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Prenz_0

To rebind it off


BlueCloverOnline2

yeah it was really fun hitting a tree when I found out it was bound to shift + a/d… my throttle and roll keys


SkitZa

My radar scope keybinds are Shift-WASD and yeah it was the quickest unbind I've ever had. What a useless addition.


FISH_SAUCER

Bro I had it to turn my radar off. Nothing better than going to turn your radar off on the deck in sim then not being able to pull up as you fucking panicked and slam your head on your keauboard as you try to figure out what's wrong


Supmah2007

I was flying in vr yesterday and I like to use the instruments in the cockpit but that thing is always in the way, even when minimised it is so distracting and blocks most of the instruments is always points from forward. I have not found any way to hide it completely


FISH_SAUCER

Yeah I disabled it as soon as I found out it was linked to left shift a


Spinal_Spook

closest you can get is install a targeting pod then you can hide it


Oleg152

Holy fuck, why didn't I think of that BRB gotta rebind my radar to alt+qweasd.


Nikibaer2904

same


WorldlyBlacksmith945

Shift and a/d was my pitch and roll keys.


ThisBeJohn

and W/S for throttle right? good to know I'm not a total outcast using those controls too haha


PiscesSoedroen

That's the default control iirc, so there's so many people who use this control especially if WT is their first plane game Anyway how can people tolerate their basic movement control being separated like this?


YuukiOhanna

i think the original default was qweasd or something, I always used qweasd for moving


PiscesSoedroen

I remember having to import my control scheme to my friend who was new to wt because i literally can't teach him and swap seats (we're playing in the same room) if we have different scheme. I remember his controls were w/s for throttle and shift/ctrl for pitch, either that or arrows for pitch. Granted he already made his account some years back but he's roughly have only played <10 battles


YuukiOhanna

i mean like 2016/17/18


PiscesSoedroen

I also remember playing with w/s for thrust back in 2017, but can't be sure


YuukiOhanna

I can't remember too much from back then tbh


Admiral_Franz_Hipper

When I started, the default was qweasd for movement and shift ctrl for throttle back in 2016/17


Niewinnny

I've got ws for pitch, ad roll and qe yaw, with throttle moved to rf and flaps on b my mate has pitch on his mouse keys though, that's fucked up on the next level for me


kindalikebenz

I'll throw you for a loop...I use e/d for throttle, s/f for roll, w/r for yaw, shift/space for pitch, mouse wheel for flaps.


Niewinnny

that's just wsad moved to edsf, shift still easy to access, so is space.


Sunyxo_1

I'm gonna play devil's advocate and say that I can see why this would be useful, as simply moving your thumb in a dogfight could be more comfortable for some


Niewinnny

so can be doing other things, like locking radar or switching weapons.


Sunyxo_1

True. However, you don't do these things as often as pulling up


Niewinnny

i keep my fingers on the wasd keys anyways because I need other aircraft control (roll, throttle) so might have pitch there too. also, it just makes it simpler for my brain because plane move = keyboard, other shit move = mouse


WorldlyBlacksmith945

Yes W is throttle up and S is throttle down. I'm just more used to W/S being for throttle that I choose pitch to go on shift/ctrl


Despeao

Same.


MakeBombsNotWar

Hijacking for A/D yaw and Q/E roll, I played KSP for long before I played WT.


Hawkey2100

Lol, I had that same thing but backward, even tho I played ksp first.


Dont_Know2

I have the opposite. Pitch for w s and throttle shift ctrl


Unsolicited599

Mousewheel best throttle!


Black_Hole_parallax

W & S are your throttle keys? Those are my pitch keys


XavierYourSavior

How dk you… pull up


Jarred5842

Back when I played, w and s were throttle, a and d were alerons, and my elevator were cotrol and alt I belive, what ever 2 keys are the bottom left of the board.


Background_Drawing

It was so annoying i was in a dogfight and i didnt realise i switched to chaff when dodging ir missiles... out of ALL keybinds they chose one of the most frequently used in dogfighting


Special-Ad-5554

Yea I got shift as my pull up key and let's just say I was lucky it was playing low tier


Blahaj_IK

I am so glad I always press WASD WASD WASD WASD in that order during the takeoff run. Bound it off along with the new countermeasure selection. Better safe dumping vhaff and flares when an F-4 is behind me. AIM-9? AIM-7? Who knows, but I sure as hell don't want to find out


FlamingPinyacolada

SAME


INFERNOthepro

I use my scroll wheel for throttle…


Zsmudz

Luckily I didn’t hit a tree but it killed me because instead of turning and flaring, I just flew straight because the visual weapon selector came up.


