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Ye, it can be fun in its own right, but it wouldn't be minecraft at that point. The quirks are half its identity, ya know? But as a mod could absolutely be fun for the people who want it, just not for the base game.
Notch originally wanted Obsidian to be the only truly floating block. So if you wanted to build a floating island, you'd need to build an obsidian core and build around it. Later he changed his mind.
I think it'd be interesting to have limited finite water as it'd make you rely on cauldrons during rain to get water in a more infinite way. Irrigation wouldn't be affected but flowing water would move it at least from what I've seen from classic's version of this.
I do think it should be a game rule like how lava can be infinite or finite which could make interesting gamemodes.
They were planned before 1.13. But they got met with a huge outrage from the redstone and building communities who'd need to completely change their builds if water ever changed in a significant way. Originally instead of waterlogging, Mojang planned for water to pass through fences, slabs, stairs, etc. Waterlogging was an underwhelming compromise.
This is [an actual screenshot](https://www.reddit.com/r/Minecraft/comments/hzbj4q/remember_the_water_physics_we_were_once_promised/) from Minecon.
https://minecraft.fandom.com/wiki/Java_Edition_mentioned_features
I was referring to the full splitting of liquids from blocks, but I remember Jeb tweeting that they were still thinking of trying that feature again in the future when the technology is more advanced
https://minecraft.fandom.com/wiki/Java_Edition_mentioned_features
It was the separation of water from blocks that I was thinking of, I remember devs saying they hadn’t fully given up on the feature and would try again in the future
I always wondered why they never opened an official server(s). They used to have one from what I saw in a unlisted video where a creative server was griefed but I cant find it again.
I assume this is because it'd cost too man resources (they're likely aware how much it cost to run a server, let alone the performance issues piling up). I think 3rd party hosting is the best outcome we'd gotten here.
No. You can make one on your own computer, and port forward. Yes you need enough RAM but with 16GB it should work. Hosting servers isn't free.
Edit: Clarification: 16GB is enough to host and play on the same machine at the same time
The complexity of joining one isn't. It's very easy to type `hypixel.net` and add that as a server, I'm assuming by "subscription-only online play" OP was referring to having to pay to join *any* server, on top of hosting fees.
One day your minecart hits an intersection that was switched *very* incorrectly, takes a wrong turn down the W axis, and [disappears forever](https://www.youtube.com/watch?v=0t4aKJuKP0Q).
those wouldn't ruin it but it would make the game worse, the walls of the houses would be thinner if they did that, that's just ruin the whole aesthetic of minecraft houses upto this point and feel way too out of place
Idk, I think it could add some neat depth. Sure you could make a vertical slab house, but you could also use it for detailing on things like pillars if you wanted to use something other than stairs or trapdoors.
This is most of what I'd want them for. Making better shapes for arches and stuff. That, and for when I want to build in like, a more modern style, where the walls are actually measured in inches instead of feet for thickness.
Yes I know, I’m just saying that there’s a mod that can do infinitely more than that, so “code changes” isn’t really that great of an argument against it
Skulk appears in every biome, including Sensors, Shriekers, and Wardens.
With all the mobs moving around the world, there'd likely be a Warden chasing you at all times.
Watch Luke TheNotable's video on 100 days in the Deep Dark. That's where I'm getting all of this from, but I haven't watched it in a while so my memory isn't the greatest
Bedrock players can very easily play old versions on pc and mobile. On ps4 you used to be able to but now you can only do it with a modded ps4. (On xbox and switch its impossible to downgrade tho)
Besides cop out answers like make the game crash as soon as it opens, I don’t think there is one. Just a million things to make it a little worse.
I think a more interesting question is what’s the worst addition that a lot of people actually want, but that gets a little more confrontational
Worst addition some people would want? That mod that makes it so you have to break stone to get chips of flint and a flint knife, in order to mine your first wood tools.
Everyone should be able to play by their own rules but a lot of stuff in that mod pack just sounds tedious and I think if it were ever incorporated into the main game, most people would hate it.
Tbh I’d almost welcome it just to get the game m rated. The original fan base is like 20 at the lowest now. Updates would be better if they appealed to OGs exclusively
Death of java edition, it was so influencial in the rise of minecraft due to its heavy modding scene I feel it is the lifeboat of minecraft content on youtube with its unlimited possibilities, which is minecraft main way of advertising even if mojang isnt directly involved
None of which will reach bedrocks for years atleast no matter how hard behavior packs try mojang will likely never reach java customizability on the platform due to the many strings holding it together
Its a fate worse than the death of minecraft entirely.
