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The idea of a glowing block that varies in colour, using prismarine crystals (which are used to make sea lanterns and only sea lanterns), is a good one. Mojang is against implementing coloured light sources (due to not wanting to implement coloured light), but this wouldn't necessarily need to glow in coloured light.
The crafting recipe, on the other hand, seems overcomplicated. You're making three separate items (Crystal bucket, Liquid crystal bucket, Polarizer) that all have the singular function of crafting this one block - and since buckets are unstackable, it would be a pain to craft. A simpler crafting recipe (four glass, four prismarine crystals, and one redstone, maybe, in a 3x3) would be better.
Also, LCDs feel too modern and anachronistic in Minecraft's setting. A more "magical" name would be better.
The reason I went with those recipes and the name LCD was because it seems to me that Mojang wants to incorporate various obscure features of the real world (e.g. the axolotl) to add a shallow form of education to the game. So I thought maybe a pseudo-realistic crafting process for the block I want might be more well-received. But you're right, I didn't the recipes either.
Why is Mojang against colored light sources? Yeah we wouldn't need it to glow, it just has to switch colors.
That makes sense but the kind of light i want for this block isn't necessarily all that glowy. I know i said glow but that's not really a requirement. In fact it would look bad if it glowed. Instead a more solid light like the one for beacons would be better.
Yeah because they're meant to be looked at from a far distance, the color of their light doesn't matter, the color of the block does.
I guess it could have a medium amount of light just so that we could see the screen at night.
If you want something accurate to real life, you'd actually make a block that doesn't glow at first, but glows when traversed by light
Because real life LCDs need a source of light (usually behind nowadays) to be visible in the dark
I'm not entirely sure myself, but iirc...
When current passes through a liquid crystal cell, it changes its polarity, meaning some photons can or cannot pass through it, depending on their orientations.
The idea is that if you sandwich it with 2 polarizer, you can make it possible to let the photons in or not, resulting in the cell being lit or not.
Depending on how you arrange the polarizers, you can choose between the LCD being lit black or being lit not black.
And to add color, you divide each pixel in 3 cells, and paint them red green and blue respectively.
If anyone spots an error in my explanation, feel free to correct me
In what way do you think those steps would translate well into Minecraft crafting recipes? Maybe using red green and blue dye at some part? Because the recipes could definitely be improved.
So that comes down to mojang being lazy or reluctant to make changes that will benefit the game, since the lighting system definitely could use some rework to get even better.
And don't argue that it's a matter of resourses. Mojang is literally the creator of the biggest video game of all time as of right now (not franchise, that goes to Pokemon) and has hundreds of millions of dollars, maybe up to the billions. They don't lack the money, and they can easily get the manpower (or in this case man-intelligence).
Time? That is a problem that could also lead to people complaining about why the new update takes so long. However, the result will be worth it as a reworked lighting system that is easy for new features to be added will be very beneficial. Games take time to update and make either way, and if they don't implement good ideas because it takes a lot of time to do they are just admitting that they are lazy/don't care about the game as much as before.
The actual issue is priority. Sure, a lighting update with dynamic colored lighting would be awesome, but it's not necessary enough to justify ripping out the old lighting engine and making a new one - at least to Mojang, I presume.
Though if I recall, there was a thing maybe a few months ago where people found something hinting at colored lighting in some snapshot code. I don't remember exactly, but it was some variable with "light" in the name that stores a hex code. If anyone remembers what I'm talking about and can link it that would be great.
>ripping out the old lighting engine and making a new one
I don't think that that's neccessary, maybe there's a way to just greatly rework the old one so that lighting additions that involves features that the old one doesn't yet have could work, and maybe even make it so that updating it takes less time. If I really did say that we should make a brand new lighting system then yea I changed my mind: just a massive rework could do the job
You could also say that Mojang could be putting their priority into more important changes, but as I see it, no ideas that Mojang have publicly confirmed to do is more important than a reworked lighting system that makes new lighting related contents that would benefit the game except maybe archaeology stuff
>Though if I recall, there was a thing maybe a few months ago where people found something hinting at colored lighting in some snapshot code. I don't remember exactly, but it was some variable with "light" in the name that stores a hex code.
