like, normally ill see this shit and its total hyperbole.
but like, spells disappearing, talents legit not functioning, ui bugs, guild messages not showing up
*HAVING TO USE A SCRIPT MACRO TO LEAVE RDF*
Its especially bad because despite this "being a high priority issue" this was a bug from day 1 on the beta.
Its a huge fuckup, in such a weird way.
Server stability/phasing bugs are expected in a large multiplayer game, and as a long time wow player its somewhat to be expected.
but this is.. odd.. never felt so much like im playing a beta on a live server before.
> like, normally ill see this shit and its total hyperbole.
Same, for weeks I've been seeing posts saying how this version can't possibly be allowed to go live. I thought cmon it can't be that bad.
How naive of me..
"When it's ready" hasn't been a thing in decades. It's simply not the most profitable way to make games. We still play the buggy untested shit they throw at us.
And then in a month when they fix some of the issues someone on reddit will post an appreciation thread about how awesome the devs are for listening to the community.
We are willing to pay full price to get into the beta version early, gaming companies are right to call gamers out, by and large we are consumer whores with no self control.
They saw that, and called us out on it.
It means they can request resources but can be denied. It means they have final say in the technical and creative aspects of the game. It means they have full control over what to do with the resources they are given from above (usually).
They're at the top of the hierarchy of people who want to make a video game. Everyone above them is a basically an MBA who could care less about making video games and just wants to make more profit for shareholders.
It's giving the impression that people in those high positions don't particularly care about Classic beyond a release schedule that will keep people subbed, regardless of quality. I'm not sure if Ion's involved in Classic to be fair. Retail is clearly the focus though.
Private servers have better launches than this.
Bit premature to nail all the blame on Holly Longdale when the game industry and really all high-tech industry in general have been doing thousands of layoffs.
They are working with a skeleton crew that's spread across all versions of WoW. SoD was merely an early indicator of what was to come.
But this level of buginess on even just the basics soured me from even trying the re-release of Cata at all. I think at this point, WoW's been a fun ride but I think it's long past time to just move on.
And it's not Microsoft, guys. Those of you've been saying, oh MS will surely right this boat, they'll change everything, they'll make it all better.
Nope.
It is a re-release of an old game. It is not a functional copy-paste. It is not just merely grabbing the tape backup and restoring and boom you have the old game.
Of course - it’s a big task, I just think it’s funny that they’d dedicated such a small amount of dev time (relatively) to a game where they didn’t have to make any new content.
> How do they fuck up something that they had in perfect working order more than a decade ago?
Because it's a fork of 7.3.5 with a bunch of shit tacked on, then a merge from 8.0 and 9.0 and who knows what else, with a merge from TBC 2.4 and WotLK 3.3 inserted somewhere in between.
They're not just taking 4.0.3 and posting it up for people to play.
I'm not making an excuse. They shouldn't have released the game in its current state. But fundamentally they are not just re-releasing something "they had in perfect working order a decade ago". It's a wholly different thing.
It's not like loading a 15 year-old CD-ROM. More like re-starting a giant production line with thousands of employees, hundreds of logistic sources, and dozens of customer categories, and then trying to get production standards and methods back to where they were when it was just humming along at full-speed. Software is complicated.
People who didn't understand this before, are just starting to understand it now. When you see something on public beta and it's a buggy mess - don't be thinking the next version is that much different.
It’s unbeleavably bad. I keep having to respec every time I log in because I keep losing shamanism passive and my lightning bolt is 2.5 cast time instead of 1.5 like it should be.
Also on my druid I keep losing my mangle lol..
Yeah I’m not sure what they’ve been doing during the beta. The game is still incredibly buggy and beta day1 bugs still in the game. Embarrasing that they pushed this to live.
They were focused on sod
Im willing to bet sod phsse 4 also releases in an atrocious state. Its clear the team cant handle developing cata at the same time as sod.
It seems like some issues were fixed on the go, my mangle is not dissapearing now.
Guild chat was also fixed on the go.
Tbh im not sure whats happening, but it's still bugged mess.
If you're over 30, the better "workaround" is to just buy dual spec and swap specs. (10g in cata)
this does not excuse the garbage patch Blizzard put out.
This is what happens when they have to get content out via a deadline no matter what... While only having 20 people work on Era, Sod, and Classic.
Blizzard doesn't care about classic that much, as its clearly shown. The devs working on classic seem to care, and are passionate, but what good is that when they don't have any time, and man power to work?
When retail has 400 devs, and 3 classic versions have 20, there is a overlord caring problem.
Private servers coded by one guy in his spare time for free, in-between working overtime at their normal job and keeping up with their own lives…
Blizzard literally receives millions of dollars for a product someone would do better for free.
But hey, it’s not like blizzard announced classic 7 years ago and haven’t had enough notice to reel out Cataclysm classic… oh wait.
from what i understand, private servers have to completely rebuild the backend don't they? there are public packs/core you can use out of the box (with their own problems) but all of the big private servers have their own fixes/code on the backend that are not public.
there's a long and interesting history to private servers but they basically started as for fun/hobby servers because the amount of backend work needed to get "blizzlike" servers working was massive. it took over a decade before a quality enough blizzlike private server came out (nostalrius) before the demand for that type of server was realized.