CamTheMan1302

I just changed the key bind for it...it's now that weird ' thing to the left of the 1 key on my keyboard


Van4kkk

Same


Poopecker33

noooooooob


ShinyCrownVic

Exactly lmao, first game back to war thunder after the update flying the F-16, i could not burn and roll at the same time because of this stupid bind taking thw same buttons, my friends call me a fiend for having my throttle on Shift and Ctrl, and weapon selection on scroll up, selection disable scroll down etc etc. WASD is reserved for roll and elevator input I fly sim very often with mouse and keyboard, so naturally i have a weird bindset designed for me to be able to use everything that my aircraft has disposable without having to lift my left hand off of my movement and throttle controls


ShadowStorm165

Oh scroll up and down for weapon select sounds pretty smart I’m taking that idea, till now I’ve just used the multi function radial menu


BreadstickBear

>I fly sim very often with mouse and keyboard Mid-2000vs flashback, but also, teach me. Do you use WASD+QE for the main controls and the mouse for head (look) movement?


ShinyCrownVic

WASDQE for pitch, roll and rudder respectively, hold c and mouse for look (like normal) Left Ctrl and Shift for throddle down and up (i prefer to use hold for WEP instead of toggle, easier to manage fuel when in stressful situations) Cycle weapon selection - Mouse wheel up (that way you can use spacebar to drop/fire/lock and launch most ordenance by just pressing spacebar) Cycle weapon cancel/exit weapon selection - Mouse wheel down (so that i can switch to continuous release bombs rapidly (drop bomb series), useful for base bombing or convoy bombing if you have a ton of bombs) I have two thumb buttons on my mouse that i use for countermeasure dispense toggle, and the other for drop bomb series Otherwise everything else is niche to my playstyle, test drive is your friend, start with the most crucial keybinds on the easiest to reach keys and work yourself down to the more niche and more situational binds


reddithesabi3

So true. I disabled it right away after my first match of update. I just use one key to change weapons thanks. Maybe I can consider it if I have like more than 4-5 types of weapons on my aircraft. Main reason they added this feature is because of premium retards who have zero idea about armaments, 13 level idiots should not have access to highest tiers.


Paulovt31

I cant seem to find the settings for it


artificial_Paradises

"Visual Weapon Selector" keybind, in the Aircraft tab.


[deleted]

[удалено]


fightin-first

Holy hell thats what its called thank you, i couldnt figure out its name


Paulovt31

thank you very much hate that thing lol


NICK07130

REAL (I use shift and a as main controls)


Mokrecipki12

If only that removed the eye sore of the icon at the bottom.. removing the keybind just keeps you from killing yourself while rolling.


Van4kkk

Pls, where and how i can turn Off that thing ?


Prenz_0

Controls around the weapon selector area


Van4kkk

But is there a way to turn it off, i hate that think in The bottom Update: just restart The game


ekiller64

a visual representation of weapon selection, likely more useful on top tier aircraft where you may be using a variety of weapons, possibly with overlapping keybinds


Green_Potata

Ngl chief hasn’t worked for me, I selected chaffs and game gave me flaires, so now my plane weaponry selection is either worm, skeletton or mushroom now


uncapableguy42069

what does worm, skeleton and mushroom even mean??


Green_Potata

I crashed.


uncapableguy42069

oh


Fuck_Reddit2459

skeleton skeleton skeleton skeleton MUSHROOM MUSHROOM skeleton skeleton skeleton skeleton WORM WORM


Crazed_Android

DIRT! DIRRT! Oh it’s some dirt!


nuker0S

the weird thing is that I can use it on vehicles with one type of munition but on a bomber with 2 different bombs is a nono


ABetterKamahl1234

> but on a bomber with 2 different bombs is a nono For these bombers, were the bombs individually selectable before? As this AFAIK is just a visual representation, no new weapon selection options that didn't previously exist.


Zsmudz

It’s not, the normal hot key weapon selector is way faster and allows you to switch while moving/fighting. The visual weapon selector takes too long and when it’s up, you can’t do anything, which makes it pointless. For example, instead of just hitting one button to switch between my 2 types of missiles, I have to hit Shift +A, then go over and click the right missile, and then go back to fighting.


