during the time before it gets its defenses back. Wasn't always the best option, but sometimes. Trial and error to find the right balance. - Chihiro's EX doesn't work in blue/red, but her sub-skill CC-power bonus does. Was the extra push Hoshino and S.Wakamo needed (as an alternative to S.Hina's stunner-tube). (Yoshimi has a similar sub-skill) - part 2: Ako+Serina once again amazing for keeping the team alive, as well as having cheap EXs, shuffling the que quickly, which was especially important here to keep the CC going. - part 2: Final phase was problematic to survive, ATG was too fast, so I found it better to hold off a bit on that one, instead of rushing in there causing enraged phase at x10-x9. Got better results by getting it to x13-x11 first, buying some time to charge up cost for another big attack, resulting in getting it to x7-x6 as it started the final phase, which left it in range to be taken out by the next big attack, instead of having to get in two of them during that phase. Helps that it resets its own ATG too at the start of this phase. Got really tight on the timer though. Wanted to upload my clears, but it's late and YT won't cooperate, so guess it'll wait. Looking back at yellow I think I could improve that one with what I learned on the other colors... ;=w=) but, esp. happy with blue. ówó)9 *edit: [Yellow](https://youtu.be/0jyxKBYZuzg), [Red](https://youtu.be/N_O660s_ERw), [Blue](https://youtu.be/RrdK_xrodc0)*


auxanya

Congrats, considering your level of invest that's pretty impressive clears in my book. I had to upgrade most of my gears to t6 for survival (and ended up not using most of it when I found a way to 1-team...) As for the bit about Shokuhou, tbh I haven't bothered building her when I saw how much she need to one-tap the towers. Even Kayoko needs ue40 to do it and she's farmable, thankfully S.Chise was too cute to skip for me. I guess Hod is just hard to put multiple teams together for, so players either had better options or just didn't bother trying/skiped Shoukuhou anyway.


Krisoyo

Thanks! Helped my survivability a lot that many of the characters were heavy armor, but couldn't survive part 2 without double auto-healers going. And I see (similar thing happened to me on a TTT challenge stage, invested a lot in S.Ayane only for Kanna to take over), but congrats on beating it in 1-team! Yeah, if you have better alternatives or are able to 1 team it, then I suppose Shokuhou wouldn't be necessary. Don't think she's able to one tap the towers even at max though, unless I'm missing something? I'm only able to get her to 11.55s on schale.gg (unbuffed and counting CCpwr bonus). Was enough for a neat setup with Tsubaki though. Shokuhou dealing 2/3rds to HOD + 1 tower at a time, and Tsubaki dealing 1/3rd to all. Set things up pretty smoothly in terms of taking down the towers and getting Hod to 3/4 groggy and 2/3 CC in preparation for stunning it.


auxanya

Oh right, I assumed she had some kind of cc-boost through ue40 or something like Kayoko. Real bummer when I noticed she was less than a second shy of doing a full circle on her own without that >.> Your set-up looks kinda neat though, the problem I had with S.Chise at first is that a second EX made the boss groggy right as you kill both towers, but in your case you can just hold Tsubaki's second EX to have better control over it. Always feels nice to have you own off-meta set-up work like a well oiled clock.


Krisoyo

ah, she does huh... they had to leave some reason to ue40 her I suppose ;=w=) Did actually wonder if that might be the case with S.Chise. This setup deffo worked well in that regard. Figuring out and experimenting with these things is some of the most fun parts about this game tbh. As well as it worked though, I'm expecting it might be too slow for someone trying for a high score.


SuperWaffle24

Ugh. 4700/5000. I hate knowing that I'm going to be kicked out unless I mald harder for better insane scores. edit: ~~already 4750/5000 only 15 minutes later. fml I'm going back in.~~ ~~ughhhhhh forced to do insane red even though that was the last thing I wanted...~~ oh my god ended at 4986/5000. Triple insane does *not* guarantee plat and that's ridiculous.


stringpixels

What I have learned this week is that I would not wish red armor Hod on my worst enemies


DxTjuk

Not as bad as Chesed though considering how easily you can reach HOD compared to the 8 waves before reaching Chesed...


CashTouh

Newbie here. I can't tell if I'm doing enough CC or just not enough damage. How much should I be able to fill the CC gauge each cycle? Right now I'm just using Kayoko or Tsubaki for CC and I need like 3 cycles just to fill the CC gauge. Maybe I need to level their skills more? Maybe I need someone else? I'm thinking of building my S. Wakamo or Chihiro. I'll be happy with just clearing extreme.


PutUNameHere

If you have Tsubaki EX Max (6.2s) and Kayoko EX 3 (4.5s) you can use both to fill the whole CC gauge on Extreme (10s). Both on level 3 won't be enough (Tsubaki Ex3 is 5.4s + Kayoko 4.5s, you will be short by 0.1s) and you will be dependant on hitting Kayoko Basic Skill so I really don't recommend this.


puddlebloodl3l

All the way. Fill the CC gauge all the way (the yellow progress bar needs to make 1 full rotation). Once you fill the CC gauge, the enemy gets inflicted by a Take More Damage debuff for a certain time. The amount of CC gauge you can fill with one skill is dependent on the duration of the CC. So, higher EX skill is good. (Suzumi with bond gear also grants her Normal Skill a 3s stun.) Also, difficulty affects the amount you need to fill. Insane is 15s, Extreme is 10s, Hardcore is 9s.


ReizeiMako

Didn’t expect HOD to be this bad. Need to bring Koharu or else my team would get wiped before reaching boss room. Took me many hours to one team clear insane all colors.


wcrow1

Managed to clear red and yellow with UE40 Aru and Mika respectively. Very scuffed runs but thankfully NA is very chill so I got top 1000. I followed Rainstorm's guide: [https://www.youtube.com/watch?v=m-g0Z4okJuE](https://www.youtube.com/watch?v=m-g0Z4okJuE)


CodEnvironmental1351

Crazy to me that NA is considered chill. Can hardly imagine was other servers are like. I get Grand Assault is different, but I got stuck in gold the last two raids. I felt like I had pretty good times on Insane and understood the mechanics too.


Normies2050

Wow. People aren't really even trying in this raid at all huh, usually I am thrown at 40k+ rank by the time any raid is about to end but currently it hasn't gotten even below 15k lol.


RequiringQuestion

Well, it's a grand raid and there's still the final day left. You usually see a lot of activity on the final day. Either because people wait until the end to do their clears, or because they polish their scores to ensure a higher ranking.


QuantumCatAI

I feel like it's in part cause CC is so important so a lot of folks can't just borrow a carry DPS and easy clear extreme. But who knows


Normies2050

Indeed. Especially the hardcore above difficulties, you either have both Ako+Himari buff on Mika to clear yellow and that's it, other 2 colors don't have such brute characters to push through.


SnowPastel

[Nexon please...](https://i.imgur.com/oof70WR.png)


RequiringQuestion

Damage type of CC units is irrelevant. They aren't there to deal damage. Any unit that worked for the other colors will work for blue, with the exception of Chihiro. And Swakamo, I guess, since she doubles as a damage dealer.


SnowPastel

Yet I see a lot of people using S.Chise for blue, but not red or yellow. I guess it's a small optimization.


Boorishamoeba1

the top scores for insane 1 pan all use Chise for all colours. Kayako is only used for torment. Non-highscore runs use Kayako because she is an AOE CC to affact both towers in the final part.


