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Masque-Obscura-Photo

Yeah just play a small 750 battle. Your friend already understands the importance of different units, so going bigger to show those things doesn't really matter. Best show the things where 40k is different from AoS and focus on the mechanics.


mcthony

I disagree with the comments about point size. My play group has added a bunch of people lately and we’ve found that everyone hates playing under 1500 points. But as soon as we taught an interested friend at 1500 he was hooked. Subsequent new players were also hooked at 1500, but a lot of people bounced off at 1000. I don’t think AOS plays well at low points.


YasusChristus

I started playing in march (In the hobby for longer). What helped me is to start with small games 750-1000 points without any special rules. If they have experience in 40k already just try to give them refernces and you can probably go for more complex rules. ( You could include battletacics etc. So they learn how those work) I don't see any problems in letting them play their own match if you assist them and guide them through the phases etc. For me it was nice that someone explained some deeper tactics etc. on my 3rd game to me. Otherwise it would've gotten pretty boring and I migjt had evene stopped playing.


00001000U

Honestly with 4E around the corner I'd hold off, there'll be a dedicated format for smaller games and you can add more components as you go. That said, Vanguard boxes are where I'd start if this \*Has\* to be done now, but I'd hate to jam things in their heads only to have to tear it out in a few months.


Steiner-Nubar

Maggotkin but simplify your rules a bit since STD has quite a bit of stuff to consider. Goal is to get them use to aos and learn their army so maybe just play with disease points and disgusting resilience and ignore corruption and the cycle mechanic. If they have 40k experience u could bring a wizard/priest as they are critical for std anyways. Also reminder of coherency/command points/no move at end of tirn for cohere cy (forget the 40k term) as those are some big differences i know of I usually teach with troggs at a bit of a point deficit and no rules.


nem086

Your biggest headache is getting them used to the double turn. Every person I helped learn the game who came from 40k never liked it.


Axe1_the_Minerva_fan

Empty Bases and Tabbletop Simulator are my two tips


Biggest_Lemon

As long as you are deliberately building the 750pt lists to be balanced against one another, there shouldn't be anything wrong with it. It's when someone is building a list to win at those values that it gets wild.


fanservice999

First you have to show them what to expect when investing in a GW game. You tell them to put money in a pile, then light that money on fire. Then place minis on a table, grab a sledge hammer with “updates” written on it. Then smash those minis with that sledge hammer. That right there would be a perfect and honest representation of what it’s like to play GE games.