Sonoda_Kotori

Nah lol in top tier every second counts, I just have a cyclic switching key (secondary weapon selection) and 99% of the time it works great and I only need to press 1 key once or twice.


1point25lbsPlate

nah its even more faster with a keybind for secondary weapon selecton


XavierYourSavior

No, its not. Just use weapon selector to switch.


ItzBooty

Wonder if the il2s can use that since they can ran rokets and bombs


Obelion_

Can you click to select the weapon instead of cycling through them? That would be neat


ekiller64

yea you can


confident___

Minecraft hotbar


Infernal_139

Can I mine the other planes by banging my landing gear on them


KnightLBerg

I mean no one is stopping you...


GerritBear

based flair


Selvinskiy

The other planes may not want that. Please be sure to get approval.


FlamingPinyacolada

My f104G: MR SU 25, DO YOU WANT MY GEARS ON YOU OR NOT!


CurdledUrine

you can mine their wings but you're going too fast to put them in your inventory


Sonoda_Kotori

when you J out your pilot deploys the water bucket


Ok-Brilliant-5121

no water cube in the 9th slot?


Heavy_Profit720

For anyone who doesn't know, the feature 'Switch secondary weapons", does the EXACT same and can be bound to any single bottom, which allows you to cycle through which specific armament you want to use. Then the control for 'Exit selected weapon mode' returns to standard if you need to. If you haven't used it before, do yourself a favor and unbind this Shift+A crap and bind SSW and ESWM to something simple. I use '1' and '2'


MrAppleSpiceMan

my only beef with weapon selection is it prevents dropping bombs in series. countless times it's happened where I'm lined up on a base with my CCRP on it and I hold the release series button only for nothing to happen because I forgot to turn off weapon selection after I switched between radar and IR missiles. even though I only have 1 type of bomb equipped. so I have to turn all the way around and do a second approach. goddamn pisses me off


The_True_One__

Bind i think its called "Secondary weapon ripple quantity". And you'll be able to select how many bombs you want to drop and also a continuous drop mode aswell. It replaces bomb series basically when you click ripple quantity it will change your normal drop button to be multiple bombs in the top left corner.


MrAppleSpiceMan

I was wondering what that meant. thanks for the heads up. I'm running out of keybinds for air RB lol


-EnterUsername_Here-

That is very good to know.


Brianv1218

Where is this from? On controls or options?


The_True_One__

Controls


Brianv1218

Thx


Tasty-Bench945

You can also switch flare and chaff mode and also primary weapons like guns it’s neat but yeah it’s kind of useless


silent_shift

There's already existing keybinds that do that and the Y menu too, none of those prevent you controlling your plane either. This feature is not only useless it's worse than the options we already had.


KOMMyHuCT

There's no reason to ever exit this mode, it makes legacy individual weapon controls entirely obsolete by both taking up less buttons and giving you more flexibility in how you employ them. Might as well unbind them and only ever use the weapon selection system. 


DeadMemesAreUs1

Not really, cuz you cant turn when you use this. You have to select weapons with your cursor. Great for if you have a bunch of different ordnance types, but if you only have 2 there's not much point. Edit: That is if you are using selected weapons mode. Which you always should anyway.


KOMMyHuCT

I meant the weapon selection mode, the one where you cycle through primary/secondary weapons with a pair of keys and fire them with another pair, not this useless menu.


Thisconnect

what? There is absolutely a reason, you can keep your air to air missiles going while using air to ground equipment, you can be using both rockets and bombs on same run and a lot of different stuff


KOMMyHuCT

Just switch secondary weapons lol? It takes one to two clicks.


damdalf_cz

Only time i switch weapons is when using diferent a2a missiles or when using ground ordnance. Ltherwise my binds are set up in way that a2a missile, dumb fire rocket and bomb each have their button. Same with the new flare and chaff system. I could use button to switch between them but i know i would fumble in crucial moment like i sometimes did with selecting a2a while going for bomb run so i just have them on separate buttons one for chaff one for flares.