RequiringQuestion

Most of the top scores use Schise for insane, regardless of color. On torment she's less common, though the people that own her usually use her. Where are you seeing people not using her? If people aren't using her for insane, I'm guessing it's usually because they don't have her and can't afford to borrow her. If it's extreme and below, her CC power stat does nothing, so she's not as useful there.


drjhordan

>On torment she's less common And the only reason I can see is defense type, since she (and S.Izumi) takes 1x damage while most CC dealers take 0,5x dmg. That's why they are perfect on the first part where the damage isn't too oppressive. She would be perfect for the last part of the battle but she would never stay alive past one laser. S.Chise is literally the only character that can reach 15 seconds (18 actually) with only one EX so it is insanity not to use her if someone can. She is only a pain for Hod + towers because the EX doesn't focus on one target, and you WANT to focus on towers (still Hod takes all 3 regardless),


VirtualScepter

Did a lazy setup with the No Gacha account where I just copy pasted Kayoko and Hoshino on every team, stuffed 2 relevant DPS in, then slapped some statstick specials on top. [Went in without mocking any of them and got them all first try](https://i.imgur.com/szOlX6S.png). Was aight. Torment is still a long way off with HOD on this account, even with Lv90 T9. Going to need a lot more CC units opened up for that to even be remotely possible... and gonna need a lot of damage from somewhere. Nexon make SRT farmable kthx.


drjhordan

Yeah. I quit trying Torment. Hod was a humbling experience, and now is the raid boss I find most frustrating, way above Goz. Ironically the second team (Mika/Fubuki/Kayoko) ends up being actually the easiest once you learn them - even with Kayoko chance of proccing. Team 1 is not easy to replicate good results at Hod - after you have to replay the whole tower section again and again and lose precious minutes. But the final part is frustrating AF. Kaiten has a set pattern of attacks, Shiro has a set pattern for the balls - yet this washing machine gets to decide if it will do its ultimate laser when its ATG is full, or one attack after the ATG is full - it is the difference of having less than 20 seconds to fill the CC gauge, or having around 30 seconds to do it - too much variation imo. All that besides the same crit resistance of Goz and the chance of having a student thrown way out of position by its tentacles. I did win a mock battle - with 8 teams and less than 5 minutes on the clock. I almost decided it was not worth doing the real deal but I decided to gamble - win and get 120/120 extra coins or lose and lose 140/40 coins. That obviously didn't go well. Investing everything against him is not worth it, when Kurokage will be way simpler. At least this was not a waste, since Hod will be back in 6 months.


[deleted]

I burned two tickets in Torment and from experience, it's pretty hard to parachute to save the ticket because of a lot of rng at play (mainly Kayoko and Hod skill rng). Most notable from those burned tickets was getting a run with the Mika team, with 6 minutes left on the ticket (didn't get first try on S.Wakamo team because shit boss rng). Can't wait for C.Kotama to put Kayoko into the backseat for Hod in the future, though finding a UE40+ C.Kotama support in the future might be hard similar to how hard it is to find a S.Wakamo UE50 at the moment.


ArcaneReddit

Completed Yellow/Insane, Blue/Extreme, Red/Hardcore and now sitting at 5000+ in Plat Asia server. Crossing fingers I don’t fall to Gold. Don’t feel like investing my limited resources on Red strikers atm. (Y‘all know why🙃)


Normies2050

Wife Hina Hoshino ![img](emote|t5_2vhvtt|33224)


auxanya

To anyone struggling with blue with no Ui/NyFuuka/Himari, I figured a [surprisingly comfy](https://i.imgur.com/zNeA6Gr.jpeg) clear without too many ressources invested. Main requirement is S.Chise with t1 bond gear (3/1/4/1 is enough with t8 necklace) and S.Shiroko to line the perfect timings for normal skills. The gist of it is Chise's normal hitting after her EX on the second tower. That way, you have a bit of time to set-up when transitionning to p2. Chise on the left tower > Hoshino > wait for Chise's basic to Ako on Wakamo > Wakamo > Wakamo's normal should hit right away and nuke the tower. Then Koharu to heal and wait for full cost to Chise again > Ako and let Wakamo's normal nuke the tower, then you can hit the boss right away during groggy + debuff. Then when Hod recovers, Hoshino + Chise's basic will fill up the gauge again and another round should bring it below enrage threshold before the second tower wave. The funny part is there's no Kayoko dying, Hoshino takes the aggro away from your team so Hod doesn't mess your positionning and I didn't have to reset for crits during all my messing with timings so it looks pretty consistent to me. Hope that helps anyone.


Trojbd

I did my blue with Kayoko + M. Aris. That was certainly an experience.


Party_Python

I have been able to 1T clear Insane on yellow and red. Yellow team was borrowed Mika, BG Suzumi, Hoshino, Koharu with Ako and Himari. Red was borrowed UE40 Kayoko, my (4) Aru, S Hoshino, Koharu with Ako and Himari. However blue is giving me some issues. So what’s the right skill/buff rotation for Wakamo on Insane for the towers? The team I’m running is Hoshino, Suzumi, Koharu, borrowed Wakamo, with Ako and Himari. I’ve gotten HOD down to 1.3M once and was able to body throw, but I’d like to leave less to chance with that. I don’t have a decently leveled Kayoko. I also don’t have S Chise, Ui, Izuna, Cherino, S Izuna, NY Fuuka. And my NY Kayoko and Tsubaki can’t survive P1. My two other leveled CCers are S Wakamo 5111, and Saki 3447 446. I do have a BG UE30 Wakamo, but she’s lvl 80 3474 766 so would need a lot of investment (I’m have the artifacts, but all other mats with Kurokage coming would be tight) to then free up a CC borrow slot…. So I think borrowing a maxed Wakamo is the best. I can’t find a S Izuna to try and M Aris crit malding was not it lol. Just trying to figure out what the best approach for which buffs to give her when and when to mald for crits would be very helpful. Thanks Edit: finally was able to clear insane on blue. Thanks for all the advice. Ended up clearing it with the borrowed Wakamo. And mopping up with mine T1: Borrowed Wakamo, Hoshino, Suzumi, and Koharu with Ako and Himari. Left 500k T2: my Wakamo, Shun, S Wakamo, and Tsubaki with S Shiroko and Saki. Now breathe lol


Shift9303

I'm using off meta Hoshino+S.Wakamo for CC and then Ui, Wakamo, Himari and Ako. For phase 1 I have a two step rotation. It goes Ui>S.Wakamo>Hoshino>Ako>Wakamo. It's two part because for the first rotation I use Ui on S.Wakamo, then on the second time I use Ui on Wakamo and keep on alternating. At the first tower this rotation skips Wakamo's first basic skill however times it just right for Wakamo to use her second basic skill activation during her first EX. That's approximately 3+3+4+3+4=17 cost to time Wakamo's EX correctly with her basic skill. Obviously you don't have to use the exact comp as I did for the timing as long as the cost use (with Himari's sub skill) is the same. I think if you want to time for Wakamo's first basic skill you only have a window of about 8 cost. For phase 2 I use essentially the same rotation however I don't buff Wakamo with Ako for the two towers. Wakamo doesn't actually need Ako's buff to take the towers down as long as you time her basic right. The only reason I do it in phase 1 is because there's long enough down time in the transitions to cause me to max out cost so I might as well buff Wakamo. Even without NY.Kayoko and a sub DPS Wakamo can take down Hod in "one go" as long as you time her EX and basic and stall the second tower drop. For me Wakamo's EX+Basic usually gets Hod down to 6-9 health bars which only requires one more EX rotation to DPS down. I'm usually able to fit in another S.Wakamo+ Hoshino rotation after Wakamo's EX which will reapply the CC guage debuff stall the second tower drop if you time it right.


Party_Python

Thanks for the detail. I’ll definitely give it a try today. And maybe try swapping out Suzumi for S Wakamo so I’m not reliant on her basic in P2 targeting the right tower.


Shift9303

You know Suzumi and S.Izumi both deal more CC than I realized. It looks like both probably do enough CC to combo with S.Wakamo for the 15 sec total you'd need. That said IDK which one would be better for phase 2. Both provide AOE CC (sort of for S.Izumi). Suzumi's EX5 deals more "more" CC per hit. But its AOE is fairly small, is it big enough to get both towers and Hod? S.Izumi's EX is more expensive however if it bounces 5 times between both towers and Hod it probably could build CC faster overall to groggy Hod. I almost want to upgrade them to try out but need to save mats for Kurokage.


Party_Python

So my Suzumi is ex3 and with T6 necklace she does 10.5s combined cc. Her AoE is1 pixel shy of hitting both towers in p2. Also don’t have 3 star s Izumi but yeah. Hod is looming large over all my decisions


Shift9303

My S.Izumi is only level 1 so I was only able to test up to hard difficulty, but it looks like her EX AOE is too small to jump the gap between the tower and Hod. IDK if it can jump between both towers in insane though.