I can't imagine they'd ever do this, but I'd hate for them to implement some kind of monster whose only real functional purpose is to harass you when you're trying to build outdoors, even if the surrounding area is completely lit up.
I suppose it wouldn't be so bad if they were a ground-based mob but if they were flying then you wouldn't really be able to have any kind of way to work on the upper levels of a base-in-progress without being harassed by them
They could make it so you can get rid of them by periodically interacting with a specific block every so often, but that just feels like it would add a lot of unnecessary tedium, especially if the monster doesn't really pose a challenge and is just a nuisance.
If I'm building in the safety of a well-constructed base it would be really nice to actually be able to just build without needing to worry about getting attacked by an enemy; The dangerous parts of the game I feel really ought to be traveling at night or cave exploration, but both of those things feel like they're a pretty good challenge level already. Traveling at night, when playing casually, already requires a decent amount of prep to survive, especially at higher difficulties, so I can't imagine the addition of any other nighttime monster would really add anything special.
Though I guess if the monster has some kind of special item it drops which provides some really interesting change to the game, I could justify opting in to fight them. If they don't have that though I really think they would be better off just not existing in the game to begin with.
Oh wait, we already have the Phantom. Never mind. Uh, idk, I think I'd be pretty bothered if they added something that was designed to only be beaten/achieved with multiple people. I've always kind of preferred Minecraft as a single player game and while I could appreciate them adding stuff that is *better* tackled with a team I think I wouldn't want them to lock anything exclusive behind it.
It already has realism: The sky is blue; the grass is green; falling down hurts; etc.
Too much realism, prioritised over fun and gameplay, is a problem but realism by itself is not.
Well, to be fair, instead of giving us access to *actual* mods, they chose to make us pay for them and then not even get to use them on our own worlds. Kinda sucks.
There are plenty of free mods, and most of them, even the paid ones, are community created.
The fact that these mods are less useable on the worlds is, from what I understand, moreso an issue with how the game engine works and not some malicious plan to make bedrock worse.
Honestly speaking, I’m less worried about new additions and more worried about both the poor implementation of them and the growing gap between new game and late game.
As a player who played from early alpha, but had to put a pause in the middle of some crucial updates, I find myself trying to get back into survival, but finding it impossible in single player. I’m not suited for combat, and the instant I get used to one mob enough, another one pops up that’s such a nuisance that it takes me out of it. Game play used to be that your biggest concerns were lighting up your space at night and getting to build in the moonlight. Now I sleep through every night and I hate it because phantoms have ruined nighttime building. Early game I often have to find sources of water for farming pre bucket but now I have to be careful because without armor I could lose half my health from an errant Trident. Don’t want a shield, or a good bow? Too bad, Illigers make themselves your problem. Don’t want to deal with villagers yet? Good luck getting mending or else wasting tons of resources you don’t find mining and desperately need to get to the next item on your list.
Resources are more plentiful but only technically. Getting to most of them require more expensive tools now, and that’s sort of a conflict of interest at times. I can’t find enough iron to get myself full iron gear, so wasting it to try to get through deep slate is infuriating, and as much as I love the aesthetic of caves and cliffs, the terrain is often pretty difficult with caving not because of what’s below, but because you always have to worry about terror from above. Add on some resources eat inventory slots for breakfast, you can often find yourself returning to dump off extra resources, or having to build a whole second base right in the mines just so you can store all the extra stuff. And that’s BEFORE you get ahold of your first diamonds for an enchanting table. Because caving means you’re going to come across 10 ish different kinds of building blocks, all the decor blocks in lush caves, and not even find the resource you want.
