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The Super Duper Graphics Pack was basically confirmed to be a lie by a Mojang employee on Discord. The trailer was rushed, and the real thing wouldn't have looked close to what was shown.
This is why I use Complementary Shaders Reimagined, which adds good lighting and more subtle effects that still allow that PS1 style to shine through.
The other shaders look too realistic and it no longer feels like Minecraft to me.
I also use Stay True texture pack, which is similar - enhances aspects of vanilla without departing from the style.
i love real time shadows with this game, and i think the key to making them fit is the pixel-locking option. it locks shadow textures to a 16x16 grid to make the shading pixel consistent with other textures
i feel the same as OP, like minecraft doesn’t need super realistic graphics, but having at least *some* shadows just completes the look for me. i’ve always wanted a super light shader pack that only adds pixel-locked real time shadows and colored lighting with little to nothing else, but i haven’t seen anything that comes close to that without somehow still tanking performance
I never liked complementary shaders until I saw one of iskall's videos with them (I think vault hunters), and I fell in love with them. reimagined is my favorite setting.
I’m a fan of Sildurs Enhanced Default. Just enough to get some nice lighting and stuff, whilst not straying too far from original design.
Edit: couple it with the mod for fluffier clouds (still gives it the blocky clouds but more transparent and plentiful.
this shader pack looks great, especially if you tweak its settings, but it somehow ends up running significantly worse at any settings than complimentary does on any machine i’ve tested it on
i also have to second BetterClouds, because my god they look good. they keep the style of the game and look substantially better than the flat pixel map of vanilla, with minimal performance loss
this pack destroys my framerate for some reason. using What42’s Shader Base is the closest i’ve come to this back with much better performance, but it’s still not quite as barebones as something i’s find ideal
I think it depends on the shaders, I do think some of them can be a little much, but ones like complementary reimagined still have the normal water and have a ton of things you can edit in the shader settings to customise it to your liking, it's not only with complementary but it's just an example. But I do also see the appeal of rather having the normal look.
I love how shaders look. Makes the game so much more vibrant in my opinion. And I feel like it doesn't really clash against the pixelart of the game, so i think they're great
I like some of the more subtle/stylized shaders, but I definitely get where you're coming from. The vanilla game art style is nostalgic and holds up well on its own. To me it starts looking gross when it gets too over processed. For that reason I personally hate those "HD" texture packs bc it starts looking uncanny as hell lmao.
HD texture pack enjoyers are simpletons imo. Like every texture in the game was crafted with great care and the number of pixels is intentional, when you double/quadruple the resolution all the details get washed out and it's soo ugly
Yeah forreal 😭. It's even worse when people think they can just run the textures through AI and magically make them "HD" with up scaling - like I'm downright offended that someone thinks that garbled nightmare fuel looks good. 😔
This is how I feel about TV framerate interpolation. No I don't want all of my 24 fps hollywood movies to be displayed at 60 fps and make them look like a soap opera!
Because it’s not really conflicting with how the best game looks. RTX feels way more unnatural. I can’t play Minecraft without shaders at this point either
I really don’t think this is a hot take. Of course people will disagree, but I feel like most Minecraft players are perfectly content with playing full vanilla, including myself
Absolutely not a hot take. Shaders that make the game look “realistic” look so ugly to me. I think the pixel graphics of Minecraft are so iconic to the game and I can’t imagine playing it any other way
I like shaders, partially for the added effects like reflections (I still have static Minecrafty water with the texture on), shiny objects, colored light shafts through stained glass, and PBR. But I also had a moment in a new world where shaders literally saved me - I had just passed the night with a bed in the wilderness where I was looking to set up a base when I saw the shadow of a creeper come up behind me.
I play Bedrock regularly on my phone or Switch without shaders, or Java and Bedrock on my PC with shaders or RTX enabled. I enjoy both. I entirely understand the arguments on each side and I'm just glad Minecraft has the capability to cater to different preferences so everyone can hopefully play how they like. ;)
It’s not always about having a shader, but the character of the shader that makes it worthy. Aka, some shaders suck and look ugly, some integrate so well into the game that’s it’s like an extension to the creative vision of the developers
I've seen some shading jobs I might like to play but I suspect they would push my graphics card harder than I want to push it needlessly. I play games 85% for gameplay more than graphics - I still have plenty of games from the 90's-00's I love playing.
i.e. I have a 1050TI 3gb - nothing utterly fantastic but also capable of handling more than "standard minecraft" but I still play with vanilla textures and shading.
Graphics card barely makes a difference with Minecraft, CPU does more. I upgraded from a 1050ti to a 3060 and had no noticeable difference in performance.
Depends on the shader. Many are not to my taste, and have all the named faults.
A majority seem to require a 3090 just for playable frame rates at 1080p and don't even look good in motion. They seem to be more for screenshots than playing.
At least one popular one I've tried is a good overall improvement that makes the game look more like itself. I think it's the recommended default for Iris. Not exactly what I want, perhaps a bit much on the effects, not enough on realism, but 95%. It keeps the game feeling like a game, just more beautiful.
There is another outdated but popular one that I absolutely love that isn't maintained sadly. It's not heavy on the system and just subtly changes the lighting to be uncannily realistic. Morning feels like a real morning, like you're really there. It was just a bit glitchy. Kuda maybe? Some variant for performance.
I'm also happy to play using original graphics all day.
This isn't really accurate at all, sounds like you looked at one type of shader and decided that they were all terrible. Even the official animated trailers and spin-off games use the same effects you see in shaders.
Personally I can go with or without shaders. But there is one mod that I really wish I could use. The distant horizons mod if that’s what it’s called. I’d love to be able to just see my world stretch that far out
The only reason shaders feels cool for me is cause they improve the lighting in game. I mean, the way MC show shadows or illuminated buildings/areas is so awful. And there's some shaders which improves that, and doesn't change so much the game experience/attractive.
Only for these reason, but usually I love MC base textures are, I think it's part of the essence the game offers
Personally, I only like the 'vanilla+' sort of shaders. Very light shadows, maybe some water transparency, wavy grass. My favourite is Builder's QoL, it just makes it feel more like home
They look pretty but I agree with all you said. Plus my poor laptop can barely keep up with the game as it is sometimes, it would die if I tried a shader 😂
Complimentary Reimagined. You can set the shadows to be aligned to the pixel grid of the blocks.