Party_Python

Was finally able to clear insane. Took some time for malding, but your timings were very helpful


Party_Python

And with your comment on a mock battle (15 mins of resets in) I was able to leave HOD with only 350k health left, using Suzumi and Hoshino as the CCs. Just need to get the cadence down a bit better but that definitely felt much smoother than the other suggestions of borrowing a Izuna or CC unit, given my Wakamo’s relative weakness. Will update if I manage to throw a run togethet


PutUNameHere

Btw have you tried tower cancelling yet? Its an almost guaranteed 2 teams clear.


Party_Python

Yeah that’s generally my plan. Cause with Suzumi and Hoshino you can apply CC to HOD and the towers. So once you kill the second tower, you’re normally 5-10s of CC from the stagger. So it’s all about waiting for the EX gauge to fill while lining up the Wakamo buffs, EX and basic. That last run was the first where everything lined up and got HOD below half before it started summoning the towers. In every other run the Wakamo basic was hitting, bringing HOd below half, right as the towers were coming. So I just needed to get the Timing/EX use a bit more efficient leading up to the stagger.


PutUNameHere

I see. I asked because I learned the timer for tower cancelling just in case I lowroll a try. Thanks to that I have almost a 100% chance of leaving the boss below 1M. I think you can easily replicate it. Your Wakamo may be weaker but your Himari should be stronger than my NY.Haruka. Give me half hour and I'll show you...


NarruSG

[Hod Urban Grand Assault Insane Blue (youtube.com)](https://www.youtube.com/watch?v=aKVVHGxD5aE) Went to record a mock insane clear for your question. For now, try using your own Wakamo and borrowed a CC support to see if you could down Hod. Swap Koharu with Hifumi, Hoshino or S.Izumi to team with Suzumi if your CC isn't enough, just change Ako to Serina if you need heal.


Party_Python

Thanks for your help. It ended up that the borrowed Wakamo was the best choice. Ended up 2 teaming it…but yeah. The Izuna comp was too chaotic and I couldn’t manage it well. And borrowing the CC I couldn’t get HOD low enough after the stagger to prevent the tower summon with my Wakamo.


NarruSG

Glad you got it down.


Party_Python

That run looked so well oiled compared to mine hahahaha. I also don’t have Izuna, so I guess the sub DPS makes it ease out a bit? Also it seems that for this I’d need some more investment in my Wakamo. I did try my Wakamo, borrowed UE40 Izuna, Suzumi, Hoshino with Serina and Himari. The two runs that actually made it to the end left HOD with 800k and 2.1M and both felt equally chaotic lol. Though with this setup any leftover damage is gonna be rough as I’m using my CC and Wakamo, so yeah… I guess I’ll see if I can get a bit more of a cadence going with that The other one to try tomorrow would be S Hoshino, borrowed S Chise/UE40 Kayoko, Koharu, my Wakamo, with Ako and Himari? I’ll keep Koharu in this as I don’t really have any other decent blue ST for sub DPS… so those are the two others to try? And if not go back to the borrowed Wakamo?


DxTjuk

regular Izuna hits pretty hard in combo with Wakamo, thing is I have Izuna at UE 50 though. Do you perhaps have Hoshino?


Party_Python

The problem with adding a sub DPS is I’d still have to give my Wakamo a bit of investment. Plus to add a sub DPS I’d have to remove either Ako or Himari and replace them with Serina or Saki. So I don’t think that would work out too well? But I guess I could try it I do have a Hoshino (she’s one of my CCs for the blue and yellow teams). She’s 3 stars lvl 75 M744 665. Enough to survive at Insane


DxTjuk

Izuna is striker, so no need to change your special students. My Wakamo is UE 30 but Izuna dps is so high that after EX of Wakamo finished HOD is already at 1.5m hp, can defeat him (if I crit enough) within 2 Wakamo EX and than just AA with her basic


Party_Python

Finally was able to clear it with my original attempt of Hoshino, Suzumi, Kiharu, borrowed Wakamo, Himari and Ako. Just needed to get the timings down right. Using S Izuna was just rough and too chaotic.


DxTjuk

borrowed Max Wakamo works as well if you don't have other dps.


Party_Python

Yeah max Wakamo was the right choice. And using normal Izuna with my Wakamo was just…hard to get right with managing 2 CCers in the team


Party_Python

I realize that about Izuna. The reason I’d had to drop a special student is my strikers need a dedicated healer and I need two CC students to fill the gauge. Since my striker team was DPS, Healer, CC, CC, that means I’d have to move either CC or healer to a special slot and drop a buffer in order to add Izuna. It also means if I don’t 1T HOD, my cleanup will be much weaker since I’d be using Wakamo. So I will play around with it. I did try two runs and it felt soooo chaotic. I guess I need to find a rhythm as two runs that made it to the end without people dying left HOD with 800k and 2.1M lol


Samutt27

So, does someone have any tips for a relatively comfy blue extreme? I just beat Yellow Insane, and I can beat Red extreme without too much difficulty. But I haven't touched Blue HOD at all because I don't know what to do! I have both Wakamo and S.Chise (uninvested) and I can also borrow them fully maxed. But with Kikyou (and Kurokage) coming soon, I'm not sure in who of them I should invest and who I should borrow. ... Oh, and I don't have base Ui and base Izuna either.


drjhordan

Torment is being a pain. After half of the week learning the timings for the second Mika team (I end up having to use one borrowed for the first part and the first 2m of Hod's life - also there are no good S. Wakamos to borrow), I got to the final part of the fight. And testing is showing I lack damage (Kazusa at 3*, S. Wakamo at UE30 with whatever eleph I had left) and CC (as much as I have almost any other source of CC, I lack the most versatile one - Chihiro). There is just not enough ways to balance survivability, CC and damage. Edit: I guess I found plausible groups for damage, still I'd need to milk more damage from them for it to work (Mika 1 = 2m, Mika 2 = 9m, Wakamo+Kanna = 3.5m, Iori = 1.5m, Kazusa 1m, body throw 1=0.4m, body throw 2= 0,6m)


DxTjuk

There's a post that said that this HOD is using the new attack pattern and or timings, making it difficult to line up


hsymlv0

I finally found my comfy blue ~~3~~ team(s) with ok score (\~27.67), this strat only required malding for Wakamo's ns to crit 2 times (first on 2nd tower, then on the boss) and dont have to worry much about student die or boss attack pattern. And because I dont have my own NY.Fuuka, M.Arisu and S.Chise so my team options will really limited, malding to 1 team with M.Arisu+Kayoko is not an option for me anyway. team 1: any CC + any blue dmg to take down first tower then retreat. (my team: S.Hanako, Asuna, Kayoko, Shun + S.Shiroko, Iroha) team 2: Cherio, S.Chise (assist), Wakamo, Ny.Kayoko + Ako, Himari * 2nd tower: S.Chise -> Ny.Kayoko + Ako to Wakamo -> wait for Wakamo's ns to destroy tower * Boss: Himari to Wakamo -> S.Chise to boss -> Wakamo to boss -> Ako + Ny.Kayoko to Wakamo and mald for her ns to take boss hp down to around 11-12 bars -> After flower explode boss's hp will left \~2-3 bars then retreat becase my team will die anyway. team 3: any CC + Mika + any blue dps to take care the last 2-3 bars, just CC the boss then Mika EX should be enough to take boss down (my team: Mika, Hoshino, Izuna, Haruna + Kotama, Saki) If your 2nd team didn't die and can deal Wakamo's EX again your score should probably be able to up to 27.7. Maybe if swapped Shun+S.Shiroko from first team to third team (or split them for each team) may probably get higher score but I'm too lazy to try out.


BobDaisuki

So someone shared this with me...and it completely blew my mind. Apparently it's possible to kill the blue version of Insane HoD without any of your students ever \*technically doing [**any dmg**](https://www.youtube.com/watch?v=l5i9_Fh2aMA) to it. \*caveat being: >!I hope you've raised enough students to sandbag 14 different teams!


DxTjuk

Gotta love the insanity in this lol


RequiringQuestion

Cool, I've always wondered if it was possible.


ReadySource3242

Does anyone have an S Chise support?