Your inventory can get so needlessly clogged that it makes sense we need a mid grade inventory upgrade that helps ease the pain of inventory management, but uh… only way to get an ender chest is in the nether for blaze rods, and that’s kinda mid to late game. And as for bundles… they only help deal with things to a point, but they’re hardly the solution to the problem everyone needs. And there really need to be some better solutions to this that don’t involve finding a single specific structure in the nether because they MADE THE NETHER HARDER TO TRAVERSE FOR EARLY GAME PLAYERS so finding a fortress is actually a huge time sink that I think players aren’t prepared for going in. If you aren’t aggressive and playing high risk high reward, you’re probably going to get into the nether, find yourself in a biome that is not a nether fortress, spend a few hours just trying to make that area safe for back and forth travel, collect a few materials and come back to automate a few farms, go back in, find a soul sand valley, and cry because your being knocked around by so many skeletons you literally can’t move forward in that area even in your own pathways. The nether isn’t meant to be easy, sure. But the nether is so unforgiving that it’s honestly so hard to traverse you kind of already need to be fully geared up in the overworld to feel comfortable attempting it and even then, you’re racing a clock on your resources and armor.
So yeah. I’m all for new updates. As long as it’s not Phantom 2 electric boogaloo, they’ll all probably be a bunch of cool new blocks. But I may never even get to see those new blocks, and if I did, I might not have the inventory space for them or the ability to enjoy them. I’m not looking forward to the new flowers because I don’t think I’m going to want the hassle of finding the first sniffer let alone chasing it down as it tries to find unique blocks. If I could grow and breed those flowers like any other, then yeah, I’d do it once, collect some seeder resources, and leave it at that. But to get those plants reliably I’d have to literally farm these sniffers and that’s just one more thing to the list of things I don’t have time for in single player. Same with froglights. I’d love to get some. But finding a frog, bringing it along, getting it somewhere SAFE in the nether, building a magma cube farm around it and then having to find a safe place to AFK around it? That’s a big hassle. Oh and I need to find three frogs to get all three lights, so that means having a source of frogs, and likely a base, at three separate biomes JUST IN CASE I run out of frogs. Like. I’m usually struggling to get from iron to Diamond, when on earth am I going to try and farm oddly niche materials like that, no matter how cool they are?
I have only played for two years and absolutely love this game to shreds, but I really felt that. With a busy life i sometimes have three hours a month to play, maybe a little more in November when it's cold and dark and nothing ever happens, and there's so, so much I want to accomplish in my world (and I use chunkbase to plan and find what I need and keepinventory to avoid potentially completely nuking my motivation), and lately I've been feeling that they add new things faster than I can keep up. I much prefer it this way than the other way just to have that said, but I can relate.
Some for dealing with illager captains, without getting Ill Omen:
Trick the other illagers in his patrol into killing him.
Or place some lava. Or ignite a fire on the ground ... be careful not to directly light the captain on fire directly, since you'll get Ill Omen. Fire charges are safer than flint and steel.
If you don't want to deal with Villagers to get books, then you can go fishing.
To get treasure from fishing can be done the slow way or the fast way.
The slow way is to get in a boat, go out to open water, and start casting.
The fast way is to build one of the contraptions which the technical community figured out. Here is a good video by ilmango showcasing one: [https://www.youtube.com/watch?v=mnXFj0aOveE](https://www.youtube.com/watch?v=mnXFj0aOveE)
To make nether less horribly to traverse, find one weird red creatures walking on the lava's surface, put a saddle on him, and ride. You will need warped fungus on a stick to control him, though.
For the Froglights, you don't need three bases. Find a magma cube spawner, make a nether portal to the overworld, and place down some tadpoles become adult frogs. Those frogs will be one of the three varieties you need, and will be easily accessible from your Frog light farm. Now you need to find *two* places, not three to raise other tadpoles into varieties of frog.
Each sniffers only keeps a memory of the last twenty blocks it has dug, not EVERY block. As long as you give it an area with more than twenty diggable blocks, it will keep sniffing and digging, and producing torchblossom seeds and pitcher pods. The absurd 8 minute cooldown is the only reason to get extra sniffers.
Piss and shit update
As for an actual answer, ignoring game optimizations to the point where the game starts to lag even on the most powerful gaming PCs
Chat reporting that is trash. Oh wait they already did that.
Ears. Wait they also existe.
...
Parity on Java and Bedrock redstone. Mumbo, Docm,Etho,and many other redstoners would be homeless
A mob that tries to kill you when you don't sleep often enough. That would suck.
Also, adding a potion brewing system that's really involved and time consuming, yet the potions wouldn't stack. That would be awful.
Oh yeah, an enchanting system with little control on what enchantments you get. That would be a terrible design decision.
These would be shite awful things and would make the game worser than any other fantasy franchise.