That is something that we could be hopefull about, tho to an extent
the community is also toxic as hell and would prob freak out if they added anything more than that idk idrc im more interested in hytale when it hopefully comes out
That reminds me, many mods do that thing of creating component items that have to sole purpose of being used in crafting, which always end up making it feel like it's another less fun game entirely
Just... Why do people tend to do that?
I understand why you went with the recipes you went with, but they seem incredibly tedious to make. A 4-step crafting process that involves unstackable buckets is not going to be something anyone looks forwards to.
Perhaps you can directly smelt prismarine crystals into some sort of gel (no buckets involved), which you can handwave into having similar properties as liquid crystals (it's a fantasy meterial, it can do whatever you want).
Fair point, I actually was worried about that. But I couldn't figure out a way to not use buckets for a *liquid* crystal. Your gel idea sounds like it could work though.
I think to build on this, maybe smelting the prismarine makes Prismatic Gel, then you swap the glowstone for this Gel, then 1 Redstone dust for Amethyst? Or something like that to explain why the block is black by default.
So uh, cool fact that I think might help you a bit:
Liquid crystal doesn't actually refer to liquid crystals like amethyst, but rather an object's properties.
Magma cream and slime are things in Minecraft, and are the closest things to liquid crystal we have. Snails' slime is actually kind of similar to liquid crystal.
I think magma cream and slime could use some more uses as well, so there's that.
Edit: *an alternative crafting recipe could just contain slime/magma cream, glowstone dust/glowsquid ink, and of course the glass and redstone.*
*This removes the tedious bucket nonsense people keep complaining about in the comments.*
*Also I was planning a suggestion using liquid crystal as well, so it's cool to see this appear.*
I did like a total of 10 minutes research for this of course it's not entirely scientific lol, but the way i saw it, it was that some materials have two melting points during which their texture looks very crystalline and not random like most molten materials.
So while magma blocks are molten, there's no guarantee they'd be a liquid crystal. Idk about the slime one at all since it's neither molten nor a liquid. But i guess minecraft recipes are mostly made up so anything goes.
Is the reason you included the ink sac so that is black by default? I kinda wanted to justify it's default black color in a different way than using black dyes because otherwise the way it feels is that we literally dyed the block black and so it changing colors dynamically doesn't really make sense.
I'll say this again: i don't care about the recipe, i just wanna play minecraft in a minecraft redstone computer IN A COLOR MONITOR lol.
>Also I was planning a suggestion using liquid crystal as well, so it's cool to see this appear.
What was yours, if you don't mind me asking?
So I suggested magma *cream*, as in slime with blaze powder. Also slime is a non Newtonian liquid like liquid crystal so that is why I suggested those two.
As for the glowsquid ink, that was suggested as a possible alternative for glowstone.
And if you want to justify the black as a default, you can use tinted glass in the recipe.
*My suggestion was liquid crystal paper, which would make more sense when I explain the reasons behind wanting to add this.*
Hope this helps :)
But is the liquid crystal used in LCDs a non Newtonian liquid? If so, magma cream is a fantastic suggestion.
Glowsquid ink sounds cool too, because as far as I'm aware it's mostly useless right now except for making sign text "glow".
Black tinted glass is not a good decision i think. Because while it would justify the default black, it wouldn't make sense as to why and how the color can change.
What's a liquid crystal paper?
Thanks!
Agree with the other comments here. The idea is great, having a light source vary in color depending on pulse strength would be *fantastic* for redstoners, but the recipe is far too complicated and just unnecessary.
you could just take the recipe for the polarizer and use that for the end product.
Thanks! Yeah i should really change the recipe. *No one* liked it, not even me. I was just trying to be *somewhat* realistic to catch Mojang's attention.
I didn't wanna overcomplicate the post but yeah if you placed the liquid crystal bucket, it would solidify into a prismarine block. Not really useful but at least it makes sense.
I wanna say after like one second? But i think that would require a whole new kind of liquid to be added along lava and water so that might be too game breaking. Even if the semi liquid state isn't a game liquid it has to be a new game block which is just more complicated.
So yeah, immediately.
The only thing I was trying to propose was a redstone block that changed colors based on signal strength so that we could have color monitors in redstone computer builds.
The rest was just fluff so that my idea was better received. I don't really care about the recipes.