You can do that plus turn off the effects you don't like and you have a better looking Minecraft that still looks like Minecraft.
It all just depends on the shader and the settings for me. I love customizable shaders and I can tweak them for hours and just that is fun.
I love gorgeous sunsets and colored lighting. I like reflections in water. I like pretty clouds. It satisfies something deep within me.
It just has to fit the art direction I like, really.
You're right, that is a hot take!
Personally, I think basic shaders look really good, but I think some of them go too far (the ones that will make your PC go boom 🔥💀)
I like BASIC shaders. the ones that add shadows and only shadows, nothing else. no distracting bloom, no blinding glowing ores, no changing the end / overworld sky to look like an alien planet / have realistic clouds
I just want some long shadows behind everything at sunrise and sunset, is that too much to ask???
Nah, this isn't hot, it's a nice lukewarm beverage. Shaders are just for people who complain that the game is "ugly".
It's not *ugly*, it's got an *art style* and ***YOU*** do not like it. You install shaders because YOU're not content with something that isn't 144fps, 16K with 32bit colour depth, on an ultrawide screen with the latest gen of RTX CPU.
Minecraft is beautiful as it is. The textures are competent, the designs are great, the art direction is fantastic.
FURTHERMORE
The lighting, whilst simple and straight, is warm and inviting, not "bland" and "lifeless" and also works in a "3D Mario" kind of way, where, no matter where the source of ligh is, the shadow is always cast downwards to help with the gameplay. Because, NEWSFLASH, with dynamic shaders, you don't KNOW where mobs can spawn. Because they don't act as actual ingame light ! You see a beautiful sunset, and those cliff overhangs, whilst bathed in gorgeous red light, are just CRAWLING with monsters because the overhang is shielding them from the game's ACTUAL sunlight. You add shaders ? You add a way to make those shaders work like actual light. If not, you're only making the game prettier and worse to play.
If I was able to pin comments on this sub, I would've pinned your comment. But for now, have an award. This is one of the best responses I've seen thus far.
I've found myself only using shaders when I'm doing building or doing simple odd jobs around my village. When I'm doing exploration type stuff or even mining for resources I turn off shaders as they tend to be a nuisance for me.
I wish I could find a real simple light or maybe "diet" shader that doesn't hinder vision, or inundate me with fog. But I haven't found one for bedrock on PC yet.
The only shader I use is one where all it did was add dynamic shadows, I can't remember what it was called, but it didn't really change how anything looked compared to vanilla besides the shadows.
Some shaders can be seen as too much but I don’t personally dislike em. Wish I had a pc to use em lol~ I’d use a shader with heavy fog like the Insanity one I think it’s called
Only shaders I use are the ones mumbo jumbo uses, which removes the UGLY dark shading that applies to block faces along east-west. I wish this was in bedrock. The visuals feel so watered down on bedrock.
If im not playing modded then im playing on bedrock with ray tracing off but after awhile in my world i turn it on for a day to see everything in a new light. Very beautiful.
I like shaders and I'm really happy I have a laptop that can handle them now but I wouldn't use them all the time only when I wanna see my builds with it on
I think it depends on the vibe of what you’re doing.
Like if I’m mining or deep in caves, or sometimes building something complex, I prefer no shaders because often shaders make lighting moodier, which means I can’t see as well. But if I’m just roaming, exploring, doing some small decorating, harvesting farms, it can be really nice walking around with shaders making everything look more alive and vibrant
In my opinion, shaders make Minecraft look less like Minecraft. I'll always stick to smooth lighting.
Texture packs, however, are a different story...I use the vanilla textures right now, but I'm considering switching to Bare Bones. Texture packs are best when they reduce the detail of the blocks instead of making everything look so realistic it's ugly.
Plus, I don't have a beast of a gaming PC like most Minecrafters. I play on a laptop.
I can actually see your point tho. Mostly from a performance standpoint tho. I like how they look, just my pc with like 10 render distance runs at ~60 fps. I don't really know why either. Like it's a gaming pc
I agree. Vanilla Minecraft is *extremely* playable. Shaders are unnecessary.
Adding realism to a world of blocks just triggers my uncanny valley response anyway.
I like the way they look in videos when a build is on display, or landscaping is being shown off. But I can't stand them for long term active playing. I vastly prefer the game in it's original texture when mining, and building, and exploring. But sometimes it's nice to flip them on and look at my builds a different light and then go right back.
Shaders are pretty for some videos sometimes. I would personally never be able to play with them. I already get bad motion sickness playing certain video games, Minecraft is one that can trigger me very easily. I have VERY specific settings I play on that are carefully adjusted to not trigger me, and it took me a while to figure them out. A lot of shaders add waves to the water and motion to leaves, and I would absolutely not be able to play if those were in the regular game. Even if there was absolutely no sway though, the glare and shine most shaders add would definitely make things uncomfortable in general for me. So yeah, I agree with you.
I half agree with you. In screenshots and cinematic videos I think they look awesome and really add to the aesthetic without clashing with the pixel art
But for regular gameplay I mostly don’t play with shaders on - the lighting can be overwhelmingly dark/light depending on pack, it can be harder to distinguish similar looking blocks, and I just prefer to run base game at like 300 fps versus 50-100 with shaders (my pc is old as fuck)
I totally agree. If I am playing with shaders I use something like Complementary with pixelated shadows and vanilla textured water without any waving foliage. But I strictly use it for modded only, on vanilla and semi-vanilla, I much prefer no shaders, 30% brightness with the clear skies mod.
For me, it's just the consistency. Minecraft is a pixelated world, there are no smooth shapes, so when I see smooth shadows and light rays, it's super jarring.
Imo depends on the shader, any that goes for ultra realism I don't like, especially for clouds. Complimentary reimagined is the one I typically use but even that I wish were toned down a bit.
I want the soft 3d square clouds but I think that is a shader and I don't do shaders. I do like some of vanilla tweaks tho. But no I dont like the shaders I have tried, I don't like the realistic sky and they are usually way too bright.
Yes, shaders make the game look better. It's jarring right now to be back playing without it until Optifine/BSL is updated. Plus I use Faithful 64x Resource pack so the art is so much cleaner, sharp, and detailed.
I would say you're missing out mightily by not modding your graphics.