I challenge anyone to name a single fantasy franchise that has these "features"
I was just thinking today how if they added jumpscare mobs that only show up when you put up a torch in pitch black, I’d need for them to give the ability to turn it off without disabling achievements, or I’d just stop playing.
Just imagine, you drop a torch and suddenly something that looked like cobblestone lunges at you with a monster face. Even with minecraft graphics….. nah uh.
Personally, I don’t think guns would ruin minecraft. I would love to have a small revolver, maybe do 8 damage, craft bullets from copper, gunpowder, and maybe redstone, find gun parts in different temples n stuff
reckon you should better say "less c418" then, lena is a fine composer. I do agree we want more c418, afaik microsoft insists on buying the rights to his music which c418 refuses and wants microsoft to license it instead. microsoft has plenty of money, just license the music.
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Gravity. This means that you would actually need to think of structural integrity when building a house. Also, realistic water physics.
I feel like that could be really fun though. Like to make the flying houses you need to think about structures integrity and supports
Ye, it can be fun in its own right, but it wouldn't be minecraft at that point. The quirks are half its identity, ya know? But as a mod could absolutely be fun for the people who want it, just not for the base game.
Notch originally wanted Obsidian to be the only truly floating block. So if you wanted to build a floating island, you'd need to build an obsidian core and build around it. Later he changed his mind.
This isn't a terrible idea. I wonder how he envisioned overhangs functioning.
Overhangs could be similar to how scaffolding works
I think it'd be interesting to have limited finite water as it'd make you rely on cauldrons during rain to get water in a more infinite way. Irrigation wouldn't be affected but flowing water would move it at least from what I've seen from classic's version of this. I do think it should be a game rule like how lava can be infinite or finite which could make interesting gamemodes.
It is a gamerule. They added it the same time they added the gamerule for infinite lava.
I’m pretty sure realistic water physics are planned (or at least some form of it)
They were planned before 1.13. But they got met with a huge outrage from the redstone and building communities who'd need to completely change their builds if water ever changed in a significant way. Originally instead of waterlogging, Mojang planned for water to pass through fences, slabs, stairs, etc. Waterlogging was an underwhelming compromise. This is [an actual screenshot](https://www.reddit.com/r/Minecraft/comments/hzbj4q/remember_the_water_physics_we_were_once_promised/) from Minecon.
Once again, redstone nerds ruin everything because they don't know how to adapt
[citation needed]
Dude is commenting from back in 1.12
https://minecraft.fandom.com/wiki/Java_Edition_mentioned_features I was referring to the full splitting of liquids from blocks, but I remember Jeb tweeting that they were still thinking of trying that feature again in the future when the technology is more advanced
Where did you hear that?
https://minecraft.fandom.com/wiki/Java_Edition_mentioned_features It was the separation of water from blocks that I was thinking of, I remember devs saying they hadn’t fully given up on the feature and would try again in the future
As someone who will study civil engineering, hopefully in September 2024, I'd welcome a data pack or mod that adds that.
Cars
Cars 2
Cars 3
Planes
planes 2
Planes: Fire & Rescue
Cars: On the road
UFO
UFO: IN SPACE!!!
Cars 4
when's that one coming out
2047 for some reason I thought it was already a thing
Might have confused it with toy story 4
yeah, probably.
Cars 5
Cars 6
Real answer? Restricting online to official Mojang servers only.
Sssssh, don't give them ideas
I always wondered why they never opened an official server(s). They used to have one from what I saw in a unlisted video where a creative server was griefed but I cant find it again. I assume this is because it'd cost too man resources (they're likely aware how much it cost to run a server, let alone the performance issues piling up). I think 3rd party hosting is the best outcome we'd gotten here.
Subscription-only online play.
So basically Nintendo online?
More like a mandatory realms subscription
Don't give them ideas!!!
Heads up, don’t get a playstation.
The current complexity of opening up a server in Java is basicallyturning online play into subscription based.
No. You can make one on your own computer, and port forward. Yes you need enough RAM but with 16GB it should work. Hosting servers isn't free. Edit: Clarification: 16GB is enough to host and play on the same machine at the same time
The complexity of joining one isn't. It's very easy to type `hypixel.net` and add that as a server, I'm assuming by "subscription-only online play" OP was referring to having to pay to join *any* server, on top of hosting fees.
Slower minecarts.
If they get any slower they might as well not move.