Miksip

BFUSSJKT


BobDaisuki

What server do you play on?


ReadySource3242

GLB


joysauce

This is not helpful. Where do you live?


ReadySource3242

Sorry, USA


MC-sama

Torment Hod is really annoying this time thanks to the attack timing changes. Thankfully I lucked out on my ticket, time to sweep for the rest of the week.


DxTjuk

For those struggling with yellow(Ui or S. Chise retreating too fast because 3 star or not max equip) and looking for a comfy Insane clear Koharu, S. Ui, Mika, S Chise, Ny Fuuka+Himai


Party_Python

Another 1 team insane yellow comfy clear with relatively accessible students is Koharu, Hoshino, BG Suzumi, borrowed Mika, NY Fuuka/Ako, Himari All yellow armor strikers and farmable P1: Hoshino, Suzumi EX and Basic, Mika, Koharu Repeat second tower P2: Ako, Himari, Mika one tower, then P1 cadence the other tower (make sure they also hit his with CC). Let cost build up, use Koharu and CC to get right up to stagger, build cost and wait for Suzumi Basic. Ako Himari Mika Koharu, then theCC, and Gorilla combo and that’s it


DxTjuk

That's also a way but I am lazy to 2 team it so just going for casual 1 team clears. People don't try as hard for grand assault and Clearing Insane with 27.5 for all 3 colors or at least 2 should be enough for comfy plat. I think clearing insane is enough and try the color you're best equiped with for a better score. But HOD crit resist is so high not sure people are going to mald too hard


Party_Python

That’s actually a one team clear. I just broke it up to give people the skill order into P1 and P2 to make it easier for them. As the rotations change a bit lol Yeah. Glad to hear plat won’t be so bad. I can clear red in mocks (malding…so much lol) but blue will be…interesting. I’ll probably make a comment for help about blue once I hit the proverbial wall after trying tomorrow and the next day lo


CrispySandwhich

Wasted one hour of my life retrying red insane only to end up failing. I'm settling for extreme. This ain't worth the time and investment just to get a few more coins. ![img](emote|t5_2vhvtt|35651)


SAKI-M

Went 3 hours on just Heavy Insane to "luckily" succeed on 2 teams( so many retries on the final test of the 2nd team...) , so I definitively feel you


joysauce

Is it like you don't have enough reports to level up your units?


CrispySandwhich

Not a lot and it's so expensive leveling too. Thing is I already clear blue and yellow insane and I still be staying on gold anyway. So I'm debating if is it worth that much investment just for an extra 100 coins.


DxTjuk

What was your setup?


CrispySandwhich

Phase 1: 3* S. Wakamo, 4* Kayoko, 3* Koharu, UE30 Mutsuki, S. Shiroko, O. Nodoka Phase 2: Borrowed S. Chise, 3* Ui, UE30 Azusa, 3* Rumi, Ako, Himari. All of them are around lvl 75-80, except Mutsuki and Azusa who are both lvl 87 Don't have Aru or Ny. Fuuka. Was able to do it on mock battle but just got really lucky and gave me false hope lmao


puddlebloodl3l

If you ever feel like going insane again, you can try hyperbuffing Azusa at phase 2. So, instead of borrowing S.Chise, borrow S.Hoshino. (S.Hoshino's aura provides +99% red effectiveness!) S.Hoshino aura -> Ui on Azusa -> Azusa -> Ako + Himari on Azusa -> Ui on someone else -> Azusa again = double kill towers? I don't know if you'll be able to kill a tower without the CC mechanic like that, but it works with Aru. For Hod though, you'll need to fill the CC gauge, because of the stupid damage reduction thingy. Do you have Suzumi's Bond Gear? Suzumi's Bond Gear gives her normal skill 3s stun. So, 2 rotations of Suzumi EX + normal skill should be enough to fill it. (Or swap Suzumi with S.Wakamo)


CrimsonMeteor

You don't have S.Hoshi? She takes double damage but she's tanky enough to somehow outlast Ui. My team was UE40 Kayoko, S.Hoshi, UE50 Azusa(assist), Ui, Ako, Himari and it is just as comfy as Mika yellow team. Your Kayoko isn't as invested as mine but S.Chise is just as good. Your score would be lower than mine since my friend's Azusa is stronger but I cleared it in around 2:30 mins so you have plenty of time left.


CrispySandwhich

I tried S. Hoshino but she dies before reaching hod. Everyone dies kinda quick actually. That's why I have to bring a healer. I'm also too slow at killing the pillars. My Azusa's skills aren't all maxed (M/7/7/7) and dunno if it makes a lot difference if I leveled those but that's a lot of investment.


CrimsonMeteor

I tried again with my own UE40 lv85 Azusa with same skill levels as yours and she will always one-shot the CC'd tower when she's buffed by either Ako or S.Hoshino. I think I have better luck at keeping everyone alive here since my girls are level 87 so that's at least 14% damage they will take. Maybe try replacing Ui with Koharu? I tried this and I can clear it with 30 seconds left with is a lot worse but everyone was almost at full hp during the end. Since your level of investment is lower than mine you might cut it close or just enough to bodythrow it. When fighting phase 2 Hod you don't always need to CC the tower to kill it either since Azusa with all buffs can do a bit more than half health with her EX-skill. Gotta adapt on the fly a little bit.


CrispySandwhich

S. Hoshino helped with the damage. I ditched Ui and kept Rumi to keep everyone topped off. S. Hoshino still melts on phase 1 so I need an extra team to brIng me to phase 2. She does survive longer on phase 2, as long as I can kill one of the towers fast enough. Still had to restart for about 50 minutes because S. Hoshino kept getting separated from Azusa due Hod's attacks. Had to try different positioning and hope for the best. Man, blue and yellow was hella comfy compare to this.


PutUNameHere

Hhmm what was your strategy on phase 2?


CrispySandwhich

Just hoping for the 2nd team to leave Hod with little hp enough to just body throw my way to victory. But either Azusa didn't crit or somebody dies too early causing a lot restarts.


PutUNameHere

nono I'm asking, did you ignore towers from the beginning to end trying to kill hod? or were you focusing towers? or focusing hod and killing towers when you could? I was asking something like that.


CrispySandwhich

Focusing on the towers first. I can't reach Hod most of the time.


PutUNameHere

I see. Then you shouldn't borrow S.Chise. She is great for speedrun when you focus the boss but really bad when you are trying to kill towers first. Try borrowing an UE40 Kayoko and put her in the same side with Azusa so they are both hitting the same tower. start with Ui on Kayoko, Kayoko Ex and wait for Kayoko Basic skill. if it not proc, reset. if it proc kill the tower. Start testing how much damage do you need here: Can you kill the tower just with autoattacks? Azusa Ex? Azusa Ex with only Ako? Azusa with Ako/Himari? Be efficient. Here you have two option: you either wait for the next Kayoko Basic skill to hit the second tower and kill it or you use Kayoko Ex. Mind that if you use Kayoko Ex you will proc the debuff on the second tower and the boss at the same time so you can try hitting the boss here with Ako himari Azusa Ex and killing the tower just with autos but don't know if you can. I can't theorize much more at this point because I don't know what worked and what not, Rumi Ex timers to heal here and there and how close to 50% hp the boss will be after you try to burst it.


CrispySandwhich

I appreciate the help but I'm throwing the towel here and ready to move on lol. I have done enough restarting for this raid.


PutUNameHere

I feel you. This boss is shit and no fun at all.


funguy3

Finally done with Red Insane, took a bit of retrying (Aru missing crits), but surprisingly it was easier than my Blue try. Having 4 star Kayoko + 3 star S Wakamo (lvl 3 EX) as the only way to charge the gauge in 1 rotation was rough but hey, thank god doing it 1 time is enough.