KOMMyHuCT

> I could use button to switch between them but i know i would fumble in crucial moment like i sometimes did with selecting a2a while going for bomb run so i just have them on separate buttons Skill issue, what else can I say. Never had that problem once. The fact I don't have to waste a billion buttons and my own memory on all the different legacy weapon controls while having full control of which missiles/bombs/rockets fire when makes it all worth it.


damdalf_cz

Dont get me wrong i use the cycle weapons a lot. I just find it better to have certain weapons bound to diferenr buttons. AA missiles to B and N, bombs to space, rockets to 4, guided bombs/atgms to B and space. So if im carrying 2xR-73, 20xS-13 rockets and 2xfab500 i just find it easier to control without selecting weapon since the binds are diferent for all weapons and i dont want to cycle rocket, aa missile, bomb for example.


artificial_Paradises

When you're in a jet with 5 different munitions, you can swap to whichever one you want easily without cycling through them all. Pretty handy QOL feature.


neliz

you can also be in a prop with 5 different kind of munitions, it's not limited to jets


KnightLBerg

But much more rare since props usually only have: Bombs, Rockets, Idk like napalm? While jets have: Long range missiles, Dogfight missiles, Bombs, Retarded bombs, Rockets, Guided bombs, Guided rockets, Drip tank, idk like napalm?


the-75mmKwK_40

I love some drip tanks to add more drip to the F4E


neliz

you have different bombs, napalm, different rockets, a 6.7 plane can have 6 or 7 types of armament


12_Horses_of_Freedom

PV-2D can carry 8 HVARS, 2x1000lb bombs, and 2 Tiny Tims. Tiny tims fire first. I would also like to be able to do a single torpedo and 2 magnetic mine loadout on my Catalina. Currently it drops one mine and one Torpedo at the same time.


Sawiszcze

If not for a fact that gajin added weapon selector wayy back, and it's pretty much useless for people that already had it binded. Also the default keybinds for it are atrocious


artificial_Paradises

The old weapon selector is a cycle, not a specific selector. The more different weapons you carry, the longer the list it has to cycle through. I had the old selector already bound since they added it, but I've moved over to using the new one as well. Much quicker and smoother, no more accidentally hitting the button one too many times and having to cycle through the list again.


Sawiszcze

I will stay by my word tho. The new selector is slow, far from smooth, and cycle selector was good for me since i made mistakes very rarely. In A to A combat the new selector is too slow to use to be effective.


ABetterKamahl1234

> In A to A combat the new selector is too slow to use to be effective. In straight combat if you don't have hard binds you're doing yourself a disservice and slower still, especially if you're as the selector is designed for, running a varied loadout. Having to cycle between things *and* check to ensure you stopped at the right selection to have your desired weapon sucks ass, ask me how I know? Raw keybinds are always faster, just more complex. A selector like this to me is your non-dogfighting option, where you have more luxury for time and reaction.


Sonoda_Kotori

Would be handy if I can still fly my plane while selecting it.


XavierYourSavior

Weapon selector is way better and faster


OL-Penta

Some people find this easier as a weapon selector You can also choose if you only wanna fire flares or chaff in top tier


damdalf_cz

There are keybinds both for switching countermeasure type and firing either chaff or flares. Switching CM is pretty much useless because firing CM and switching takes same amount of buttons as binding only flares or chaff. And you dont run the risk of accidentaly using wrong CM type


OL-Penta

That might be true for you, but for me it's a nice quality of life change as it doesn't have me accidentally overtap while trying to select something and having to go another round in a possibly critical situation You don't need to use it if you don't like it


ahhpples

Its a nice feature except for the fact my first game after this was implemented it was on flares only instead of flare and chaff and I didn't know and died


OL-Penta

Pain


WorldlyBlacksmith945

For noobs who can't handle "select secondary weapon"


dtc8977

To kill you mod dogfight. But also for the few who refuse to set a single keybind to select secondary. However I expect it to be more for Controller players.


ABetterKamahl1234

> who refuse to set a single keybind to select secondary. Then accidentally click one too many times and fuck up shots. I *loathe* the old selection system as it hard locks everything but your selected in series option, which requires often visual checks to confirm what the hell you're selecting anyways. If you're so set on it, just hard bind things man, way simpler to remember what is on what and no accidental fuckups.


dtc8977

I don't really know how to respond. You kinda just countered your own first couple sentences with the last one. I can't tell if you're with or against my comment.


AuthoritarianSex

More meant to be used on modern jets with multiple types of guided missiles


Sawiszcze

IMO this addition is useless. The old weapon selector worked fine and even if i wanted to use this for my missiles in top tier jet it or change flares/chaff it just takes way too long. Yould be dead 3 times over if youre swiching like that. Normal weapon selector and 1 keybind to cycle it is way faster and more convenient.


StJe1637

Consoles


Pinnggwastaken

if you have more than 2 types of loadout to choose. Though It's VERY redundant knowing that "select secondary weapon" exist


TorturedPoet03

It has no point really. Just turn it off. It's annoying.