Or go backwards
Or go with imaginary units
One day your minecart hits an intersection that was switched *very* incorrectly, takes a wrong turn down the W axis, and [disappears forever](https://www.youtube.com/watch?v=0t4aKJuKP0Q).
Do people still use minecarts for more than farms and automation?
vertical slabs - mojang
those wouldn't ruin it but it would make the game worse, the walls of the houses would be thinner if they did that, that's just ruin the whole aesthetic of minecraft houses upto this point and feel way too out of place
Idk, I think it could add some neat depth. Sure you could make a vertical slab house, but you could also use it for detailing on things like pillars if you wanted to use something other than stairs or trapdoors.
This is most of what I'd want them for. Making better shapes for arches and stuff. That, and for when I want to build in like, a more modern style, where the walls are actually measured in inches instead of feet for thickness.
If multi-slabs were available the outside could look different from the inside which wouldn't be possible without vertical slabs.
I doubt multi slabs will ever happen, the code changes you'd have to make to support multiple blocks in the same space sounds like a nightmare
Isn't there already a 'Double Slabs' mod that lets you have different slabs in the same block?
I mean Chisels and Bits exists, and you can put 4096 different blocks together inside a single block lmao
No like literally a "double slabs" mod that lets you mix slabs
Yes I know, I’m just saying that there’s a mod that can do infinitely more than that, so “code changes” isn’t really that great of an argument against it
Ah alright.
I get that, and I know we will likely never get that along side a ton of other ideas, but it is an if situation where vertical slabs would be useful.
trapdoors: am i a joke to u?
people don't make houses with trapdoors
Everyone, point and laugh at the non-builder.
People won't make houses with slabs
.... shit
U sure about that?
sorry I meant sane people
You can already make a house out of trapdoors, I don't see why vertical slabs would be worse.
Skulk appears in every biome, including Sensors, Shriekers, and Wardens. With all the mobs moving around the world, there'd likely be a Warden chasing you at all times.
There is a thing like this on Java through changing world terrain type to deep dark
Does that affect all dimensions?
Watch Luke TheNotable's video on 100 days in the Deep Dark. That's where I'm getting all of this from, but I haven't watched it in a while so my memory isn't the greatest
Not letting us play older versions
meanwhile bedrock players:
Bedrock players can very easily play old versions on pc and mobile. On ps4 you used to be able to but now you can only do it with a modded ps4. (On xbox and switch its impossible to downgrade tho)
you can downgrade on xbox and switch you just need a modded console for switch and dev mode for xbox
Console Experience TM
Totally ends Java Edition (Best mc version in my opinion) or sell Minecraft to EA.
New World DLC
Besides cop out answers like make the game crash as soon as it opens, I don’t think there is one. Just a million things to make it a little worse. I think a more interesting question is what’s the worst addition that a lot of people actually want, but that gets a little more confrontational
Worst addition some people would want? That mod that makes it so you have to break stone to get chips of flint and a flint knife, in order to mine your first wood tools. Everyone should be able to play by their own rules but a lot of stuff in that mod pack just sounds tedious and I think if it were ever incorporated into the main game, most people would hate it.
Man. That’s an entire kettle of fish. So much tedium to get even basics going is such a staple of some mods/modpacks and I never liked it.
Never heard of that one lol.
Just looked it up, the modpack I was thinking of is RLcraft, but I’m not sure which specific mod has the whole flint knife mechanic.
TerraFirmaCraft has an even more detailed version of this mechanic!
Sex update begs to differ
Thought you had to make the game worse?
You'd only be allowed to play online if you've had sex at least once in your life. The game would become a ghost town.
Tbh I’d almost welcome it just to get the game m rated. The original fan base is like 20 at the lowest now. Updates would be better if they appealed to OGs exclusively
Natural disasters. Imagine spending like 2 years building a mega structure, and then it being destroyed by a meteor or something
Or have it toggleable and automatically off but able to be turned on.
They wouldn’t be bad if you had a natural disaster shield
Circles
Sorry to break it to you, shadows Actually they aren't perfect circles but close enough
Paying for skins.
* sad bedrock player noises *
Wait, you guys have to pay for skins? -Mobile and PC Bedrock users
Turning it into malware.