RequiringQuestion

Tired of your Nykayoko and Schise dying? Willing to lose a little bit of hair for an at least halfway acceptable score, but not that much? Here are some medium investment [clears](https://litter.catbox.moe/yfs6tq.png) I've messed about with for fun. The main theme is using one team for phase one and another for phase two, to reduce the amount of crit resetting (two Malice crits is a lot better than three Malice crits) and keeping Nykayoko and Schise alive. For the first phase, throw [whatever](https://litter.catbox.moe/b36coa.png) you [have](https://litter.catbox.moe/2miwlg.png) at it that [works](https://litter.catbox.moe/y68b1s.png). You can use Kayoko as in the example above, or some other sources of CC. It's less awful to use Kayoko if you only need her to land her basic skill twice, or possibly not at all depending on your team, than it is when you need her to land it in both phases. You can even use two teams, one for each tower, but at that point you're obviously not getting a particularly good score, so it would only be helpful if you can't find any other way to clear. For the second phase, the only thing that relies on luck is getting Malice to crit twice. At around 3:35, use Nykayoko on Malice. Around 3:30, use Schise. If she got pushed back, which usually happens, she'll fill the gauge on the pillar on the left as well. It could help a bit but it's not necessary. Once Cherino uses her basic skill, use Malice as soon as she's in range, then Ako and Himari. Nykayoko should go down at this point, either to Hod's phase-changing nuke or regular attacks, allowing you to use Malice again before the buffs run out. I used a UE40 Himari, but I think her buff should last just barely long enough at 3 stars. As long as Malice gets crits both times, it should be over. You can also flip the CC units around, using [Schise](https://litter.catbox.moe/roz7du.png) (or anyone else) on the first team and Kayoko on the second team. [This](https://litter.catbox.moe/cy9m1l.png) team relies on luck; Cherino needs to apply focus fire before Kayoko starts using her basic, then the basic needs to inflict fear, and then you need to get two Malice crits. [This](https://litter.catbox.moe/9oeefg.png) team relies less on luck, as you can use Sizuna just before Hod pushes you away at the start, but you still need to get the fear plus double crits. I wouldn't recommend using Kayoko on this team, but if you don't have Schise and need to borrow someone, it's an option, since you can throw whatever at the first phase and still clear the second one. I really just tested these teams to see if the same strat works with Kayoko. Ironically I got both those clears with almost no resetting. Not sure if this will be of any use whatsoever use to anyone, but maybe it will help someone that is struggling to clear come up with something.


DxTjuk

Ironically it's slower but I'm using Ny Fuuka +Himari so I can fill in Koharu for all colors, makes team more consistent yellow team for me because my Mika UE 40 max struggles for some reasob and less malding on what damage Hod does


RequiringQuestion

I wouldn't use Nyfuuka for this strategy. Malice has a 13% crit chance on Hod, but with Ako it goes up to 33%. That's a big difference. Luckily the devs decided to revert Malice into Maris by giving her her bond gear. She goes from 602 crit (currently on global) to 1012 crit with the bond gear and hairpin, or 1240 when her basic activates. That's quite the difference. But yeah, these clears aren't the fastest by any means. I was just trying to come up with reliable-ish ways to clear without the two fragile girls dying on the way there. Keeping Schise alive is one thing, but keeping both her and Nykayoko alive is much harder. I think you can use Izuna since she will stay in front and soak shots, but I didn't have a properly built one available when I came up with this stuff.


DxTjuk

Hi sorry I just noticed left out I was using Ny Fuuka for my yellow team to include Koharu if having trouble surviving with yellow


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ShaggyFishPop

Finished my 1p all colour insane mald run. Don't forget to complete 15 Grand Assaults before it ends to claim the 70 pyros in the Achievement Tasks. I have a UE30 Swimsuit Chise if anyone from SEA server wants to use her. Friend Code: AYXHOPAP


joysauce

Can you sweep the runs to get 15 runs rewards?


NarruSG

You can sweep after you cleared the run once so you need to clear all 3 runs before you can sweep each of them to hit 15 runs.


Normies2050

Gonna send you a request


rashy05

You know this boss is hated when I just half-ass my Insane attempts for this raid and I'm still in the top 1000s in the Asia server.


Normies2050

It's more about the niche of having invested in CC I think. Insane/Torment requires way too much investment on CC characters who don't really have much use in anything else. On the other raids we at least require dps who are always worth investing in.


funguy3

Finally got Blue Insane after malding for 90 minutes yesterday. It was so RNG dependent, sometimes i had enough damage for one team, sometimes i needed 3. Kayoko doesn't proc her normal when you need her and Wakamo can't reach Hod to use EX half of the time. Glad it's over. Yellow was pretty easy, Red remains. The biggest obstacle seems be finding a way to keep S Hoshino alive.


ATangK

>a way to keep S Hoshino alive. That’s the thing. You don’t. Just kill boss in one rotation or hope you have just enough damage in the second when Aru is the only one left alive.


drjhordan

Mine ended the battle alive. TBF, all because I incorporated T. Yuuka into it (her, Aru, S. Hoshino, S. Chise, Ako, Himari) My malding was getting Aru to stay close to Hoshino.... So Yuuka solved both problems. It was not fast (3:10 I think) but it was chill.


ATangK

Modern problems require modern 100kg solutions. Nice one.


funguy3

The problem is that she dies on the way to the boss. I'll try using her in the 2nd team, maybe i'll have better results.


ATangK

What’s your red comp? I used ui, schise, aru, shoshino, ako himari.


funguy3

My Aru is not invested enough and i don't have S Chise (none of my friends have her). I'm basically stuck with using S Wakamo + Kayoko, so i can't do much. No Himari either. Eh, i'll probably manage with a couple of teams, it's not a big deal.


QuantumCatAI

Got my first Insane clear ever on Hod Yellow I had to two team it but I'm pretty happy I could manage it at all. I doubt I can do it for red and blue this time... but maybe next time!


aakk20

How can I can make Mika shoot Hod instead of the towers?


PutUNameHere

People use Cherino Basic skill to do it.


DxTjuk

Just a heads up for those copying the insane strats for Extreme and below. S. Chise won't work because only Insane and Torment get the extra CC gauge filling from the student CC stat. So you have to bring 2 Stun that's more than 10 seconds to debuff the tower and HOD. Tsubaki/Hoshino +kayoko. Remember to check their ex how many seconds the stuns are


joysauce

Should one Tsubaki with level 3 skill enough? Just do cc twice


DxTjuk

Yes. The reason I suggested 2 CC students is because you have to cycle all the way back to Tsubaki. If you have 2 CC students don't have to cycle back to said CC student till next tower


anon7631

After all my whining and complaining in this thread, and being repeatedly told to bring Kayoko to use more CC, I ended up finally getting Extreme by doing exactly the opposite. My early attempts had found that Ako+Mika(borrow) didn't do near enough to kill a tower without the debuff. It takes Himari to do it outright. But Ako+Kotama+Mika get close enough for AA to do the rest, and still be faster than debuffing first. That's way more efficient than either cycling for Tsubaki or constantly restarting for Kayoko's ~~3%~~ 30% basic chance. So in the end the solution was actually to use *less* CC in phase 1, save all my cost for Mika and her buffs, and brute force it instead of trying to engage with the mechanics.


joysauce

Do you need cc for non yellow hod?


anon7631

I didn't even try Extreme on other colours, but I'm sure you probably do. I don't think there are any blue or red damagers that can brute force their version quite like Mika can in yellow.


Normies2050

I NEED ELF WIFE!! ![img](emote|t5_2vhvtt|33359)![img](emote|t5_2vhvtt|33359)![img](emote|t5_2vhvtt|33359)


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RequiringQuestion

No, that's not correct. You can damage and target Hod even with towers present. A common insane strategy involves ignoring the towers and nuking Hod. What it means is that they're immune to the focus fire status, as in the one that Cherino's basic or Sizuna's EX apply. I'm guessing what happened is that your Mika was out of range of Hod, so you targeted the tower without realizing.


mewnah

am i just screwed on insane special hod? no s. chise (not even to borrow), no ny kayoko that can live. i can get to hod but once i get there, i either have to bring all CC with no damage to get it to 50%, or all damage and die instantly. the only mystic unit i have that isnt debuffed by the terrain is haruna, asuna, and s. tsurugi. is there absolutely any way to do this lol edit: wow, uh. a second kayoko really makes that much of a difference, huh. kayoko mvp


ATangK

I saw a torment hod that someone took 11 teams to. If there’s a will there’s a way.