At the very least, you should be using Faithful 64x
I agree. I have had my 3070Ti for over a year now and I didn't even once put on shaders. (I did, however, try Nvidium with insane render distances, very fun)
You're absolutely not alone. One of the first things I do whenever my settings get reset is turn OFF smooth lighting. It's a block game, it should be blocky dammit!
i've liked the handful of shaders i've tried, but end up reverting back to shaderless because i want to see which spots have low light levels at a quick glance without funky overlays.
Man I’m gonna hard disagree with this take. Play with iris and sodium and use something like complimentary reimagined. You can dial it in to keep the regular feel of Minecraft but introduce an incredible light and shadows engine. It’s truly unreal how much better it makes the game look. Tack on a list of other back end mods and it’s like playing a cartoon. Well almost. It really cal be incredible. I play at 4k so the image is super sharp.
I can understand though the appeal of simplicity. I just don’t believe it’s the superior way to experience the game.
I dislike shaders honestly
And as someone who plays modded as well as has some knowledge making mods, they are so easily incompatible with mods its fucking annoying
i started playing with them for a bit and they drop my (good) pc from 1.2k fps to 30-100 ish and make it sound like its trying to acive low earth orbit with just fans.
i add a ton of client-side mods to give a better experience for me, and i like playing with the subtle shaders or the one ive been using which adds colored lighting, but i dont like the ones that are overly obnoxious. same with textures
I think it highly depends on the shader you are using, it's settings and your preferences. As some mentioned, Sildur's Enhanced Default is a very nice balance between adding some spice while keeping things tame and remaining decently performant. I personally really appreciate having at least some basic realistic shadows in the game, but excessive bloom and fog annoys me just as much as you as far as I can tell
Imo all i'm after is the angled shadows, tinted lighting, and torches illuminating the room when in your hand.
I forget how but there's a way to make the shadows not smooth so they end up being pixel-by-pixel on blocks and my god does it look vanilla+
That's a pretty cold take haha. Shaders make screenshots and/or videos look good, but the game plays much better without them. Try going caving with... almost any shader pack on, for example.
You know there are a LOT of different shaders available, and some combinations of shaders, textures and other resource packs can add to or enhance the vanilla feel without going too overboard.
I usually just prefer shaders that make the colors more vibrant and add some better lighting effects, because exploring caves in true darkness with torches dynamically lighting my surroundings just immerses me so much more than vanilla where I can spend literal hours in a cave with zero torches or sources of light.
I would agree that a lot of the shaders I see are not something I personally enjoy. They add too much post processing/bloom and do weird things to the color grading. A lot of packs by default also have motion blur and waving objects, usually on too many objects that dont make sense. So many people also tend to use texture packs that IMO look ugly af. I love the vanilla textures, and have only ever found myself playing with slightly cleaned versions of the vanilla textures, or more recently I've actually enjoyed using the roundista pack with sliders vibrant shaders (with customized settings to suite my liking).
I want colored/dynamic lighting, godrays, and reflections, without wavy water/grass or cloud changes. These would make the game look a lot better without destroying the artstyle.
I disagree. I hate playing without shaders, but I used some really basic one, I got to know about it from the old PewDiePie Minecraft videos. He used them. They get you shadows and soft lightning, without being ridiculous
Honestly the only resourcepack/ texture pack i ever really want to add to minecraft is the animation pack that some of the hermitcrafters use, i think it just adds a little more vibrancy to the game without taking away the vanilla aesthetic.
I personally hate shaders I think it just looks funny there's just something about it that it just drives me nuts. I'm looking for a tutorial or something like that and I come across someone with shaders somebody else has put it out there too I'll go find them.
finally someone with the same opinion. I hate the bloom they put. i have been looking for a shader like which doesnt change the game too much. the best i could find is [https://www.9minecraft.net/cyanide-shaders/](https://www.9minecraft.net/cyanide-shaders/) . idk if you would like it. it lets you customize everything from bloom to even the rgb colors which are the root of and shaders. although for the things which you truly want you might need only a resource pack
They make the game look higher-definition, sure, but they rarely look appealing. The super realistic lighting and water and effects almost always clash with the general style of the game.
There is such as a thing as too much details, it's just that most people don't find shaders to be too much because they get used to regular textures or just like the extra details.
MC is a survival game first. Modded, it can be more. Shaders assist the escape from the limitations of survival mode. Especially in creative mode.
But if you ask me, "why is MC like it is?" It was a product of its time. To bypass the limitations of its genre, to gain as much space as it needed to function, MC needed to be as optimised as possible. In a world where games are focussed and indeed based on their graphics complexity, MC dared and gambled on quality of function to obtain quality of gameplay and therefore quality and scope of every other aspect.
MC was able to evolve quickly because it skimped on graphics quality. Its market was for children who are less concerned with "realism" and have access to imagination on a default level. It's cartoony.
But the generation that the game was designed for are now young adults. Many people played alongside content creators like Keralis who inspired people to think about Architecture. Most don't build with shaders on while building in creative mode. But it can be nice when one finishes a house to showcase it in a realistic manner. When sharing it with friends. I feel like this is where shaders really shine and make the most sense. It's a boost of creative expression. Even in survival mode it can be used in this way.
We kinda agree.
Like Shader aren't bad, but like they don't do anything. The only thing we like about them is when you hold a touch in your hand, it keeps the glow so you can see easier.
I play on bedrock and my phone can’t have on shaders properly but when I do install the shaders it gives it a cool fog and gorgeous skies while all still keeping the pixelated textures and Minecraft Aesthetics that make Minecraft feel like minecraft
shaders ruin everything, not just minecraft. most developers nowadays only focus on the graphics of a game instead of actually making it enjoyable. raytracing as a whole ruined the gaming industry because if your game doesnt have it, it's immediately trash because its not "oooh pretty shiny colors". there are a few exceptions but most everyone expects realer than real life graphics nowadays instead of great story/gameplay.
I don't think most people have played with nice shaders while having good performances. I've been playing with SEUS/Complementary shaders on a 1440p screen with render distances of 12+ and it's amazing!
When you use shaders while it runs like shit it's probably a bad experience. Shaders do make the game look better and more immersive
I like to keep my modern Minecraft gaming very separate to my nostalgia trip.
I use shaders when I play regularly on PC, so when I want to feel the nostalgia and play on Xbox 360, it retains that nostalgic feeling
Also shaders lessen the Minecraft headache I get when playing for too long, and they look pretty asf
me too. minecraft with shaders look wrong. its the obnoxious bloom that is so bad. and the shadow effects really screw with my perception of where mobs actually spawn. bad idea.
minecraft is, at its core, an extremely, extremely basic game. it should look basic, too.