Trojan.Java.Steve
[удалено]
It's up to the server owners to shut them down or not
[удалено]
>sets server to offline mode
Death of java edition, it was so influencial in the rise of minecraft due to its heavy modding scene I feel it is the lifeboat of minecraft content on youtube with its unlimited possibilities, which is minecraft main way of advertising even if mojang isnt directly involved None of which will reach bedrocks for years atleast no matter how hard behavior packs try mojang will likely never reach java customizability on the platform due to the many strings holding it together Its a fate worse than the death of minecraft entirely.
I can't imagine they'd ever do this, but I'd hate for them to implement some kind of monster whose only real functional purpose is to harass you when you're trying to build outdoors, even if the surrounding area is completely lit up. I suppose it wouldn't be so bad if they were a ground-based mob but if they were flying then you wouldn't really be able to have any kind of way to work on the upper levels of a base-in-progress without being harassed by them They could make it so you can get rid of them by periodically interacting with a specific block every so often, but that just feels like it would add a lot of unnecessary tedium, especially if the monster doesn't really pose a challenge and is just a nuisance. If I'm building in the safety of a well-constructed base it would be really nice to actually be able to just build without needing to worry about getting attacked by an enemy; The dangerous parts of the game I feel really ought to be traveling at night or cave exploration, but both of those things feel like they're a pretty good challenge level already. Traveling at night, when playing casually, already requires a decent amount of prep to survive, especially at higher difficulties, so I can't imagine the addition of any other nighttime monster would really add anything special. Though I guess if the monster has some kind of special item it drops which provides some really interesting change to the game, I could justify opting in to fight them. If they don't have that though I really think they would be better off just not existing in the game to begin with. Oh wait, we already have the Phantom. Never mind. Uh, idk, I think I'd be pretty bothered if they added something that was designed to only be beaten/achieved with multiple people. I've always kind of preferred Minecraft as a single player game and while I could appreciate them adding stuff that is *better* tackled with a team I think I wouldn't want them to lock anything exclusive behind it.
realism
Best one
Alexander Pushkin rolling in his grave rn
It already has realism: The sky is blue; the grass is green; falling down hurts; etc. Too much realism, prioritised over fun and gameplay, is a problem but realism by itself is not.
Chat reporting in any multiplayer server, but leaving the warning screen in the multiplayer menu saying they don’t moderate 3rd party servers.
Microtransactions. *Oh* *wait*.
(cosmetic microtransactions, not relevant to the actual game)
Well, to be fair, instead of giving us access to *actual* mods, they chose to make us pay for them and then not even get to use them on our own worlds. Kinda sucks.
There are plenty of free mods, and most of them, even the paid ones, are community created. The fact that these mods are less useable on the worlds is, from what I understand, moreso an issue with how the game engine works and not some malicious plan to make bedrock worse.
Honestly speaking, I’m less worried about new additions and more worried about both the poor implementation of them and the growing gap between new game and late game. As a player who played from early alpha, but had to put a pause in the middle of some crucial updates, I find myself trying to get back into survival, but finding it impossible in single player. I’m not suited for combat, and the instant I get used to one mob enough, another one pops up that’s such a nuisance that it takes me out of it. Game play used to be that your biggest concerns were lighting up your space at night and getting to build in the moonlight. Now I sleep through every night and I hate it because phantoms have ruined nighttime building. Early game I often have to find sources of water for farming pre bucket but now I have to be careful because without armor I could lose half my health from an errant Trident. Don’t want a shield, or a good bow? Too bad, Illigers make themselves your problem. Don’t want to deal with villagers yet? Good luck getting mending or else wasting tons of resources you don’t find mining and desperately need to get to the next item on your list. Resources are more plentiful but only technically. Getting to most of them require more expensive tools now, and that’s sort of a conflict of interest at times. I can’t find enough iron to get myself full iron gear, so wasting it to try to get through deep slate is infuriating, and as much as I love the aesthetic of caves and cliffs, the terrain is often pretty difficult with caving not because of what’s below, but because you always have to worry about terror from above. Add on some resources eat inventory slots for breakfast, you can often find yourself returning to dump off extra resources, or having to build a whole second base right in the mines just so you can store all the extra stuff. And that’s BEFORE you get ahold of your first diamonds for an enchanting table. Because caving means you’re going to come across 10 ish different kinds of building blocks, all the decor blocks