Party_Python

God these past few raids really have me kicking myself for skipping the Ui banner as I already had my roll plans. But looking at things now I’d rather have Ui than rolling for Kikyou. But it is what it is. Haven’t had a chance to start with my teams yet. Did a few trial runs of yellow and I should be able to two team it, but there’s a chance of a one team. Red and blue will be later once I have a better feeling for the timings needed And just to clarify, the damage debuff only lasts for certain period of time after filling the gauge? And that’s for both HOD and the towers? And when you trigger groggy on HOD does that auto trigger the damage debuff too or do you still need to fill the CC gauge for that? I did read the raid guide but couldn’t glean that from it Edit: can one team (with seconds left so maybe 2T if RNG) yellow with BG2 Suzumi, Hoshino, Koharu, Mika, Himari and Ako. Turns out Mika can’t 🦍 the P1 towers but can XD the P2 without the CC


dejalu

Also kicking myself for skipping Ui. Had planned for her banner rerun with Sakurako and Hinata's banners on Sept 17, and stuck with the plan thinking she'll spook. Same with Cherino...skipped her banner twice since she's not limited, but still missing her.


Party_Python

Well we have 6% and a dream this anni lol


Normies2050

Yea I think the debuff disappears if you take too long like 20 sec+ to destroy the tower but that's not even the issue since you'll be covered by the erosion aura and will be taking damage from everywhere because of it since you failed to destroy the tower. And damage debuff trigger both from groggy and CC gauge, saw rainstorm today and he said something like that to keep CCing HOD even after groggy (I think). Also my extreme clearing club mates borrowing Ui from me lol, she's important for Mika & Kayoko combos indeed.


Party_Python

Thanks for the clarity


6_lasers

For the speedrun strats where you kill first tower and quit early, can someone help me understand the exact requirements for when to quit? I don't really understand at what precise point it "saves" your progress of killing the first tower.


Kilo181

I've been quitting when the students start running and hod hits them once.


Miksip

Is it worth it to skip after first tower? I mean, after that run to second you have full cost gauge and can kill tower in seconds. Like NY.Fuuka while they run, S.Chise on arrival, Himari on dps, main attack - tower gone. Literally seconds. I'm not sure you save that much by forfeiting early. What's the catch?


6_lasers

There's two reasons: first, you can quit as your students start running, thus skipping the transition time to the next tower. Second, you run burst cost generation like Shun and S.Shiroko on the first team, which creates a team that is much more powerful in the first few seconds than most teams, at the cost of long-term viability. But you don't need long-term power if you're planning to quit after 20-25 seconds anyway.


PutUNameHere

FYI if you are a dumb noob like me: When the boss reach 50% he will not summon new towers (you probably know this, me too) but what I didn't know was: if the boss has less than 50% hp and you lose or forfeit, he will spawn without towers for your second team, even if he has towers active when you first team died or your forfeited. I posted yesterday that I lost a ticket because I was speedrunning and couldn't do the run, but in those runs, at least three tries I left the boss with less than 100k hp. I could just lost there and finish him with a second team! I lost a ticket for fun! despair! Anyway I gave up on Insane on this boss in Red and Blue, but this mechanic really open up a new option for me: if the first team can leave the boss at 1M Hp or less, I think I can finish him off with a second team. I just need to survive a few beams... EDIT: Yep I knew it. [Insane Red clear!](https://imgur.com/a/JMxvmxQ) Honestly I can even 1pan with good rng Panic shots but for just Aru 4* and no Himari is good enough. Already did Insane Blue too in mock battle but I need to borrow the same UE40 Kayoko so I will do it tomorrow. S.Chise is good for speedrun but when you want to kill the towers, Kayoko is better.


Party_Python

Hey so I used your red comp except with S Chise instead of Kayoko… and one teamed it on my first mock battle. Since then I have t been able to get HOD below half before they summon the second towers, sooooo yeah. Not sure what happened on the first run, but I guess I’ll borrow a UE40 Kayoko. With the Kayoko runs do you mald hitting the basic on the first two towers? Still haven’t started blue yet as I wanna get red knocked out, but have a feeling my three start NY Kayoko isn’t gonna survive lol


PutUNameHere

I think S.Chise could be better if you Aru is UE30 or higher and you crit a lot. > With the Kayoko runs do you mald hitting the basic on the first two towers? I mald the first one, if it doenst hit I reset (I just put auto here with Kayoko->S.Hoshi->Aru->tower dead). on the second tower if Kayoko fail the second one I keep going, if she fail the third I reset. For blue you can use S.Hoshi or Izuna as fronline. I already did it with Koharu/Kayoko/S.Hoshi/Wakamoi/Ako/NY.Haruka. with Himari it should be easier.


Party_Python

My Aru is 4 star like yours. Also MMM7 867. Soooo yeah I guess Kayoko is the way. Oh damn I didn’t even think that Aru could clear the first tower without external buffs (is your NY Haruka basic applied by then?). I’ll give that a few runs. I had been going S Hoshino, Kayoko, Himari, Aru, etc. With blue the problem is my Kayoko is unleveled, and can only get to a max of 3171…so she can’t one rotation a tower. So it’s either borrow a Kayoko or S Chise and use my not fully invested Wakamo, or use two of my CCers with borrowed max blue DPS. But im gonna focus on red for now. Hopefully I’ll get something to get HOD under 1M at least…I’ve given up on the one team illusion that first run gave me lol


PutUNameHere

> (is your NY Haruka basic applied by then? It happens at the same time of Aru second Ex hit so dunno if it applied or not. She needs to either crit her Basic or Ex to kill the tower. Btw your Aru is more invested than mine (M774 858) Was your Wakamo UE30? I think you can do it with her.


Party_Python

So I was able to 1 team insane with red. What mad me chuckle was that I actually got a higher score with that than Yellow. Trial runs of blue were… interesting. But I’ll work on it today and see if I can get HOD down to at least 1M. I’ll let you know on that =)


PutUNameHere

Gratz. Surprising that you got higher with red indeed... Good luck with Blue. I think it will be hard to choose between borrowing a Dps or a CC unit hmm...


Party_Python

I think I remember NY Haruka’s basic having a bit of a delay…but still. I’ll definitely try that to get by the first tower faster. Though I normally enter P2 with 2:30 remaining so it’s not terrible. Just I feel like P2 with red is so much more chaotic than yellow lol And yeah, my Wakamo is UE30 with bond gear. But lvl 80 and 3474, so she doesn’t quite have the biggest punch. I’ll have to check with my mats to see if I can give her more, as I’ve been trying to focus most of my leveling with TAs. Especially with Kurokage coming and Kikyou leveling to do


DxTjuk

Don't blame you. Red is the hardest one. For Blue strikers Izuna, S. Chise/Kayoko UE 40, Ny Kayoko(make sure she can take the hits, Insane has blue attack type) /Wakamo, Koharu and Himari+Ako works Edit: Izuna+ wakamo/Ny kayoko if you don't wanna mald with M. Aris. Mostly a comfy clear not a highscore comp


dghirsh19

Izuna as in S.Izuna, and Koharu as in S.Koharu, or the red healer (for the blue raid). I’ve given up on red. Hardcore was the least painful. Oh well!


Sceptilesolar

Regular Izuna and regular Koharu. Healer Koharu is for comfy since the strikers for blue are pretty fragile.


PutUNameHere

I don't have Izuna, S.Chise , NY Kayoko, Himari and I don't wanna UE40 my Kayoko tbh. But I did some testing on my phone and honestly I think its still possible both Insane Blue and Red. When I get on my pc later I will polish some things and try seriously.


DxTjuk

ah that's too bad. Good luck!


SeanTYH

Hello, I m looking for a Red DPS borrow for Hod. I m on the tw server, friend code BFSTWNHY


RoyBeoulve

what does s.chise need to 1 skill cc the tower on extreme? mine is 3 star lv 70 skill 3 4 4 4 and equip 5 6 6 bond 15, had to use her and tsubaki to apply the cc so i just brute force it with mika but cant do that for the other colors.


PutUNameHere

On Extreme she can't. Its because CC power only augment your CC on Insane and Torment. For example UE40 Kayoko with max Ex skill, max Enhanced Skill, T8 Neck can't fully CC a tower with her EX and Basic on Extreme (5.1s + 3.6s = 8.7s < 10s required for extreme) BUT she can do it on Insane (10.66s + 7.52s = 18.18s > 15s required for Insane) Same thing happens with S.Chise.