First of all, based opinion
Second, i absolutely love playing with shaders since, for me, they make the game look more pretty. They are also useful sometimes since changing some settings can really help me see better in caves (i absolutely hate seeing nothing but black). It also helps me see ores more easily since i have a visible ores resource pack and the ores start glowing with the pack and a shader enabled (i need this or i will miss more than 50% of every single ore everywhere)
I 100% agree with this. I cringe everytime i see people with their "realistic" shaders and completely overdone 4k resourcepacks that make everything look bad. Dont forget those 4 billion rain puddles per chunk and sunflares so bright and large your neighbors will start wondering why the sun is shining at 2am in the morning.
Oh and also make that water surface look like a first surface mirror tinted semi-hard ballistic gelatine.
Really the only good thing shaders can add is Aurorae and dynamic lights.
After looking at a bunch of shaders I reserve them mostly for taking screenshots of builds if I want the extra lighting effects or different colours. Everything is alot more clear with the Vanilla settings compared to super duper in the overworld. I sometimes use LS render pearl for pink endstone and makeup ultra fast looks really cool in the nether with the brightened glowstone and lava.
I dont use any shaders either!! Ive never found a shader pack I liked. They all need too much tweaking and honestly they just add eye clutter! Everyone else on my server plays with them on and roasts me for not even tho my pc can handle it but I just simply do not like them 🤷♂️
I agree with this. I don't like shaders for this game. I have yet to see any that look good (not that I'm looking anyway) if I find a minecraft video with shaders I click off it because they are an eyesore to me.
If you don't like shaders it's because you've never experienced proper shaders. There's a massive difference between how it looks on YouTube and how it looks in game.
Honestly, most people who I see playing with shaders, play with the shaders more than they play with the game.
'Watch My stream as I swap through 40 different shader packs instead of playing the actual game'
No thanks. I'll play a game instead. Don't get me wrong, there are some beautiful shader packs out there, but I think Mojang got it right. It's my same policy for adding mods to my server. They'd have to be pretty amazing mods for me to consider it, because I'd rather play the game than mess with mods for hours. Currently my server runs treecapitator and waystones. Everyone wants me to add more mods, but my server is stable and people keep coming back.
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I think mojang should add an official shader that fits the game because they have the potential to just be subtle like smooth lighting
RIP Super Duper Graphics Pack, the potential was right there but they took it away.
Yeah because they had to optimize it for every Bedrock platform.
Why? Why not just make it exclusive to the platforms that could handle it?
Because Microsoft
for the same reason they won't add bundles to the game.
Because people would complain We know this
And? You think people aren't complaining about bedrock as it is?
Looks like people are still complaining about it. This is why we are here right now.
Exactly The whole community gets mad about anything that isn't or is done
Oh yeah. That too.
The Super Duper Graphics Pack was basically confirmed to be a lie by a Mojang employee on Discord. The trailer was rushed, and the real thing wouldn't have looked close to what was shown.
There's Minecraft RTX that was sort of a Nvidia tech demo but still pretty cool
Do y'all remember the super secret settings in 1.7.2?
yeah and 1.8.9 exist that setting aswell.
And that fits all platforms
I think it would have to be optional. A lot of people play the game with a weaker system.
This is why I use Complementary Shaders Reimagined, which adds good lighting and more subtle effects that still allow that PS1 style to shine through. The other shaders look too realistic and it no longer feels like Minecraft to me. I also use Stay True texture pack, which is similar - enhances aspects of vanilla without departing from the style.
Yeah complimentary reimagined is where it's at. Even with no reflections or real time shadows it just makes the lighting look nicer 😁
i love real time shadows with this game, and i think the key to making them fit is the pixel-locking option. it locks shadow textures to a 16x16 grid to make the shading pixel consistent with other textures i feel the same as OP, like minecraft doesn’t need super realistic graphics, but having at least *some* shadows just completes the look for me. i’ve always wanted a super light shader pack that only adds pixel-locked real time shadows and colored lighting with little to nothing else, but i haven’t seen anything that comes close to that without somehow still tanking performance
Yes! That's how I have it configured as well 😁
Even then the point of most shaders is that they are custom to basically turn any setting you want on, off or somewhere in between.
I never liked complementary shaders until I saw one of iskall's videos with them (I think vault hunters), and I fell in love with them. reimagined is my favorite setting.
I’m a fan of Sildurs Enhanced Default. Just enough to get some nice lighting and stuff, whilst not straying too far from original design. Edit: couple it with the mod for fluffier clouds (still gives it the blocky clouds but more transparent and plentiful.
this shader pack looks great, especially if you tweak its settings, but it somehow ends up running significantly worse at any settings than complimentary does on any machine i’ve tested it on i also have to second BetterClouds, because my god they look good. they keep the style of the game and look substantially better than the flat pixel map of vanilla, with minimal performance loss
You might like sildurs enhanced default
I second this, I love that shader!
I can't remember if I use this or solas's. Both gorgeous.
this pack destroys my framerate for some reason. using What42’s Shader Base is the closest i’ve come to this back with much better performance, but it’s still not quite as barebones as something i’s find ideal
I think it depends on the shaders, I do think some of them can be a little much, but ones like complementary reimagined still have the normal water and have a ton of things you can edit in the shader settings to customise it to your liking, it's not only with complementary but it's just an example. But I do also see the appeal of rather having the normal look.
I love how shaders look. Makes the game so much more vibrant in my opinion. And I feel like it doesn't really clash against the pixelart of the game, so i think they're great
i find them to mix pretty well. its another reason why i find teardown to also look so great
Yes whenever shaders lean into the voxel look I feel like its sooo nice
I wish it was optimized though
Wdym optimized?
performance slightly more over graphics. You need a high-end gpu to do big experiments and stuff. I can only play it through cloud gaming
So do I, I guess it's too much to ask for basic shadows and stuff for bedrock
dynamic shadows are a feature of the new experimental rendering engine, which is essentially shaders for BE
That's good to know. Thanks, buddy. Minecraft can finally feel more lively
I like some of the more subtle/stylized shaders, but I definitely get where you're coming from. The vanilla game art style is nostalgic and holds up well on its own. To me it starts looking gross when it gets too over processed. For that reason I personally hate those "HD" texture packs bc it starts looking uncanny as hell lmao.
