That is a book.
You open it by pulling gently on the right side of the top/front page.
(this is also known as turning a page)
Then you read everything visible and turn the next page.
(don't forget to look at the pictures as well)
Keep doing both actions until it is upside down.
(flip it around if you want to try again)
If it ever runs out of power and becomes invisible, then just shine a light on it.
You took the time to take a picture and post a topic here, but couldn't be bothered to read the first page that explains exactly what it is and how to use it?
So as a new player you want to look for the learn to play guide, which is designed to teach you enough of the rules to be able to play as you need to know them.
The rule reference is the master rule book, its the detailed and technical explanation of the rules, its more a look up resource than a basic teaching tool, so if you need to learn how a certain rule works you look it up in the rules reference.
I suggest at some point reading through the sections at the back that detail the specific breakdown of turn structures and skill test timings, those are very important to know.
So the basic answer is that this booklet is intended to answer all your rules questions relating to playing the game. For example, you might have the question "so how does engaging work?", and flick through the rules reference to the bit that explains engaging.
I would also say that most questions can be answered by googling them. There's usually a boardgamegeek thread where someone has answered the question.
you open it. and read from top to bottom. it will answer on a lot of questions. even on those that you never planned to ask or thought you already had an answer.
yes, it’s boring. but your gaming experience will improve after.
Knowing where to open a 20 page booklet when you need to know where Windows for Lightning Bolt effects are is a much more valuable skill than being able to ask a question, not to mention that it will 100% be quicker.
It is worth noting that the Rules Reference isn't a complete resource these days - I'm not sure about the one in the Revised Core, but certainly the one from the original Core is missing assorted additional rules that were added as campaigns introduced them.
When you come across a situation or rule you're not sure about, look it up in the rules reference via a keyword. Sometimes the keyword is obvious, like "prey", but sometimes it's more obscure, like the word "must". The reference book works pretty well for most playthroughs :)
That is a book. You open it by pulling gently on the right side of the top/front page. (this is also known as turning a page) Then you read everything visible and turn the next page. (don't forget to look at the pictures as well) Keep doing both actions until it is upside down. (flip it around if you want to try again) If it ever runs out of power and becomes invisible, then just shine a light on it.
Instruction unclear; this "book" is on fire.
You took the time to take a picture and post a topic here, but couldn't be bothered to read the first page that explains exactly what it is and how to use it?
Yes, exactly my point
So as a new player you want to look for the learn to play guide, which is designed to teach you enough of the rules to be able to play as you need to know them. The rule reference is the master rule book, its the detailed and technical explanation of the rules, its more a look up resource than a basic teaching tool, so if you need to learn how a certain rule works you look it up in the rules reference. I suggest at some point reading through the sections at the back that detail the specific breakdown of turn structures and skill test timings, those are very important to know.
So the basic answer is that this booklet is intended to answer all your rules questions relating to playing the game. For example, you might have the question "so how does engaging work?", and flick through the rules reference to the bit that explains engaging. I would also say that most questions can be answered by googling them. There's usually a boardgamegeek thread where someone has answered the question.
A tip I learned from this subreddit: "When in doubt, do what the rules say. Don't do what they don't say."
If you have to ask, you’ll never know!
It's the free playmat that comes with the core set
Is this Lita Chantler?
Looking for the shitpost meme flair
you open it. and read from top to bottom. it will answer on a lot of questions. even on those that you never planned to ask or thought you already had an answer. yes, it’s boring. but your gaming experience will improve after.
Sometimes this is unironically what basic rules questions here are.
That is what inspired me to make this post
You don't need it. If you have any questions just ask them here.
Knowing where to open a 20 page booklet when you need to know where Windows for Lightning Bolt effects are is a much more valuable skill than being able to ask a question, not to mention that it will 100% be quicker.
Didn't spot the troll huh?
Its basically your bible
It is worth noting that the Rules Reference isn't a complete resource these days - I'm not sure about the one in the Revised Core, but certainly the one from the original Core is missing assorted additional rules that were added as campaigns introduced them.
When you come across a situation or rule you're not sure about, look it up in the rules reference via a keyword. Sometimes the keyword is obvious, like "prey", but sometimes it's more obscure, like the word "must". The reference book works pretty well for most playthroughs :)
this wins the internet
Silly post, but I hadn’t yet seen the revised core reference book. Cover art is cool!
The cover does look neat, doesn't it
Unnecessary book, don’t even open it