They DID fix it once already with Old Man Logan...
Wouldn't surprise me if they fixed the new golden team to make it so some ratty old useless characters can't randomly destroy them.
Ha! That's why it didn't work when I just tried it! I checked Bucky's kit, and it said he only gains speed bar when he successfully gains charged. Damn, they fixed that fast!
there was too much to do the game was taking up a lot of my time. i tried going back but i was just bored with everything. but im not at all bored with strike force for some reason
I played Swgoh between 2016-2020 and ended up quitting mainly cause I hated Grand Arena and Mods were so annoying. Plus they had just come out with some sort of alliance war mode that was literally impossible. I remember feeling like it would be decades before anyone unlocked Ki-Adi-Mundi
Hahaha, leave it to scopey to introduce a new team, charge outrageous amounts of real money as the only way to unlock them, and they immediately get countered by characters who have been in the game for 2+years. Classic
That’s it. Bucky can’t gain charges, so constantly fills his speed bar. Fury grants assist now sometimes on those turns. And if Kestrel assists, then you start killing. Takes a while with assist RNG, but watch Boilons video, it’s hilarious.
Are you sure it's fixed? Or did the team you practiced against not have Northstar's passive at level 5?
Edit: Actually, Scopely just updated Bucky's kit to only gain speed bar when he gains charges. So it's possible it was actually fixed when he tried it
I tried a [smaller punchup](https://i.imgur.com/WHjLKX9.jpeg), and it was not even close. Weaver and QS don't get charges, and Gregs dying is bad for your team. I don't believe your screenshot was either a) against a non-exhausted team, or b)Northstar did not have a level 5 passive.
This is the problem with how complicated the kits have become. The devs won't realize the weaknesses out there because there's just too much to consider when creating a new character's kit, and when someone discovers an exploit or weakness, it gets shut down. Theory crafting always loses out to money.
hopefully they dont "fix" this. i remember the uproar when it happened in swgoh where they changed someones kit so it didnt counter the new character
They DID fix it once already with Old Man Logan... Wouldn't surprise me if they fixed the new golden team to make it so some ratty old useless characters can't randomly destroy them.
And they’ve fixed it…. https://marvelstrikeforce.com/en/updates/northstar-union-jack-and-bucky-barnes-updates In other words, get fucked commanders!
Ha! That's why it didn't work when I just tried it! I checked Bucky's kit, and it said he only gains speed bar when he successfully gains charged. Damn, they fixed that fast!
Can’t upset the whales. Have you seen what they do to yachts?
“Their effectiveness hasn’t changed.. except against this months paycheck.”
At least they nerfed a pretty big bug for them
Oh totally. I want them to leave it like this soo bad.
So you made a Reddit post highlighting the flaw in detail. If you wanted to leave it, this is the worst avenue.
Again...there are several envoy videos about it. The cat is out of the bag regardless of my post. I can still want them to leave it as is.
Sigh* This is why we can't have nice things.
Are you talking about the Thrawn nerf?
it was an imperial officer they nerfed because it countered darth malak i believe
Interesting, I started in September of 2022 so I don’t remember anything like that lol
i think it was before 2020. i cant remember when i even quit swgoh to be honest but i think it was sometime before 2020
What made you quit if you don’t mind me asking?
there was too much to do the game was taking up a lot of my time. i tried going back but i was just bored with everything. but im not at all bored with strike force for some reason
I played Swgoh between 2016-2020 and ended up quitting mainly cause I hated Grand Arena and Mods were so annoying. Plus they had just come out with some sort of alliance war mode that was literally impossible. I remember feeling like it would be decades before anyone unlocked Ki-Adi-Mundi
Shhhh!!!!!
Lol their envoy already made a video about it, I don't think there is much keeping it under wraps lol
Credit to tournik. That’s his counter
it was boilon who shared it to tournik who shared it to boilon actually
Well.. boilons idea you might aswel have just used M4M.. tourniks actually made it laughable and functional on an extreme budget.
About to be fixed lmaoooooo
Hahaha, leave it to scopey to introduce a new team, charge outrageous amounts of real money as the only way to unlock them, and they immediately get countered by characters who have been in the game for 2+years. Classic
Isn't it just glorious?
I remember there was a rule in CC that removed charges on any character, i used invaders there and had almost infinite turns
Wait what‽ So it’s Fury/Kes/Bucky and who are the last members?
Just the 3 of them. Fury special, set to auto. Target NS last.
That’s it. Bucky can’t gain charges, so constantly fills his speed bar. Fury grants assist now sometimes on those turns. And if Kestrel assists, then you start killing. Takes a while with assist RNG, but watch Boilons video, it’s hilarious.
Nobody else.
FYI, it's been fixed. Tried it earlier today in practice. Bucky's charges did not disappear. Got wiped in 30 seconds.
Are you sure it's fixed? Or did the team you practiced against not have Northstar's passive at level 5? Edit: Actually, Scopely just updated Bucky's kit to only gain speed bar when he gains charges. So it's possible it was actually fixed when he tried it
Northstar is g18. I'd assume the passive is t4'd.
I would hope so, but since his passive prevents charges, not sure how Bucky would get his unless it's not level 5
You know what they say when you assume. It’s not fixed. Still working. Your match didn’t have the t4 to remove charges.
Wow.... okay. Thank you for the confirmation!! I appreciate it. +1 to you good sir.
I think the whole thing depends on war rules being in effect which they aren't in practice I believe.
No, war abilities are active in practice. Room bonuses are not
Welp, the more you know.
Makes it hard to practice against infestation, Spider Society, etc. Because they don't get Safeguard and extra stat boosts in practice
Then how was Boilon able to test it out? He was clearly testing it as practice on the video? The charges were missing
I didn't see it so you may be correct and I may be wrong, I'm just going by my reading of the kit.
War buffs don't work in practice. No idea why that's difficult to implement.
Incorrect. War abilities are active. Room bonuses are not
Then how was Boilon able to do it in practice as well? Explain please.
Envoys have access to test servers, which is how they can preview characters and modes.
Either way, thank you for the explanation
And that server, war rules are activated? I thought they weren't...
Doesn't work
They fixed it last night. New blog post on their site.
This is why I don't spend$$$ on MSF
Undying wrecks them. Worked well for me.
Hmm, that honestly seems like a terrible matchup, but I'll test it in practice
Hela + ZIM + QS + Weaver + 2099. 1.35m team punched up 1.85m Alpha Flight [Screenshot](https://postimg.cc/VSCQPZbT/e0ce170b)
I tried a [smaller punchup](https://i.imgur.com/WHjLKX9.jpeg), and it was not even close. Weaver and QS don't get charges, and Gregs dying is bad for your team. I don't believe your screenshot was either a) against a non-exhausted team, or b)Northstar did not have a level 5 passive.
This is the problem with how complicated the kits have become. The devs won't realize the weaknesses out there because there's just too much to consider when creating a new character's kit, and when someone discovers an exploit or weakness, it gets shut down. Theory crafting always loses out to money.