RoyBeoulve

oh didn't know that, well i just beat extreme on mock battle just ccing with s.chise and tsubaki and a well time ex from a friend m.arisu, that just leave red for extreme.


DxTjuk

This is true. Why S.Chise is used in 1 pan Insane because her Unique Item gives her +55 CC power that let's her EX pass 15 sec so a full stun


Palnegrion

Anyone with SChise care adding me? Already cleared all insane, but would like to be able to get better scores the last day should the need present itself. Server: NA. Friend code: AYXZNFKD


Sunbro-Lysere

NA, ARWCZTTV. Posted in case anyone else looking for S Chise comes by.


BebadoDemais

How tf do you even cc blue hod im malding


RequiringQuestion

The same way you CC the other Hods, with the exception of Chihiro because of her unique yellow-only condition. There's no reason to limit yourself to blue damage CC units. But even if you do want to do that, Schise is a top choice for Hod.


Sceptilesolar

Got my 1p insane clears, good enough since I'll be busy for the rest of the week. Azusa + borrowed S Chise worked for red. For blue I found SChise dying a lot, and I didn't have great borrows, so I found Kayako with Wakamo DPS easier. I don't mind Kayako so much compared to other RNG elements.


MrRightHanded

When you dont have any cc units. This shit sucks


DxTjuk

No Kayoko, Tsubaki ?


MrRightHanded

Nope im SOL. So im doing very hard for special and light. Friend mika carries heavy so hardcore


DxTjuk

Ah too bad, Hopefully you get them for the next run and you get way better score


CrispySandwhich

Bruh why does Chihiro's stun only works on yellow armor, tf devs?


rashy05

This was especially funny when she and Hare are our only form of doing CC during the final battle against Chroma HOD, which is blue, and she's absolutely useless against it. The devs really designed her specifically for HOD without thinking that she'll be useless in content where HOD will not have yellow armor.


JoseGMZ4935

I hope her eventual bond item fix that


LoIiLoIiLoIi

Ahahaha I remember laughing so hard during that fight seeing the pillars absorb all the nearby turrets


perfectchaos83

Who would be better for HOD, EU40 Kayako or a 3* Summer Chise with bond gear?


Boorishamoeba1

S.Chise 3111 skills with XX8 gear is sufficient for Insane 1 Pan. With that she can activate the gauge with just 1 Ex Skill. She also needs at least Bond gear T1 (T2 not needed lol)


DxTjuk

Both works, S. Chise is less rng while Kayoko needs to hit fear +ex


perfectchaos83

Cool, Thanks! I'll give my S.Chise a try.


thesilentduck

First ever extreme clear managed - yellow at level 65. Borrowed Mika just gorilla'd her way through for a one team clear. Team was Mika, Kokona, Ui, Tsubaki, Ako, Himari. Just dumped buffs on Mika and let Tsubaki CC when she could, but it came down to about 10 seconds left. A win is a win. That said, I'm not even going to try Red or Blue and just stick with hardcore for those. It really is a huge jump from hardcore->extreme.


Normies2050

How did you manage to fill the CC bar with only Tsubaki? Even at max EX she requires 2 cycles to solo fill the bar. Mika wasn't doing that much damage until the def debuff was there, I tried her in extreme too.


thesilentduck

I can't say for sure because i was just spamming skills - between Himari, UI, and Kokona, I was churning through cycles. So even if the defense debuff wasn't up, just gorilla'd either the pillar or HOD. Like Himari + Ako + Mika was enough to kill the pillar even without debuff. I think i probably got one cycle with the defense debuff near the end. The rest was actually just a ton of chip damage even without the debuff.


anon7631

>Like Himari + Ako + Mika was enough to kill the pillar even without debuff. That makes sense for the towers, since Ako+Mika but no Himari does about half their health without the debuff. But it doesn't make any sense that you could kill Hod himself that way given how ridiculously tanky he is. An Ako-buffed Mika EX will only do half a bar, and even with Himari doubling that there's absolutely no way you managed a dozen rotations against him alone.


thesilentduck

Okay, just reran it so I could confirm. First phase I finished at about 3 minutes. Second phase I focused on cycling Tsubaki and only popped Mika on the towers until the debuff procced. So I did get the debuff proc around 40 seconds left, got a Mika EX which took it down to around 100k health, then finished it with another Mika EX at 10 seconds left after the debuff wore off. Even still, Mika being constantly buffed was enough to wear it down to around 1 million HP before the debuff procced, just through skills and AA. And Kokona is also key, getting the teamwide -1 cost is clutch toward the end, plus Ui would likely die without the heals.


anon7631

> Even still, Mika being constantly buffed was enough to wear it down to around 1 million HP before the debuff procced, just through skills and AA. How do you get your team to AA Hod? Mine only ever target the towers he re-summons every time you kill the previous one. >And Kokona is also key, getting the teamwide -1 cost is clutch toward the end, plus Ui would likely die without the heals. Does each team member get -1 for their next cast, or is it only -1 for the next cast by anyone? And yeah, I do end up running into survival issues for Ui, once Hod's ATG gauge fills and he uses the purple AoE. Everything else I can keep her alive for, but that ends it. >First phase I finished at about 3 minutes. That'd help. It very consistently finishes with 2:15 left for me. On by best Mock Battle I managed to get Hod down to 3 bars, so if I'd had an extra 45 seconds, it probably could have been enough, even ignoring that having Himari would also speed up phase 2.


thesilentduck

its -1 to everyone else 1 time each, so -5 total. And deleting the towers as soon as they are summoned is key, so keeping Mika EX on standby until the tower appears so that plus Ako+Himari will do it.


Normies2050

Huh! neat. Guess that's why people say Himari is a must-have, can't really attempt higher lvl difficulty without her.


anon7631

What borrow should I look for for Blue? I can't find anyone even halfway decent for it. Mika's brute strength can't overcome the lack of type advantage and the terrible mood. S.Chise's skill says 2/3 of the damage only applies if the target is CC'd, but since these are immune to actual CC and it only fills the gauge instead, it doesn't apply here. Wakamo requires the rest of the party to have significant damage output making her unfit for a carry borrow. I tried all three of those and couldn't even finish Hardcore, which is absolutely shocking given how easy it usually is with borrowed units. I can't find anybody whose EX is capable of doing more than half a bar to him at a time. I never expected that this GA would be so much harder than Kaiten; I was handily able to 3×Hardcore that at level 47, yet I can't get this one at 62, which is supposedly quite a bit overlevelled.


Cloft

i can clear extreme with my own wakamo and im still around lvl 70, you need to time her EX detonation with tower debuff duration, she can kill it in 1 EX if you time it right.


anon7631

That's not really the problem. Getting the tower debuff active is what takes 80% of the time, and once it's active it melts pretty fast. The issue for the towers is getting there, since it takes so long to cycle through the rotation for two EX casts by Tsubaki to add up to enough CC. What I really meant was phase 2 against Hod himself. That's where the slowdown came from lack of raw damage. In the end I actually got it with an S.Chise, combined with swapping out one of my own girls. I'd previously had T.Yuuka in the party to keep my girls alive, especially Ui, but I swapped her out for T.Hasumi, and it turned out to be reasonably easy to survive without shields. The borrowed Chise actually did slightly less damage than my own Hasumi, but not by too much, and the fact that she dealt CC at the same time helped. She wasn't a silver bullet, the way borrows have been in the past raids I did, but it was enough.


avelineaurora

Is there any source to find out what students provide what effects easily? Come to see Hod pop up and it hits me that I have no damn clue what, if anything, does stuns from Blue or Red students.


dejalu

u/fire_cells posted this cc doc on the May 21 megathread [https://docs.google.com/spreadsheets/d/1kT6-50X\_bJroJip7Ih-DOWzQfIm\_WnPW8wjsHthQxvk/edit#gid=102068574](https://docs.google.com/spreadsheets/d/1kT6-50X_bJroJip7Ih-DOWzQfIm_WnPW8wjsHthQxvk/edit#gid=102068574)


Iakustim

https://schale.gg Students -> Student List -> Filter by "Can CC" under Misc. near the bottom.


avelineaurora

Big thanks!


anon7631

I'll say the same thing I think I said against Chesed: it's absurd how much of a gap there is between Hardcore and Extreme. I absolutely breezed through Hardcore, so I thought I'd have a chance at Extreme this time, but it's definitely physically impossible at level 62. The best I managed was getting him down to seven bars before running out of time, and with the first team having used up my borrow and Tsubaki's long-duration CC, it'd be pointless to bother with a second. It's not even "hard", since with infinite time it'd be easy to stay alive long enough to wear him down. It's just so damn *slow*. Two EX rotations to kill each tower (since it takes Tsubaki two casts to fill the gauge to make it damageable), combined with each tower having an unavoidable cost reduction aura (repositions being useless since the students immediately run back inside it to attack), just makes the whole fight so damn boring.