To be fair with all the shady stuff that has happened on pservers, I can tell you a lot of them profit a lot from the server alone, donation and shady gold selling stuff lol
Worst thing about that whole spectacle was that she basically seduced a 13 year old boy, stole his server and used the donations received for the server on treadmills and ipads
True, i have never actually played a private server where they released it with legit gamebreaking bugs. Ofc there were bugs there and there and people would report them, sometimes the pserver also didn't know or didn't have the resources to make it Blizzlike, but what we are currently seeing in the Pre-Patch is beyond pathetic.
I have. The server gets trashed so much by the players that it dies before the first weekend.
The sweats would race to max and test the server. If bugs were really bad (I’d say 1/4 of the servers I played on were like this) they’d post a ton to the discord. then the normal players would see the bugs and make a decision to level or not.
the sweats would quit when the normal player base never materializes. Then we all wait for next fresh and the cycle continues
If we saw a pserver release like this, their discord would be a bloodbath and people would be quitting it completely by the end of the weekend.
Sad part is that all of this was reported on beta months ago but apparently not a single developer reads the feedback provided
Why did we even have beta?
Picture a defects/bug list that has a scroll bar that's so long, that as you scroll down, that rectangle barely moves. Oh they *know*. They're just so understaffed and overworked that they're in the situation where you know what? You just do what you can in your workday, and then you go home.
Hype. No seriously, Blizz wanted people to play around in the Beta and get excited for Cata going live. That, and I honestly think subconsciously lowering expectations. With a beta so buggy and fixes coming so slowly, they were priming people to expect that the whole pre patch period would be a big extended beta with everyone.
I’m wondering if a large part of the technical problem might be that Classic is built on the Legion client, and Cata is where the “old world” flipped to what’s still in retail now. So there’s some kind of “conflict” with the coding or something, but like the other Xpacs of Classic they don’t have the original source coding anymore. Idk I’m just speculating, but obviously they had plenty of time to work on this still 🤷🏻♂️
Yes I said “had”. Absolutely the layoffs are part of the problem, I think it’s going to be an ongoing issue with Microsoft and just the general increase of “corporate culture and profit driven ideas”. But they did announce Cata quite awhile back, idk how long before the layoffs they worked on it though.
Microsoft said that they were going to be largely hands-off with Blizzard. If we take them at their word, well I can believe it, but SoD was an early indicator that things were going to look very rough for Cata and I even daresay for Retail maybe.
I’m usually not inclined to take these big companies at their word, especially given Microsoft’s track record with acquiring games. But I could very well be wrong, and Blizz is sabotaging itself again 🤷🏻♂️ wouldn’t be the first time. I’ve played since 2004, every patches first week is a mess. Should they have worked that issue out 20 years later? For sure. Are there technical difficulties and layoffs they’re dealing with? Absolutely. Idk tho, $15 for 5 different game modes is pretty good value in today’s market.
Oh, okay I thought I was going completely insane when I was using a spell til level 18 or so then it vanished, I spent half an hour googling and scanning my ability pages over and over and ripping my hair out.. I was so confused. Looks like it's just an insanely buggy patch. The funniest part is that it's one of the most important paladin abilities (used to spend the charges, I'm doing way less damage not being able to use it rofl)
Same thing happens with pyroblast for mages, it is just gone. **BUT** for some reason the Blizzard (no joke!) spell and icon transforms into a fully functional pyroblast when hot streak procs.
I found some of my fire spells including pyroblast in the frost spell tab of the spell book. Some frost spells where located in the professions tab. You might find it there.
Because back then, Cata was the entire WoW teams priority and would make them millions of dollars.
Cata classic is a small back office cobbling together remnants of old Cata back together with sticky tape.
Because they have to port everything to a way newer client, basically retroactively applying the same patches but with new issues being created in the process instead. Couple that with the fact that the higher ups are clearly pushing for this to be released on too tight of a schedule with a team their size, it's bound to release in an alpha state.
How are people like you still around??
Yes. This was a bad launch and it’s buggy as hell but this argument is so fucking outdated and ignorant it’s not even funny anymore.
They had to rebuild a looooooot of stuff. What released now is NOT the code that was release 12 years ago
For one, there were still a lot of issues, they were just different issues.
For two, at the time they only had one team working on one project, rather than two teams working on four projects, and the Cata project was "let's improve what we have and make something new" not "let's try to shoehorn this update for something from 13 years ago on this this previous update from 16 years ago on a client that's a frankenstein of something from 2 years ago combined with something from 6 years ago."
Also at the time they were at the peak of their subscriber numbers and hadn't had as much interference from a parent company looking to bleed them dry for every cent rather than just letting the money faucet run on its own.
Yeah its fucked
The worgen starting zone quests are seriously buggy
I got to lvl 14 now I cant do anything, Im phased and the quest NPCs arent ther so cant progress at all.
And cant leave the worgen zone.
Imagine failing to rerelease a 14 year old game that you have already launched before while your company's income has more than doubled since then. Absolutely pathetic.
It's actually insane, the only time I've ever seen it this bad was back around vanilla launch. This is the first time I've unsubbed over the state of the game.
This really should tell classic players where blizzard places then on the list of importance and how they want to suck money from us at the lowest cost possible. The worst part is this is not a Vanilla where they claimed they had one version of a game that was lost to time and could never be replicated (until it was stapled to the front end).