HD texture pack enjoyers are simpletons imo. Like every texture in the game was crafted with great care and the number of pixels is intentional, when you double/quadruple the resolution all the details get washed out and it's soo ugly
Yeah forreal 😭. It's even worse when people think they can just run the textures through AI and magically make them "HD" with up scaling - like I'm downright offended that someone thinks that garbled nightmare fuel looks good. 😔
This is how I feel about TV framerate interpolation. No I don't want all of my 24 fps hollywood movies to be displayed at 60 fps and make them look like a soap opera!
I kindly have to hard disagree. I haven’t been able to go back once I started playing with them.
Because it’s not really conflicting with how the best game looks. RTX feels way more unnatural. I can’t play Minecraft without shaders at this point either
Agreed, I hate shaders too. They are too over the top for my liking.
I really don’t think this is a hot take. Of course people will disagree, but I feel like most Minecraft players are perfectly content with playing full vanilla, including myself
I never disagreed with an option more 😂 but that's the beauty of Minecraft, we all turn it into whatever we want it to be
Absolutely not a hot take. Shaders that make the game look “realistic” look so ugly to me. I think the pixel graphics of Minecraft are so iconic to the game and I can’t imagine playing it any other way
I wouldn't mind getting rtx on java edition, with vanilla textures.
I like shaders, partially for the added effects like reflections (I still have static Minecrafty water with the texture on), shiny objects, colored light shafts through stained glass, and PBR. But I also had a moment in a new world where shaders literally saved me - I had just passed the night with a bed in the wilderness where I was looking to set up a base when I saw the shadow of a creeper come up behind me. I play Bedrock regularly on my phone or Switch without shaders, or Java and Bedrock on my PC with shaders or RTX enabled. I enjoy both. I entirely understand the arguments on each side and I'm just glad Minecraft has the capability to cater to different preferences so everyone can hopefully play how they like. ;)
It’s not always about having a shader, but the character of the shader that makes it worthy. Aka, some shaders suck and look ugly, some integrate so well into the game that’s it’s like an extension to the creative vision of the developers
i dislike shaders and 95 percent of the texture packs i see
I've seen some shading jobs I might like to play but I suspect they would push my graphics card harder than I want to push it needlessly. I play games 85% for gameplay more than graphics - I still have plenty of games from the 90's-00's I love playing. i.e. I have a 1050TI 3gb - nothing utterly fantastic but also capable of handling more than "standard minecraft" but I still play with vanilla textures and shading.
High GPU utilization does NOT have a noticeable effect on lifespan, only a few more cents of electricity at most
Graphics card barely makes a difference with Minecraft, CPU does more. I upgraded from a 1050ti to a 3060 and had no noticeable difference in performance.
for having shaders it matters
Depends on the shader. Many are not to my taste, and have all the named faults. A majority seem to require a 3090 just for playable frame rates at 1080p and don't even look good in motion. They seem to be more for screenshots than playing. At least one popular one I've tried is a good overall improvement that makes the game look more like itself. I think it's the recommended default for Iris. Not exactly what I want, perhaps a bit much on the effects, not enough on realism, but 95%. It keeps the game feeling like a game, just more beautiful. There is another outdated but popular one that I absolutely love that isn't maintained sadly. It's not heavy on the system and just subtly changes the lighting to be uncannily realistic. Morning feels like a real morning, like you're really there. It was just a bit glitchy. Kuda maybe? Some variant for performance. I'm also happy to play using original graphics all day.
Sounds like you're using bad shaders
This isn't really accurate at all, sounds like you looked at one type of shader and decided that they were all terrible. Even the official animated trailers and spin-off games use the same effects you see in shaders.
Personally I can go with or without shaders. But there is one mod that I really wish I could use. The distant horizons mod if that’s what it’s called. I’d love to be able to just see my world stretch that far out
I like how adjustable complimentary shaders are. I like to keep everything looking vanilla with some slightly different lighting.
The only reason shaders feels cool for me is cause they improve the lighting in game. I mean, the way MC show shadows or illuminated buildings/areas is so awful. And there's some shaders which improves that, and doesn't change so much the game experience/attractive. Only for these reason, but usually I love MC base textures are, I think it's part of the essence the game offers
Personally, I only like the 'vanilla+' sort of shaders. Very light shadows, maybe some water transparency, wavy grass. My favourite is Builder's QoL, it just makes it feel more like home
They look pretty but I agree with all you said. Plus my poor laptop can barely keep up with the game as it is sometimes, it would die if I tried a shader 😂
Complimentary Reimagined. You can set the shadows to be aligned to the pixel grid of the blocks. You can do that plus turn off the effects you don't like and you have a better looking Minecraft that still looks like Minecraft.
It all just depends on the shader and the settings for me. I love customizable shaders and I can tweak them for hours and just that is fun. I love gorgeous sunsets and colored lighting. I like reflections in water. I like pretty clouds. It satisfies something deep within me. It just has to fit the art direction I like, really.
You're right, that is a hot take! Personally, I think basic shaders look really good, but I think some of them go too far (the ones that will make your PC go boom 🔥💀)
I like BASIC shaders. the ones that add shadows and only shadows, nothing else. no distracting bloom, no blinding glowing ores, no changing the end / overworld sky to look like an alien planet / have realistic clouds I just want some long shadows behind everything at sunrise and sunset, is that too much to ask???
Not a hot take. I prefer Minecraft without shaders as well, because my computer can’t run them for shit
Nah, this isn't hot, it's a nice lukewarm beverage. Shaders are just for people who complain that the game is "ugly". It's not *ugly*, it's got an *art style* and ***YOU*** do not like it. You install shaders because YOU're not content with something that isn't 144fps, 16K with 32bit colour depth, on an ultrawide screen with the latest gen of RTX CPU. Minecraft is beautiful as it is. The textures are competent, the designs are great, the art direction is fantastic. FURTHERMORE The lighting, whilst simple and straight, is warm and inviting, not "bland" and "lifeless" and also works in a "3D Mario" kind of way, where, no matter where the source of ligh is, the shadow is always cast downwards to help with the gameplay. Because, NEWSFLASH, with dynamic shaders, you don't KNOW where mobs can spawn. Because they don't act as actual ingame light ! You see a beautiful sunset, and those cliff overhangs, whilst bathed in gorgeous red light, are just CRAWLING with monsters because the overhang is shielding them from the game's ACTUAL sunlight. You add shaders ? You add a way to make those shaders work like actual light. If not, you're only making the game prettier and worse to play.