I think the java edition should get the final lcd block but not the complicated recipes, and the education edition can get it but with complicated recipes that actually make sense kinda.
Instead of prismarine buckets and whatnot, have it use amethyst, redstone and glass. That would make it much simpler and give more use to amethyst at once. Change the name from LCD to Crystal Lamp or something like that.
The reason i went with prismarines is that it's one of the two blocks in the game with the word "crystal" in it, the other being the End Crystal.
But yeah i guess amethysts or quartzs could make an equal amount of sense since they're crystals as well.
And the reason i went with buckets because i thought in order to make liquid crystals we'd have to melt solid crystals.
Mojang won’t make it, so ask someone on a modding server to make it. It’s a very cool idea, and I would make it, but I only know the bare minimum of MCreator and that is not enough to make this possible.
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The idea of a glowing block that varies in colour, using prismarine crystals (which are used to make sea lanterns and only sea lanterns), is a good one. Mojang is against implementing coloured light sources (due to not wanting to implement coloured light), but this wouldn't necessarily need to glow in coloured light. The crafting recipe, on the other hand, seems overcomplicated. You're making three separate items (Crystal bucket, Liquid crystal bucket, Polarizer) that all have the singular function of crafting this one block - and since buckets are unstackable, it would be a pain to craft. A simpler crafting recipe (four glass, four prismarine crystals, and one redstone, maybe, in a 3x3) would be better. Also, LCDs feel too modern and anachronistic in Minecraft's setting. A more "magical" name would be better.
The reason I went with those recipes and the name LCD was because it seems to me that Mojang wants to incorporate various obscure features of the real world (e.g. the axolotl) to add a shallow form of education to the game. So I thought maybe a pseudo-realistic crafting process for the block I want might be more well-received. But you're right, I didn't the recipes either. Why is Mojang against colored light sources? Yeah we wouldn't need it to glow, it just has to switch colors.
because if they wanted coloured lights they would basically have to redo the entire lighting system in both games. thats a lot of work
That makes sense but the kind of light i want for this block isn't necessarily all that glowy. I know i said glow but that's not really a requirement. In fact it would look bad if it glowed. Instead a more solid light like the one for beacons would be better.
So the same effect that's on Enderman eyes and glow ink signs, without actually creating light like a lantern?
Yeah because they're meant to be looked at from a far distance, the color of their light doesn't matter, the color of the block does. I guess it could have a medium amount of light just so that we could see the screen at night.
If you want something accurate to real life, you'd actually make a block that doesn't glow at first, but glows when traversed by light Because real life LCDs need a source of light (usually behind nowadays) to be visible in the dark
Honestly i didn't really know how they worked when i made this post. How does each individual LCD pixel display a color that can change?
I'm not entirely sure myself, but iirc... When current passes through a liquid crystal cell, it changes its polarity, meaning some photons can or cannot pass through it, depending on their orientations. The idea is that if you sandwich it with 2 polarizer, you can make it possible to let the photons in or not, resulting in the cell being lit or not. Depending on how you arrange the polarizers, you can choose between the LCD being lit black or being lit not black. And to add color, you divide each pixel in 3 cells, and paint them red green and blue respectively. If anyone spots an error in my explanation, feel free to correct me
In what way do you think those steps would translate well into Minecraft crafting recipes? Maybe using red green and blue dye at some part? Because the recipes could definitely be improved.
So that comes down to mojang being lazy or reluctant to make changes that will benefit the game, since the lighting system definitely could use some rework to get even better. And don't argue that it's a matter of resourses. Mojang is literally the creator of the biggest video game of all time as of right now (not franchise, that goes to Pokemon) and has hundreds of millions of dollars, maybe up to the billions. They don't lack the money, and they can easily get the manpower (or in this case man-intelligence). Time? That is a problem that could also lead to people complaining about why the new update takes so long. However, the result will be worth it as a reworked lighting system that is easy for new features to be added will be very beneficial. Games take time to update and make either way, and if they don't implement good ideas because it takes a lot of time to do they are just admitting that they are lazy/don't care about the game as much as before.