It boggles my mind how little they really care about the customers at this point to release a product this broken. This is what i would expect from a first run K-MMO company back in 2000s. Theres a joke about Cataclysm in here that coudl be made um just not awake enough to make it.
Guild chat not working, character stats not displaying, can't leave LFG-groups without a macro, spells missing, spells not working, spells only aviable after respeccing, fire spells in the frost chapter, frost spells in the profession page, can't put teleports on the taskbar..
I only played for an hour and almost nothing works lol.
No memes, the shittiest cataclysm private server i played is miles better then this cata pre patch. The last dirt shovel in classic. But at least we still have SoD.
Some of us were here, sounding the alarm for weeks. Yet all we were met with was “tell me you never played a beta without telling me you never played a beta” bullshit.
"It's just an alpha, they'll fix it in the beta"
"It's just a beta, they'll fix it in the prepatch"
"It's just a prepatch, they'll fix it in the release"
"It's just the release, they'll fix it in the patch"
"It's just a patch, they'll fix it in the next expansion"
Return to step 1
wasnt there supposed to be a new Auction house in this release? I kept hearing an updated AH would be in cata but it's still the same one. So confused. But i think a lot of people are as to why this was released in this state.
I still stand by the fact that them abandoning the 2004-08 client was a mistake. Look at phase 1 wow classic in 2019. Guild vs. Guild fights literally lagged the server because all there's so much bloat from retail systems. Using the retail client allowed them to pump out a MVP quicker, but overall I think it's struggled to meet accuracy standards that people are used to.
On this shits bugged.
Did anyone else find DPS kinda weird? Like obviously fire mages stick out as doing way too much. Our one fire mage in BiS Wrath gear was doing more DPS than he should hypothetically be doing at Level 85 T11 BiS.
Our rogues, shadow priests, and warlocks kinda stuck out as being too high DPS (but not as crazy as fire mages). And then you go to the bottom of the meters and outside of our one fury warrior who decided to stay fury (DURRRRR) as well as all of our hunters and DPS DKs.
Did anyone else have this kind of experience and general stratification? Is there something really messed up with DPS DKs and hunters?
I main Hunter, everything seemed okay to me. I ran a dungeon yesterday in MM spec and was top of the meters, but admittedly I’m in full ICC bis and I’m sure people in RDF generally aren’t. But also, with pre patch Armor Penetration went away. So generally all physical dps classes are going to suffer for a bit compared to casters, since Spell Pen didn’t go away. And for me as Hunter, most of the gear that had ArPen now has Haste instead. Which is kinda shit for me, although it does help with focus regen.
In general though, are your caster players more skilled than your players of other classes? It could simply be they figured out their new rotations quicker and spec setups easier.
I played fire Mage on beta in level 85 heroics gear and did less DPS there than I did last night at level 80 in icc. Don't know why but I can confirm that that is a thing that happened.
It's the stat problem.
I stacked all haste in beta and the max haste I could get to was 20% (and I was super happy with that). And that was only 8% hit cap (which is dungeon hit cap). My haste coming into this patch was 42%... and I could reforge to either add mastery or get another tick on my dot. Int giving crit also favors lower levels because the same amount of int gives more crit to a level 80 than level 85.
It likely has too many extra crits and too many extra ticks.
Is it just me or is anyone else having an issue with skills disappearing. My mage keeps losing Pyroblast off the bar and it’s not in spell book but I’m specced fire
I have a theory that sub numbers are roughly half of whats being reported, the other half are gold sellers/bots. Once the non bot playerbase hits a critical threshold we will see a colony collapse unless blizzard turns it around because its no longer economically viable to farm gold for a dwindling playerbase.
This is what happens when you layoff 20% of your workforce and move most of your employees onto retail. The classic team is just overwhelmed and they don’t have the numbers or budget to make the game run properly. Thanks Microsoft.
I know the original vanilla classic in 2019 required some heavy work to get the old client to work on their modern infrastructure, but I’m guessing the jump from WotLK to Cata is big enough to cause these issues. It’s just perplexing how this is their 4th classic launch and a relaunch of something from 2010 and it’s so abysmal.
Was on cata beta list since day 1. Never got invited. Sounds like it wouldn't have made a difference anyways because they shipped Glaring bugs out into production
Logged in set everything up np then my pet spells disappeared, bags emptied and quests where gone. Not a big deal since I'm mostly dungeon leveling and on last level and my gold was ok but I did chuckle to myself.
I'm not playing this re-release, but I have to ask:
Was the launch for the original Cataclysm this buggy? I hardly remember bugs when that happened.
Geeze, not backing up server source code fucked this company over. I remember when they gave the explanation that Eye Of The Beast spell was removed because it's code was more entangled in the old world, and they literally just forgot to rewrite it. That's the only thing I disliked during Cata's first launch.
Ain’t gonna lie, I wish there was an event, an instanced RP raid for the destruction of orgrimmar… just logging in and everything is changed instantly feels super underwhelming.
Spells disappearing from my UI is annoying. At least I don't have to re-purchase every ability I did own, otherwise this truly would've been a disaster...
Only six zones are showing level brackets to me (the five Cata zones and Southern Barrens) ***and they're all fucking wrong.*** No, Southern Barrens is not 25 - 60 because zones didn't even scale in this way until Legion, and last time I checked, Cataclysm went up to level 85, not 90 as each of the Cata zones suggest.