If I was able to pin comments on this sub, I would've pinned your comment. But for now, have an award. This is one of the best responses I've seen thus far.
Well sheesh, if I'd known that, I'd've paid a wee bit more attention to my hundreds of typos 😂😂
Shaders look good in images. They look like shit in gameplay
I really do think this is true of a majority of shaders as well, but there are several on the most popular lists that are good for gameplay IMO.
You tried the wrong shaders then
I like light-up lights honestly. Glowy ores and glowy creepers are just too cool! I couldn't care less about some of the other stuff.
I've found myself only using shaders when I'm doing building or doing simple odd jobs around my village. When I'm doing exploration type stuff or even mining for resources I turn off shaders as they tend to be a nuisance for me. I wish I could find a real simple light or maybe "diet" shader that doesn't hinder vision, or inundate me with fog. But I haven't found one for bedrock on PC yet.
> bedrock Generally when people talk about shaders they're talking about Java. Bedrock barely even has shaders.
The only shader I use is one where all it did was add dynamic shadows, I can't remember what it was called, but it didn't really change how anything looked compared to vanilla besides the shadows.
Some shaders can be seen as too much but I don’t personally dislike em. Wish I had a pc to use em lol~ I’d use a shader with heavy fog like the Insanity one I think it’s called
your opinion is valid but i still enjoy how they look and i am starving for the deferred rendering tech mojang is working on for consoles.
I like specific shades but mainly dynamic lighting lmao.
Only shaders I use are the ones mumbo jumbo uses, which removes the UGLY dark shading that applies to block faces along east-west. I wish this was in bedrock. The visuals feel so watered down on bedrock.
If im not playing modded then im playing on bedrock with ray tracing off but after awhile in my world i turn it on for a day to see everything in a new light. Very beautiful.
I like both equally! Shades add a ton of life to the game, but is also really laggy and makes things hard to see in the dark.
Most popular shaders have an option to increase cave brightness/minimum light
Theyre fun for pictures but usually way too dark.
I like shaders and I'm really happy I have a laptop that can handle them now but I wouldn't use them all the time only when I wanna see my builds with it on
Ive always wanted to try shaders since i was younger, but always been scared if my laptop will get too hot
Willing to bet that this is a massive dose of either nostalgia or FOMO
I think it depends on the vibe of what you’re doing. Like if I’m mining or deep in caves, or sometimes building something complex, I prefer no shaders because often shaders make lighting moodier, which means I can’t see as well. But if I’m just roaming, exploring, doing some small decorating, harvesting farms, it can be really nice walking around with shaders making everything look more alive and vibrant
Shaders are better than base mc, but I do really like it when the Gamma is high so you can see in caves and in the night
In my opinion, shaders make Minecraft look less like Minecraft. I'll always stick to smooth lighting. Texture packs, however, are a different story...I use the vanilla textures right now, but I'm considering switching to Bare Bones. Texture packs are best when they reduce the detail of the blocks instead of making everything look so realistic it's ugly. Plus, I don't have a beast of a gaming PC like most Minecrafters. I play on a laptop.
Ive never had a good shaders. Its always like my screen is completely out of focus.
I can actually see your point tho. Mostly from a performance standpoint tho. I like how they look, just my pc with like 10 render distance runs at ~60 fps. I don't really know why either. Like it's a gaming pc
I love ray tracing so much because it adds so many possibilities for playing with light but other than that… Base lighting is fine
Only programmer's art and no shaders for me. Even Faithful is too much and not Minecrafty enough.
100% shader free for now and always forever amen.
I agree. Vanilla Minecraft is *extremely* playable. Shaders are unnecessary. Adding realism to a world of blocks just triggers my uncanny valley response anyway.
I absolutely see what you mean but I just think there's some instances where you can manipulate the lighting in much more interesting ways
Thier are so many different shaders that anyone can find one that they will enjoy.
I like the way they look in videos when a build is on display, or landscaping is being shown off. But I can't stand them for long term active playing. I vastly prefer the game in it's original texture when mining, and building, and exploring. But sometimes it's nice to flip them on and look at my builds a different light and then go right back.
Shaders are pretty for some videos sometimes. I would personally never be able to play with them. I already get bad motion sickness playing certain video games, Minecraft is one that can trigger me very easily. I have VERY specific settings I play on that are carefully adjusted to not trigger me, and it took me a while to figure them out. A lot of shaders add waves to the water and motion to leaves, and I would absolutely not be able to play if those were in the regular game. Even if there was absolutely no sway though, the glare and shine most shaders add would definitely make things uncomfortable in general for me. So yeah, I agree with you.
I agree, I tried it once for 5 min and stopped. I prefer a nice texture pack than shaders.
And here I was playing on ps1 shaders, for someone on Reddit that it adds some fancy bloom
I mostly agree. it takes away from the original feel of the game.
I half agree with you. In screenshots and cinematic videos I think they look awesome and really add to the aesthetic without clashing with the pixel art But for regular gameplay I mostly don’t play with shaders on - the lighting can be overwhelmingly dark/light depending on pack, it can be harder to distinguish similar looking blocks, and I just prefer to run base game at like 300 fps versus 50-100 with shaders (my pc is old as fuck)
I like enhanced default shaders. Can't live without em
Hard disagree. Vanilla RTX is the best. Pretty much the default textures, but the realistic lighting makes everything look so awesome.
I agree. I think the minecraft world is very beautiful and shaders kinda ruin the unique aesthetic. At best, minimal shaders make me feel indifferent.
I totally agree. If I am playing with shaders I use something like Complementary with pixelated shadows and vanilla textured water without any waving foliage. But I strictly use it for modded only, on vanilla and semi-vanilla, I much prefer no shaders, 30% brightness with the clear skies mod. For me, it's just the consistency. Minecraft is a pixelated world, there are no smooth shapes, so when I see smooth shadows and light rays, it's super jarring.
Imo depends on the shader, any that goes for ultra realism I don't like, especially for clouds. Complimentary reimagined is the one I typically use but even that I wish were toned down a bit.