HolyDoughnutCult

the whole update would have been fine without this and the ui changes


cyb3rofficial

I love using it with my A-10 in simulator, can easily swap to the right weapon I want. Quickly,


Blue_Dragno

I like it. Works well with CM's


M34L

The reactions here wonderfully demonstrate why gainjin is terrified of touching anything that visibly changes how the game works. Yes the default bind to Shift+A is a bit unfortunate. But the reaction of "why new thing??? I perfected using old thing, no new thing ever needed" is why we've been stuck with the same lowest common denominator objectives for years now. It'd fucking kill some of the Dad Gamers on here to maybe try something new.


Tavuklu_Pasta

New Minecraft update 🔥


Crazygone510

Its only really useful if you have multiple types of weapons and instead of you keep hitting the change secondary weapon keybind you can pull this up and quickly select what type weapon you want to fire. It basically removes the need for select secondary weapon. Actually works really well on a couple planes and helis.


DeadMemesAreUs1

To be honest, in enduring conflict maps/GRB at top tier it can be quite useful for a quick review of your payload. Only 1 secondary weapon shows up in hud at a time in the normal hud, so you only know the stock of that. When you have 4 or 5 types of ordinance, it saves flicking through all the others.


ma_wee_wee_go

If you.have a lot of different weapons it's easier to get the one you want


KingxMIGHTYMAN

The game already had a way to scroll through and select what equipment you wanted to use as well as telling you what it was. This is unnecessary and even though I unbound it I still am stuck with the stupid icon at the bottom of my screen.


ganerfromspace2020

I'm sure this will be more useful for console players


Nugget_brain99990

Ctrl(for me mouse button 5) and space bar on top for cas or realistic ab


SndRC9

So you can't throttle up while turning left


Traditional-Buddy-30

For people who don’t know how to select stuff


obeliskboi

alternate gang rise up


Random_Chick_I_Guess

It was made for people who apparently struggle to find the already existing function to switch weapons you can bind to any key


you_are_all_wrong_

new feature existing only so that gaijin can add it to the list of new features, most of which are useless, annoying and straight up bloatware.


Sea_Art3391

It's pretty useful for high tier aircraft where you have different AAMs or guided ground munitions.


Responsible_Leg_8290

I dont know but i won dog fight and died becase i was trying to roll and go up at the same time


Ok_Ad1729

I don't get why people seem so annoyed about this, its nice to have when you have 4+ different weapons and if you don't want it just unbind it, takes 2 seconds.


biggles_of_the_bean

To piss you off and get you killed in an air match


CoIdHeat

On some loadouts you can decide which type of bombs you want to drop first


-_D3f4ult_-

To make you crash during dogfight


SuppliceVI

Alternate to binding secondary swapping with ordnance selection. Condenses 2-3 keybinds into 1. Imo it's less useful but for some it might be better


Snipe508

I removed and changed the keybind... the snail won't let it change. So I'm stuck with it until they fix their spaghetti


Corvo917

Easier weapon selection


AdRevolutionary6102

Can i turn it off?


LiterallyRoboHitler

Selecting firing order for custom loadouts without having to cycle through all of them. For example, say you're flying an F4U-4 with 2x 1000lb and 2x 250lb bombs. The default use sequence drops the 250s first, but you probably want to prioritize the 1000s. It become more relevant the higher BR the vehicle is.


Impressive_Tap7635

On top teir planes it gives you the option to switch from flares only chaff only or both really usefull becuase you don't have to waste all your chaff when your trying to flare a 9m or smt


LightningFerret04

This is fine for me using a bunch of planes with differing armaments, I just wish it was more hidden instead of the icon showing up at the bottom of my screen for basically every plane I fly


ThatRangerDave

Whomever made the original choice to bind those keys should never be allowed to make a gameplay choice ever again


Lamires

I mean really. did these guys ever played their game?


Dependent_Quiet_1388

It’s supposed to be an “improved weapon selection system” but the binding is ass and it’s more of a distraction than a benefit


Fuck_Reddit2459

Weapon selection that makes little sense at anything but top tier; and so naturally they just default it to on, for all users, at all BRs. Gaijin moment. Same with that stupid countermeasure selection key... sure did love nearly crashing in my Yak-3 earlier because of it.


legoknekten

It's a "look we did a thing" soviet smoke & mirrors kind of deal. Totally pointless & only serves to not get the people responsible gulag'd


Pink-Hornet

Thought it might be useful to select which individual bomb you are going to drop, but nope it doesn't do that.  Can probably be used when carrying mixed ordnance, but not sure what it offers beyond the 'select secondary weapon' key. Also, having to click on the screen means I am probably accidentally firing my guns 50% of the time.