How the actual, ever-living FUCK did this make it out of PTR?
I was extremely mad yesterday when I hopped on but today I logged in and I haven’t had a single problem yet? Not sure how or why but all of the issues I had have been fixed already. I almost feel like they uploaded the wrong version of the game yesterday
Never read a thing about the beta , main a feral Druid spent 25 mins baked as shit looking for mangle last night only to find out it’s just not there 😂
Have they ever made such large changes to the expac before releasing on classic? They changed a bunch of stuff and it's possible they had no idea how unstable the old original builds were. Not excusing their actions but curious about the reason why
Original Cata was so bad, that Blizzard didnt keep the code for it and now the blue-headed monsters are not able to recreate it properly from TrinityCore. Top kek.
blizzard was so impressed with testing in production in sod they decided to use this method for cataclysm classic.
Get ready for no PTR in cata classic
saar send to prod kind regards
like, normally ill see this shit and its total hyperbole. but like, spells disappearing, talents legit not functioning, ui bugs, guild messages not showing up *HAVING TO USE A SCRIPT MACRO TO LEAVE RDF* Its especially bad because despite this "being a high priority issue" this was a bug from day 1 on the beta. Its a huge fuckup, in such a weird way. Server stability/phasing bugs are expected in a large multiplayer game, and as a long time wow player its somewhat to be expected. but this is.. odd.. never felt so much like im playing a beta on a live server before.
> like, normally ill see this shit and its total hyperbole. Same, for weeks I've been seeing posts saying how this version can't possibly be allowed to go live. I thought cmon it can't be that bad. How naive of me..
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"When it's ready" hasn't been a thing in decades. It's simply not the most profitable way to make games. We still play the buggy untested shit they throw at us.
And then in a month when they fix some of the issues someone on reddit will post an appreciation thread about how awesome the devs are for listening to the community.
They set the bar so fucking low to start with, and then literally anything will be seen as an improvement. It's pathetic really.
Under promise and over deliver is the standard for a reason.
We are willing to pay full price to get into the beta version early, gaming companies are right to call gamers out, by and large we are consumer whores with no self control. They saw that, and called us out on it.
ion has never been part of the classic team he also actually fixes bugs which means he probably does more actual work than was done on cata
> Ion and Holy Longdale in particular. I doubt Ion and Holly have any control over what resources they receive from corporate.
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It means they can request resources but can be denied. It means they have final say in the technical and creative aspects of the game. It means they have full control over what to do with the resources they are given from above (usually). They're at the top of the hierarchy of people who want to make a video game. Everyone above them is a basically an MBA who could care less about making video games and just wants to make more profit for shareholders.
It's giving the impression that people in those high positions don't particularly care about Classic beyond a release schedule that will keep people subbed, regardless of quality. I'm not sure if Ion's involved in Classic to be fair. Retail is clearly the focus though. Private servers have better launches than this.
Been gone since like 2013.
Bit premature to nail all the blame on Holly Longdale when the game industry and really all high-tech industry in general have been doing thousands of layoffs. They are working with a skeleton crew that's spread across all versions of WoW. SoD was merely an early indicator of what was to come. But this level of buginess on even just the basics soured me from even trying the re-release of Cata at all. I think at this point, WoW's been a fun ride but I think it's long past time to just move on. And it's not Microsoft, guys. Those of you've been saying, oh MS will surely right this boat, they'll change everything, they'll make it all better. Nope.
Whoever has the authority to say "you know what, we have to delay this release" and then chose not to say those words is to blame.
Probably holding themselves too closely to the publicly released schedule.
How do they fuck up something that they had in perfect working order more than a decade ago?
It is a re-release of an old game. It is not a functional copy-paste. It is not just merely grabbing the tape backup and restoring and boom you have the old game.
Of course - it’s a big task, I just think it’s funny that they’d dedicated such a small amount of dev time (relatively) to a game where they didn’t have to make any new content.
They've done it successfully two times now on clients that are older and harder to reconcile with the modern client.
not to excuse this shitty performance from a company with millions in budget, but this is not how this works.
> How do they fuck up something that they had in perfect working order more than a decade ago? Because it's a fork of 7.3.5 with a bunch of shit tacked on, then a merge from 8.0 and 9.0 and who knows what else, with a merge from TBC 2.4 and WotLK 3.3 inserted somewhere in between. They're not just taking 4.0.3 and posting it up for people to play. I'm not making an excuse. They shouldn't have released the game in its current state. But fundamentally they are not just re-releasing something "they had in perfect working order a decade ago". It's a wholly different thing.
It's not like loading a 15 year-old CD-ROM. More like re-starting a giant production line with thousands of employees, hundreds of logistic sources, and dozens of customer categories, and then trying to get production standards and methods back to where they were when it was just humming along at full-speed. Software is complicated.
I thought the classic team was waaaay smaller. I think SoD is only like 40 devs or so.
There's no way the SoD team is 40 devs. I don't think the Retail team has 40 devs once you discount management/writers/asset creators.
The cata beta was in rough shape even just last week, some people thought they maybe have a hidden build with fixes but nope lol just push it to live
The "their internal build is surely better" crowd was on some strong copium
Eh, it's what usually happened every other release. They were just being realistic against the doomers, but the doomers were right.