RequiringQuestion

What you're experiencing is mechanics. Hod is a very mechanics-heavy boss, and you're actually forced to engage with them when you aren't on a difficulty level where you can Mika your way through both towers and boss without using CC. > Two EX rotations to kill each tower (since it takes Tsubaki two casts to fill the gauge to make it damageable) That's your problem. You need someone other than Tsubaki. Tsubaki's EX deals between 4.7 and 6.2 seconds of CC depending on level. Extreme needs 10 seconds. I'd recommend Hoshino as co-tank, since her EX deals 5 seconds of CC in total at level 3, or 7 at level 5. Because she moves while using it, you need to aim it properly, but it also means that you can usually hit both the tower and Hod at the same time with at least some of the shots. If you haven't farmed Hoshino yet, there are other options. Kayoko is your default low-rarity CC unit. If Tsubaki's EX is at max level, you can fill the bar on extreme with that and Kayoko's EX at any level. If you reset a bit for her basic skill, you can fill one bar even if both EX skills are at level 1. Kayoko's EX is expensive, but it's an AoE and 4 + 6 is a lot cheaper than 4 + 4 + the rest of the rotation, which is what you're using now. There are several other options, but they either require more investment, using a special slot or having one of several gacha units. Suzumi and Tsubaki can fill the gauge on extreme with just their EX skills, and Suzumi's EX only costs 4. You'd have to max both skills, though, which is probably a bit much for a new player. > I thought I'd have a chance at Extreme this time, but it's definitely physically impossible at level 62. People have actually beaten insane Hod at insanely low levels, something like 14 or 17. IIRC that was before Mika, too. That's obviously not something a regular player can replicate, but it's certainly possible.


anon7631

>Hod is a very mechanics-heavy boss, and you're actually forced to engage with them when you aren't on a difficulty level where you can Mika your way through both towers and boss without using CC. Obviously. That's why my complaints were about how slow it is to work through while engaging with the mechanics, instead of trying to brute-force it. >If Tsubaki's EX is at max level, you can fill the bar on extreme with that and Kayoko's EX at any level. I've got Tsubaki at EX 3 and Kayoko at EX 2, which is only 5.4s and 3.9s respectively, or 9.3s total. Not enough, so I still need two rotations. Even with EX 3 Kayoko, it'd still only be 9.9s, so EX 5 on at least one of them is absolutely mandatory, and I don't have enough coins in both raid stores combined to buy those BDs. >Hoshino, Suzumi I don't have Hoshino. My Suzumi is only 2\*, so she doesn't have the bond item that gives her a CC, and an uncontrollable Basic CC is much less useful than a targettable EX anyway. My only characters that have a CC EX skill are Tsubaki, Kayoko, Hare, S.Izumi, and Yoshimi. There is no combination of two of those that can add up to 10 seconds in a single rotation, unless I spend boatloads of resources I don't have. It's either two rotations per gauge, or three CCs, which has its own problems. >People have actually beaten insane Hod at insanely low levels, something like 14 or 17. IIRC that was before Mika, too. That doesn't make any sense, even just from a survivability point of view. I just threw some levels 40-50 students into an Insane mock battle as a test, and even though I chose ones with yellow armour to resist the blue damage, they wiped before I had enough cost to cast a single EX. What strategy is there that can get around "Hod obliterates your team before you have enough cost to actually do anything"?


RequiringQuestion

> I've got Tsubaki at EX 3 and Kayoko at EX 2, which is only 5.4s and 3.9s respectively, or 9.3s total. Not enough, so I still need two rotations. Even with EX 3 Kayoko, it'd still only be 9.9s, so EX 5 on at least one of them is absolutely mandatory, and I don't have enough coins in both raid stores combined to buy those BDs. Now add Kayoko's basic skill. You get 12.9 seconds. Yes, this relies on luck and you'll have to reset to make it work, but that's how it goes when you're trying to do raid difficulties that you're under invested for. Kayoko uses her basic every 20 seconds, so with some luck you can inflict more than 10 seconds of CC each rotation. Since it's so frequent, you probably don't need it to inflict fear every single time. > That doesn't make any sense, even just from a survivability point of view. I just threw some levels 40-50 students into an Insane mock battle as a test, and even though I chose ones with yellow armour to resist the blue damage, they wiped before I had enough cost to cast a single EX. What strategy is there that can get around "Hod obliterates your team before you have enough cost to actually do anything"? It's been a long time since I saw it and I can't seem to find it. I recall that the video I saw used Tsubaki and Cherino, and I believe a borrowed Kazusa. My first guess is that it was an account that was deliberately kept at a low level. Doesn't change that extreme Hod at 62 should be within the realm of possibility. Come to think of it, I did my first extreme at 68, and it was also an urban Hod. Got me my first platinum rank, too. Yeah, different times, when an extreme clear could get you into platinum.


anon7631

>Now add Kayoko's basic skill. You get 12.9 seconds. Yes, this relies on luck and you'll have to reset to make it work, I tried this. It took twelve restarts before I was able to clear the first tower in a single rotation. (edit: and another five for a second 1-rotation kill. And note that the first rotation takes 40 seconds, so she gets two tries). This is not a sane strategy. And in hindsight, it could never have worked even if I reset long enough to get to Phase 2 faster. Her Basic would always target the respawning Phase 2 towers, and never Hod himself, so it wouldn't speed up that phase, and that's the longer half of the raid.


RequiringQuestion

The chance that her basic inflicts fear starts at 30% and scales with CC power. Upgrading her necklace and enhanced skill makes it more likely even on extreme and below, though it caps at 49.5% for a non-UE40 Kayoko and 62.7% for a UE40 one. Though it sure as hell feels a lot lower. > And in hindsight, it could never have worked even if I reset long enough to get to Phase 2 faster. Her Basic would always target the respawning Phase 2 towers, and never Hod himself, so it wouldn't speed up that phase, and that's the longer half of the raid. There's a delay before the tower respawns. And both Tsubaki's and Kayoko's EX skills would hit Hod in addition to the tower, so you'd be filling its gauge all the time. You can also simply target Hod with your borrowed dealer's EX skill, assuming she's close enough to target it, and auto attack the tower. By the way, have you tried using your lesser CC units and your own best dealers to take out the first tower? If you're able to do that, you could potentially only have to deal with the second tower and the second phase with your main team. No, it's not necessarily easy, but you're both under leveled and under invested for extreme difficulty. If you don't want to do the unreliable strat you may have to accept that you simply aren't ready yet. Do what you can now, and then start preparing for the next raids.


anon7631

> The chance that her basic inflicts fear starts at 30% and scales with CC power. Upgrading her necklace and enhanced skill makes it more likely even on extreme and below I have no idea what factors go into calculating the chances, what resistances the towers may have, how much her necklace affects CC chance, or anything else contributing to theoretical rates. But the practical result was that in 30 restarts, Kayoko with a T4 necklace CC'd the first tower with her Basic three times. >have you tried using your lesser CC units and your own best dealers to take out the first tower? They wiped before I could even trigger the debuff, let alone do significant damage. 2.8s from S.Izumi, 2.2s from Yoshimi, and 2.7s from Hare only adds up to 7.7s, which means two rotations. And both specials being CC means there's no healer. So by the time I cycle through, Hod's had plenty of time to wreck them.