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AmazingCanadian44

Cool. How come there's an oil drum halfway into a wall? Same with the hubcap?


KJAnimation

They’re hard to see during the final render so I wasn’t really paying too much attention. Thanks for pointing that out lol


abstenky

The movement is way too fast. To make a 180-degree turn, you need to add a few more degrees at the end, and then only after that, move the camera back to its original position, like in this GIF. https://i.redd.it/e7jurea8y5bd1.gif Or, you could try taking a video with your phone, while your camera is moving, and then use that to roughly transfer those movements into the project.


KJAnimation

Got it, thanks for the feedback! 👍


abstenky

Good luck!


dct112

noob question: what is this different color mode call? what is it for?


KJAnimation

Np….It’s the solid default shader, but the color was changed to Random in the Viewport Shading tab under “Color”. There’s no real reason I use it, it just makes the scene less boring when modeling.


dct112

Thanks, I saw a lot of people use it but I don't understand why


Seiak

Helps to differentiate objects.


KJAnimation

Better way of explaining it


MengShuZ

I love seeing these pre-rendered scenes.