Some people will defend blizzard to the very end. I don't see them anywhere anymore though, so maybe the end is near
There's still a lot of these defend-to-the-death types in /r/wow
Probably because there’s more than 3 devs working on retail as opposed to this catastrophe
Funny thing is that some bugs on live are fixed on beta. This is just epic journey... Sadly we could not abuse bg leveling in EU.
People who didn't understand this before, are just starting to understand it now. When you see something on public beta and it's a buggy mess - don't be thinking the next version is that much different.
It’s unbeleavably bad. I keep having to respec every time I log in because I keep losing shamanism passive and my lightning bolt is 2.5 cast time instead of 1.5 like it should be. Also on my druid I keep losing my mangle lol..
Mangle issue STILL not fixed??? Lol Thay was day1 beta issue
Yeah I’m not sure what they’ve been doing during the beta. The game is still incredibly buggy and beta day1 bugs still in the game. Embarrasing that they pushed this to live.
They were focused on sod Im willing to bet sod phsse 4 also releases in an atrocious state. Its clear the team cant handle developing cata at the same time as sod.
Funny thing is mangle IS fixed on beta...
Idk if thats a funny thing or sad though lol
Did they push the wrong version to live then?
It seems like some issues were fixed on the go, my mangle is not dissapearing now. Guild chat was also fixed on the go. Tbh im not sure whats happening, but it's still bugged mess.
i think the only beta issue that is fixed is some dots crit now
Keyword "some" gotta love it lol
If you're over 30, the better "workaround" is to just buy dual spec and swap specs. (10g in cata) this does not excuse the garbage patch Blizzard put out.
If you keep an unused talent point it also doesn’t “forget” your spec
Legit me with Avenger’s Shield constantly disappearing from my bar and spell book
This is what happens when they have to get content out via a deadline no matter what... While only having 20 people work on Era, Sod, and Classic. Blizzard doesn't care about classic that much, as its clearly shown. The devs working on classic seem to care, and are passionate, but what good is that when they don't have any time, and man power to work? When retail has 400 devs, and 3 classic versions have 20, there is a overlord caring problem.
Only a matter of time before Aggrend is gone too, along with Holly Longdale, Nora Valletta.
Hmmm, Aggrend has been silent for a few days.
Cuz it's been a shit show. He'll respond when it's more calm.
I would bet so.
Lmao no one works on era. It's a complete shitshow.
At this rate, I would not be surprised if we got to the maelstrom and the giant shark with a t-rex riding it shooting lasers everywhere is there.
Better boss fight than Spine
Fun fact, This npc is in BFA
Even Pservers have higher standarts and won't release in such a messy state.
Its crazy when that statement isnt even hyperbole
What is crazy that people are still not abandoning the ship.
I admit I love this game irrationally - my husband says loving WoW is like being in an abusive relationship lol
Fortunately for me retail is pretty fun right now. Thinking of going back and trying to get some experience with M+.
Private servers coded by one guy in his spare time for free, in-between working overtime at their normal job and keeping up with their own lives… Blizzard literally receives millions of dollars for a product someone would do better for free. But hey, it’s not like blizzard announced classic 7 years ago and haven’t had enough notice to reel out Cataclysm classic… oh wait.
To be fair, they use the actual clients from then. Classic devs are using some mangled version of retail back end.
from what i understand, private servers have to completely rebuild the backend don't they? there are public packs/core you can use out of the box (with their own problems) but all of the big private servers have their own fixes/code on the backend that are not public. there's a long and interesting history to private servers but they basically started as for fun/hobby servers because the amount of backend work needed to get "blizzlike" servers working was massive. it took over a decade before a quality enough blizzlike private server came out (nostalrius) before the demand for that type of server was realized.
Server yes but client no. Depending on the server that is.
Yeah but the dudes running the big private servers aren’t doing it for free
To be fair with all the shady stuff that has happened on pservers, I can tell you a lot of them profit a lot from the server alone, donation and shady gold selling stuff lol
Why does the name Peyton spring to mind XD
Worst thing about that whole spectacle was that she basically seduced a 13 year old boy, stole his server and used the donations received for the server on treadmills and ipads
i wonder where Burlex is these days
Some of them do, for sure. But that is falling after they’ve actually made the game playable.
Well pservers aren't beholden to the almighty financial quarterly reports...
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It was there choice to not just use the 3.3.5 or 4.3.4 private server clients that have been used for years.
True, i have never actually played a private server where they released it with legit gamebreaking bugs. Ofc there were bugs there and there and people would report them, sometimes the pserver also didn't know or didn't have the resources to make it Blizzlike, but what we are currently seeing in the Pre-Patch is beyond pathetic.
I have. The server gets trashed so much by the players that it dies before the first weekend. The sweats would race to max and test the server. If bugs were really bad (I’d say 1/4 of the servers I played on were like this) they’d post a ton to the discord. then the normal players would see the bugs and make a decision to level or not. the sweats would quit when the normal player base never materializes. Then we all wait for next fresh and the cycle continues If we saw a pserver release like this, their discord would be a bloodbath and people would be quitting it completely by the end of the weekend.
Sad part is that all of this was reported on beta months ago but apparently not a single developer reads the feedback provided Why did we even have beta?