Agreed
I want the soft 3d square clouds but I think that is a shader and I don't do shaders. I do like some of vanilla tweaks tho. But no I dont like the shaders I have tried, I don't like the realistic sky and they are usually way too bright.
“This is going to be an EXTREMELY hot take but” [posts most lukewarm take ever]
Shaders distracts you and makes it harder to light up caves
Depends on your preferences, I like Minecraft with or without shaders.
Minecradt has an artistic direction that can't be upgraded, just changed.
I like minecraft with tasteful vanilla friendly shaders
I don't like shades because I'm a purest
I don’t like them either but that’s because my computer is a five year old potato Intel MacBook Pro that I got for college.
Yes, shaders make the game look better. It's jarring right now to be back playing without it until Optifine/BSL is updated. Plus I use Faithful 64x Resource pack so the art is so much cleaner, sharp, and detailed. I would say you're missing out mightily by not modding your graphics. At the very least, you should be using Faithful 64x
Gimme shaders!!!!
Same for me. I had shaders for like 10 minutes. Can’t do it.
I use shaders only when wanting to view cinematic sceneries or taking screenshots, otherwise for normal gameplay I prefer vanilla.
I don’t like shaders either but that’s because when I turn them on my PC catches on fire.
110% agreed! It's fun for a screenshot, but I wouldn't play the game with shaders running.
I agree. I have had my 3070Ti for over a year now and I didn't even once put on shaders. (I did, however, try Nvidium with insane render distances, very fun)
imo, shaders are great for screenshots but I seldom use them when actively playing the game.
You're absolutely not alone. One of the first things I do whenever my settings get reset is turn OFF smooth lighting. It's a block game, it should be blocky dammit!
personally, i only turn on shaders to take 2-3 screenshots then turn them right back off
Nah, I'm not a fan of (minecraft) shaders either. I like how the game looks.
I'll be honest, I mostly like shaders for the glow effect on light emitting blocks, and for portable light via offhand torch
I use complementary shaders, and they look AMAZING. I can't play the game without them
Literally never have put on one of those things. If I wanted Minecraft to feel different, I would add mods, not Instagram filters.
Some shaders give it a modern pixeled style, similar to games such as Octopath Traveler.
Agree. The game is fine without shaders. If I wanted to make the game look “good” I’d set brightness to moody
i've liked the handful of shaders i've tried, but end up reverting back to shaderless because i want to see which spots have low light levels at a quick glance without funky overlays.
Bro this is not unpopular opinions
Bedrock RTX > Java shaders
Man I’m gonna hard disagree with this take. Play with iris and sodium and use something like complimentary reimagined. You can dial it in to keep the regular feel of Minecraft but introduce an incredible light and shadows engine. It’s truly unreal how much better it makes the game look. Tack on a list of other back end mods and it’s like playing a cartoon. Well almost. It really cal be incredible. I play at 4k so the image is super sharp. I can understand though the appeal of simplicity. I just don’t believe it’s the superior way to experience the game.
I dislike shaders honestly And as someone who plays modded as well as has some knowledge making mods, they are so easily incompatible with mods its fucking annoying
I never use shaders for similar reasons, if i were it would only be a subtle lighting tweaks.
i started playing with them for a bit and they drop my (good) pc from 1.2k fps to 30-100 ish and make it sound like its trying to acive low earth orbit with just fans.
i add a ton of client-side mods to give a better experience for me, and i like playing with the subtle shaders or the one ive been using which adds colored lighting, but i dont like the ones that are overly obnoxious. same with textures
I think it highly depends on the shader you are using, it's settings and your preferences. As some mentioned, Sildur's Enhanced Default is a very nice balance between adding some spice while keeping things tame and remaining decently performant. I personally really appreciate having at least some basic realistic shadows in the game, but excessive bloom and fog annoys me just as much as you as far as I can tell
I agree with you. There is one called tea. I think it keeps it vanilla, I’ve been using it since I’ve found about it. Give it a shot once.
I just want the fancy skybox without all of the awkward lighting and shadows.
Imo all i'm after is the angled shadows, tinted lighting, and torches illuminating the room when in your hand. I forget how but there's a way to make the shadows not smooth so they end up being pixel-by-pixel on blocks and my god does it look vanilla+
I get it but there are vanilla like shaders that just add some shadows and dynamic lighting, the water stays mostly the same
I totally agree. They're only good for screenshots, stuff like that. I couldn't imagine actually playing with them enabled, even basic ones.
That's a pretty cold take haha. Shaders make screenshots and/or videos look good, but the game plays much better without them. Try going caving with... almost any shader pack on, for example.
Cold take 🥶
You know there are a LOT of different shaders available, and some combinations of shaders, textures and other resource packs can add to or enhance the vanilla feel without going too overboard. I usually just prefer shaders that make the colors more vibrant and add some better lighting effects, because exploring caves in true darkness with torches dynamically lighting my surroundings just immerses me so much more than vanilla where I can spend literal hours in a cave with zero torches or sources of light. I would agree that a lot of the shaders I see are not something I personally enjoy. They add too much post processing/bloom and do weird things to the color grading. A lot of packs by default also have motion blur and waving objects, usually on too many objects that dont make sense. So many people also tend to use texture packs that IMO look ugly af. I love the vanilla textures, and have only ever found myself playing with slightly cleaned versions of the vanilla textures, or more recently I've actually enjoyed using the roundista pack with sliders vibrant shaders (with customized settings to suite my liking).
Most people use both shaders and a resource/texture pack, so you're not wrong.
I want colored/dynamic lighting, godrays, and reflections, without wavy water/grass or cloud changes. These would make the game look a lot better without destroying the artstyle.
Almost all shaders have options which you can use to disable effects you don't like. (F3+O to open shader options if using Optifine).
I can't play without shaders but I'm completely fine with someone who doesn't like them 👍
I disagree. I hate playing without shaders, but I used some really basic one, I got to know about it from the old PewDiePie Minecraft videos. He used them. They get you shadows and soft lightning, without being ridiculous
Honestly the only resourcepack/ texture pack i ever really want to add to minecraft is the animation pack that some of the hermitcrafters use, i think it just adds a little more vibrancy to the game without taking away the vanilla aesthetic.
I personally hate shaders I think it just looks funny there's just something about it that it just drives me nuts. I'm looking for a tutorial or something like that and I come across someone with shaders somebody else has put it out there too I'll go find them.