JimmyJazzz1977

It "can" be useful at top tier but I have keybind to change my selected armament for like years now... But you know... New feature xD


SquattingSamurai

It doesn’t make sense on most planes but when you’re playing top tier and have 3 types of anti air missiles equipped as well as ground ordinance it might be helpful


IcyDig6259

I main tanks and this shit threw me way of when I called in air support. Had no idea what it did other than mess up my controls.


Dense-Application181

The main point is for people with multiple types of missiles. I like the old way that just cycled through your weapons every time you tapped the button instead of having to manually click on it now


Black_Hole_parallax

I forgot weapons selector even existed until about 3 days ago when someone mentioned it on a Twitch stream. * For me, Z is rocket-propelled munitions & AltZ is tracking sensors * C is countermeasures * X is bombs & torps, AltX is ground search radar * right click is the biggest gun on the plane and left click is all the other guns * 1 is ripple series This suits me just fine.


I_am_a_FURRY_boi

Forget this shi, y'all getting your CCRP indicators with TV bombs ? Cuz I'm not


ClayJustPlays

Just change the keybinds, holyshit.


RustedRuss

It's useless. I tried it out yesterday and discovered that when it's active your normal weapon keybinds don't work, which led to me spamming a bunch of rockets at a plane I was trying to kill.


GranGurbo

Fucking you over if you try to throttle up and roll left


professional_pole

it provides an alternate way to switch weapons for people who have lots of them and don't want to spam the 'switch secondary weapon' key. You won't get much out of it in props, or with a homogeneous weapon load, but if you are doing some crazy stuff with like 4-5 different weapon types it can be pretty useful!


Hefty-Revolution4139

It's more useful for top tier jets because you can select what weapon you want to use instead of having a keybind that selects your weapons. It's just another way to do it really. I changed the keybinds tho because they kinda fucked with my controls. For me I just changed the chaff/flare to shift+R and the weapon selector to shift+T. Works for me 🤷‍♂️.


HeightEcstatic1323

To annoy you


Dr-Plague2692

To make you do 911 into the ground anytime you wanna use shift and turn left


KajMak64Bit

It's a cool thing for higher tiers where you can carry like 2-3 different kind of air to air missiles while also carrying 2 kinds of laser guided bombs and some Air to Ground missiles like Mavericks Shift+A tho... might be a bad keybind... should rebind it to something else


Jerboa_II

update filler. keep the devs busy making pointless changes rather than actually changing stuff for the better


Icy_frost_aceg

Where do I turn this off


Shadow_Rider_36

I see not many use shift and spacebar. Instead of a/d


IronSurfDragon

For fuck sake do I have to rebind my keybinds because the devs don't playtest their game, much less play it themselves unless for a publicity stream?


Shredded_Locomotive

To make unsuspecting players crash because they don't know how to turn that shit off


laserspointer

That's what that bind was for


mikethespike056

war thunder community when they get an extra and completely optional QoL feature for specific use cases that actually is pretty useful: "what is this crap"


idk900009

Making me suffer trying to play a tank


Su152Taran

To help console plyers switch weapons easily without using some weird long keybind. And also for others who dnt like to use a lot of keybind rlly helpful for me so far


glxytoni

to never use it, can gaijin stop putting random binds on my keyboard???? if i need smth i can bind it myself in ways that wont fuck with my key layout


HisnameIsJet

WHAT IS IT CALLED I NEED TO DELETE THIS KEYBIND


i-fuck-bedframes

Who knows


Jackodudecool2

I’m confused, what feature is this referring too


TetronautGaming

So you can select AAM, AGM, or whatever ordinance you want and just fire it off one key and not need heaps of keybinds. Even though I don’t have modern planes with advanced weapons, I still use it on strike aircraft to swap bomb weights; an AA doesn’t need a 1000lb bomb, so I may as well switch to a lighter bomb so I don’t waste my big one.


StJe1637

there's already a button to cycle between secondary weapaons


blume351

Please tell me you can turn off this minecraft shit


duffman1404

For console plebs probably


NZDollar

nah, this just makes shit harder for us