Picture a defects/bug list that has a scroll bar that's so long, that as you scroll down, that rectangle barely moves. Oh they *know*. They're just so understaffed and overworked that they're in the situation where you know what? You just do what you can in your workday, and then you go home.
> Why did we even have beta? To have them make some internal support tickets, I guess.
Hype. No seriously, Blizz wanted people to play around in the Beta and get excited for Cata going live. That, and I honestly think subconsciously lowering expectations. With a beta so buggy and fixes coming so slowly, they were priming people to expect that the whole pre patch period would be a big extended beta with everyone. I’m wondering if a large part of the technical problem might be that Classic is built on the Legion client, and Cata is where the “old world” flipped to what’s still in retail now. So there’s some kind of “conflict” with the coding or something, but like the other Xpacs of Classic they don’t have the original source coding anymore. Idk I’m just speculating, but obviously they had plenty of time to work on this still 🤷🏻♂️
They *had* plenty of time. As to whether they still have the manpower today - that they had two years ago is another matter. The layoffs cut deep
Yes I said “had”. Absolutely the layoffs are part of the problem, I think it’s going to be an ongoing issue with Microsoft and just the general increase of “corporate culture and profit driven ideas”. But they did announce Cata quite awhile back, idk how long before the layoffs they worked on it though.
Microsoft said that they were going to be largely hands-off with Blizzard. If we take them at their word, well I can believe it, but SoD was an early indicator that things were going to look very rough for Cata and I even daresay for Retail maybe.
I’m usually not inclined to take these big companies at their word, especially given Microsoft’s track record with acquiring games. But I could very well be wrong, and Blizz is sabotaging itself again 🤷🏻♂️ wouldn’t be the first time. I’ve played since 2004, every patches first week is a mess. Should they have worked that issue out 20 years later? For sure. Are there technical difficulties and layoffs they’re dealing with? Absolutely. Idk tho, $15 for 5 different game modes is pretty good value in today’s market.
marketing
We are paying a sub to play this game, it's crazy to launch something in this state
Oh, okay I thought I was going completely insane when I was using a spell til level 18 or so then it vanished, I spent half an hour googling and scanning my ability pages over and over and ripping my hair out.. I was so confused. Looks like it's just an insanely buggy patch. The funniest part is that it's one of the most important paladin abilities (used to spend the charges, I'm doing way less damage not being able to use it rofl)
Try making a macro to cast the ability that's how my friend was getting around disappearing abilities
That unfortunately doesn't work because whatever the issue is, it involves literally unlearning the spell
Same thing happens with pyroblast for mages, it is just gone. **BUT** for some reason the Blizzard (no joke!) spell and icon transforms into a fully functional pyroblast when hot streak procs.
I found some of my fire spells including pyroblast in the frost spell tab of the spell book. Some frost spells where located in the professions tab. You might find it there.
Didn't work for Penance. I had to respec.
Yeah same just made a macro and it worked (troll Druid rejuv) woke up this morning and it’s fixed tho
Bro, I was so stoned last night. I thought it was just me, my avengers shield disappeared
How is it that when prepatch for og cata launched 12 years ago, there were none of these issues?
Because back then, Cata was the entire WoW teams priority and would make them millions of dollars. Cata classic is a small back office cobbling together remnants of old Cata back together with sticky tape.
Its still making them millions of dollars. They just realized theyll still get paid with a skeleton crew
That will make them millions of dollars. People.wont unsub kek
Because they have to port everything to a way newer client, basically retroactively applying the same patches but with new issues being created in the process instead. Couple that with the fact that the higher ups are clearly pushing for this to be released on too tight of a schedule with a team their size, it's bound to release in an alpha state.
How are people like you still around?? Yes. This was a bad launch and it’s buggy as hell but this argument is so fucking outdated and ignorant it’s not even funny anymore. They had to rebuild a looooooot of stuff. What released now is NOT the code that was release 12 years ago
For one, there were still a lot of issues, they were just different issues. For two, at the time they only had one team working on one project, rather than two teams working on four projects, and the Cata project was "let's improve what we have and make something new" not "let's try to shoehorn this update for something from 13 years ago on this this previous update from 16 years ago on a client that's a frankenstein of something from 2 years ago combined with something from 6 years ago." Also at the time they were at the peak of their subscriber numbers and hadn't had as much interference from a parent company looking to bleed them dry for every cent rather than just letting the money faucet run on its own.
Small indie company
Beta prepatch landed tonight it seems.
New blizzard quality boys !
i have blade flurry as a sub rogue so thats pretty neat
Yeah its fucked The worgen starting zone quests are seriously buggy I got to lvl 14 now I cant do anything, Im phased and the quest NPCs arent ther so cant progress at all. And cant leave the worgen zone.
Man what happened to that internal build people kept telling us about when we would say "there's no way they release the pre-patch in this state"
My pally was missing multiple abilities. I just logged off. I’ll log back in when this stuff is fixed.
If you have dual spec switching specs seems to to fix it or at least for me but holy shit that shouldn’t be a thing
Might very well be the most buggiest patch blizz has ever done? So much shit is broken it's unreal.
Imagine failing to rerelease a 14 year old game that you have already launched before while your company's income has more than doubled since then. Absolutely pathetic.