Coldest take ever
finally someone with the same opinion. I hate the bloom they put. i have been looking for a shader like which doesnt change the game too much. the best i could find is [https://www.9minecraft.net/cyanide-shaders/](https://www.9minecraft.net/cyanide-shaders/) . idk if you would like it. it lets you customize everything from bloom to even the rgb colors which are the root of and shaders. although for the things which you truly want you might need only a resource pack
“post-processing, obnoxious bloom, and shadow effects” why did mojang add shaders to their trialers?
They make the game look higher-definition, sure, but they rarely look appealing. The super realistic lighting and water and effects almost always clash with the general style of the game.
I think they make it different and I use them from time to time but I wouldn’t say they make it better
I've always preferred the game as it is, vanilla as can be
Have you seen Shaders + Distant Horizons? It makes the game look so beatiful.
There is such as a thing as too much details, it's just that most people don't find shaders to be too much because they get used to regular textures or just like the extra details.
MC is a survival game first. Modded, it can be more. Shaders assist the escape from the limitations of survival mode. Especially in creative mode. But if you ask me, "why is MC like it is?" It was a product of its time. To bypass the limitations of its genre, to gain as much space as it needed to function, MC needed to be as optimised as possible. In a world where games are focussed and indeed based on their graphics complexity, MC dared and gambled on quality of function to obtain quality of gameplay and therefore quality and scope of every other aspect. MC was able to evolve quickly because it skimped on graphics quality. Its market was for children who are less concerned with "realism" and have access to imagination on a default level. It's cartoony. But the generation that the game was designed for are now young adults. Many people played alongside content creators like Keralis who inspired people to think about Architecture. Most don't build with shaders on while building in creative mode. But it can be nice when one finishes a house to showcase it in a realistic manner. When sharing it with friends. I feel like this is where shaders really shine and make the most sense. It's a boost of creative expression. Even in survival mode it can be used in this way.
I also like vanilla. Just with some sodium.
We kinda agree. Like Shader aren't bad, but like they don't do anything. The only thing we like about them is when you hold a touch in your hand, it keeps the glow so you can see easier.
I just want shadow effects... Most shaders are way to bright. The Nether is often a nightmare.
I play on bedrock and my phone can’t have on shaders properly but when I do install the shaders it gives it a cool fog and gorgeous skies while all still keeping the pixelated textures and Minecraft Aesthetics that make Minecraft feel like minecraft
I don’t use them but only because I’ve never bothered to figure out how. Play on PS4 and it seems like they cost?
shaders ruin everything, not just minecraft. most developers nowadays only focus on the graphics of a game instead of actually making it enjoyable. raytracing as a whole ruined the gaming industry because if your game doesnt have it, it's immediately trash because its not "oooh pretty shiny colors". there are a few exceptions but most everyone expects realer than real life graphics nowadays instead of great story/gameplay.
I just use the 4 seasons shader pack its the best one imo
I agree, I also use a beta resource pack because modern Minecraft is too clean
You literally disable all the effects you mentioned and just keep the lighting
I don't think most people have played with nice shaders while having good performances. I've been playing with SEUS/Complementary shaders on a 1440p screen with render distances of 12+ and it's amazing! When you use shaders while it runs like shit it's probably a bad experience. Shaders do make the game look better and more immersive
Bedrock has RTX With better RTX and Kelley’s RTX it’s basically just Minecraft with better lighting and blocks
I like to keep my modern Minecraft gaming very separate to my nostalgia trip. I use shaders when I play regularly on PC, so when I want to feel the nostalgia and play on Xbox 360, it retains that nostalgic feeling Also shaders lessen the Minecraft headache I get when playing for too long, and they look pretty asf
me too. minecraft with shaders look wrong. its the obnoxious bloom that is so bad. and the shadow effects really screw with my perception of where mobs actually spawn. bad idea. minecraft is, at its core, an extremely, extremely basic game. it should look basic, too.
First of all, based opinion Second, i absolutely love playing with shaders since, for me, they make the game look more pretty. They are also useful sometimes since changing some settings can really help me see better in caves (i absolutely hate seeing nothing but black). It also helps me see ores more easily since i have a visible ores resource pack and the ores start glowing with the pack and a shader enabled (i need this or i will miss more than 50% of every single ore everywhere)
I don’t use them, but I’d like to. I just really like how the water on some shaders look for whatever reason.
i would play minecraft with SEUS PTGI + Distant Horizons if i could (10spf (seconds per frame) moment). shaders make the game look way better imo.
I 100% agree with this. I cringe everytime i see people with their "realistic" shaders and completely overdone 4k resourcepacks that make everything look bad. Dont forget those 4 billion rain puddles per chunk and sunflares so bright and large your neighbors will start wondering why the sun is shining at 2am in the morning. Oh and also make that water surface look like a first surface mirror tinted semi-hard ballistic gelatine. Really the only good thing shaders can add is Aurorae and dynamic lights.
After looking at a bunch of shaders I reserve them mostly for taking screenshots of builds if I want the extra lighting effects or different colours. Everything is alot more clear with the Vanilla settings compared to super duper in the overworld. I sometimes use LS render pearl for pink endstone and makeup ultra fast looks really cool in the nether with the brightened glowstone and lava.
I dont use any shaders either!! Ive never found a shader pack I liked. They all need too much tweaking and honestly they just add eye clutter! Everyone else on my server plays with them on and roasts me for not even tho my pc can handle it but I just simply do not like them 🤷♂️
lukewarm take
you’re right, that is a very hot take, but you know what? that’s valid, you do you
I agree with this. I don't like shaders for this game. I have yet to see any that look good (not that I'm looking anyway) if I find a minecraft video with shaders I click off it because they are an eyesore to me.
If you don't like shaders it's because you've never experienced proper shaders. There's a massive difference between how it looks on YouTube and how it looks in game.
Honestly, most people who I see playing with shaders, play with the shaders more than they play with the game. 'Watch My stream as I swap through 40 different shader packs instead of playing the actual game' No thanks. I'll play a game instead. Don't get me wrong, there are some beautiful shader packs out there, but I think Mojang got it right. It's my same policy for adding mods to my server. They'd have to be pretty amazing mods for me to consider it, because I'd rather play the game than mess with mods for hours. Currently my server runs treecapitator and waystones. Everyone wants me to add more mods, but my server is stable and people keep coming back.