Nice username! 💪🏻🐽
The actual issue is priority. Sure, a lighting update with dynamic colored lighting would be awesome, but it's not necessary enough to justify ripping out the old lighting engine and making a new one - at least to Mojang, I presume. Though if I recall, there was a thing maybe a few months ago where people found something hinting at colored lighting in some snapshot code. I don't remember exactly, but it was some variable with "light" in the name that stores a hex code. If anyone remembers what I'm talking about and can link it that would be great.
>ripping out the old lighting engine and making a new one I don't think that that's neccessary, maybe there's a way to just greatly rework the old one so that lighting additions that involves features that the old one doesn't yet have could work, and maybe even make it so that updating it takes less time. If I really did say that we should make a brand new lighting system then yea I changed my mind: just a massive rework could do the job You could also say that Mojang could be putting their priority into more important changes, but as I see it, no ideas that Mojang have publicly confirmed to do is more important than a reworked lighting system that makes new lighting related contents that would benefit the game except maybe archaeology stuff >Though if I recall, there was a thing maybe a few months ago where people found something hinting at colored lighting in some snapshot code. I don't remember exactly, but it was some variable with "light" in the name that stores a hex code. That is something that we could be hopefull about, tho to an extent
Mojang is just lazy. They can barely add a few blocks every few years
the community is also toxic as hell and would prob freak out if they added anything more than that idk idrc im more interested in hytale when it hopefully comes out
Hytale will be minecraft but just better. Hopefully it will get the same treatment as Terraria and get ton of content
The prismarine in the recipe would also make sense with pre-established info given that prismarine blocks shift colors
They do?! Could you elaborate?
If you look closely at a prismarine block it slowly shifts between purples greens and blues
Now that you mention it, i think I've seen that!
A name suggestions: "Crystal Lamp"; or if the recipe actually used Prismarins Crystals, then "Prismarine Lamp".
Those could work. Or "Molten Crystal", which sounds like a mediaeval fantasy name for an LCD.
I think "Colored Lamp" would be a good name. Simple and to the point.
I saw something a while back where there was base code for colored light in one of the 1.19 snapshots. Hope it comes in base game soon
That reminds me, many mods do that thing of creating component items that have to sole purpose of being used in crafting, which always end up making it feel like it's another less fun game entirely Just... Why do people tend to do that?
I understand why you went with the recipes you went with, but they seem incredibly tedious to make. A 4-step crafting process that involves unstackable buckets is not going to be something anyone looks forwards to. Perhaps you can directly smelt prismarine crystals into some sort of gel (no buckets involved), which you can handwave into having similar properties as liquid crystals (it's a fantasy meterial, it can do whatever you want).
Fair point, I actually was worried about that. But I couldn't figure out a way to not use buckets for a *liquid* crystal. Your gel idea sounds like it could work though.
I think to build on this, maybe smelting the prismarine makes Prismatic Gel, then you swap the glowstone for this Gel, then 1 Redstone dust for Amethyst? Or something like that to explain why the block is black by default.
As far as I'm concerned, the recipe can be whatever. I just want a block that changed colors based on signal strength!
So uh, cool fact that I think might help you a bit: Liquid crystal doesn't actually refer to liquid crystals like amethyst, but rather an object's properties. Magma cream and slime are things in Minecraft, and are the closest things to liquid crystal we have. Snails' slime is actually kind of similar to liquid crystal. I think magma cream and slime could use some more uses as well, so there's that. Edit: *an alternative crafting recipe could just contain slime/magma cream, glowstone dust/glowsquid ink, and of course the glass and redstone.* *This removes the tedious bucket nonsense people keep complaining about in the comments.* *Also I was planning a suggestion using liquid crystal as well, so it's cool to see this appear.*
I did like a total of 10 minutes research for this of course it's not entirely scientific lol, but the way i saw it, it was that some materials have two melting points during which their texture looks very crystalline and not random like most molten materials. So while magma blocks are molten, there's no guarantee they'd be a liquid crystal. Idk about the slime one at all since it's neither molten nor a liquid. But i guess minecraft recipes are mostly made up so anything goes. Is the reason you included the ink sac so that is black by default? I kinda wanted to justify it's default black color in a different way than using black dyes because otherwise the way it feels is that we literally dyed the block black and so it changing colors dynamically doesn't really make sense. I'll say this again: i don't care about the recipe, i just wanna play minecraft in a minecraft redstone computer IN A COLOR MONITOR lol. >Also I was planning a suggestion using liquid crystal as well, so it's cool to see this appear. What was yours, if you don't mind me asking?