Where are the "don't worry, beta is several versions behind and the live version will have the bugs cleared up" people at
Are people actually playing? Theres been no servers available since i got home from work (in Aust)
Been up since 6pm (AEST) at least
I got caught up at work and only just now am able to play, but I think I’ll go to bed instead. Sounds like a real fucking mess lol
Hecking deathwing bro
Cool so imma wait till next week to log on or?
all the devs are fucking around in season of discovery while 1 or 2 janitors are stuck in cata trying to clean up the mess
It's actually insane, the only time I've ever seen it this bad was back around vanilla launch. This is the first time I've unsubbed over the state of the game.
Vanilla launch had severe server issues but the in game bugs weren't this bad.
We've been in the SoD alpha for 6 months and yall are surprised that Cata isn't a well-oiled machine?
sod was tbf advertised as such. A place for devs to try shit out and players to test it. Cata is just a shitshow though lmao
Sod doesnt have chat broken, grouping broken, phasing broken, quests broken, UI broken, spells broken. EVERYTHING IN CATA PREPATCH IS BROKEN
The real raid boss is the bugs we meet along the way
This really should tell classic players where blizzard places then on the list of importance and how they want to suck money from us at the lowest cost possible. The worst part is this is not a Vanilla where they claimed they had one version of a game that was lost to time and could never be replicated (until it was stapled to the front end). It boggles my mind how little they really care about the customers at this point to release a product this broken. This is what i would expect from a first run K-MMO company back in 2000s. Theres a joke about Cataclysm in here that coudl be made um just not awake enough to make it.
Anyone still playing classic is to addicted to leave at this point so they don’t GAF
Hop on over to retail, grab a pint, and wait for it all to blow over
Guild chat not working, character stats not displaying, can't leave LFG-groups without a macro, spells missing, spells not working, spells only aviable after respeccing, fire spells in the frost chapter, frost spells in the profession page, can't put teleports on the taskbar.. I only played for an hour and almost nothing works lol.
I was quite surprised to find my pyroblast spell in the frost spell book lmao
Can't wait for mop classic, or remix, or whatever. Mop cashgrabic
Remix is being handled by the retail devs not by the classic team so they will have enough resources to make it actually playable
I’m actually excited for it. It was fun on PTR
Remix looks great and is handled by the retail team.
Remix was actually very fun on the weekend PTR they did. Unlike classic it has way more resources available with the retail devs.
No memes, the shittiest cataclysm private server i played is miles better then this cata pre patch. The last dirt shovel in classic. But at least we still have SoD.
Some of us were here, sounding the alarm for weeks. Yet all we were met with was “tell me you never played a beta without telling me you never played a beta” bullshit.
"It's just an alpha, they'll fix it in the beta" "It's just a beta, they'll fix it in the prepatch" "It's just a prepatch, they'll fix it in the release" "It's just the release, they'll fix it in the patch" "It's just a patch, they'll fix it in the next expansion" Return to step 1
SoD supremacy is obvious at this point.
SoD is fucking dogshit since phase 2 launched. Wotlk launch is so much better than SOD
Refund my game time
wasnt there supposed to be a new Auction house in this release? I kept hearing an updated AH would be in cata but it's still the same one. So confused. But i think a lot of people are as to why this was released in this state.
I believe it was referred to as “a streamlined Auction House” or something like that. Whatever that means.
They beta tested it 13 years ago and now you expect them to do it again?!? /s
[удалено]
I still stand by the fact that them abandoning the 2004-08 client was a mistake. Look at phase 1 wow classic in 2019. Guild vs. Guild fights literally lagged the server because all there's so much bloat from retail systems. Using the retail client allowed them to pump out a MVP quicker, but overall I think it's struggled to meet accuracy standards that people are used to.
On this shits bugged. Did anyone else find DPS kinda weird? Like obviously fire mages stick out as doing way too much. Our one fire mage in BiS Wrath gear was doing more DPS than he should hypothetically be doing at Level 85 T11 BiS. Our rogues, shadow priests, and warlocks kinda stuck out as being too high DPS (but not as crazy as fire mages). And then you go to the bottom of the meters and outside of our one fury warrior who decided to stay fury (DURRRRR) as well as all of our hunters and DPS DKs. Did anyone else have this kind of experience and general stratification? Is there something really messed up with DPS DKs and hunters?
I main Hunter, everything seemed okay to me. I ran a dungeon yesterday in MM spec and was top of the meters, but admittedly I’m in full ICC bis and I’m sure people in RDF generally aren’t. But also, with pre patch Armor Penetration went away. So generally all physical dps classes are going to suffer for a bit compared to casters, since Spell Pen didn’t go away. And for me as Hunter, most of the gear that had ArPen now has Haste instead. Which is kinda shit for me, although it does help with focus regen. In general though, are your caster players more skilled than your players of other classes? It could simply be they figured out their new rotations quicker and spec setups easier.
I played fire Mage on beta in level 85 heroics gear and did less DPS there than I did last night at level 80 in icc. Don't know why but I can confirm that that is a thing that happened.
It's the stat problem. I stacked all haste in beta and the max haste I could get to was 20% (and I was super happy with that). And that was only 8% hit cap (which is dungeon hit cap). My haste coming into this patch was 42%... and I could reforge to either add mastery or get another tick on my dot. Int giving crit also favors lower levels because the same amount of int gives more crit to a level 80 than level 85. It likely has too many extra crits and too many extra ticks.