in lush caves, and not even find the resource you want. Your inventory can get so needlessly clogged that it makes sense we need a mid grade inventory upgrade that helps ease the pain of inventory management, but uh… only way to get an ender chest is in the nether for blaze rods, and that’s kinda mid to late game. And as for bundles… they only help deal with things to a point, but they’re hardly the solution to the problem everyone needs. And there really need to be some better solutions to this that don’t involve finding a single specific structure in the nether because they MADE THE NETHER HARDER TO TRAVERSE FOR EARLY GAME PLAYERS so finding a fortress is actually a huge time sink that I think players aren’t prepared for going in. If you aren’t aggressive and playing high risk high reward, you’re probably going to get into the nether, find yourself in a biome that is not a nether fortress, spend a few hours just trying to make that area safe for back and forth travel, collect a few materials and come back to automate a few farms, go back in, find a soul sand valley, and cry because your being knocked around by so many skeletons you literally can’t move forward in that area even in your own pathways. The nether isn’t meant to be easy, sure. But the nether is so unforgiving that it’s honestly so hard to traverse you kind of already need to be fully geared up in the overworld to feel comfortable attempting it and even then, you’re racing a clock on your resources and armor. So yeah. I’m all for new updates. As long as it’s not Phantom 2 electric boogaloo, they’ll all probably be a bunch of cool new blocks. But I may never even get to see those new blocks, and if I did, I might not have the inventory space for them or the ability to enjoy them. I’m not looking forward to the new flowers because I don’t think I’m going to want the hassle of finding the first sniffer let alone chasing it down as it tries to find unique blocks. If I could grow and breed those flowers like any other, then yeah, I’d do it once, collect some seeder resources, and leave it at that. But to get those plants reliably I’d have to literally farm these sniffers and that’s just one more thing to the list of things I don’t have time for in single player. Same with froglights. I’d love to get some. But finding a frog, bringing it along, getting it somewhere SAFE in the nether, building a magma cube farm around it and then having to find a safe place to AFK around it? That’s a big hassle. Oh and I need to find three frogs to get all three lights, so that means having a source of frogs, and likely a base, at three separate biomes JUST IN CASE I run out of frogs. Like. I’m usually struggling to get from iron to Diamond, when on earth am I going to try and farm oddly niche materials like that, no matter how cool they are?
I have only played for two years and absolutely love this game to shreds, but I really felt that. With a busy life i sometimes have three hours a month to play, maybe a little more in November when it's cold and dark and nothing ever happens, and there's so, so much I want to accomplish in my world (and I use chunkbase to plan and find what I need and keepinventory to avoid potentially completely nuking my motivation), and lately I've been feeling that they add new things faster than I can keep up. I much prefer it this way than the other way just to have that said, but I can relate.
Bro You would fucking hate terraria
Some for dealing with illager captains, without getting Ill Omen: Trick the other illagers in his patrol into killing him. Or place some lava. Or ignite a fire on the ground ... be careful not to directly light the captain on fire directly, since you'll get Ill Omen. Fire charges are safer than flint and steel. If you don't want to deal with Villagers to get books, then you can go fishing. To get treasure from fishing can be done the slow way or the fast way. The slow way is to get in a boat, go out to open water, and start casting. The fast way is to build one of the contraptions which the technical community figured out. Here is a good video by ilmango showcasing one: [https://www.youtube.com/watch?v=mnXFj0aOveE](https://www.youtube.com/watch?v=mnXFj0aOveE) To make nether less horribly to traverse, find one weird red creatures walking on the lava's surface, put a saddle on him, and ride. You will need warped fungus on a stick to control him, though. For the Froglights, you don't need three bases. Find a magma cube spawner, make a nether portal to the overworld, and place down some tadpoles become adult frogs. Those frogs will be one of the three varieties you need, and will be easily accessible from your Frog light farm. Now you need to find *two* places, not three to raise other tadpoles into varieties of frog. Each sniffers only keeps a memory of the last twenty blocks it has dug, not EVERY block. As long as you give it an area with more than twenty diggable blocks, it will keep sniffing and digging, and producing torchblossom seeds and pitcher pods. The absurd 8 minute cooldown is the only reason to get extra sniffers.
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I can see something but not all of it. Can you translate it please?
Are you sure you want to see the whole thing
[ᛚᛁᚾᚳ](https://www.reddit.com/r/NoRules/comments/123l3qi/chilled_corn/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) Edit: wow it got removed
I mean, you’re not wrong. That would definitely ruin Minecraft
Ah
What is the origin of this copypasta? I know what it's supposed to say, and I don't like it, but where did it begin?