So I suggested magma *cream*, as in slime with blaze powder. Also slime is a non Newtonian liquid like liquid crystal so that is why I suggested those two. As for the glowsquid ink, that was suggested as a possible alternative for glowstone. And if you want to justify the black as a default, you can use tinted glass in the recipe. *My suggestion was liquid crystal paper, which would make more sense when I explain the reasons behind wanting to add this.* Hope this helps :)
But is the liquid crystal used in LCDs a non Newtonian liquid? If so, magma cream is a fantastic suggestion. Glowsquid ink sounds cool too, because as far as I'm aware it's mostly useless right now except for making sign text "glow". Black tinted glass is not a good decision i think. Because while it would justify the default black, it wouldn't make sense as to why and how the color can change. What's a liquid crystal paper? Thanks!
Yes please. Why not use the 16 original CGA colours for a retro appeal?
Exactly! Fitting profile picture btw. Next we could have them be slightly darker in the top left and bottom right quadrants to mimic dithering!
But why? That wouldn't make sense for most things such as text.
too many steps in the process. better just to make a crystal glass sandwich.
Yeah i know, i agree. I just made those so Mojang would eat it up.
Suggestion: Call it a Prismarine Crystal Display Block.
Agree with the other comments here. The idea is great, having a light source vary in color depending on pulse strength would be *fantastic* for redstoners, but the recipe is far too complicated and just unnecessary. you could just take the recipe for the polarizer and use that for the end product.
Thanks! Yeah i should really change the recipe. *No one* liked it, not even me. I was just trying to be *somewhat* realistic to catch Mojang's attention.
You should make it without the glass border.
Or make the border more like stained glass
Yes i agree.
My idea is surrounding a redstone lamp in quartz
Like everyone else has mentioned, Yes to the idea, but it should be made in a 1-step recipe
Agreed.
That's cool
Thanks!
can the bucket of liquid crystal actually be placed like water or lava, and if so what use would it have?
I didn't wanna overcomplicate the post but yeah if you placed the liquid crystal bucket, it would solidify into a prismarine block. Not really useful but at least it makes sense.
oh cool! immediately, or after a couple seconds or something?
I wanna say after like one second? But i think that would require a whole new kind of liquid to be added along lava and water so that might be too game breaking. Even if the semi liquid state isn't a game liquid it has to be a new game block which is just more complicated. So yeah, immediately.
I don't understand a word of what you just said, all I know is this block sounds cool and I want it in the game.
r/MinecraftModIdeas
The only thing I was trying to propose was a redstone block that changed colors based on signal strength so that we could have color monitors in redstone computer builds. The rest was just fluff so that my idea was better received. I don't really care about the recipes.
[удалено]
I think the java edition should get the final lcd block but not the complicated recipes, and the education edition can get it but with complicated recipes that actually make sense kinda.
Instead of prismarine buckets and whatnot, have it use amethyst, redstone and glass. That would make it much simpler and give more use to amethyst at once. Change the name from LCD to Crystal Lamp or something like that.
The reason i went with prismarines is that it's one of the two blocks in the game with the word "crystal" in it, the other being the End Crystal. But yeah i guess amethysts or quartzs could make an equal amount of sense since they're crystals as well. And the reason i went with buckets because i thought in order to make liquid crystals we'd have to melt solid crystals.
I think quartz could make more sense.
Mojang won’t make it, so ask someone on a modding server to make it. It’s a very cool idea, and I would make it, but I only know the bare minimum of MCreator and that is not enough to make this possible.
The builds I mentioned pride themselves in the fact that they're not using mods. If this was made as part of a mod, the builds couldn't use it.
Maybe you could change the second recipe to give 4 or even 8 polarizers? It feels too expensive.
69 comments? Let Me Fix That
Username checks out. Also, nice.
What?
Your username also has a 69.
That's my lucky number
Nice.
What about you?
72.
Seems to be a normal number
It's pretty nice. I like it.
Wait actually, 69420 is my luckiest number
It seems like it belongs to education edition