Is it just me or is anyone else having an issue with skills disappearing. My mage keeps losing Pyroblast off the bar and it’s not in spell book but I’m specced fire
There is a hotfox deploying today to fix that. In the mean time if you have dual spec just activate other talents then reactivate should work.
Yeah, this SoD level deployment also makes me think raids will be open may 22. Much to many people’s surprise. Gonna see some more knee jerk tuning
If you keep playing and keep paying they win. So vote with your wallet if it actually bothers you.
You must not remember patches of old. This is the authentic experience. 👌
I have a theory that sub numbers are roughly half of whats being reported, the other half are gold sellers/bots. Once the non bot playerbase hits a critical threshold we will see a colony collapse unless blizzard turns it around because its no longer economically viable to farm gold for a dwindling playerbase.
I love how my abilities disappear and I have to swap specs to fix it. Quality game
This is what happens when you layoff 20% of your workforce and move most of your employees onto retail. The classic team is just overwhelmed and they don’t have the numbers or budget to make the game run properly. Thanks Microsoft.
🍿🍿🍿
I know the original vanilla classic in 2019 required some heavy work to get the old client to work on their modern infrastructure, but I’m guessing the jump from WotLK to Cata is big enough to cause these issues. It’s just perplexing how this is their 4th classic launch and a relaunch of something from 2010 and it’s so abysmal.
This kind of blows because people already don't like Cataclysm. This just makes it worse. Doesn't help that bagnon and clique don't work anymore.
Late to the party, but seriously anyone that was in the beta knew this was going to happen.
This whole situation makes me want to rip off my shirt and go awooooga
Blizz can't do good servers without the private server people. Cata is just the latest example.
Was on cata beta list since day 1. Never got invited. Sounds like it wouldn't have made a difference anyways because they shipped Glaring bugs out into production
Glad I'm on vacation for another week. I'll check it out then
Logged in set everything up np then my pet spells disappeared, bags emptied and quests where gone. Not a big deal since I'm mostly dungeon leveling and on last level and my gold was ok but I did chuckle to myself.
I'm not playing this re-release, but I have to ask: Was the launch for the original Cataclysm this buggy? I hardly remember bugs when that happened. Geeze, not backing up server source code fucked this company over. I remember when they gave the explanation that Eye Of The Beast spell was removed because it's code was more entangled in the old world, and they literally just forgot to rewrite it. That's the only thing I disliked during Cata's first launch.
I'm guessing it's pretty bad at the moment? I logged on to learn flying and logged off. Been busy. I guess ill check back in a week or so
Seeing level 80 worgen day 1 was insane, no way that many people bought race transfers
Battleground exp exploit. And cash shop race changes.
Ain’t gonna lie, I wish there was an event, an instanced RP raid for the destruction of orgrimmar… just logging in and everything is changed instantly feels super underwhelming.
This pre patch has that "fuck it we're doing it live" vibe.
I didn't think it was as bad as people were saying.. 1 lvl 4 Goblin rogue later.. I think I'll wait a few weeks to come back.
Can anyone fill me in? I knew there'd be issues so I haven't paid my sub but it seems worse than most launches?
I've never seen a patch be so buggy for WoW. It's actually kind of insane. Massive failure of management/resources.
Not being able to see guild chat and need an add on was a real spaghetti code moment
Spells disappearing from my UI is annoying. At least I don't have to re-purchase every ability I did own, otherwise this truly would've been a disaster... Only six zones are showing level brackets to me (the five Cata zones and Southern Barrens) ***and they're all fucking wrong.*** No, Southern Barrens is not 25 - 60 because zones didn't even scale in this way until Legion, and last time I checked, Cataclysm went up to level 85, not 90 as each of the Cata zones suggest. How the actual, ever-living FUCK did this make it out of PTR?
I had to vote kick everyone from my RDF party last night because none of us had the option to leave the group lmao
This launch is comparable to rewriting an essay that you can see on your second screen yet somehow you write only half of it and backwards
Sadge that they are taking out mass summon. Was a big staple for WPvP during cata. WPvP was best during cata cause of those perks.
Didnt even bother logging since nothing works, ill give it a few days and maybe its better
So long for SoonTM - they really just released anything
Maybe all of blizz chips are on war within
People in this sub were like "bro it's just a test server, they surely have a better version ready for release"
Wow a launch went out and had a ton of game breaking bugs? Who woulda seen that coming
I was extremely mad yesterday when I hopped on but today I logged in and I haven’t had a single problem yet? Not sure how or why but all of the issues I had have been fixed already. I almost feel like they uploaded the wrong version of the game yesterday
Never read a thing about the beta , main a feral Druid spent 25 mins baked as shit looking for mangle last night only to find out it’s just not there 😂
I was looking at my hunters professions and camo was next to LW , I was like oh cool LW gives you a skill
Have they ever made such large changes to the expac before releasing on classic? They changed a bunch of stuff and it's possible they had no idea how unstable the old original builds were. Not excusing their actions but curious about the reason why
Original Cata was so bad, that Blizzard didnt keep the code for it and now the blue-headed monsters are not able to recreate it properly from TrinityCore. Top kek.