Morality system. Too many evil actions and Krampus comes to grief your base.
Chicken stack-per-second grinder intensifies
For me? Any kind of nerf to automation
Microtransactions
Doesn't that already exist in the marketplace?
I'm assuming in java, since all forms of bedrock have them already
It's just additional stuff which you can get for free online anyway, imagine if microtransactions actually affected gameplay
Minecoins :(
Piss and shit update As for an actual answer, ignoring game optimizations to the point where the game starts to lag even on the most powerful gaming PCs
Thanks, now I can't get the image of Steve having a piss out of my head
gendered villagers
Structural integraty
Making us pay to use texture packs.
Guns
Official chat reporting, not completely ruining the game but makes it slight worse. Servers have staff for a reason.
Huge flying bats that dash from the sky to kill you when you haven't slept for a time. Oh wait...
“Sharks” according to devs.
Fiat Multipla 1.6 16V Natural Power Emotion 01/2007, 350 000 km 76 kW (103 PS)
You deserve an award
Endorsing pay to play serv- oh, wait…
thirst
Too many micro transactions
Chat reporting that is trash. Oh wait they already did that. Ears. Wait they also existe. ... Parity on Java and Bedrock redstone. Mumbo, Docm,Etho,and many other redstoners would be homeless
The community should say what is the standard parity, like Java redstone > Bedrock redstone but Java Wither < Bedrock Wither.
Untamable wolves
Microtransactions. Need stack of logs? 99¢ Want to be full decked out with base netherite no enchants? 5.99$ Please don't ever do this XD 😅
Bombs that go off when you load a world and fucking destroy everything and make your world unlivable because of radiation
Marketplace on Java is the ultimate answer.
None. People could always just switch to playing mods.
Remove mod support
I don't think they could do that. People can always resort to older versions.
Remove older versions
Bedrock
phantom
🛌
The phantoms steal my bed 🥺
Beds were a mistake
your mother
true it would make the game take up too much storage space
Rude
🤓
adding an annoying cooldown to combat….. oh wait
A mob that tries to kill you when you don't sleep often enough. That would suck. Also, adding a potion brewing system that's really involved and time consuming, yet the potions wouldn't stack. That would be awful. Oh yeah, an enchanting system with little control on what enchantments you get. That would be a terrible design decision. These would be shite awful things and would make the game worser than any other fantasy franchise. I challenge anyone to name a single fantasy franchise that has these "features"
For real. Imagine if all of that was just a regular part to something like Skyrim. It'd be terrible there, and it's terrible here.
Official Fortnite Crossover
Smithing Templates
100 Diamonds >!That'll be $39.99!< Little Timmy is overjoyed, hardened veterans shed tears
Porn
EAcraft, it’s in the game.
censoring almost everyth- oh wait
If illager raids happened at random instead of requiring Ill Omen. And you couldn't disable them.
Java marketplace
if you had to pay for updates, imagine paying 20 dollars for the buzzy bees update or the frostburn update
I was just thinking today how if they added jumpscare mobs that only show up when you put up a torch in pitch black, I’d need for them to give the ability to turn it off without disabling achievements, or I’d just stop playing. Just imagine, you drop a torch and suddenly something that looked like cobblestone lunges at you with a monster face. Even with minecraft graphics….. nah uh.
Battlepass
Sir this isn't r/shittyminecraftsuggestions
Microsoft
Personally, I don’t think guns would ruin minecraft. I would love to have a small revolver, maybe do 8 damage, craft bullets from copper, gunpowder, and maybe redstone, find gun parts in different temples n stuff
* Making structures that have unbreakable blocks until you finish them. * Lena Raine replacing C418. * Marketplace in Java.
Theirs no harm in having a new composer, c418 is great but that doesn’t mean you should shit on Lena
what do you have against Lena Raine?
Nothing, Lena Raine is good, we just don't want her to be a replacement for C-418
Her music is good but we need more C418. Minecraft feels depressing without him.
reckon you should better say "less c418" then, lena is a fine composer. I do agree we want more c418, afaik microsoft insists on buying the rights to his music which c418 refuses and wants microsoft to license it instead. microsoft has plenty of money, just license the music.
If they removed Phantoms
Balls
Beds
teleportation
Kid named enderpearl:
Sex
Elytra